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自己建立服务器经常出空间站或基地弹出

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发表于 2008-5-16 01:27:16 | 显示全部楼层 |阅读模式
如题目,我不知道是自己机器原因还是怎么回事,要是机器硬件原因那上网和大家一起玩怎么不弹。。
MOD,游戏,电脑都重装好几次了,每次都是衫了以前的档才开始的,但还是这样,我承认自己改了下MOD,但是用原来的MOD,还是这个问题,FLserve没有异常提示在弹出来的时候,
刚看了下那个指令%USERPROFILE%\Local Settings\Application Data\Freelancer

我输入后显示的是
NOTICE:General:SoundMgr:2D HW requested and ENABLED with 32 HW buffers available.
C:\work\builds\dalibs\dalibs-build\build\Src\SoundManager\SoundMan.cpp(2981) : NOTICE:General:SoundMgr:3D HW requested and ENABLED with 32 3D HW buffers available.
C:\work\builds\dalibs\dalibs-build\build\Src\SoundManager\SoundMan.cpp(2986) : NOTICE:General:SoundMgr:Transfer of HW buffers to SW while playing NOT allowed.
C:\work\builds\dalibs\dalibs-build\build\Src\SoundManager\SoundMan.cpp(2988) : NOTICE:General:SoundMgr:Transfer of SW buffers to HW while playing NOT allowed.
C:\work\builds\dalibs\dalibs-build\build\Src\SoundManager\SoundMan.cpp(2997) : NOTICE:General:SoundMgr:Using Light Algorithm for DSound3D SW buffers.
C:\work\builds\dalibs\dalibs-build\build\Src\SoundManager\SoundMan.cpp(3014) : NOTICE:General:SoundMgr:Using Right Handed Coordinates.
C:\work\builds\dalibs\dalibs-build\build\Src\SoundManager\SoundMan.cpp(3018) : NOTICE:General:SoundMgr:Forcing all 2D buffers to SW.
C:\work\builds\dalibs\dalibs-build\build\Src\SoundManager\SoundMan.cpp(3038) : NOTICE:General:SoundMgr:EAX DISABLED.
C:\work\builds\dalibs\dalibs-build\build\Src\SoundManager\SoundMan.cpp(3040) : NOTICE:General:SoundMgr:Max channels set to 24.
C:\work\builds\dalibs\dalibs-build\build\Src\EngBase\Engine\engine.cpp(508) : NOTICE:General:ENGINE::load_engine_components: aggregation of 'Animation' [] returned [OK]
C:\work\builds\dalibs\dalibs-build\build\Src\EngBase\Engine\engine.cpp(508) : NOTICE:General:ENGINE::load_engine_components: aggregation of 'Hardpoint' [] returned [OK]
C:\work\builds\dalibs\dalibs-build\build\Src\EngBase\Engine\engine.cpp(508) : NOTICE:General:ENGINE::load_engine_components: aggregation of 'Deformable' [] returned [OK]
C:\work\builds\dalibs\dalibs-build\build\Src\EngBase\Engine\engine.cpp(508) : NOTICE:General:ENGINE::load_engine_components: aggregation of 'RenderManager' [] returned [OK]
C:\work\builds\dalibs\dalibs-build\build\Src\EngBase\Engine\engine.cpp(508) : NOTICE:General:ENGINE::load_engine_components: aggregation of 'FLAppearance' [] returned [OK]
C:\work\builds\dalibs\dalibs-build\build\Src\EngBase\Engine\engine.cpp(508) : NOTICE:General:ENGINE::load_engine_components: aggregation of 'VMeshWire' [] returned [OK]
C:\work\builds\dalibs\dalibs-build\build\Src\Shading\Materials\MaterialLibrary.cpp(866) : NOTICE:General:Adding material map: Name:^eye*:EyeMaterial
C:\work\builds\dalibs\dalibs-build\build\Src\RenderPipeline\DX8\rp_dx8.cpp(1019) : NOTICE:General:found d3d device ATI **UNIDENTIFIED**
C:\work\builds\dalibs\dalibs-build\build\Src\RenderPipeline\DX8\rp_dx8.cpp(1126) : NOTICE:General:MGS: Unknown hardware
C:\work\builds\dalibs\dalibs-build\build\Src\RenderPipeline\DX8\rp_dx8.cpp(4819) : WARNING:General:set_gamma_function() called outside of create_buffers/destroy_buffers
C:\work\builds\dalibs\dalibs-build\build\Src\RenderPipeline\DX8\rp_dx8.cpp(1019) : NOTICE:General:found d3d device ATI **UNIDENTIFIED**
C:\work\builds\dalibs\dalibs-build\build\Src\RenderPipeline\DX8\rp_dx8.cpp(1126) : NOTICE:General:MGS: Unknown hardware
E:\FL\Scratch\Source\Client\nn\NN_Chat.cpp(1362) : NOTICE:General:Channel add successful.
E:\FL\Scratch\Source\Client\nn\NN_Chat.cpp(1362) : NOTICE:General:Channel add successful.
E:\FL\Scratch\Source\Client\nn\NN_Chat.cpp(1362) : NOTICE:General:Channel add successful.
E:\FL\Scratch\Source\Client\LoginMgr.cpp(351) : NOTICE:General:Starting single player game.
E:\FL\Scratch\Source\Client\Gf\LocationController.cpp(1029) : *** WARNING: Failed to get start location
E:\FL\Scratch\Source\Client\LoginMgr.cpp(357) : NOTICE:General:MP Connect: Server 4.83, IP 169.254.207.246
E:\FL\Scratch\Source\Client\nn\NN_Chat.cpp(1362) : NOTICE:General:Channel add successful.
E:\FL\Scratch\libs\include\IMaterialImpl.h(575) : NOTICE:General:texture verify failed: nomad surface: NomadRGB1_NomadAlpha1
E:\FL\Scratch\libs\include\IMaterialImpl.h(575) : NOTICE:General:texture verify failed: nomad surface: NomadRGB1_NomadAlpha1
E:\FL\Scratch\libs\include\IMaterialImpl.h(575) : NOTICE:General:texture verify failed: nomad surface: NomadRGB1_NomadAlpha1
E:\FL\Scratch\libs\include\IMaterialImpl.h(575) : NOTICE:General:texture verify failed: nomad surface: NomadRGB1_NomadAlpha1
E:\FL\Scratch\Source\Client\space\space.cpp(382) : *** WARNING: Unknown camera type? (ChaseCamera)
cmn\ShapeDB.h(242) : *** WARNING: ShapeDB: unable to find shape ''
cmn\ShapeDB.h(242) : *** WARNING: ShapeDB: unable to find shape ''
cmn\ShapeDB.h(242) : *** WARNING: ShapeDB: unable to find shape ''
cmn\ShapeDB.h(242) : *** WARNING: ShapeDB: unable to find shape ''
cmn\ShapeDB.h(242) : *** WARNING: ShapeDB: unable to find shape ''
cmn\ShapeDB.h(242) : *** WARNING: ShapeDB: unable to find shape ''
cmn\ShapeDB.h(242) : *** WARNING: ShapeDB: unable to find shape ''
cmn\ShapeDB.h(242) : *** WARNING: ShapeDB: unable to find shape ''
cmn\ShapeDB.h(242) : *** WARNING: ShapeDB: unable to find shape ''
E:\FL\Scratch\Source\Common\CELauncher.cpp(407) : *** WARNING: CELauncher::DrawAmmoFromCargo(1).  Ammo pack not found!
E:\FL\Scratch\Source\Common\CELauncher.cpp(407) : *** WARNING: CELauncher::DrawAmmoFromCargo(1).  Ammo pack not found!
E:\FL\Scratch\Source\Common\CELauncher.cpp(407) : *** WARNING: CELauncher::DrawAmmoFromCargo(1).  Ammo pack not found!
E:\FL\Scratch\Source\Common\CELauncher.cpp(407) : *** WARNING: CELauncher::DrawAmmoFromCargo(1).  Ammo pack not found!
E:\FL\Scratch\Source\Common\CELauncher.cpp(407) : *** WARNING: CELauncher::DrawAmmoFromCargo(1).  Ammo pack not found!
E:\FL\Scratch\Source\Common\CELauncher.cpp(407) : *** WARNING: CELauncher::DrawAmmoFromCargo(1).  Ammo pack not found!
E:\FL\Scratch\Source\Common\CELauncher.cpp(407) : *** WARNING: CELauncher::DrawAmmoFromCargo(1).  Ammo pack not found!
E:\FL\Scratch\Source\Common\CELauncher.cpp(407) : *** WARNING: CELauncher::DrawAmmoFromCargo(1).  Ammo pack not found!
E:\FL\Scratch\Source\Common\CELauncher.cpp(407) : *** WARNING: CELauncher::DrawAmmoFromCargo(1).  Ammo pack not found!
E:\FL\Scratch\Source\Common\CELauncher.cpp(407) : *** WARNING: CELauncher::DrawAmmoFromCargo(1).  Ammo pack not found!
E:\FL\Scratch\Source\Common\CELauncher.cpp(407) : *** WARNING: CELauncher::DrawAmmoFromCargo(1).  Ammo pack not found!
E:\FL\Scratch\Source\Common\CELauncher.cpp(407) : *** WARNING: CELauncher::DrawAmmoFromCargo(1).  Ammo pack not found!
E:\FL\Scratch\Source\Common\CELauncher.cpp(407) : *** WARNING: CELauncher::DrawAmmoFromCargo(1).  Ammo pack not found!
E:\FL\Scratch\Source\Common\CELauncher.cpp(407) : *** WARNING: CELauncher::DrawAmmoFromCargo(1).  Ammo pack not found!
E:\FL\Scratch\Source\Common\CELauncher.cpp(407) : *** WARNING: CELauncher::DrawAmmoFromCargo(1).  Ammo pack not found!
E:\FL\Scratch\Source\Common\CELauncher.cpp(407) : *** WARNING: CELauncher::DrawAmmoFromCargo(1).  Ammo pack not found!
E:\FL\Scratch\Source\Common\CELauncher.cpp(407) : *** WARNING: CELauncher::DrawAmmoFromCargo(1).  Ammo pack not found!
E:\FL\Scratch\Source\Common\CELauncher.cpp(407) : *** WARNING: CELauncher::DrawAmmoFromCargo(1).  Ammo pack not found!
E:\FL\Scratch\Source\Common\CELauncher.cpp(407) : *** WARNING: CELauncher::DrawAmmoFromCargo(1).  Ammo pack not found!
E:\FL\Scratch\Source\Common\CELauncher.cpp(407) : *** WARNING: CELauncher::DrawAmmoFromCargo(1).  Ammo pack not found!
E:\FL\Scratch\Source\Client\space\StarSys.cpp(716) : *** WARNING: Voice message 2351700488 is invalid for voice 3073825485
E:\FL\Scratch\libs\include\IMaterialImpl.h(575) : NOTICE:General:texture verify failed: nomad surface: NomadRGB1_NomadAlpha1
E:\FL\Scratch\libs\include\IMaterialImpl.h(575) : NOTICE:General:texture verify failed: nomad surface: NomadRGB1_NomadAlpha1
E:\FL\Scratch\libs\include\IMaterialImpl.h(575) : NOTICE:General:texture verify failed: nomad frame: NomadRGB1_NomadAlpha1
E:\FL\Scratch\libs\include\IMaterialImpl.h(575) : NOTICE:General:texture verify failed: nomad surface: NomadRGB1_NomadAlpha1
E:\FL\Scratch\libs\include\IMaterialImpl.h(575) : NOTICE:General:texture verify failed: nomad surface: NomadRGB1_NomadAlpha1
E:\FL\Scratch\libs\include\IMaterialImpl.h(575) : NOTICE:General:texture verify failed: nomad surface: NomadRGB1_NomadAlpha1
E:\FL\Scratch\libs\include\IMaterialImpl.h(575) : NOTICE:General:texture verify failed: nomad frame: NomadRGB1_NomadAlpha1
E:\FL\Scratch\libs\include\IMaterialImpl.h(575) : NOTICE:General:texture verify failed: nomad surface: NomadRGB1_NomadAlpha1
E:\FL\Scratch\libs\include\IMaterialImpl.h(575) : NOTICE:General:texture verify failed: nomad surface: NomadRGB1_NomadAlpha1
E:\FL\Scratch\libs\include\IMaterialImpl.h(575) : NOTICE:General:texture verify failed: nomad surface: NomadRGB1_NomadAlpha1
E:\FL\Scratch\libs\include\IMaterialImpl.h(575) : NOTICE:General:texture verify failed: nomad surface: NomadRGB1_NomadAlpha1
 楼主| 发表于 2008-5-16 01:30:25 | 显示全部楼层
[S::L:] 我改了一些飞机电池,武器射程,消耗,以及NPC掉落的东西和他们的概率。。

想说的是用干净的没修改过的MOD 自己建立服务齐还是会出现这个问题,我想知道是本来就这样,还是其他问题每次出空间站或基地都很大概率被弹。。。刷的一下。。游戏没了
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 楼主| 发表于 2008-5-16 01:31:59 | 显示全部楼层
折腾了我3,4 天了,时间都浪费了。。
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 楼主| 发表于 2008-5-16 01:32:56 | 显示全部楼层
help me..help me..thanks a lot

[ 本帖最后由 syxkkk 于 2008-5-16 11:32 编辑 ]
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发表于 2008-5-16 02:27:07 | 显示全部楼层
關掉遊戲裡的 3D 音效試試。

還有重要的一點:你的服務器跟你進入玩多人遊戲的電腦,是不是使用同一台電腦?
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发表于 2008-5-16 08:12:29 | 显示全部楼层
好像不光是FL,许多游戏的3D音效都会影响……
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发表于 2008-5-16 11:17:34 | 显示全部楼层
我也遇到过,还没完全解决呢

[ 本帖最后由 god2007 于 2008-5-16 11:19 编辑 ]
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 楼主| 发表于 2008-5-16 11:20:29 | 显示全部楼层
是的!我玩网络的就是大家莲网玩的是一台电脑,有影响么??有的话该怎么解决呢[S::handshake:]
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发表于 2008-5-16 12:03:06 | 显示全部楼层
原帖由 syxkkk 于 2008-5-16 11:20 发表
是的!我玩网络的就是大家莲网玩的是一台电脑,有影响么??有的话该怎么解决呢[S::handshake:]


之前我也不斷發生不定時跳出的問題,後來才知道,FL不適合使用同一台電腦又當服務器又在上面玩FL。

如果你的電腦是雙核的,試著把CPU分配給不同的程式,好比說CPU0給FL服務器使用,CPU1給你玩的FL使用,然後降低FL服務器的程式優先權,這樣就可以解決這個問題。
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 楼主| 发表于 2008-5-16 12:09:51 | 显示全部楼层
建立一个能适用于托管服务器环境运行的FREELANCER服务器Freelancer Game Serve应该可以吧??
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