96321a 发表于 2013-11-20 12:35:24

X: Rebirth(X-重生) 补丁更新修复内容表(2015.10.10最新3.61)

本帖最后由 FreemanGL 于 2015-10-28 16:38 编辑

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版本3.61 修补程序(201320) - 2015-10-09(翻译by:Catuzki)
• 由于最近的steam客户端更新,在某些情况下,鼠标光标可能会被“卡住”。我们发布了一个修补程序来解决这个问题,steam开发人员正在排查潜在的原因。

版本 3.60 (200382) - 2015-09-25
• 添加切换HUD显示功能(默认键位shift-h)
• 改进“飞行辅助关闭”模式,允许停止操作
• 改进空白区域的AI路径和任务指导
• 改进发射器的DPS计算,包括了导弹发射塔已被击毁这一非常严重的错误
• 修复多个原因导致的“交易卡壳”
• 修复维修空间站后,施工舰船乱加未建造的升级件的问题
• 修复加载存档后焊接无人机偶尔在错误的空间站组件上工作的情况
• 修复玩家舰船不在队列时,忽略“自动加油”这一船长指令的情况
• 修复粒子束武器不随着时间的推移变热的问题
• 修复几个空间站的信息点的位置
• 修复只有部分原料存在时,部分次要原料利用率不显示在菜单上的问题
• 修复对任务提供点或信息点设定目标时,造成区域地图停止工作的问题
• 修复维修滑块上的热键和后退按钮不起作用的问题
• 修复游戏中当点击使游戏变成焦点时,对于鼠标的处理
• 修复如果扩展列表是空的,则在扩展菜单中不提供steam创意工坊
• 修复用星图选择星门
• 修复几个导致崩溃的原因
• 几个小的内存和性能优化

Version 3.61 Hotfix 1 (201320) - 2015-10-09

• Fixed problem with stuck mouse cursor caused by Steam client update.

Version 3.61 (200382) - 2015-09-25

• Added ability to toggle HUD display (default mapping Shift-H).
• Improved "flight assist off" mode by allowing stop key to operate.
• Improved AI pathing and mission guidance to and from Empty Space zones.
• Improved DPS calculations for launchers including one very wrong case of overpowered missile turrets.
• Fixed multiple causes of "stuck trades".
• Fixed construction vessels adding unbuilt upgrades after repairing a station.
• Fixed welder drones occasionally working on wrong parts of station after loading savegame.
• Fixed player owned ships ignoring the "Refuel automatically" Captain's option when they are not in squad.
• Fixed beam weapons not heating up over time.
• Fixed infopoint location at several stations.
• Fixed secondary resource efficiency effects not showing up in menus when only some resources are present.
• Fixed targeting of mission offer or infopoint causing zone map to stop working.
• Fixed hotkeys and back button on repair menu slider not working.
• Fixed in-game processing of mouse clicks when click is bringing game window into focus.
• Fixed Steam Workshop options not being available in Extensions menu if the extension list is empty.
• Fixed selection of gates using map.
• Fixed several more causes of crashes.
• Several small performance and memory optimisations.

Version 3.60 (198327) - 2015-09-02

• New Feature: Target can now be set directly from within the holomap.
• New Feature: Flight assist mode can now be disabled.
• Added audio feedback for when the game is saved.
• Added possibility to talk to Ship Dealers and buy/sell ships remotely via the station's communication conversation.
• Improved behaviour of acceleration/deceleration controls when crossing zero speed boundary.
• Improved text-readability of distance and destination texts at target elements.
• Improved performance and responsiveness of UI.
• Improved accuracy of mouse click/pick detection.
• Improved shooting behavior in external view.
• Improved readability of start menu, options menu and sidebar by removing "scan lines".
• Improved accuracy of out-of-sector trade lane calculations resulting in faster trades via Cargolifters URVs.
• Fixed memory leak in upkeep missions causing large savegames and long game shutdown times.
• Fixed player falling through floor of ship if walking around while in super-highway.
• Fixed broken player movement after certain multi-stage conversations.
• Fixed mouse cursor being stuck hidden and confined when loading a savegame while on a platform.
• Fixed police not picking up all dropped illegal containers from player when scanned.
• Fixed engineer repairing hull too slowly if there are no other damaged elements.
• Fixed shipyards potentially starting to build when something is docking/undocking.
• Fixed ships/stations still shooting at objects when they shouldn't in certain cases.
• Fixed some cases where small ships and drones were dragged by capital ships instead of flying to the correct destination.
• Fixed combat drones not using evade manoeuvers in several cases.
• Fixed missing weapons in playership encyclopedia entry.
• Fixed several issues with crafting mission.
• Fixed several issues with text and localisations.
• Fixed several issues with the Twilight Sentinel plot battle.
• Fixed Plutarch Overwatch station repairing itself after being destroyed.
• Fixed engine rotation of the Eterscel Raider.
• Fixed trade reservation clean up when canceling trade plans on player-owned ships.
• Fixed issues with drone capacity after a drone launch pad is destroyed.
• Fixed not being able to steer after loading certain savegames.
• Fixed several bugs related to launching and docking remote controlled drones.
• Fixed some cases where mouse-picking positions on menus were incorrect.
• Fixed distance text at target elements not being centered.
• Fixed details menu for ships in construction.
• Fixed some incorrect speed values in menus.
• Fixed problem highlighting station modules by clicking on them in the map.
• Fixed incorrect part positions in holomap detail view.
• Fixed accuracy issues with trade prices in savegames.
• Fixed rare cases of turrets trying to shoot through other objects which are in line-of-sight of their actual target.
• Fixed rare cases of sound-effects coming from the wrong positions in the cockpit or during remote control.
• Fixed several causes for managers reporting incorrect recommended budget and transferring too much money to player account.
• Fixed NPC built stations in the plot from sometimes never being completed by allowing a new builder ship to be ordered.
• Fixed several small glitches with the crosshair in external view.
• Fixed player being allowed to dock at ships after they were sold.
• Fixed re-entering ROVs at the last moment causing issues with bomb ammo and exiting the drone again.
• Fixed architect not asking for enough credits.
• Fixed incorrect profit calculations.
• Fixed cases of stuck ships in build-areas preventing stations from being constructed.
• Fixed missing rare engine reward bug in crafting mission.
• Fixed station-owned ships ignoring non-player-owned stations when attempting to sell off products or leftover cargo from their homebase.
• Fixed drone units being marked as "in use" even if launching them failed.
• Fixed Traitor drones not replenishing bomb ammo when bombs are detonated while the drone is docked.
• Fixed certain cases of being unable to dock on captured ships.
• Fixed issue causing excessive stalls when quitting a game session.
• Fixed issue causing performance to degrade slowly over a long game session.
• Fixed several more causes of crashes.
• Several small performance and memory optimisations.

Version 3.53 (193580) - 2015-04-02

• Improved extension handling so that loading order of mods now follows defined dependencies.
• Fixed several of the most common remaining causes of crashes.
• Fixed capital ships being unable to boost if they have no shields (fix in 3.51 did not work in all cases).
• Fixed broken buttons on player ship entry in encyclopedia.
• Fixed rounding error relating to upgrade counts.
• Fixed missing text truncation for objectives in Mission Manager.

32-bit

The system requirements for the game have always stated that it requires a 64-bit version of Windows, and the 64-bit version of the game is now successfully in general use.

There is no 32-bit version for 3.xx. Please note that The Teladi Outpost DLC is not compatible with the final 32-bit release, 2.51.

Version 3.52 (193370) - 2015-03-27

• Fixed default NPCs being able to board the playership and getting stuck.
• Fixed being able to get more than five skill stars through employee training before skills are revealed.
• Fixed ship animation issues when leaving the area and returning later.
• Fixed some Russian localisation issues.
• Fixed a problem loading plot savegames made in versions created prior to 3.51 while player ship docked.

Note: Although the last fix listed above does restore Yisha if she was accidentally removed in 3.51, we recommend that you do not use savegames made in 3.51 which suffered this problem as you may encounter problems such as stuck plot missions. Savegames made in 3.50 which would have suffered this problem had they been loaded in 3.51 should be be fine in 3.52.

Version 3.51 (193058) - 2015-03-20

• Collision shield damage now only applies to player ship, or drone when under player remote control.
• Improved balancing and accuracy of combat calculations when player is not present.
• Fixed missing drone docks on Sucellus and Balor.
• Fixed missing shield protection for drone bays on large Teladi ships (Teladi Outpost DLC only).
• Fixed player being thrown far into empty space when leaving super highway under autopilot.
• Fixed mass-traffic "clumping" after loading a savegame.
• Fixed problem with mapping buttons on certain joysticks.
• Fixed very rare case where a target might not be selected using gamepad controls.
• Fixed delay when launching mining drones from Teladi capital ship (Teladi Outpost DLC only).
• Fixed engineers not returning Construction URVs in some situations.
• Fixed incorrect maximum shield values during and after construction.
• Fixed repairing of station parts not correctly restoring surface elements.
• Fixed "free" upgrades on stations extended when the player is not present.
• Fixed scan station missions not completing.
• Fixed missing variation name on several ships.
• Fixed "zombie" NPCs on certain stations who will not respond to attempts to talk.
• Fixed capital ships not being able to boost if shields are too low.
• Fixed claimed ships not running commands after claim is complete.
• Fixed drones bumping while trying to dock on certain docks.

Version 3.50 (192864) - 2015-03-12

• Added new Onil mining ships to Canteran shipyard in DeVries.
• Added "Container Magnet" which attracts nearby collectables to the player ship (now with key for activation).
• Added several new generic missions and mission variants.
• Added new generic mission for clearing explosives or rigged asteroids.
• Added upkeep missions for assigning ships to stations and acquiring drones.
• Added voice notification for incoming missile on player ship.
• Added hint display to loading screen.
• Added option to give New Orders to player ships without Commander.
• Added come back on board command to npc detail menu.
• Added hotkey to toggle sound on/off (not mapped by default).
• Added text search field to map.
• Added FXAA to graphics options.
• Improved station manager and station owned ship trade behaviour.
• Improved balancing and accuracy of combat calculations when player is not present.
• Improved collision handling so that small collisions don't cause damage.
• Improved response of player owned stations to nearby player ships being attacked.
• Improved relation change behaviour on accidental hits, preventing friendly factions from attacking each others so fast.
• Improved capital ship collision avoidance with other capital ships.
• Improved police mass-traffic scan reaction to collision.
• Improved missile turret target selection.
• Improved stability of in-game map.
• Improved Russian localisation.
• Fixed multiple problems with capital ship shields and engines.
• Fixed escort ships respawning when loading a savegame.
• Fixed ships still attacking targets after the pilot bails, or ship is captured or claimed.
• Fixed several cases of turrets still shooting when there is no line-of-sight.
• Fixed capital ships not attacking after commander was destroyed on 'Withdraw from Battle' order.
• Fixed autopilot causing loss of control if it auto-deactivates while a menu is open.
• Fixed add/remove ships from squad while player is docked resulting in wrong commands.
• Fixed player ships with command action 'Waiting for drones' instead of 'Standing by' in some stations.
• Fixed one ship being able to be selected for modification at two different ship traders at the same time.
• Fixed planned trade trips not being cleared when assigning a squad ship to work for a station/ship.
• Fixed map not displaying objects around player property in some situations.
• Fixed menu issue allowing pilots to be sent to stations and capships.
• Fixed remote transfer selling all player drones of a type regardless of specified amount.
• Fixed fighter drones not changing their flight behaviour in some situations.
• Fixed several issues resulting in unit storage calculations to become incorrect.
• Fixed some specialist NPCs being incorrect types of characters.
• Fixed case where player could be asked to talk to someone who did not exist.
• Fixed positions of Construction Vessels which were pushed away from their stations.
• Fixed several problems with superhighway flight and exit.
• Fixed case of peculiar player movement when ending communication with an NPC while on a platform.
• Fixed trade offer target elements being displayed for invalid/outdated trade offers.
• Fixed plot course button being available in map modes.
• Fixed detail monitor not folding away under certain circumstances.
• Fixed map zoom being disabled for ware exchange partner selection.
• Fixed incorrect count of known systems in encyclopedia.
• Fixed several menu scrolling issues.
• Fixed several cases of plot ships being destroyed and left-over plot objects.
• Fixed engineers not repairing as fast as they should in some situations.
• Fixed captured ships not being taken into account resulting in certain missions not being flagged as completed.
• Fixed incorrect hull display in certain menus.
• Fixed several issues with navigation meshes.
• Fixed boost effects not always being removed when they should.
• Fixed pilot on boarding pod not being able to claim small ships.
• Fixed lockboxes remaining after being opened.
• Fixed cases of capital mining ships getting stuck when mining turrets have no line of sight.
• Fixed engineers not finishing repairs resulting in Construction URVs being stuck indefinitely.
• Fixed ships getting stuck at end of fly-to movement in several situations.
• Fixed The Teladi Output DLC factions not rewarding reputation after the player killed enemies.
• Fixed Xenon ships being used by mission characters.
• Fixed CVs not becoming subordinate of station if game not saved/loaded while architect assigned to CV.
• Fixed duplicate NPC stations built during the plot.
• Fixed "lost" storage on previously-hacked ships.
• Fixed station managers stuck "executing trade" when loading older savegames.
• Fixed engineers sometimes trying to repair items that are not damaged.
• Fixed NPCs not responding to enemies of their commander's other subordinates.
• Fixed mass traffic police attacking too far away from their home-base station..
• Fixed infopoints and platforms on player stations being flagged as "undiscovered" until they have been scanned.
• Fixed various trade computer errors (e.g 64).
• Fixed lost Construction URVs or with Command Explore.
• Fixed excessively loud highway entry sound.
• Fixed broken pre-selection of menu rows in several cases.
• Fixed incorrect credits due value on player menu.
• Fixed player ship not being able to launch Constrictor missiles when loading older savegames.
• Fixed cases with repair drones not returning after they finish.
• Fixed several plot-stopping errors.
• Fixed Protection Detail mission problem resulting in player not being able to finish it.
• Fixed upkeep missions suggesting incorrect credit transfers.
• Fixed ship-to-ship trades finishing instantly.
• Fixed jerky movement of trade mass traffic.
• Fixed boarding pods avoiding the ship when flying to it.
• Fixed UI mod files failing to load from catalogs.
• Fixed more causes of menu crashes.
• Fixed several more causes of common crashes.


版本 3.20 (190820) - 2015-02-03 (翻译来自:ETA3minutes)

我们很高兴地宣布带来更多修复和改进的3.20更新正式发布了

新内容和改进:

[*]在资产列表中添加燃料信息和计划行程
[*]在建筑师命令中添加建造进程
[*]在玩家状态中添加贸易收入
[*]在玩家座驾信息中添加登船战斗力
[*]在监视器中添加收集合成部件时的合成进度
[*]为捕获的船只添加航行日志
[*]当玩家舰船被击毁后航行日志中会加入击毁者的信息
[*]通过利用舰船的防御能力来强化玩家空间站的防御行为
[*]改进导弹发射时的飞行动作
[*]改进转移货物时靠港和离港的飞行动作
[*]改进船坞舰船菜单的价格信息
[*]改进小游戏中单击识别的精度
[*]改进环境音效

修复:

[*]修复一个导致高速路入口不工作的问题
[*]修复一些合成物品被意外摧毁的情况
[*]修复满载货物的船只被分配给空间站后不正常工作的情况
[*]修复分配给空间站的船只在空间站扩展并引入新产品后不使用所有相关货物的问题
[*]修复上锁货柜在摧毁后弹出货物的问题
[*]修复罕见情况下新开局后空间站的专家丢失的问题
[*]修复玩家舰船在遭到玩家自己的攻击时进行报告的问题
[*]修复玩家舰船摧毁目标时不损失声望的问题
[*]修复合成物品任务的一些问题
[*]修复修复出售船只时船只的售价没有考虑损伤程度的问题
[*]修复特定旧版本存档中一些生产模块的生产进程卡住的问题
[*]修复捕获无人船时登船舱位置错误的问题
[*]修复卖出的受损船只由于没有工程师而卡住的问题
[*]修复一些指令信息错误显示“离港中”的情况
[*]修复在区域地图上除了当前区域外其他区域的目标点选问题
[*]修复在特定情况下改变缩放方向时全系地图的缩放卡住的问题
[*]修复在全息地图上选择星门时错误的操作反应
[*]修复罕见情况下地图地图无法显示正确目标的问题
[*]修复当臭鼬离得太远时扫描/黑客无人机的操控界面中不显示信息地点的问题
[*]修复OOS时空间站攻击射程外目标的问题
[*]修复特定开局中“未知派系”提供折扣的问题
[*]修复一些不必要的声望损失的情况
[*]修复一些菜单中的文本重叠
[*]修复一些次生资源的使用
[*]修复玩家舰船被中立船只攻击时没有反应的问题
[*]修复当被护送船只被摧毁后护航船只的错误反应
[*]修复特定船厂的库存中没有采矿或采集无人机的问题
[*]修复在使用重型激光MK1时武器面板不显示正确武器的错误
[*]修复计划行程中的买/卖文本错位的情况
[*]修复在已配备无人机菜单中的UI重叠
[*]修复无法将CV分配给已建成的空间站的问题
[*]修复不同UI显示的货物交换信息不一致的问题
[*]修复一些在应显示UI时没有显示出来的情况
[*]修复由于UI错误玩家无法接受任务的情况
[*]修复游戏停止接收任何设备输入的情况
[*]修复当百科中的描述很长时UI崩溃的问题
[*]修复一些不显示雇员的技能水平的情况
[*]修复特定情况下任务计时器不在菜单中显示的问题
[*]修复没有维护任务时仍然显示维护任务类型的问题
[*]修复丢失的点击菜单关闭按钮的音效
[*]修复Teladi凤凰上丢失的护盾发生器
[*]修复Teladi信天翁(液体型)上丢失的燃料储存
[*]修复游戏安装在包含Unicode字符的文件夹下导致的问题
[*]修复一些较小的内存溢出
[*]修复一些MOD导致的游戏崩溃
[*]修复一些游戏崩溃问题并改进游戏崩溃反馈


Version 3.20 (190820) - 2015-02-03

• Added fuel info and planned trips to property owned menu.
• Added build progress info to architect order.
• Added credits due from trades to player status menu.
• Added boarding attack strength to player ship info menu.
• Added crafting progress info to event monitor when collecting crafting items.
• Added logbook entry for captured ships.
• Added killer information to logbook entry when player-owned objects are killed.
• Improved player station defence behaviour to include defence of ships.
• Improved guided missile flight behaviour when launching them.
• Improved Transfer Wares flight movement when docking and undocking.
• Improved price info in menus for ships at shipyards.
• Improved accuracy of click-recognition in mini-game.
• Improved ambient sounds.
• Fixed a case resulting in non-working highway entry gates.
• Fixed several cases where crafting wares were destroyed unexpectedly.
• Fixed cases of ships full of wares not performing correct behaviour if assigned to a station.
• Fixed ships assigned to stations not using all relevant wares when station extensions introduce new products.
• Fixed lockboxes ejecting wares when destroyed.
• Fixed rare case of missing specialists on stations in some newly-started games.
• Fixed player-owned ships reporting attacks by player.
• Fixed reputation not being lost when player-owned ships destroy objects.
• Fixed several issues with crafting missions.
• Fixed ship damage not being taken into account when selling ships.
• Fixed stuck production in some production modules in certain older savegames.
• Fixed incorrect boarding pod position when claiming an ownerless ship.
• Fixed case where damaged ships could become stuck when sold due to missing Engineer.
• Fixed command info incorrectly displaying 'Undocking' in several cases.
• Fixes clicks on zone map on objects in zones other than the current one.
• Fixed stuck holomap zoom if changing zoom direction under certain conditions.
• Fixed inconsistent behaviour when selecting gates on the holomap.
• Fixed rare case where map failed to display proper object.
• Fixed info locations not being visible while in Scanner/Hacker drone if Skunk is too far away.
• Fixed stations attacking objects that are too far away when player is not present.
• Fixed discount from "unknown faction" in certain gamestarts.
• Fixed unnecessary reputation loss events in some cases.
• Fixed some instances of overlapping text in menus.
• Fixed secondary resources usage.
• Fixed player-owned ships not reacting to neutral ships attacks.
• Fixed incorrect behaviour of ships escorting other ships when the escorted ship is destroyed.
• Fixed certain shipyards not having miner or collector drones in their inventory.
• Fixed weapon panel not showing the correct weapon for the Heavy Laser MK1.
• Fixed reversed buy/sell text in planned trips info in some cases.
• Fixed overlapping menu elements in equip drones menu.
• Fixed not being able to deploy a CV to a station which already finished construction.
• Fixed inconsistencies in ware exchange info between different UI displays.
• Fixed some cases where UI was not visible when it should have been.
• Fixed case where player could be locked out of mission offer due to UI issues.
• Fixed case where game stops accepting any input.
• Fixed UI crash in encyclopedia with very long descriptions.
• Fixed some cases of employee skills not being visible.
• Fixed mission timer not showing up in menus under certain circumstances.
• Fixed upkeep mission category being displayed if there are no upkeep missions.
• Fixed missing sound when clicking on menu close button.
• Fixed missing shield generators on Teladi Phoenix.
• Fixed missing fuel storage on Teladi Albatross (Liquid).
• Fixed problems caused by the game being installed in folders with names containing Unicode characters.
• Fixed some minor memory leaks.
• Fixed various crashes caused by issues introduced by mods.
• Fixed several causes of common crashes and improved crash reporting.

版本 3.10 (190048)- 2014-12-18(翻译来自:ETA3minutes)

作为2014年的最后一次更新,3.10修复了一些3.00中反馈的问题。节日快乐!

[*]修复当任务链中某一环没有任务报酬会导致整个任务链失败的错误
[*]修复目标点小于6个的黑客入侵任务无法完成的错误
[*]修复Teladi游戏开局中的玩家舰船没有任何活动的错误
[*]修复臭鼬的货物交换异常费时的问题(以后的更新还会进行修复以避免这种问题再次发生)
[*]修复过早结束过场动画时走入驾驶舱的动作不停下的错误
[*]修复欧米克隆贸易船的驾驶舱位置挡住一个护盾发声器的错误
[*]修复舰船平台上够不着的箱子
[*]修复欧米克隆空间站上漂浮的广告牌
[*]修复信天翁XL(液体型)的船体值
[*]修复使用外部视角或读取存档后合成物品“挥发物”丢失的问题
[*]修复个别船只的名字中显示“(已删除)Teladi海盗”的错误
[*]修复3.0中个别船只船体部分丢失的错误
[*]修复在菜单中关闭自动导航后UI/控制卡死的错误
[*]修复一些可能导致游戏崩溃的问题并改进游戏崩溃反馈


Version 3.10 (190048) - 2014-12-18

• Fixed problem with mission chains where no reward being given would result in the entire chain being failed.
• Fixed hacking mission with fewer than 6 target points being impossible to complete.
• Fixed player-owned ships in Teladi game start having no actions running.
• Fixed excessively long timeout for stuck ware exchanges (further fixes to prevent it happening to come in a future update).
• Fixed cockpit walk-in animation not stopping when quitting a cutscene early.
• Fixed cockpit placement on Omicron Trade ship obstructing a shieldgenerator.
• Fixed unreachable crate on ship platform.
• Fixed floating adsign on Omicron station.
• Fixed hull value of Albatross XL (Liquid).
• Fixed loss of "volatile" crafting wares when using external view or after loading savegame.
• Fixed rare ships appearing with "(Remove) Teladi Pirate" in their name.
• Fixed missing hull sections in certain ships since 3.0.
• Fixed UI/control lockup if autopilot is deactivated from within a menu.
• Fixed some more causes of potential crashes and improved crash reporting.

版本 3.00 (189926) - 2014-12-11(翻译来自:ETA3minutes)

[*]新内容:支持旋转、拖动和在不同层级间自动缩放的全息星图
[*]新内容:现在可以在空白区域建造空间站了
[*]新内容:会对飞船造成损伤的危险区域
[*]新内容:新的支线任务
[*]新内容:训练雇员以提升技能
[*]新内容:玩家舰船和空间站间的货物交换
[*]新内容:目标切换子系统
[*]第一人称模式下可以奔跑了
[*]可以自定货物售价
[*]添加新的必须要把锁打掉才能打开的漂浮货柜
[*]为玩家座驾添加新的贸易和瞄准软件升级
[*]舰船燃料不足后呼叫玩家时增设开启自动补给燃料的选项
[*]建造进度在监视器和地图上显示
[*]添加在贸易菜单中显示不在队伍中的舰船的选项
[*]添加巡逻区域命令以保护区域
[*]添加采集资源命令以让舰船在不同区域采矿
[*]添加回收所有无人机的选项
[*]在百科中显示空间站建造成本
[*]在贸易菜单中添加预期利润
[*]在舰船经销商的无人机菜单中添加默认无人机配置
[*]在贸易详情页添加百科选项
[*]在新的主菜单中添加快捷键显示
[*]为资产列表、库存清单和离港添加快捷键
[*]当玩家在空白区域建造空间站后便可以对所在空白区域命名(对3.0中添加的新内容的改进)
[*]当开启/关闭扩展内容后添加重启游戏提示
[*]新的游戏内数据统计
[*]新的小贴士
[*]新文本的多语言化和语音化(3.0中的新文本)
[*]在资产列表菜单中添加广播命令选项
[*]添加“从战斗中撤退”的命令让舰船停火并飞离敌人然后待命
[*]星图菜单列表现在可以用左/右键进行折叠/展开操作
[*]当前区域外的玩家资产遭到攻击时会进行汇报
[*]新货物——煎饼
[*]为非玩家舰船和物件的互动菜单添加攻击选项(替换原来的呼叫)
[*]当玩家舰船被扫描出非法货物时将强行抛下非法货物并降低声望
[*]新的成就和数据统计
[*]添加对护盾发生器的黑客入侵选项,入侵成功后会导致护盾立即失效
[*]在舰船的信息菜单中显示登船抵抗能力
[*]在百科的空间站页面中添加每个建造阶段的预计成本
[*]改善不同游戏开局的平衡性
[*]改进对话的口才游戏
[*]改善不同对话奖励的平衡
[*]改进黑客入侵时的游戏体验
[*]提升AI躲避炮火的能力
[*]改进AI对燃料补充设施的选择以减少排队补充燃料的队列
[*]改进AI主力舰和舰队的进攻行为
[*]改进AI对导弹目标的选择
[*]改善小型战机对大型目标的进攻
[*]提升没有战机护航的主力舰在防御时的目标选择
[*]改善警备艇的扫描行为,给予更多时间抛出非法货物
[*]改善空间站遭到攻击后的反应时间
[*]改变高速通道广告牌的位置以避免交通堵塞
[*]改进价格计算和折扣系统让更多货物可以进行贸易(新的基准价格)
[*]改进警察执照价格、赏金和任务报酬的平衡性
[*]改进舰船的燃料补充行为减少浪费在燃料上的资金
[*]改善空间站雇员(包括其技能等级)对生产效率的影响
[*]改善AI工程师的平衡性
[*]改进全息星图的颜色设置
[*]改进声音层级以屏蔽当玩家在平台上时的外部声音
[*]提升在防御/进攻时防御官设定的反应时间
[*]当下令进攻时在开火前不会导致声望下降
[*]AI战斗机动会在最大作战范围内进行
[*]改进Teladi的XL级战舰的平衡性
[*]改进推进器加速时主力舰的飞行
[*]战斗音乐现在会在当附近归玩家的飞船或空间站遭到或进行攻击时播放
[*]改进NPC贸易船的分配以解决宇宙中供需不协调的问题
[*]改进NPC矿船的行动以更好地分配资源
[*]改进价格范围的平衡性以创造更多贸易机会
[*]改进无人机和中小型船只建造的资源需求的平衡性
[*]改进登船战的平衡性
[*]技能等级更高的工程师现在可以将船的完整度维修至更高水平
[*]调整空间站不同部分的价格以更好反映它们的盈利能力
[*]调整NPC驾驶员在遭到攻击时逃跑的几率
[*]提高玩家舰船的跟随飞行技术
[*]提高执行“飞到我当前位置”命令的飞行技术
[*]改进玩家舰船遭到攻击时的反馈
[*]改进黑客入侵小时的音频反馈
[*]修复高速通道相关的音频偶尔失效的问题
[*]修复施工船的定位问题
[*]修复无人船在被占领之后的反应
[*]修复某些船的船体部分在没有损坏时呈现损毁的外观的错误
[*]修复更多情况下空间站由于某些货物库存塞满而停止生产的问题
[*]修复某些情况下防御官的进攻/防御设置无效的错误
[*]修复不友好的NPC在被问到“我在哪里可以找到···”问题时允许继续问下去的错误
[*]修复补充燃料命令在驾驶员信息中显示两次的错误
[*]修复舰船在离港时当前命令显示为“靠港”的错误
[*]修复舰船的资源采集列表中有其无法采集的资源的错误
[*]修复将船只卖出时的价格计算不考虑船只损坏程度的问题
[*]修复某些货物连对海盗、Xenon和主角自己都显示为非法货物的错误
[*]修复对空间站抛出的货物的收集不被标记为非法行为的问题
[*]修复日志信息中的资金显示为负数的错误
[*]修复折扣剩余时间信息丢失的问题
[*]修复玩家空间站显示信息解锁百分比的问题
[*]修复贸易菜单中货舱容量的计算错误
[*]修复舰船详细信息中错误的引擎数量
[*]修复信息菜单中生产时间不更新的错误
[*]修复“账户更新”提示有时显示双倍资金数目错误
[*]修复当驾驶员资金不足时交易完全失败的问题
[*]修复当空载的货运无人机在返回途中被摧毁时会有更多货物被输送的错误
[*]修复当玩家舰船加入或移出玩家小队时不完成当前任务的问题
[*]修复当平台上的开关在使用时存档后开关失效的问题
[*]修复跟随玩家的舰船在有交易命令时卡住的问题(卡住的交易会在当前指令结束后完成)
[*]修复主力舰不会对某些空间站开火的问题
[*]修复空间站在某些情况下不会对敌人开火的问题
[*]修复OOS下用导弹作为武器的舰船的火力输出计算
[*]修复炸弹无人机的弹药问题
[*]修复远程控制导弹在玩家停止遥控后停止移动的错误
[*]修复采矿船在无法卸货时可能会卡住的错误
[*]修复舰船在特定情况下不完成贸易清单的错误
[*]修复舰船在静止时看起来好像还在移动的问题
[*]修复船只卡在高速通道中的问题
[*]修复至少一种玩家座驾被甩到九霄云外的情况
[*]修复读档后驾驶舱视角移动失效的问题
[*]修复某些命令的音频反馈丢失
[*]修复在没有明确命令的情况下NPC的错误语音反馈
[*]修复最低预算没有考虑当地价格因素的问题
[*]修复在星图上查看不同星区时的物体位置错误
[*]修复鼠标准星在平台上激活时的随机初始位置
[*]修复目标循环选择有时跳过一个目标或选择错误的目标
[*]修复罕见情况下循环选择目标时当前目标丢失的问题
[*]修复用手柄选择特定目标时的问题
[*]修复维修之后的表面设备无法选择的问题
[*]修复建造、燃料补充或维修之后的主力舰不显示目标框的错误
[*]修复可收集物品的目标框错误循环
[*]修复其他一些罕见的目标框相关的问题
[*]修复一些和任务目标的重新标记相关的问题
[*]修复一些和准星信息显示相关的问题
[*]修复在功能菜单打开时安装了新的无人机后菜单不更新的问题
[*]修复了小型船只经销商的无人机菜单滑动范围
[*]修复某些情况下鼠标操作时功能菜单的按钮闪烁的问题
[*]修复功能菜单的按钮卡在使用状态的情况
[*]修复特定情况下日志中的鼠标点选的问题
[*]修复几个和准星显示相关的小问题
[*]修复另外几个菜单操作相关的问题
[*]修复护盾值不保存在存档中的问题(只对新存档有效)
[*]修复可以对航母下达采矿命令的错误
[*]修复星图中显示建造中的舰船的错误
[*]修复没有武器的非战斗小型船只加入战斗的错误
[*]修复空间站遭到玩家舰船攻击时不转为敌对的错误
[*]修复模块建造中的空间站的价格计算
[*]修复空间站损失所有弹药消耗设备之后仍然收购弹药的问题
[*]修复不显示声望暂时下降的提示的错误
[*]修复“攻击目标”命令的命令信息
[*]修复下令进攻时无法选择不同区域的空间站/舰船作为目标的错误
[*]修复OOS时小型战机不移动的问题
[*]修复OOS时的损伤情况
[*]修复OOS时舰船船体百分比的显示错误
[*]修复某些情况下当玩家离某个物体较近时转弯时候有“闪光”的问题
[*]修复在全屏模式下按Alt+Tab时功能菜单的声音重复播放的问题
[*]修复用固定帧率录制视频时的UI动画问题
[*]修复多个空间站的M级停靠位
[*]修复Xenon空间站的信息点
[*]修复阿尔比恩星系的室内光线过亮的问题
[*]修复Teladi舰船上丢失的引擎描述
[*]修复一些引擎没有爆炸/护盾效果的错误
[*]修复高速通道的贴图接缝
[*]修复一些舰船的镜像文本
[*]修复工程师在极短的停顿后立即开始维修的问题
[*]修复空间站在某些情况下不向敌人开火的问题
[*]修复个别情况下玩家座驾在使用远程控制后变得十分脆弱的问题
[*]修复OOS时维修之后的储存模块中占用容量的空货物
[*]修复互动菜单中有时候丢失的登船选项
[*]修复在高速通道飞行时功能菜单显示无人机无法使用的错误原因
[*]修复录制视频时错误的UI动画
[*]修复某些情况下小型船只和主力舰的“转移货物”命令
[*]修复跳过开场对话后其他介绍对话没有取消的问题
[*]修复一些对话的嘴型同步
[*]修复货运无人机的机械臂拾取动画
[*]修复又一个同一平台上出现多个舰船经销商的错误
[*]修复空间站有时在弹药库存已经满了的情况下仍然收购导弹的问题
[*]修复上一个升级中没有修正的某些空间站模块的旋转
[*]修复读取版本很老的存档后DLC空间站上的NPC分配
[*]修复大型交通网络可能永久性卡死的情况
[*]修复玩家在任务简报时按下ESC键后任务卡住的情况
[*]修复将合成的物件交给客户后任务失败的的情况
[*]修复谈话结束后的视角错误
[*]修复外部触发的音乐将战斗音乐覆盖的错误
[*]修复丢失的清空贸易清单的选项
[*]修复很多情况下物体的所有权改变后互动菜单不显示特定选项的错误(例如:当玩家占领/抢下/售出一艘船后)
[*]修复没有无人机时智能防御按钮仍然可用的问题
[*]修复OOS时受攻击者异常“宽容”的问题
[*]修复个别情况下无人机界面显示船体值的错误
[*]修复舰船的无人机黑客入侵
[*]修复一些导致游戏崩溃或UI卡死的错误,改进游戏崩溃的反馈
[*]通过优化提升游戏性能,尤其是在繁忙区域


32位

游戏的操作系统要求一直都是64位Windows,现在64位的的游戏程序已经被广泛使用

3.00没有32位版本。“Teladi前哨”DLC不兼容最后一个32位游戏版本2.51。

Version 3.00 (189926) - 2014-12-11

• New Feature: Interactive holomap with mouse support, rotation, panning and automatic zoom between map levels.
• New Feature: Stations can now be built in Empty Space zones.
• New Feature: Dangerous regions that can damage your ship.
• New Feature: Crafting of special items.
• New Feature: New non-plot mission chains.
• New Feature: Employee training to improve skills.
• New Feature: Ware exchange between player ships and stations.
• New Feature: Subsystem target cycling.
• Added ability to run in first person mode.
• Added custom trade offer price settings.
• Added new kind of floating crate that must be opened by destroying locks.
• Added new trade and targeting software upgrades for the player ship.
• Added option to enable automatic refuel when ships call player if they are out of fuel.
• Added build progress display to monitor and map.
• Added option to display non-squad ships in Trade Offers menu.
• Added Patrol Zone order to continuously secure a zone.
• Added Gather Resources for mining in different zones.
• Added option to recall all drones.
• Added encyclopedia page showing station build costs.
• Added estimated profit to trade menus.
• Added default drone setups to ship dealer drone menus.
• Added encyclopedia button to trade details
• Added shortcut display to new main menu.
• Added shortcuts for property owned, player inventory and undock.
• Added ability to rename Empty Space zones once a player station has been built there (improves new feature in 3.0).
• Added reminder to restart game after enabling/disabling extensions.
• Added new in-game statistics.
• Added new tips.
• Added localisations and voice recordings for new texts (new text in 3.0).
• Added Broadcast order button to property owned menu.
• Added new order 'Withdraw from Battle' to stop firing, fly away from enemies and wait for new orders.
• Added support for expanding/collapsing the map menu list with right/left keys.
• Added feedback when player property is attacked out of sector.
• Added pancakes.
• Added Attack action to interact menu for non-player-owned ships and objects (replaces Hail).
• Added event and reputation loss when player-owned ship is scanned and has to drop illegal cargo.
• Added new achievements and statistics.
• Added ability to hack shield generators resulting in shields being drained immediately.
• Added boarding resistance display to ship info menu.
• Added estimated total price per build stage to station build cost in encyclopedia.
• Improved gamestart balancing.
• Improved smalltalk gameplay.
• Improved smalltalk reward balancing.
• Improved hacking gameplay.
• Improved AI turret avoidance.
• Improved AI fuel station selection to reduce queues at the pumps.
• Improved AI attack behaviour on fleets of capital ships.
• Improved AI missile target selection.
• Improved small fighter attacks on big targets.
• Improved enemy target selection in non-fighter capital ships defending themselves.
• Improved police scan behaviour, giving more time to drop illegal inventory items.
• Improved duration of station response after being attacked.
• Improved positioning of highway advertising signs to avoid traffic.
• Improved price calculation and discount system to make trading viable for a wider range of wares (new base prices to come).
• Improved balancing of police licence prices, bounty rewards and mission rewards.
• Improved refuelling behaviour so that local budgets are no longer wasted on fuel.
• Improved effect on production efficiency of station employees, including skill levels.
• Improved AI engineer balancing.
• Improved holomap colour settings.
• Improved sound levels to muffle outside sounds when on a platform.
• Improved Defending/Attacking reaction time of the Defence Officer's configuration.
• Improved 'Attack Object' to not trigger negative reputation before start shooting.
• Improved AI combat movement to use the correct maximum combat range.
• Improved balancing of Teladi XL combat ships.
• Improved flight movement of boosting capital ships.
• Improved fight music so that it now also plays if a nearby player-owned object is attacked or attacks an enemy.
• Improved NPC trade ship distribution to address supply/demand inconsistencies in the default universe
• Improved NPC mining ship behaviour for better resource distribution.
• Improved balancing of ware price ranges for more interesting trade opportunities.
• Improved balancing of resources required for drone and small/medium ship construction.
• Improved balancing of boarding gameplay.
• Improved engineer repair behaviour allowing higher-skilled engineers to repair to a higher level.
• Improved balancing of station component prices to better reflect their contribution to profitability.
• Improved balancing of chance for NPC pilots to bail out when attacked.
• Improved default follow flight behaviour for player owned ships.
• Improved 'Fly to my Current Position' flight behaviour.
• Improved feedback from player-owned ships when under attack.
• Improved audio feedback for hacking gameplay.
• Fixed occasional highway-related sound cut-out.
• Fixed builder ship positioning.
• Fixed respawning of hidden ships once claimed.
• Fixed hull sections of certain ships appearing wrecked when they shouldn't.
• Fixed further cases of production getting stuck when storage for some products is full.
• Fixed attack/defend configuration of Defence Officer not working in some cases.
• Fixed unfriendly NPCs allowing further question options after 'Where can I find...?'.
• Fixed Refuel command being displayed twice in the pilot info.
• Fixed command info showing 'Docking' when ships undocking.
• Fixed wares being listed as available for resource gathering on ships not capable of mining them.
• Fixed damage not being taken into account when selling ships.
• Fixed some wares being illegal even to Pirates, the Xenon and Ren himself.
• Fixed collection of station dropped cargo not being flagged as illegal activity.
• Fixed negative credits in logbook messages.
• Fixed missing remaining discount time.
• Fixed "unlocked" percentage being shown for player-owned objects.
• Fixed incorrect unit capacity calculation in trader menus.
• Fixed incorrect number of engines displayed in ship detail menu.
• Fixed production times in the info menu not updating.
• Fixed 'Account Updated' notification sometimes reporting double amounts, even when transferred amounts are correct.
• Fixed trades failing completely if pilot funds are not sufficient for entire amount.
• Fixed additional wares being transported if an empty transport drone is destroyed on its return trip.
• Fixed player-owned ships not completing current tasks when being added to or removed from the player squad.
• Fixed switches on platforms not working when the game was saved while they were activating or deactivating.
• Fixed ships with trade orders stuck in following player ship (stuck trades will be completed after current task).
• Fixed capital ships not shooting at some stations.
• Fixed station not attacking enemies in several situations.
• Fixed damage per second simulation for ships using missiles as weapons when player is not present.
• Fixed demolition drone ammo.
• Fixed remote controlled missiles not moving if player stops controlling them.
• Fixed mining ships potentially getting stuck when they are unable to unload their wares.
• Fixed ships not finishing planned trade trips in certain situations.
• Fixed ships behaving as though moving while actually standing still.
• Fixed ships getting stuck in highways.
• Fixed at least one cause of unexpected warping of player ship to a new location.
• Fixed cockpit camera movement not working when loading a savegame.
• Fixed missing voice feedback for some orders.
• Fixed incorrect NPC voice feedback when there are no explicit orders.
• Fixed minimum budget display not taking into account local prices.
• Fixed object positions on map when viewing a different sector.
• Fixed random initial mouse position when mouse cursor activated on platform.
• Fixed target cycling sometimes skipping a target or selecting the wrong one.
• Fixed rare case of current target being lost when cycling targets.
• Fixed problems targeting certain objects using gamepad controls.
• Fixed repaired surface elements not being targetable.
• Fixed capital ships not showing target elements directly after having been constructed, refueled, or repaired.
• Fixed incorrect rotation of target element for collectible items.
• Fixed several other rare problems with target elements.
• Fixed various problems with "re-pinging" of mission targets.
• Fixed various problems with crosshair information display.
• Fixed Ability menu not updating if new drone is installed while menu is open.
• Fixed slider range for drones on small ship trader.
• Fixed flickering of buttons in Ability menu with mouse controls in some cases.
• Fixed case where buttion in Ability menu could get stuck in the active state.
• Fixed mouse-selection problems in dialog menu in certain cases.
• Fixed several minor issues with crosshair display.
• Fixed several other minor menu behaviour issues.
• Fixed shield values not being maintained over savegames (only applies to new savegames).
• Fixed mining order being available for CVs when it shouldn't.
• Fixed map mode showing ships in construction when it shouldn't.
• Fixed non-fighter small ships engaging fights even if they don't have fire-power.
• Fixed stations not becoming enemies when attacked by player-owned ships.
• Fixed price calculations for stations with build modules.
• Fixed stations not removing ammo offers if they no longer have any operational ammo-users.
• Fixed missing temporary reputation loss notification.
• Fixed command info on 'Attack Object' order.
• Fixed 'Attack Object' not attacking the target in several situations.
• Fixed stations/ships in different zones not being selectable for attack order
• Fixed small fighters not moving when player is not present.
• Fixed damage applied when player is not present.
• Fixed incorrect hull percentage display for ships when player not present.
• Fixed some cases of lights "popping" when player turns while close to an object.
• Fixed looping ability menu sound when pressing Alt-Tab in fullscreen.
• Fixed UI animation issues when capturing videos with fixed framerates.
• Fixed missing M-sized docks on various stations.
• Fixed infopoint location on xenon station.
• Fixed excessively bright lights in Albion interiors.
• Fixed missing engine descriptions on Teladi ships.
• Fixed missing explosion/schield effects on several engines.
• Fixed texture seam in local highways.
• Fixed mirrored text on several ships.
• Fixed engineer repairing first item after a pause almost instantly.
• Fixed stations not attacking enemies in some situations.
• Fixed rare case of player ship being invulnerable after using remote control.
• Fixed "ghost" cargo in storage that is wrecked and later repaired when player not present.
• Fixed boarding sometimes being missing from the interact menu.
• Fixed ability menu showing wrong reason for drones being unavailable during highway flight.
• Fixed UI-animation issues when capturing videos.
• Fixed 'Transfer Wares' command in several situations involving small and capital ships.
• Fixed cancelling intro conversations not cancelling the rest of the intro properly.
• Fixed lipsynch in certain conversations.
• Fixed transport drone arm pickup animation.
• Fixed another case of multiple ship dealers on one platform.
• Fixed stations sometimes offering to buy missiles for their turrets even though their ammo storage is full.
• Fixed possible rare case of some station component rotations not having been corrected in a previous update.
• Fixed NPC distribution on DLC stations when loading savegames from very old versions.
• Fixed case where mass traffic networks could get stuck forever.
• Fixed case where mission could get stuck if the player hit Escape during the mission briefing.
• Fixed case where mission could fail when giving crafted item to client.
• Fixed case of incorrect view after conversation ending.
• Fixed externally triggered music playing over fight music.
• Fixed missing option to clear shopping list.
• Fixed multiple cases where interact menu did not show certain actions if an object changed ownership (e.g. when the player claimed/boarded/sold a ship).
• Fixed Smart Defence button being available even if you had no drones.
• Fixed victims of attacks being excessively tolerant when the player is not present.
• Fixed rare issue with displaying hull values in the drone HUD.
• Fixed drone hacking of ships.
• Fixed several more causes of crashes and UI freezes, and improved crash reporting.
• Optimisations resulting in performance improvements, especially in busy areas.

32-bit

The system requirements for the game have always stated that it requires a 64-bit version of Windows, and the 64-bit version of the game is now successfully in general use.

There is no 32-bit version for 3.00. Please note that The Teladi Outpost DLC is not compatible with the final 32-bit release, 2.51.



Version 2.50 (187052) - 2014-10-09 (翻译来自:ETA3minutes)


[*]新特性:新的侧边栏主菜单
[*]新特性:外部视角
[*]新特性:座舱内自由视角
[*]新特性:中小型船只的新船厂
[*]添加追击无人机任务
[*]添加保安人员任务
[*]添加外交协助任务
[*]专家可刷新并增加佣金
[*]在交易菜单中增加即将交货的远程订单货物
[*]添加自动补充燃料选项
[*]添加小型舰船经销商
[*]为还没有船体护盾的大型舰船添加船体护盾
[*]让PMC和HOA打内战(终于······)
[*]添加替换被摧毁的施工船功能,施工船被摧毁的空间站也能继续修建了
[*]添加将舰船分配给同级或大型船只的功能
[*]添加停止和保持速度的选项
[*]在无人机操控模式中添加监视器
[*]为玩家的小船添加目标框
[*]添加存储模块骇入的情况
[*]添加游戏崩溃反馈选项级附带的隐私选项
[*]通过画中画模式改进监视器
[*]改进骇入的游戏体验
[*]改进引擎动画效果
[*]改进多种情况下的舰船AI
[*]改进任务中敌人的生成
[*]改进“指派新上司”命令
[*]改进菜单在无人机无法使用时的显示
[*]改进任务目标指示器让它总是指向最近的任务目标
[*]改进待售交易菜单(订单列表包含在舰船货舱中)
[*]改进无人机的停靠行为
[*]改进建造菜单的用户体验
[*]改进几个任务简报
[*]改进传统菜单中的开放通讯链接菜单
[*]改善警察的非法活动扫描时间
[*]改进货舱抛出的货柜的存在时间
[*]改进玩家的遥控无人机的返回飞行过程
[*]改进远距物体的渲染以轻微减少闪烁
[*]改进任务栏让其不再阻碍菜单
[*]改进游戏崩溃反馈内容以帮助我们定位并修复导致崩溃的问题
[*]修复几个主线和其他任务的问题
[*]修复玩家座驾的Xenon阵营伪装在主线结束后没有重置的问题
[*]修复没有进行主线任务时玩家舰船的归还
[*]修复玩家与PMC的错误关系
[*]修复新游戏中掠夺者相互声望错误的问题
[*]修复无人机无法返回的问题
[*]修复一个OOS时空间站扩建无法完成的问题
[*]修复一个平台上有多个舰船经销商的问题
[*]修复读档后护航舰船消失的问题
[*]修复舰船飞向空间站时的一个寻路问题
[*]修复一个气体采集器不采集的问题
[*]修复生产模块的动作在OOS后卡住的问题
[*]修复AI在被迫离开高速后行为错误的问题
[*]修复几个无人机停靠的问题
[*]修复货运无人机不装载货柜的问题
[*]修复原指挥官被消灭后无人机得不到新指挥官的问题
[*]修复几个采矿BUG(资源采集,移动,搜索等)
[*]修复玩家进入高速后玩家的无人机迷路的情况
[*]修复警察在很多情况下没有检测出玩家货舱中的非法货物的问题
[*]修复OOS时空间站建造进程出错的问题
[*]修复补充燃料预算菜单假设为交易方没有资金的问题
[*]修复玩家舰船对建造资源的需求问题
[*]修复和货物消失有关的问题
[*]修复管理员缠着玩家要钱的问题
[*]修复待售订单卡住后给所有参与者退款的问题
[*]修复OL的部分船只的表面部件护盾无效的问题
[*]修复星门有时将玩家传送到空白空间的问题
[*]修复采矿无人机有时检测不到小行星的问题
[*]修复舰船在等待无人机时卡住的问题
[*]修复某些舰船不对大型目标开火的问题
[*]修复某些交易船长时间无视交易机会的问题
[*]修复导致库存需求被大大高估的中间产品的库存计算
[*]修复可利用船厂反复进行即刻盈利的交易的问题
[*]修复当暂时失去声望时会暂时失去派系折扣的问题
[*]修复货运无人机出现在玩家小队中的问题
[*]修复空间站对空间站交易有时过早结束的问题
[*]修复抛出的库存物品被立即重新捡起的问题
[*]修复拾取物件在时间到之后消失的问题
[*]修复骇入过程相关的几个问题
[*]修复采矿无人机无法返回某些主力舰的问题
[*]修复Split跗骨之蛆的炮台消失的问题并允许重建
[*]修复升级所需资源被重复计算两次的问题
[*]修复导致升级参数错误的升级等级近似问题
[*]修复百科中Hermod(很久不玩了,不知道这是中文版里的哪艘)、轻舒和重舒的级别
[*]修复百科和舰船经销商在舰船升级参数上的不一致
[*]修复在指派指挥官时的舰船可选性问题
[*]修复未识别的空间站在地图中显示名字的问题
[*]修复可以和在同一舱室中的NPC远程通讯的问题
[*]修复在无边框窗口模式下鼠标定位偏移的问题
[*]修复无边框窗口模式下启动游戏时的鼠标限制问题
[*]修复菜单中的小按钮选择的BUG
[*]修复某些菜单中滚动条的问题
[*]修复地图菜单中自动改变选择的BUG
[*]修复已选择按钮在菜单中没有被高亮的问题
[*]修复快捷键失效的罕见情况
[*]修复打开选项菜单时偶尔卡死的问题
[*]修复日志菜单不显示的情况
[*]修复在玩家座驾后舱中更多选项可用的问题
[*]修复某些情况下鼠标左键点击关闭不了能力/互动菜单的问题
[*]修复对当先目标双击有时不打开互动菜单的问题
[*]修复返回上一个菜单时滚动栏卡住的问题
[*]修复打折时平台交易商菜单卡住的问题
[*]修复一些其他与UI和目标行为相关的问题
[*]修复日志或传统主菜单有时候不显示按钮为已选择的问题
[*]修复在读取时按Esc/Del键会导致读取结束后会返回主菜单的问题
[*]修复在高速内目标循环选择失效的问题
[*]修复某些情况下目标丢失的问题
[*]修复任务目标舰船显示为群组目标框而不是单个目标框的问题
[*]修复特定的不可见的舰船/空间站可作为目标选择的问题
[*]修复用键盘开启导航后自动导航时不时自动选择不同项目的问题
[*]修复摇杆3-8的动作输入和状态映射失效的问题
[*]修复用快捷键“C”能与远程控制无人机通讯的问题
[*]修复在用alt+tab键或切换窗口时Shift键卡住的问题
[*]修复空间站提示在非剧情模式下不显示的问题
[*]修复在操控无人机时显示任务提供点的问题
[*]修复当被主力舰牵引飞行时视角的奇怪行为
[*]修复中文和韩文的主菜单字体问题
[*]修复增压加速效果在某些情况下不停止的问题
[*]修复监视器中丢失广告标记文本的问题
[*]修复舰船购买菜单的细节中的错误标度
[*]修复标准无人机通过远程货运交付时的错误文本信息
[*]修复长句的字幕切换太快的问题
[*]修复一个Teladi英语语音的错误
[*]修复特定目标光线过亮的问题
[*]修复冰矿小行星消失的问题
[*]修复丢失的广告标志
[*]修复一些很常见的导致游戏崩溃的问题
[*]多个提升性能的优化


64位

游戏的系统要求一直以来都是64位Windows,现在游戏的64位版本已经普及。这个版本很可能是最后一个提供32位执行程序的主要版本
Version 2.50 (187052) - 2014-10-09

• New Feature: New side-bar based main menu.
• New Feature: External camera view.
• New Feature: Free look in cockpit.
• New Feature: New shipyards for small and medium sized ships.
• Added Drone Hunt generic mission.
• Added Protection Detail generic mission.
• Added Diplomatic Aid mission chain.
• Added respawning of specialists with increasing hire fees.
• Added incoming remotely ordered wares to item trader menu.
• Added auto-refuel setting.
• Added small ship traders.
• Added primary shields to large ships which did not already have them.
• Added "civil war" behaviour between Plutarch and Heart of Albion in Albion.
• Added ability to replace destroyed CVs so that station construction can can continue.
• Added ability to assign ships to other ships of same size or to any large ship.
• Added option to choose between stopping and maintaining speed while in menus.
• Added event monitor display to drone control mode.
• Added target elements for player-owned small ships.
• Added statistic for storage modules hacked.
• Added crash report option with privacy settings.
• Improved event monitor with "picture-in-picture" mode.
• Improved hacking gameplay.
• Improved engine animation and effects.
• Improved ship AI behaviour in numerous situations.
• Improved generation of mission enemies.
• Improved "Assign new superior" command.
• Improved ability menu to show when a drone is unavailable.
• Improved mission target indicator to point always to the closest mission target.
• Improved trade offers menu (shopping list is included in ship cargo).
• Improved docking behaviour of drones.
• Improved build tree menu user experience.
• Improved several mission briefings.
• Improved Open Comm Link menu in legacy main menu.
• Improved scan time for police scanning illegal activities.
• Improved lifetime of containers dropped from cargo bays.
• Improved remote controlled player drones flying back to the player ship.
• Improved rendering of distant objects to reduce flickering slightly.
• Improved Mission Bar so it no longer obstructs menus.
• Improved crash report content to help us find and fix causes of crashes.
• Fixed several plot and other mission issues.
• Fixed player ship cover faction not being reset from Xenon after plot.
• Fixed player ships returned during the plot being inactive.
• Fixed incorrect Player relations with Plutarch.
• Fixed Reiver reputation not being mutual in new games.
• Fixed drones not being able to return to their home base.
• Fixed an issue with station expansions not completing out-of-sector.
• Fixed multiple ship dealers per platform.
• Fixed escort ships disappearing after loading a savegame.
• Fixed a pathing issue for ships flying to stations.
• Fixed an issue with gas collectors not collecting.
• Fixed production module animations being stuck after having been out-of-sector.
• Fixed incorrect AI ship behaviour after having been forced out of a highway.
• Fixed several problems with drone docking.
• Fixed problems with transport drones not picking up containers.
• Fixed drones failing to get a new commander if theirs is destroyed.
• Fixed several mining bugs (resource gathering, movement, searching...).
• Fixed cases of player drones getting lost when you enter a highway.
• Fixed police not detecting illegal cargo in player inventory in many cases.
• Fixed station building not proceeding correctly when not in the player zone.
• Fixed refuel budget menu assuming that the trader has no money.
• Fixed case where build resources are requested for the playership.
• Fixed problem involving disappearing wares.
• Fixed managers pestering the player for money.
• Fixed stuck trade offers and refunded money to all participants.
• Fixed shields not protecting surface elements on several ships in Omicron Lyrae.
• Fixed jumpgates sometimes sending the player to invalid positions.
• Fixed mining drones not picking up asteroids in some cases.
• Fixed ships getting stuck waiting for drones.
• Fixed some ships not shooting at large objects.
• Fixed some trade ships ignoring trade opportunities for extended periods of time.
• Fixed storage calculations for intermediate products that caused storage requirements to be vastly overestimated.
• Fixed exploit allowing repeated instantly-profitable trades on shipyards.
• Fixed temporary loss of faction discounts when temporarily losing reputation.
• Fixed remote transport drones ending up in the player squad.
• Fixed station-to-station trades sometimes ending prematurely.
• Fixed dropped inventory items being picked up again immediately.
• Fixed picked-up objects disappearing due to timeout.
• Fixed several problems associated with hacking gameplay.
• Fixed mining drones being unable to return to some capital ships.
• Fixed Split "Gangrene Chaser" turrets disappearing and allow re-building.
• Fixed upgrade resources being counted twice for building.
• Fixed upgrade level rounding issues resulting in incorrect upgrade counts.
• Fixed ship category in encyclopedia for Hermod, Light Sul and Heavy Sul.
• Fixed inconsistent upgrade counts between encyclopedia and ship dealer.
• Fixed player ship selectable in Assign to Commander conversation.
• Fixed unidentified station modules having a name in the map.
• Fixed being able to remote comm NPCs in the same room.
• Fixed offset mouse position in borderless window mode.
• Fixed mouse confinement when starting the game in borderless window mode.
• Fixed minor button selection bugs in menus.
• Fixed issues with scrolling down in some menu tables.
• Fixed automatically changing selection in map menu.
• Fixed initial button selection in menus not being highlighted.
• Fixed rare cases of hotkey buttons not working.
• Fixed occasional freeze when opening the options menu.
• Fixed cases where the dialog menu was not displayed.
• Fixed mode options being available in the player ship's back room.
• Fixed left mouse clicks not closing ability/interact menus in some cases.
• Fixed double clicks on current target not always opening interact menu.
• Fixed stuck scroll-bar when returning to a previous menu.
• Fixed platform trader menu getting stuck with discounts.
• Fixed various other issues with UI and targeting behaviour.
• Fixed dialog or legacy main menu sometimes not showing buttons as selected.
• Fixed pressing ESC/DEL on loading screen returning to startmenu after loading is done.
• Fixed target cycling not working in highways.
• Fixed targets being lost in some cases.
• Fixed mission targets showing group target elements for ships instead of single ship target elements.
• Fixed certain invisible ship/station components being selectable as target.
• Fixed keyboard navigation selecting options from time to time.
• Fixed input actions and states mapped to axis on joystick 3-8 not working.
• Fixed ability to comm from a remote control drone using the "C" shortcut.
• Fixed stuck shift keys when alt-tabbing or changing window focus.
• Fixed station hints not being shown in non-plot games.
• Fixed mission offer locations being displayed when in a drone.
• Fixed weird camera behaviour when flying relative to moving capital ships.
• Fixed main menu font issue in Chinese and Korean.
• Fixed the boost effect not stopping in some situations.
• Fixed missing Ad Sign text in event monitor.
• Fixed wrongly-scaled buy ship menus on detail monitor.
• Fixed wrong message text when standard drones arrive via remote delivery.
• Fixed subtitles changing too fast for long lines.
• Fixed incorrect English voice lines for a Teladi speaker.
• Fixed excessively bright lights on certain objects.
• Fixed disappearing ice asteroids.
• Fixed missing advertising signs.
• Fixed several of the most common causes of crashes.
• Various optimisations resulting in performance improvements.

64-bit

The system requirements for the game have always stated that it requires a 64-bit version of Windows, and the 64-bit version of the game is now successfully in general use. This is likely to be the last major version for which a 32-bit executable is available.
Update 2.20 (184360) - 2014-06-27(翻译来自:@ETA3minutes)


[*]新特性:现在游戏启动程序默认为64位,可以看下面的介绍获取更多信息
[*]修复特勤任务经常提醒玩家与任务角色对话的问题
[*]修复玩家停靠空间站时战役进程意外改变的问题
[*]修复读取存档时玩家偶尔出现在错误位置的问题
[*]修复玩家舰船/空间站的交易订单有时不出现在交易菜单中的问题
[*]修复接管的船只不在资产菜单中显示的问题
[*]修复命令舰船待命后舰船仍然继续移动的问题
[*]修复舰船被命令待命后不执行交易命令的问题
[*]修复一些无人机无法停靠/返回的问题
[*]修复小麦种植场丢失停靠位的问题
[*]修复医药-香料农场丢失集装储存的问题
[*]修复主线完成后丢失MK2武器的问题(可能需要飞到其他区域才会生效)
[*]修复地图不显示玩家空间站的问题
[*]修复一些部件在地图上位置不正确的问题
[*]修复滑动条控制在特定情况下失效的问题
[*]修复在平台上打开能力菜单后无法控制的问题
[*]修复当互动请求出现时离开驾驶舱之后控制器的A键失效的问题
[*]修复Alt+Tab之后建造中的空间站隐形的问题
[*]修复一个导致存档逐渐增大的溢出
[*]修复几个偶然性崩溃


如果在64位版本下遇到严重问题想倒回32位版本的话可以在steam中选择。在steam中右键点击游戏,选择属性,到测试标签下的下拉菜单中选择“release_32 - 32bit version”。如果你是用的是32位Windows游戏会自动选择32位版本,尽管这个版本是不受支持的

注意:游戏的系统需求一直都是64位Windows,不保证未来对32位版本的无限期更新

Steam目前不支持64位应用程序的错误转储文件自动上传。因此我们采用了第三方工具来提供这个功能。游戏崩溃后会创建一个标准错误转储文件然后上传至第三方服务器,我们能从中分析出现问题的原因。个人信息不会包括在steam的错误转储文件中。

Update 2.20 (184360) - 2014-06-27

• NEW: The 64-bit EXE is now the default. See below for more information.
• Fixed Secret Service missions constantly reminding player to talk to mission actor.
• Fixed campaign progressing unexpectedly when docking at station.
• Fixed player occasionally being in wrong position on platform when loading savegame.
• Fixed trade offers on player ships/stations occasionally not appearing in trade menu.
• Fixed claimed ships not showing up in property menu.
• Fixed ships continuing to move when ordered to wait.
• Fixed trade orders not being executed when ship has been ordered to wait.
• Fixed various cases of drones being unable to dock/return.
• Fixed missing docking bay on Wheat Plantation.
• Fixed missing container storage on Pharma-Spice Farm.
• Fixed missing MK2 weapons after completing plot (you may need to change zones before this kicks in).
• Fixed map not showing player stations.
• Fixed incorrect positions of some elements on map.
• Fixed menu slider controls breaking under certain circumstances.
• Fixed controls no longer working when opening ability menu on a platform.
• Fixed controller A-button not working after having left the cockpit while an interactive notification was displayed.
• Fixed station under construction becoming invisible after Alt-Tab.
• Fixed a leak causing savegames to grow slowly in size over time.
• Fixed several causes of occasional crashes.

64-bit

We are now sufficiently confident about the 64-bit version of the game to make this the default. Both 64-bit and 32-bit versions now include this information in the game's start menu. If you encounter serious problems with 64-bit and would like to try reverting to 32-bit then you can subscribe to the 32-bit "beta" using the Steam client. To start using the 32-bit version, right-click X Rebirth in the Steam client, select Properties and go to the Betas tab then select release_32 from the dropdown list. If you are running a 32-bit version of Windows you will automatically receive the 32-bit version of the game, though such Windows versions remain unsupported.

Note: The system requirements for the game have always stated that it requires a 64-bit version of Windows, and that future updates for the 32-bit version are not guaranteed indefinitely.

We suggest that if you create a savegame in 64-bit you use that savegame with subsequent 64-bit-versions only and do not load it into a 32-bit version. While we do not know of any issues in practice with savegames between the two versions, there is a theoretical possibility that you might corrupt your savegame to a point where it cannot be restored if you load a 64-bit savegame into a 32-bit version.

Steam does not currently support automatic crashdump upload for 64-bit applications. We are therefore using a third party tool to provide this facility. If there is a crash then a standard crashdump will be created and uploaded to the third party site, from where we can perform analysis to determine the cause. As with Steam crashdumps no personal information is included in these crashdumps.

Note: The primary aim of the 64-bit version is to remove the memory limitations of 32-bit. This should improve stability, because the game is less likely to run out of memory, and reduce stutter, because certain essential assets that cannot be loaded in the background can stay in memory for longer. It is not likely to significantly improve general performance, though it's possible that it may do so for certain people under certain circumstances.
Update 2.10 (184088) - 2014-06-11(翻译来自:@ETA3minutes)


[*]停靠点信息改善:敌对NPC会以红名显示
[*]修复了停靠点信息中NPC的不正确排序
[*]修复了施工船被加速推进中的主力舰撞击之后莫名其妙重新定位的问题
[*]修复了货物经销商在你啥都没买的时候仍然告诉你“真是个漂亮的选择”的问题
[*]修复了远距扫描不显示出远处物体的问题
[*]修复了修复了舰船经销商不打开资源菜单的问题
[*]修复了任务选择玩家资产作为目标的问题
[*]修复了几个任务中的其他小毛病
[*]修复了主线的施工船上建筑师没有正确安置的问题
[*]修复了主力舰在应该直接过星门的时候却尝试使用跳跃引擎的问题
[*]修复了几个主力舰部件在雷达上显示的方位不正确的问题
[*]修复了特定主力舰派出货物采集无人机的问题
[*]修复天琴座欧米克隆没有归属派系的问题
[*]修复菜单项目位置不一致的问题
[*]修复一个导致货物收集无人机在发射/停靠时出问题的情况
[*]修复事件监视器的声音在第一人称下音源方向不正确的问题
[*]修复德语的文本错误
[*]修复当某些子系统损坏时所属的损坏部件无法修理的问题
[*]修复当运行扩建中的空间站时的工期和资源需求(通常导致部件消失的问题)
[*]修复工期没有将生产方式和效率总体考虑进去的问题
[*]修复修理所需资源计算不正确的问题
[*]修复集成的子模块某些时候单独损坏的问题
[*]修复几个建造过程中的可见部分不一致的问题
[*]修复模块在特定情况下被被摧毁/修复之后视觉和功能的状态不一致的问题
[*]修复玩家的空间站平台被摧毁后上面的NPC没有死亡导致无法指派新的NPC的问题
[*]修复终止当前任务和清空贸易清单的命令没有清空贸易清单的问题
[*]修复飞行员在完成计划中的贸易并离开编队后丢失资金的问题
[*]修复舰船有时候没有在正确的交易停靠位上列队导致交易被堵住的问题
[*]修复无人机不返回停靠的问题
[*]修复错误丢失声望的问题
[*]修复维护任务和特勤任务中的一些问题
[*]修复目标框丢失的问题(尤其是新建的空间站)
[*]修复超级高速的出口错误的显示一个目标框的问题
[*]修复当玩家在掩护下时玩家座驾目标框显示在左边的问题
[*]修复警备艇有时攻击无辜目标的问题
[*]修复当操控无人机时按住 PageUp/PageDown 键循环锁定目标无效的问题
[*]修复按住 Shift+F 时FPS下降的问题(好神奇= =···)
[*]修复困难难度的成就某些情况下不解锁的问题(魂淡!浪费劳资这么长时间重新开档刷成就········)
[*]修复了几个监视器的实体错误
[*]修复了一种游戏语音“轻微口吃”的问题
[*]修复了几个偶然性崩溃
[*]一些优化带来性能上的小幅提升


• Improved dock info menu by marking enemy NPCs in red.
• Fixed incorrectly sorted NPCs in the dock info menu.
• Fixed CVs being unexpectedly relocated when rammed by boosting capital ships.
• Fixed item trader telling you about an "excellent choice" when you didn't buy anything.
• Fixed long range scanner effects not showing for distant objects.
• Fixed resource menu not opening for ship trader.
• Fixed mission finding player-owned objects as targets.
• Fixed several other small mission issues.
• Fixed architect not being set up correctly on plot CV.
• Fixed capital ships trying to use their jumpdrive when they should go through a gate directly.
• Fixed several cases of incorrectly oriented ship parts on the radar.
• Fixed issues with sending cargo collector drones from certain capital ships.
• Fixed Omicron Lyrae sectors not having an owner faction.
• Fixed inconsistent interact menu item positions.
• Fixed one cause of cargo collector drones having trouble launching/docking.
• Fixed event monitor sounds coming from the wrong direction in first person mode.
• Fixed text errors in German localisation.
• Fixed repair not being available for damaged objects when some sub-components are damaged.
• Fixed build duration and resources required when running a "partial" build (usually in response to missing components).
• Fixed build durations generally not taking into account production method and efficiency.
• Fixed repair resources not being calculated correctly.
• Fixed integrated sub-components sometimes being wrecked independently.
• Fixed various issues with visual build progress becoming inconsistent during building.
• Fixed inconsistent component states, both visual and functional, after destruction/repair in certain circumstances.
• Fixed NPCs on destroyed player platforms not being killed resulting in problems assigning new ones.
• Fixed problems with stop task and with clear shopping list not clearing the shopping list.
• Fixed pilots losing money when they are no longer in the squad when they finish their last planned trade.
• Fixed ships sometimes failing to line up correctly to trade offer docks, blocking trades.
• Fixed problems with drones not returning to dock.
• Fixed problems of losing reputation in wrong cases.
• Fixed various issues with upkeep and Secret Service missions.
• Fixed cases with missing target elements (especially for newly built stations).
• Fixed cases where a super-highway exit incorrectly showed a target element.
• Fixed target element at left side for the playership, when player is under cover.
• Fixed police ships sometimes attacking innocent objects.
• Fixed keeping PageUp/PageDown pressed down not cycling through target when being inside a drone.
• Fixed keeping Shift+F pressed down causing an FPS-drop.
• Fixed achievements for Hard difficulty not unlocking in some cases.
• Fixed several minor physics issues.
• Fixed one cause of "micro-stutter" during gameplay.
• Fixed several causes of occasional crashes.
• Various optimisations resulting in small performance improvements.
Version 2.00 (183618) - 2014-05-20

更新修正列表:(翻译来自:ETA3minutes)

Version 2.00 (183618) - 2014-05-20

[*]新特性:三个新开局,每个都有新的座舱设定
[*]新特性:三个不同的游戏难度(主要针对战斗的平衡性修改)
[*]新特性:新的舰船指令
[*]新特性:自动导航能在你忙碌时替你驾驶飞船
[*]新特性:全新的高速飞行模式
[*]新特性:大多数行动都不需要再停靠空间站即可完成
[*]新特性:完整的屏幕HUD细节监视器选项
[*]新特性:现在在监视器上点击后后会打开相应菜单
[*]新特性:监视器上会显示地图/雷达
[*]新特性:天琴座欧米克隆添加新的舰船
[*]新特性:为Xenon添加大量新船只
[*]新特性:4种类型的新导弹
[*]新特性:改善画面效果,创造一个更加惊艳的宇宙
[*]新特性:新的画面选项和预设值
[*]新特性:新的开始菜单背景
[*]新特性:新的Steam成就
[*]为8种输入设配提供支持(现在连你的宠物章鱼都能尽情游戏了!)
[*]添加特定的商人让你能购买新的座舱布局
[*]为碰撞添加护盾伤害(还好只是护盾······)
[*]提升主菜单和对话的响应速度
[*]增大监视器的空间以显示更多重要信息
[*]改善第一人称模式下界面元素的定位
[*]经过改进的生产逻辑现在会跳过空间库存量过多的产品
[*]修复当有轴向为非0值时控制器操作模式开启的问题(这个要赞一个!有摇杆的玩家很容易遇到这个问题,在不少游戏中都存在,但很少有游戏会修复它,因为某种程度上这不算一个BUG——不想用的话把摇杆拔掉就行了·········)
[*]修复读取存档时舰船/空间站的表面元素的损坏情况有时不被加载的问题
[*]修复可收集物不显示图标的问题
[*]修复星门不显示图标的问题
[*]修复信息点在无人机发射面板不显示的问题
[*]修复某些情况下点击更大的目标没反应的问题
[*]修复罕见情况下任务指示标记在屏幕上卡住的问题
[*]修复文本框在关闭交易菜单后再打开时没有重置的问题
[*]修复第一人称下监视器的文本重叠/断开的问题
[*]修复跃迁目标的问题
[*]修复特定对话中的错误文本
[*]修复许可证百科条目中的图标大小
[*]修复交易菜单中的按距离排序功能
[*]修复当玩家靠近时加力飞行中的主力舰隐形的问题
[*]修复当玩家中队里没有施工船时建造图标仍然显示出来的问题
[*]修复没有资金的建筑师的交易信息丢失的问题
[*]修复罕见的图标消失的问题(通常发生在建造点玩家的主力舰上)
[*]修复用手柄/摇杆时瞄准目标出问题的情况
[*]修复交易限制菜单卡住的问题
[*]修复几个偶然性游戏崩溃
[*]一些优化带来小幅性能提升


• New Feature: Three new gamestarts, each with a new cockpit configuration.
• New Feature: Rebalanced combat with three difficulty settings.
• New Feature: Additional commands for your ships.
• New Feature: Autopilot can fly your ship while you are busy.
• New Feature: All new highway flight model.
• New Feature: Most tasks can now be performed without landing on stations.
• New Feature: Full screen HUD detail monitor option.
• New Feature: Clicks on event monitor now open relevant menus.
• New Feature: Map/radar on event monitor.
• New Feature: New ships in Omicron Lyrae.
• New Feature: Huge new Xenon ship.
• New Feature: Four new missile types.
• New Feature: Improved graphics for an even more beautiful universe.
• New Feature: New graphics options and presets.
• New Feature: New start menu scene.
• New Feature: New Steam achievements.
• Added support for up to 8 input devices (now even your pet octopus can get the most from the game).
• Added option to buy replacement player ship cockpit layout from certain traders.
• Added shield damage for collisions.
• Improved responsiveness of main menu and dialogs.
• Improved event monitor with more space for important information.
• Improved positioning of interface elements in first person mode.
• Improved production logic now skips products where the station has too much stock.
• Fixed gamepad mode switching on when axis has non-zero value while at rest.
• Fixed problem with wrecked state of ship/station surface elements not always being loaded from savegames correctly.
• Fixed collectable objects not showing a target element.
• Fixed gates not showing a target element.
• Fixed info points not being displayed at drone launch pads.
• Fixed cases where clicking on larger targets didn't work.
• Fixed rare instance of mission objective bar being stuck on screen.
• Fixed text field not being reset when closing and reopening trade menu.
• Fixed problems with overlapping/truncated text on first person event monitor.
• Fixed cases resulting in jumping target elements.
• Fixed incorrect text in certain conversations.
• Fixed icon size in licence encyclopedia entry.
• Fixed distance sorting in trade menu.
• Fixed capital ships becoming invisible when boosting while player is close.
• Fixed cases where build icons were displayed without a builder ship in the player squad.
• Fixed missing trade offers for architects with no money.
• Fixed rare case of missing target elements (usually build locations or player owned cap ships).
• Fixed cases where targeting objects using gamepad/joystick controls did not work correctly.
• Fixed trade restrictions menu getting stuck.
• Fixed several causes of occasional crashes.
• Various optimisations resulting in small performance improvements.

Acknowledgements

Thanks to Jonathan "MAD Joker" Ziller whose NESA mod was a major source of inspiration for our version of the functionality to allow most tasks to be performed without landing on stations.
Patch 1.31 - 2014-05-06

这只是一个小更新,修正了一些玩家报告的部分问题。


[*]进一步修正了舰船和空间站的建设升级与修复过程。
[*]开始游戏时,使用超过4个操纵杆的固定崩溃问题。
[*]因其他因素偶尔崩溃的问题。
[*]改进pre-1.30游戏存档兼容性,处理了MOD留下的文件在根扩展文件夹中的问题。
[*]改进了错误崩溃转储文件报告。


This is just a small update to fix some problems reported by some players.

• Fixed further problems with ship and station build, upgrade and repair processes.
• Fixed crash when starting game with more than 4 joystick devices installed.
• Fixed several other causes of occasional crashes.
• Improved handling of pre-1.30 savegame compatibility problems caused by mods leaving files in the root extension folder.
• Improved error reporting in crash dump files.

Patch 1.30 - 2014-04-14

修正列表:(翻译来自:ETA3minutes)

[*]新功能:支持steam创意工坊(以后就可以通过Steam方便订阅,自动更新,管理MOD了)
[*]改进对摇杆和多种输入设备的支持
[*]改进采矿所有飞船的采矿行为
[*]改进贸易船的获利贸易行为,不会再空跑
[*]空间站扫描模式下不相关的物体不会再高亮显示
[*]改进进攻和闪避机动以及AI
[*]改进飞行、跟随和停靠时的寻路
[*]改进采集无人机在大型物体周围时的飞行行为
[*]改进舰船指挥层面的地图操作
[*]改进交易菜单,包括文本搜索、排序和颜色
[*]改进空间站周围车道上的小船的外观
[*]玩家可以打开10km外的玩家资产的通讯/信息交互界面了
[*]在德弗里斯添加新的飞船(new!)
[*]添加舰船和空间站维护相关的任务
[*]在空间站菜单里添加平台NPC列表(只有当玩家在同一区域时可用)
[*]在玩家资产菜单中添加更多信息和指挥层级
[*]在百科中添加有关可建造舰船/空间站的信息
[*]添加不显示鼠标跟随模式下的提示的选项
[*]修复丢失的管理员通讯选项
[*]修复某些情况下离开菜单时进入错误的鼠标跟随模式的问题
[*]修复另外几个错误或是不方便的菜单操作
[*]修复OOS时对特定资源采集的计算
[*]修复玩家问路时被指向船上或敌对空间站里的NPC
[*]修复建造完成后某些物件仍处于建造状态的问题(该问题仍存在于至少一种罕见的情况中)
[*]修复贸易任务在空间站库存满了的情况下无法完成的问题,尤其是主线任务中的食品贸易
[*]修复贸易船在交易订单列表后不停下当前交易的问题
[*]修复出售物品的贸易订单动用玩家小队中的船只的问题
[*]修复靠港中断后船只堵住停靠港的问题
[*]修复特定情况下错误的停靠图标
[*]修复平台上的防御官的技能无法解锁的问题
[*]修复库存总数的显示
[*]修复应该有指挥官的无人机出现在拥有的资产列表中的问题
[*]修复被摧毁的无人机在无人机没有从库存中删除的问题
[*]修复有菜单打开时离开高速后舰船的位置不正确的问题
[*]修复空间站创建超过其可承受数目的交易订单的问题
[*]修复建造和生产在模块被黑之后保持暂停的问题
[*]修复分配给空间站的船只被错误的分配到采矿工作中
[*]修复已过期的交易订单信息仍出现在事件监视器上的问题
[*]修复分配给玩家空间站的贸易船有时不更新距离的问题
[*]修复物品菜单在空间站交易订单关闭后不恢复的问题
[*]修复生产菜单信息不正确更新的问题
[*]修复在特定情况下显示的产品生产时间特别长的问题
[*]修复由于中间产品塞满库存导致生产停顿的问题
[*]修复几个寻路问题,应该能避免舰船穿过空间站
[*]修复装配无人机或弹药的舰船卡在船坞中的问题
[*]修复目标改变区域后跟随飞船可能卡住的问题(new!)
[*]修复抛出的集装箱相互卡住的问题(还是会偶尔出现)
[*]修复建筑师没有把库存的无人机添加给空间站就将它们摧毁的问题
[*]修复当空间站管理员或施工船的飞行员不在时停靠的船只的问题
[*]修复当原定的交易已不可行时贸易船仍花很长时间等待可停靠位的问题
[*]修正与其他玩家资产交易时的所需金额计算
[*]修复飞行员不出现在船只的停靠平台上的问题
[*]修复飞船默认去到一些相同坐标的问题(new!)
[*]修复中型船只的采矿
[*]修复对不能运输所采集矿物的船只的错误采矿命令
[*]修复资金只够支付打折的数目而不够支付总数的交易被屏蔽的问题
[*]修复已建成的船只在船坞的建造模块被摧毁随后又修复之后不离开船坞的问题
[*]修复另外一些舰船卡住或是该动的时候不动的情况
[*]修正宝石制造的燃料站的所有者
[*]修复中型采冰船使用错误的激光的问题
[*]修正游戏时间较长之后存档的时间数据的精度
[*]修复施工船飞到建造位置后自转的问题
[*]修复选中/进入/离开高速路时地图上的显示故障
[*]修复游戏时间较长之后高速路的动画问题
[*]修复多次保存/读取的存档中进入高速路时的卡死的问题
[*]修复另一个导致游戏短时间内卡住的问题
[*]修复读取特定存档时游戏崩溃的问题
[*]修复几个似乎是随机崩溃的问题
[*]各项提升性能的优化
[*]在一些AMD显卡上有显著的性能提升,尤其是R9系列


• New Feature: Steam Workshop support.
• Improved support for joysticks and multiple input devices.
• Improved mining behaviour for all sizes of ships.
• Improved trade ship behaviour to favour profitable, non-empty runs.
• Improved station scan mode which no longer highlights objects that are not relevant.
• Improved attack and evasive maneuvers and AI.
• Improved flight pathing during normal flight, when following other ships, and when docking.
• Improved collector drone flight behaviour near large objects.
• Improved map handling of ship command hierarchies.
• Improved trade menu, including text search, sorting and colours.
• Improved appearance of small ships flying in lanes around stations.
• Enabled comm/info interactions with player property that is more than 10 km away.
• Added missions relating to the upkeep of ships and stations.
• Added new ship types to DeVries.
• Added list of platform NPCs to station menu (only available if you're in the same zone).
• Added more information and command hierarchy to player property menu.
• Added information to encyclopedia about stations/ships that can be built.
• Added option to stop displaying steering mode message.
• Fixed missing manager comm option.
• Fixed wrong mouse-steering mode being entered in some cases incorrectly when leaving a menu.
• Fixed several other incorrect or inconvenient menu behaviours.
• Fixed calculations for gathering certain resources out-of-sector.
• Fixed player being sent to NPCs on ships or on hostile stations when asking for directions.
• Fixed some objects left in construction state after building finished (still at least one rare case remaining).
• Fixed trade missions not completing if the station storage was full, notably the food trade plot mission.
• Fixed trade ships not stopping their current order after clearing their shopping list.
• Fixed trade orders for selling items using ships in player squad.
• Fixed ships blocking docking bays after having docking interrupted.
• Fixed incorrect docking icons under certain circumstances.
• Fixed not being able to unlock skills of defence officers on platforms.
• Fixed displayed total counts of stored units.
• Fixed drones that should have a commander appearing in property owned menu.
• Fixed destroyed drones not being properly removed from drone storage.
• Fixed incorrect ship position after leaving a highway with a menu open.
• Fixed stations creating trade offers with higher value than it can afford.
• Fixed building and production remaining paused after modules having been hacked.
• Fixed ships assigned to stations being incorrectly assigned mining jobs.
• Fixed outdated trade offer information appearing on event monitor.
• Fixed trade ships assigned to player stations sometimes not updating their range.
• Fixed object menu not restoring after closing station trade offers.
• Fixed production menu information not updating correctly.
• Fixed production showing very long production times in certain cases.
• Fixed production stalling due to stations filling up with intermediate wares.
• Fixed several pathfinding problems, which should prevent ships from flying through stations.
• Fixed ships equiping drones or ammo getting stuck in the shipyard.
• Fixed problem that could cause following ships to get stuck when the target changes zones.
• Fixed most cases of dropped containers being stuck inside each other (can still happen occasionally).
• Fixed architect destroying drones in storage without adding them to the station.
• Fixed issue with parking ships when manager (stations) or pilot (construction vessel) are not present.
• Fixed trade ships waiting too long for a free parking location when intended trade is no longer possible.
• Fixed calculation of required funds when trading with other player property.
• Fixed pilot not being placed on ship's platform.
• Fixed ships trying to go to the same coordinates by default.
• Fixed mining for medium size ships.
• Fixed incorrect mining order for ships which can't transport the mining wares.
• Fixed blocked trades involving discounts if there is only enough money for the discounted amount not the full amount.
• Fixed built ships not leaving the shipyard after shipyard construction module has been destroyed and subsequently repaired.
• Fixed several other cases of ships getting stuck, not moving when they should.
• Fixed owner of fuel station in Gemstone Manufacture.
• Fixed incorrect lasers being used by medium ice collector ships.
• Fixed problem with accuracy of time data in savegames with long play time.
• Fixed rotation of construction ships after flying to build location.
• Fixed visual glitch on map when targeting/entering/leaving highways.
• Fixed animation problem with highways in games with long play time.
• Fixed stalls when entering highways in savegames that have been saved/loaded many times.
• Fixed another cause of the game stalling for a short time.
• Fixed crash when loading certain savegames.
• Fixed several causes of apparently random crashes.
• Various optimisations resulting in performance improvements.
• Significant performance improvements on some AMD graphics cards, particularly R9.
Patch 1.25 - 2014-02-26

修正列表:(翻译来自:xiaoht)

[*]新功能:玩家拥有的飞船和空间站可以重命名
[*]新功能:谈话小游戏可以获得交易任务的更新消息
[*]增加加油,交易和建造的记录
[*]空间站代理人快没钱的时候会提醒你
[*]当玩家的飞船需要玩家回复的时候会显示飞船名
[*]修正一个读档时的错误
[*]修正一个大规模战斗时的错误
[*]修正几个偶尔会导致游戏崩溃的问题
[*]修正alt-tab切换后游戏卡住的问题
[*]小型飞船也有了价格,它们能被出售了
[*]出售飞船时货物的价值也会计算,大约只有一半
[*]修正中级货物的价格计算
[*]修正2个导致飞船消失,1个导致飞船掉到奇怪位置的错误
[*]修正读档时某些空间站的物品角度错误的问题
[*]修正空间站建造某些随机物件而导致无法继续建造的问题
[*]修正小型飞船无法建造的问题
[*]修正无人机无法停靠到某些采矿船的问题
[*]修正运货无人机掉落错误货柜数量的问题
[*]修正一些货柜收集的问题
[*]修正购买货物时超出货柜上限的问题
[*]修正玩家可以对一艘船同时进行多次登陆的错误
[*]修复登陆任务的取消按钮
[*]修复表面停靠飞船的信息和联络选项
[*]修正活动范围的设置导致飞船前往错误地点寻找贸易机会的问题
[*]改进空间站所属的采矿船AI,它们不会再存放过多的货物
[*]改进NPC飞船的射击逻辑(待进一步改善)
[*]修正一个巡逻飞船卡住的问题
[*]修正一个NPC光束武器无法正确发射的问题
[*]修正有时标志箭头指向错误目标的问题
[*]增加DeVries星系内的商人
[*]修正空间站扫描模式不能关闭的问题
[*]修正极少情况下信息和停靠标志消失的问题
[*]修正命令菜单中从属数量错误的问题
[*]修正飞船菜单中的错误交易状态
[*]修正某些情况下地图菜单中"+"键无效的问题
[*]修正记录中把出售飞船和收集无人机算在击毁数内的问题
[*]增加百科全书中丢失的星系描述
[*]增加交谈小游戏的奖励,包括交易机会
[*]改进空间站内找人的对话结构
[*]修正建造飞船丢失建筑师的问题
[*]修正玩家在问路时被引向敌对NPC的问题
[*]修正不在玩家小队中的飞船没油时找玩家的问题
[*]修正玩家从空间站返回座舱时的图像问题
[*]修正某些NPC眼睛/护镜位置不对的问题
[*]修正读档时丢失物理数据的问题
[*]增加SSAO等图像设置
[*]修正图像菜单某些选项的显示错误
[*]修正无框窗口化模式下更改图像显示时的错误
[*]增加mod的任务系统的稳定性
[*]增加mod的目录文件支持
[*]增加韩文支持(仅文本)
[*]增加西班牙文支持(其实没人关心这里写什么吧)
[*]更多游戏表现的优化,尤其是针对低端配置


Patch 1.25 - 2014-02-26

Russian and French localisations of texts that are new to patch 1.25 are not yet included. These will be added as soon as possible.

• New Feature: Player-owned ships and stations can now be renamed.
• New Feature: Smalltalk reward allowing you to receive trade offer updates for a station remotely.
• Added logbook entries for refuelling, trade and building.
• Added call from manager when a station is low on credits.
• Added ship name when player gets a call requiring a response from a player owned ship.
• Fixed a cause of occasional crashes when loading savegame.
• Fixed a cause of occasional crashes during large battles.
• Fixed several other causes of occasional crashes.
• Fixed another cause of the game hanging after Alt-Tab.
• Added prices for small ships so that these can now be sold.
• Cargo value is now taken into account when selling a ship; you get roughly half it's value.
• Fixed price calculations for intermediate wares.
• Fixed two causes of disappearing ships and one of ships ending up in strange places.
• Fixed certain station elements being rotated incorrectly after loading a savegame.
• Fixed problem with random station elements being built and preventing further building.
• Fixed problem with small ships preventing building.
• Fixed problem with drones not being able to dock at certain mining ships.
• Fixed incorrect container amount being dropped from cargo drones.
• Fixed another issue with cargo collection.
• Fixed buy offers for more wares than can be stored.
• Fixed player being able to start multiple boarding operations on the same ship.
• Fixed abort button for boarding operations.
• Fixed info and comm options for externally docked ships.
• Fixed issue with operational range settings resulting in ships looking for trades in the wrong places.
• Improved station-owned mining ship AI to prevent station from filling with more resources than it wants.
• Improved shooting logic for NPC ships (more improvements to come).
• Fixed a problem resulting in inactive patrol ships.
• Fixed a problem with NPC beam weapons not firing correctly.
• Fixed tag darts occasionally tagging something other than their intended target.
• Added inter-system traders to DeVries.
• Fixed station scan mode remaining active when it shouldn't.
• Fixed rare case resulting in missing info points and dock icons.
• Fixed subordinate count in orders menu.
• Fixed incorrect trade status in ship menu.
• Fixed "+" button not working in map menu under certain circumstances.
• Fixed sold ships and collected drones being displayed as destroyed in the logbook.
• Added missing descriptions for systems to encyclopedia.
• Improved rewards after successful smalltalk on platforms, including trade subscriptions.
• Improved dialog structure to find people on platforms.
• Fixed missing architect on plot builder ship.
• Fixed player being sent to a hostile NPC when asking for directions.
• Fixed ships not in player squad requesting player input when out of fuel.
• Fixed visual flicker when returning to the cockpit from a platform.
• Fixed location of visor/glasses on certain NPCs.
• Fixed missing physics data when loading a savegame.
• Added graphics settings for SSAO, Glow and Distortion.
• Fixed incorrect display of certain options in graphics menu.
• Fixed incorrect resolutions when changing displays in borderless mode.
• Improved stability of job system and patch code with modified games.
• Added support for catalog files in mods.
• Added Korean localisation (text only).
• Added Spanish localisation (text only, incomplete but included to enable feedback to translators).
• Further optimisations resulting in small performance improvements, particularly on lower-end graphics hardware.
Patch 1.24 - 2014-02-04

包含了1.23测试版中未加入的改动


[*]新功能:增加锁定离准星最近目标/最近的敌人/下一个/上一个目标的快捷键,更多改进计划中
[*]新功能:包含了非剧情任务、玩家舰船、折扣/佣金和游戏提示的日志系统,计划让日志记录囊括更大的范围
[*]在宝石制造添加造船厂
[*]为某些主力舰添加护航战机
[*]增加海盗,掠夺者和Xenon的活动
[*]修复星图在特定情况下突然关闭的错误
[*]修复更多导致玩家在读档后被传送到未知地点的错误
[*]修复摧毁舰船后目标选框不消失的错误
[*]增加目标选框更新的频率
[*]修复货物收集模式(捡垃圾模式要修到什么时候 ,翻译N个版本前的更新内容时候就已经有说在修复这个模式的错误了·······)
[*]修复采矿船收集货柜的错误
[*]修复玩家不在场时建造重新开始的一个问题(仍剩余一个建造错误········还好意思说 ·····)
[*]在交易菜单添加空间站/舰船的过滤器
[*]为特定NPC增加对雇佣选项的否定回答(你们特么闲着无聊是么 !!!)
[*]防止某些剧情船只被卖掉
[*]修复与管理员的转账的时间问题
[*]添加让已派遣的NPC返回玩家船只的菜单
[*]修复陆战队员在玩家船只菜单中不显示出来的问题
[*]修复施工船菜单不更新玩家账户的问题
[*]修复小行星域总产量负数的问题
[*]修复更多武器数量不一致的问题(是指空间站显示的炮台数量莫名其妙改变?)
[*]修复船只经销商无人机数量计算的问题(算数都没学好也能去做船只买卖 ?这社会倒退太严重了吧·······)
[*]修复几个激活的任务/导航信息被关闭的错误
[*]修复任务目标中丢失/错误的高速公路名称
[*]修复把船分配给没有管理员的空间站的问题
[*]删除百科中“taglauncher”条目
[*]删除百科中的平民派系(这又是为啥?留着当做了解故事背景有啥不好的········)
[*]修复几个百科布局的问题(可能是指百科中一些文本重叠、超出框外的问题)
[*]修复建造/修复无人机的几个问题
[*]修复特定情况下根据交易清单作出的货仓容量预测不正确的问题
[*]修复某些事件中交易菜单不追踪选中船只的问题
[*]为玩家小队中的船只添加默认“保护”行为
[*]改进主力舰的战斗行为
[*]修复舰船不攻击的问题
[*]修复敌人在特定情况下不攻击正确目标的问题
[*]修复一个导致舰船跳跃到未知地点的错误
[*]修复玩家船只有时离港后出现在错误位置的问题
[*]修复有时修理玩家船只时给工程师付两次帐的问题
[*]修复玩家引擎价格计算不正确
[*]修复船只菜单中不正确的武器数量
[*]为空间站工作的舰船在把货物交给他们所属空间站时不再进行“出售”(只是转移货物,没有金额变动)
[*]船厂和燃料站不会再耗尽资源(可能要等一阵子才生效)
[*]修复货物转运无人机撞上矿船船体阻碍交易
[*]降低矿船运给空间站的矿产比空间站要的还多的可能性
[*]添加停靠快捷键(默认Shift+D)
[*]修复施工无人机出现在财产列表的问题(不能靠卖施工无人机刷钱了?)
[*]修复选项菜单里出现的“keycode NNN”(没遇到过这个,不知道中文版里显示的什么·······)
[*]修复详情监视器里用到的键位能被重设定的问题(C, I 和 G键)
[*]改变天琴座欧米克隆造船的资源消耗
[*]改变德弗里斯船厂可建造的船只
[*]修复不生产无人机的一体化URV工厂的URV码头信息型号
[*]修复某些已扫描部分导致的扫描声音重复播放
[*]修复离开座舱时扫描的高亮效果不消除的问题
[*]修复交易任务不完成的问题
[*]修复猎石共和国空间站的通风管道卡住玩家的问题
[*]修复阿尔比恩的停靠平台内漂浮的板条箱
[*]修复德弗里斯小麦农场漂浮的广告牌和不正确的交通运输
[*]修复德弗里斯船厂内部方向指针
[*]修复监狱内光线太暗的问题(真得闲 ·········)
[*]修复德弗里斯的修理平台内长凳阻碍机库入口的问题
[*]修复德弗里斯的修船厂内NPC卡在储物柜里的问题
[*]修复取不出纸箱里的东西的问题
[*]改善俄文版本
[*]改善对中文文本的支持
[*]修复一个在特定硬件上的无边框窗口模式的问题
[*]修复船只在特定情况下过度射击导致的卡死和内存相关的游戏崩溃
[*]修复几个导致游戏崩溃的问题
[*]更多小的性能提升



Includes changes from Patch 1.23 that was not released outside the Beta process.

• New feature: Manual target control with keys for target nearest crosshair, closest enemy and next/previous target. Further improvements planned.
• New feature: Logbook system covering non-plot missions, player ships, discounts/commissions and game tips. Logging of a wider range of events planned.
• Added shipyard to Gemstone Manufacture.
• Added escort fighters to some capital ships.
• Increased Pirate, Reiver and Xenon activity for more action.
• Increased yields for mining regions in DeVries and Maelstrom.
• Fixed error causing map to suddenly close under certain circumstances.
• Fixed more causes of being teleported into the middle of nowhere on loading a savegame.
• Fixed cases where destroying a ship could result in the target element not getting removed.
• Improved update frequency of target elements.
• Fixed cargo collection mode.
• Fixed mining ships collecting ware containers.
• Fixed builder ships not being able to trade with stations reliably.
• Fixed one problem with building restarting when player not present (another build issue remains).
• Added filtering by station/ship in trade offer menu.
• Added Hire option with negative response for certain NPCs.
• Prevented certain plot ships from being sold.
• Fixed problem with timing of money transfer to/from manager.
• Added means for NPCs to return to player ship from assignments.
• Fixed marines not showing up in player ship units.
• Fixed builder ship menu not updating player account.
• Fixed negative total yield amounts for asteroid fields.
• Fixed more inconsistencies in weapon counts.
• Fixed drone count calculation for ship trader.
• Fixed several issues with active mission/guidance info being disabled.
• Fixed missing/incorrect highway names in mission objectives.
• Fixed assigning a ship to a station without a manager.
• Removed "taglauncher" from encyclopedia.
• Removed civilian factions from encyclopedia.
• Fixed several encyclopedia layout issues.
• Fixed several issues with build/repair drones.
• Fixed incorrect cargo prediction based on shopping list data under certain circumstances.
• Fixed trade menus not keeping track of selected ship in some cases.
• Added default "protect" behaviour for ships in your squad.
• Improved capital ship fight behaviour.
• Fixed problem with ships not attacking.
• Fixed enemies not attacking correct target in certain circumstances.
• Fixed another cause of jumping ships ending up in invalid positions.
• Fixed player ship sometimes being in the wrong place after undocking.
• Fixed problem with engineer sometimes being paid twice for player ship repairs.
• Fixed incorrect player engine price calculation.
• Fixed incorrect weapon counts in ship menu.
• Ships working for a station no longer sell wares to their homebase (goods just transferred, no money involved).
• Shipyards and fuel stations should no longer run out of resources (may take a while to take effect).
• Fixed cargo drones bumping into hull of mining ships and blocking trade.
• Reduced likelihood of mining ships transferring more minerals to a station than it wants.
• Added hotkey for docking (Shift-D by default).
• Fixed welder drones appearing in property menu.
• Fixed "keycode NNN" appearing in Options menu.
• Fixed problem remapping keys used in Detail Monitor (C, I and G)
• Changed resource cost for ship-building in Omicron Lyrae
• Changed ships available for construction in DeVries
• Fixed URV Wharf module in Integrative URV Forge not producing drones
• Fixed scan sound being replayed for something that has already been scanned.
• Fixed scan highlighting not being properly removed when leaving cockpit.
• Fixed trade missions not completing.
• Fixed problem resulting in player getting stuck in Canteran air ducts.
• Fixed floating crate on Albion platform interior.
• Fixed floating ad signs and incorrect traffic at DeVries wheat station.
• Fixed DeVries shipyard interior orientation.
• Fixed lights in prison being too dark.
• Fixed bench obstructing hangar entrance of DeVries repair platform.
• Fixed NPC stuck in locker on DeVries repair dock.
• Fixed not being able to take cases out of cardboard boxes.
• Improved Russian localisation.
• Improved support for Chinese text.
• Fixed another problem with borderless window mode on certain hardware.
• Fixed freeze and memory-related crash caused by ships shooting excessively under certain circumstances.
• Fixed several more causes of crashes.
• More small performance improvements.
Patch 1.22 - 2014-01-07


[*]修复更多导致游戏崩溃的问题
[*]修复更多货物数量出错的问题
[*]修复几个贸易0资金的问题
[*]修复空间站升级扩展进度不正确显示的问题
[*]修复工程师运行错误的脚本
[*]修复货柜收集模式的问题(必须停用该模式后重新启动才能生效)
[*]修复采矿船采集不正确的资源
[*]添加驾驶员命令停止当前行动
[*]减少攻击时空间站警告的频率
[*]NPC现在帮忙更看重与玩家的关系程度
[*]ROC空间站添加贸易和施工无人机
[*]添加无边框窗口模式和鼠标限制区域(可能是指窗口模式下是否允许鼠标移出游戏边框)的选项
[*]一些性能上的小改进
[*]在剧情模式中给玩家空间站添加一些其他模式下没有的货物


• Fixed more causes of crashes.
• Fixed more causes of negative cargo amounts.
• Fixed several causes of zero-credit trades.
• Fixed incorrect display of station upgrade levels.
• Fixed engineers running wrong scripts.
• Fixed problems with cargo collect mode (mode must be stopped and restarted to take effect).
• Fixed problem with mining ships gathering the wrong resources.
• Added pilot command to stop current task.
• Reduced frequency of station warnings when attacking.
• Helpfulness of NPCs now depends more closely on relations.
• Added trade and welder drones to Canteran home station.
• Added options for borderless window mode and mouse confinement.
• Some small performance improvements.
• Added otherwise-unavailable wares to player station during plot mission.
Patch 1.21 - 2013-12-20

[*]加入了新的加油命令
[*]修复了更多的导致崩溃的错误
[*]修复了另一个会导致玩家被传送到不知道什么鬼地方的BUG
[*]修复了NPC可能会被任命到多个地方的bug
[*]修正扫描栅格不在停靠时移除的bug
[*]修正主力舰在加力引擎有效启动时永远站着不动
[*](德语only)贸易列表问题 买出不存在的东西的bug


• Added new Refuel order.
• Fixed more causes of crashes.
• Fixed another case where the player could be teleported into the middle of nowhere.
• Fixed problem with NPCs being assigned to multiple locations.
• Fixed scan overlay not being removed when docking.
• Fixed capital ships standing still forever with the boost effect running.
• Fixed trade menu problem (in German only) when trying to sell and the ship doesn't have the requested ware.

Patch 1.20 - 2013-12-17


[*]修复几个游戏崩溃或卡死的情况
[*]修复读取特定存档后鼠标控制失效
[*]修复升级后交易船卡住的问题
[*]修复返回贸易菜单时贸易菜单被跳过(有这回事儿?还是我翻译的水了)
[*]修复画面设置的着色器选项与实际效果不一致(跟原句不太对应但应该是这个意思,莫非这就是锤大遇到的最高画质下臭鼬模型没有做旧效果的问题?)
[*]修复建筑师在其他星区时不通知建造情况的问题
[*]修正玩家贸易船尝试与敌对空间站贸易
[*]修正菜单显示的建造进度数据(造空间站时各种诡异的BUG······只修复了一个?)
[*]修正其他星区的贸易耗费时间过长(意思是修正OOS的贸易有时候花的时间奇久无比的问题?)
[*]修正将建筑师送到施工船的任务不结束的问题
[*]修正玩家船只在主线任务中不再返还的问题(很抱歉,已经损失的船不会再次出现············尼玛!过了这么多个版本终于修复这问题了)
[*]改进船只在特定情况下的移动
[*]改进空间站的采矿船的逻辑(交给空间站管理员管的矿船变聪明了?)
[*]天琴座欧米克隆的燃料补充设施现在需要Bo腐而不是食物配给(有B族人?没见过啊······)
[*]各项性能提升(当阴影效果关闭时尤其明显)


• Fixed several more causes of crashes and freezes.
• Fixed mouse controls not working after loading certain savegames.
• Fixed trade ships getting stuck after upgrade.
• Fixed skipping trade menu when going back to it.
• Fixed graphics options not setting correct shaders.
• Fixed missing build notifications from architects in other sectors.
• Fixed player trade ships trying to trade with enemy stations.
• Fixed menus showing out of date info about build progress.
• Fixed trades in another sector taking too long.
• Fixed upkeep mission to deliver architect to builder ship not ending.
• Fixed player ships not being returned during plot missions (will not re-create ships already lost, sorry).
• Improved ship movement in certain situations.
• Improved logic for station owned miners.
• Cell Recharge (fuel) stations in Omicron Lyrae now require Bofu instead of Food Rations.
• Various performance improvements (should be most noticeable when shadows are NOT enabled).
Patch 1.19 - 2013-12-9


[*]修正载入存档后运行缓慢的问题
[*]修正一些可能造成崩溃的原因
[*]修正一些造成贸易船发傻的原因
[*]修正大船没法在DeVries星系猎石人空间站交易的问题
[*]修正交易后的离港问题
[*]修正弹药交易问题
[*]修正采矿无人机发傻的问题
[*]修正货仓中无人机为负数的问题
[*]修正货舱能装载超出上限的货物量的问题
[*]修正飞船座舱动画暂停问题
[*]修正标记玩家所拥有的飞船时出现的一些问题
[*]修正在高速航线中航行时,玩家位置不正确的问题
[*]修正玩家麾下的飞船被指派为错误的指挥官
[*]修正了一些船所缺失的AI功能
[*]修正工程师功能的一些问题
[*]改进了登舰和夺取飞船时的飞行表现
[*]改进主力舰的战斗表现
[*]修正了空间站防御问题
[*]修正了飞船不正确的防御路线
[*]修正了防卫官更换AI模式时的问题
[*]为防卫官加入了进攻/防御模式选项
[*]调整了现有NPC的技能。
[*]调整了平台上盒子和容器内的东西
[*]调整了飞船和空间站的维修花费
[*]修正了送人任务在剧情后中断的问题
[*]修正了有时候声音不会停止播放的问题
[*]修正了一些按钮不响应鼠标输入的问题
[*]在控制菜单中加入了清除按键的控制(按delete)
[*]加入了拍照模式,可以隐藏座舱视角(Expert settings)
[*]修正了很多丢失扩展搞坏载入游戏菜单的问题
[*]一些翻译文本的改进(同时大幅改进了中文字体显示和中文文本更新)

注意:如果载入老存档后座舱动画卡住,你可以按 回车-5-5 回到座舱以使得修复生效。

• Fixed major slowdown after loading savegames.
• Fixed several more causes of crashes.
• Fixed more cases of trade ships getting stuck.
• Fixed large ships being unable to trade with Canteran station in DeVries.
• Fixed undocking problems after trading.
• Fixed ammunition trade problems.
• Fixed mining drones getting stuck.
• Fixed negative number of drones in cargo.
• Fixed cargo bays containing more wares than they can hold.
• Fixed cockpit animations hanging (see note below).
• Fixed problem with targeting player-owned ships.
• Fixed incorrect player position during highway flight.
• Fixed player owned ships being assigned the wrong commander.
• Fixed ships with missing AI functionality.
• Fixed problems with Engineer functionality.
• Improved flight behaviour for boarding and claiming.
• Improved combat behaviour for capital ships.
• Fixed station defence problems.
• Fixed incorrect defence routines being used on ships.
• Fixed switching the AI mode of the Defence Officer.
• Added defend and attack mode options to Defence Officer.
• Rebalanced skills of existing NPCs in line with new ones.
• Rebalanced contents of boxes and other containers on platforms.
• Rebalanced cost of ship and station repair.
• Fixed transport passenger mission getting blocked after cutscene.
• Fixed sounds not stopping sometimes.
• Fixed buttons not working with mouse input.
• Added facility to unmap controls in control mapping menu (press Delete).
• Added video capture mode with ability to switch off cockpit (Expert settings).
• Fixed too many missing extensions breaking the load game menu.
• Several localisation improvements.
Patch 1.18 - 2013-12-2


[*]修正几个游戏中和读档时候的崩溃问题
[*]修正一个造成游戏帧数不稳定的问题
[*]性能改进优化(首先来个小改进,以后会有更多)
[*]修正交易船只卡住的问题
[*]修正几个舰船/无人机停靠和出港时的行为问题
[*]修正玩家无人机的阵型
[*]修正一些翻译版本的问题
[*]改进新NPC的技能等级
[*]互动目录变得更容易使用
[*]改进识别手提电脑多个GPU的能力(部分硬件依然存在与驱动相关的问题)


• Fixed several causes of crashes in-game and when loading savegames.
• Fixed a specific problem resulting in periodic slow-downs.
• Improved general performance (first small improvement only, more to come).
• Fixed several problems resulting in trade ships getting stuck.
• Fixed several problems with ship/drone docking/undocking behaviour.
• Fixed problem with player drone formations.
• Fixed several small localisation issues.
• Improved skill levels for new NPCs.
• Improved readability of entries in interaction menus.
• Improved GPU listing on laptops with multiple GPUs (still some driver-related issues on certain hardware).
Patch 1.17 - 2013-11-23


[*]增加自动保存设备。
[*]增加清除交易列表按钮。
[*]修复了显示fatal error后的崩溃。
[*]修复了载入特定存档时的冻结。
[*]修复了特定情况下目标点增长无法控制的问题
[*]修复了飞船不加入阵型的问题。
[*]修复了飞船在交通繁忙交易中卡住的问题。
[*]修复了几个舰船脚本的问题。
[*]修复了Split角色对白口型对不上的问题。
[*]修复了读取另一个语言的存档时,对话选项语言错误的问题。
[*]修复了退出高速航线时跳出的主要问题。接下来会修复一些和高速航线有关的罕见的跳出问题。



• Added autosave facility.
• Added button to clear trade queue.
• Fixed crash after displaying fatal error dialog.
• Fixed stall loading certain savegames.
• Fixed target point list growing uncontrollably in certain situations.
• Fixed problem with ships not joining formations.
• Fixed ships getting stuck during mass traffic trades.
• Fixed several problems with ship scripts.
• Fixed lipsync on Split characters.
• Fixed dialog choices shown in wrong language when loading savegame from another language.
• Fixed the primary cause of highway exit crashes. Fix for a less common crash involving highways will follow as soon as possible.

Patch 1.16 - 2013-11-22


[*]修复视频一开始的卡顿
[*]又修复了几个启动时和游戏中的崩溃问题
[*]修复了使用Alt+TAB或是改变着色器质量时的崩溃
[*]修复了离开高速航线时的崩溃
[*]修复了贸易飞船无法运作的问题(还有待进一步修复)。
[*]修复了看不见某些船只的停靠标识的问题
[*]修复了在保存和载入之后某些任务可能会无法进行的问题。



• Fixed video stutter/crackle at start.
• Fixed several more crashes during start-up and in-game.
• Fixed specific crash when using Alt-Tab or changing shaders.
• Fixed specific crash when leaving a highway.
• Fixed several problems with trade ships being blocked from operating (more fixes to come).
• Fixed problem with not being able to see dock icons for certain ships.
• Fixed problem with certain missions potentially not working after saving and reloading.

Version 1.15 - 20/11/2013


[*]修复了数个启动时和游戏中的崩溃问题
[*]修复了停靠特定主力舰时的崩溃问题
[*]修复了存档里的飞控数据丢失问题
[*]修复了载入存档时的假死问题
[*]修复了角色在交谈时会下蹲的问题
[*]修复了飞船在被从你的中队移除后仍然跟随着你的问题
[*]对于不能被招募的NPC,移除了“给我看看你的技能”这一选项
[*]提高了视频的语音音量
[*]当你因为已满员而无法招募某人时,会得到一个反馈信息(注意:Yisha会告诉你这点,但目前还没有语音,只有字幕)
[*]补充了帮助NVidia Optimus选择正确的GPU的数据(双显卡的问题应该解决了)
[*]如果某一台词的语音暂时没有,则会显示相应的字幕,即使字幕选项是关着的
[*]添加了简体中文和繁体中文



• Fixed a number of crashes during start-up and in-game.
• Fixed crash when docking at certain capital ships.
• Fixed a problem with missing flight control data in savegames.
• Fixed a stall when loading savegames.
• Fixed characters crouching when you talk to them.
• Fixed ships still following you when you remove them from your squad.
• Removed "Show me your skills" option for NPCs that cannot be hired.
• Increased voice volume in videos.
• Added feedback to indicate when you cannot hire someone because your crew is full (note: Yisha tells you, but there is currently no voice, only subtitles).
• Added data to try to help nVidia Optimus software select the correct GPU.
• Added fallback to show subtitles if the voice for a text line is missing, even if subtitles are off.
• Added Simplified Chinese and Traditional Chinese localisations.

Version 1.14 - 19/11/2013


[*]修复由于使用摇杆开始游戏导致的崩溃。
[*]修正了一些游戏中崩溃的原因。
[*]修正了登机故障
[*]修正UI的按钮未激活但是却启动的问题。
[*]修正商品种类没有被扩展在交易提单。
[*]修正副武器面板有时不可见的问题。
[*]修正玩家的工程师在主力舰和空间站的一些问题。
[*]修正船舶贸易商不接受订单的问题。



• Fixed crash when starting game caused by attached joystick.
• Fixed several causes of crashes in-game.
• Fixed boarding failure feedback.
• Fixed problem with gate not activating.
• Fixed UI issues with buttons being active where they shouldn't.
• Fixed ware categories not being expanded in trade offers.
• Fixed problem with secondary weapon panel not being visible sometimes.
• Fixed problem with player engineers on board capital ships and stations.
• Fixed issues with ship traders not accepting orders.

Version 1.13 - 18/11/2013


[*]修正了从高速管子出来时被弹出十万八千里的错误
[*]修正了一些存档数据
[*]修正了一些导致贸易船卡住的错误!!



• Fixed player occasionally being sent 1000s of km into space on leaving superhighway.
• Fixed some invalid (but harmless) values in some savegames.
• Fixed some causes of ship traders getting stuck (more to come on this).

Version 1.12 - 15/11/2013


[*]修复一些特定情况下的错误信息
[*]修复因声音采样频率导致的游戏开始崩溃
[*]修复游戏中的部分崩溃
[*]德语录音修正



• Added error message boxes at game start for certain critical errors.
• Fixed crash at start-up involving sample frequency.
• Fixed several in-game crashes.
• Fixed German voice recordings including missing and incorrect lines.

ctsf 发表于 2013-11-20 13:29:02

继续等待下一个大补

YCJ 发表于 2013-11-20 14:18:34

等待中文

hm890302 发表于 2013-11-21 09:24:04

我日 机翻都能算进来啊

btcj81 发表于 2013-11-24 14:29:22

在那下补丁?

flying8702 发表于 2013-11-25 12:10:16

BUG:有些敌机卡在空间站内部,出不来,不去管它,一会它自己会消失

小玩意丶 发表于 2013-11-27 18:49:10

...aa a a

zijqe 发表于 2013-12-4 02:23:17

怎么这里不更新1.18补丁的内容了呢

落亦凡 发表于 2013-12-7 23:15:27

去哪下补丁?

落亦凡 发表于 2013-12-7 23:15:54

怎么下?
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