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更改 Juni 给你的战机方法〔一般修改法〕9 N3 w8 M$ D* ]& u' s
% d9 o& o0 k! d( E打开 X:\游戏安装目录\Data\Ships\rtc_shiparch.ini 档案! F' F- W5 _4 w5 ]
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找到下面的地方: `4 b1 H4 ^) v) E
/ x# K( N$ q7 L4 k4 P. ~[Ship]
4 W+ H$ y4 `: K6 V3 ~; u u/ ?2 onickname = rtcprop_civ_fighter
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除了上面两行之外,把其它的部分改成你想显示的战机内容。
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' C0 I/ m! G$ Y1 e! `. f8 d改好后就像下面一样:
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6 l$ h9 q* |' _[Ship]
D* O5 r1 r4 w1 l6 }nickname = rtcprop_civ_fighter
) W9 L9 _: L8 v& t+ ^8 \LODranges = 0, 40, 60, 140, 300, 10003 _$ V p0 _4 o8 M& J0 P% L0 X
DA_archetype = ships\liberty\li_fighter\li_fighter.cmp
( |# s2 x" d# X8 |4 bmaterial_library = ships\liberty\li_playerships.mat- l) g3 a$ U' V2 }) Y: q) `" p7 w7 T I
type = FIGHTER
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改变 King 驾驶的战机或是 Donau 的攻击场面战机 l+ U$ B- h0 [* R& m2 b! e
* p. h! C! g( {$ [- _打开 X:\游戏安装目录\Data\Ships\shiparch.ini 档案
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找到下面的地方:1 J& w$ `- ~/ _
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[Ship]
) b3 N' v E7 ^7 m$ P. wids_name = 237015
6 |" l4 l; g% ~. d+ p- vids_info = 665272 S8 C# W8 O3 X
nickname = msn_playership5 c' p' @) c9 B* H5 P4 {6 D
. m- ]$ w3 E$ l! T除了上面四行之外,把其它的部分改成你想显示的战机内容。
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9 U& p: J3 n5 q; R/ F不过上面的部分只更改了过场动画,要真的更改成实际使用的战机,还要继续看下去。' L0 h5 v2 n) O+ _
. k9 ^6 F7 M! E1 J打开 X:\游戏安装目录\Data\Missions\M01a\m01a.ini 档案6 p0 z7 D( i' a2 @: E7 P
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找到:3 o- P5 [; Q6 n9 Z
) ^# Q- q4 ~ \1 I# Dnickname = mrp_accept: ?: @' k# B( _& P
Act_SetShipAndLoadout = ge_fighter, msn_playerloadout2 |' {* r5 p" E4 g: d
) {3 P, n4 |. q& g. N- E更改 'ge_fighter' 叙述换成你的战机名称。1 e6 ]/ h- F) _, P1 M! L! ~
j/ x$ h: k7 C, E改好后就像下面一样:
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, n( n) u [! `! B[Trigger]
: E7 t" a- T) U7 f9 Fnickname = mrp_accept
* J E2 H- |+ x# {. {system = Li01" F5 M2 Y( X. T( U; G
Cnd_MsnResponse = accept
) _, t& s. G& V) hAct_SetShipAndLoadout = li_fighter, msn_playerloadout: w9 d, y8 Z/ \' H3 @& U
& X+ J+ }' H% O) x V- ?8 G如果你还要更改战机上的装备,那还得做下去。6 [, U7 c0 x i$ ?: m; f h
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打开 X:\游戏安装目录\Data\Ships\loadouts.ini 档案
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你可以发现两部分:2 r" M) O7 N$ @2 C. x. {$ U
$ P/ {% N6 d9 Q* e/ \& z3 D[Loadout]9 ^6 C8 x5 l7 P; t+ S {
nickname = msn_playerloadout
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- M+ k j9 }; V& j3 ?与:- e! r/ D5 z) [2 V
4 e1 Y7 @; o' B8 ~9 P& R; ?5 g c& |[Loadout]0 K4 g, j7 l# `" x% k9 I, b6 }
nickname = msn_playerloadout_faux/ c7 `- L4 n1 `
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这两个地方都要加,而且必须注意每个地方的信息都要正确,要不游戏可能会当机或跳出。6 f, B& p) W6 a! c* ]4 e( M
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千万注意:你的每个 hardpoints 都必须正确的设定好符合战机本身的 hardpoints!
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6 {( K1 v E& D: T8 u就像下面一样:6 {/ L3 u i/ n) ]. t
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[Loadout]. @: q9 A; f8 s0 h. j
nickname = msn_playerloadout
6 Y4 `; ^5 b* Z/ q, V% v% b5 c7 earchetype = li_fighter( Y% W! u+ z& D6 w
equip = ge_lf_engine_01
! p) X$ A+ {2 a0 Cequip = shield01_mark06_lf, HpShield01, m/ J$ @. q7 i8 @
equip = li_fighter_power01
. b' U/ Y" p1 oequip = ge_s_scanner_02* ?$ |+ I. K# \5 Q! {1 j
equip = ge_s_tractor_01
5 ~7 _6 r9 n5 R. o- g/ e5 l- S2 c5 Bequip = ge_s_thruster_04, HpThruster01
* m' E- X3 K6 F R# vequip = fc_j_gun01_mark03, HpWeapon014 P9 f; T3 _; W, x
equip = fc_j_gun01_mark03, HpWeapon02# a4 J1 M! {0 o* t& u( H' F( G
equip = fc_j_gun01_mark03, HpWeapon038 k# z, v; ]; p; @2 _& f6 U
equip = fc_j_gun01_mark03, HpWeapon04
8 B; Z# w# g9 vequip = cruise_disruptor01_mark01, HpTorpedo01+ x& ?8 E! a5 B; h
cargo = cruise_disruptor01_mark01_ammo, 50
" u9 e8 f, K" {equip = mine02_mark01, HpMine01' M) y+ R0 |) y2 {
cargo = mine02_mark01_ammo, 50
8 q; R1 A* {7 L! V5 H4 E2 J- Y& xequip = ge_s_cm_03, HpCM01
: c0 }/ L: A& D6 x: U- {cargo = ge_s_cm_03_ammo, 50( l& G+ ]& t( f7 w
equip = LargeWhiteSpecial, HpHeadlight
' K3 U, }$ c: G% U" }! Tequip = SlowSmallOrange, HpRunningLight01
, M# ?6 }* x% E; X' d6 {1 vequip = SlowSmallOrange, HpRunningLight02: `+ b/ w9 E% I8 d4 V# `9 M8 a
equip = SlowSmallOrange, HpRunningLight03( l$ M1 I# ]$ R8 s, x* @; {
equip = SlowSmallOrange, HpRunningLight04. I. D: O" @# ^ d2 I
equip = contrail01, HpContrail01/ R1 W, T! f* U' m9 }
equip = contrail01, HpContrail02
$ ^3 w% v9 a' Gequip = DockingLightRedSmall, HpDockLight01
3 _* r" D! \5 q8 \+ iequip = DockingLightRedSmall, HpDockLight02# z8 c5 f4 Z9 L# h, M
cargo = ge_s_battery_01, 33
( V% M' \3 ?! D' @$ I) r7 Xcargo = ge_s_repair_01, 33' M6 h) g" r' M
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同样的也要加到 msn_playerloadout_faux 叙述里。- c( j( k7 v! U, ~4 ~7 n* @
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还有你可以看到这行叙述:. A. h L; N9 s- Z3 _9 Y5 A
Y2 q( m2 C4 d. c- `equip = SlowSmallOrange,! Z2 T+ n% j$ f! b! G) e- t
( j5 G/ x5 b6 p2 @# ?# Q( A你可以改变这个 'Orange' 部份成:
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) T5 Y; u3 v! w9 x3 j5 aWhite, y% t1 h: U, K7 Z6 }& \
Blue
" U# C2 |$ M" f- h4 f3 L8 s4 i2 xYellow) x2 [( V. W' ^
Green1 W( x& n. i4 N5 l
) C, z" ^* ^5 r. x9 ](总共最多五种颜色)8 m; Z7 Y. Q4 p; r* y
W ?9 a+ [5 u U( K. d不过这部分要符合你战机相对拥有的 hardpoints 才行。; F" C7 p( T) Q8 m* N# F4 M0 i
' Q4 V9 Y0 T8 w% [# r+ X J" ~. H现在进游戏看看,是不是改成你要的模样了? |
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