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发表于 2011-9-8 22:23:10 | 显示全部楼层 |阅读模式
本帖最后由 qzzzz 于 2011-10-1 23:33 编辑

STATIONS
by Erinys » Mon Jun 27, 2011 1:15 am
空间站
by Erinys

Stations are an extremely important aspect of imperial life in the new era. There are four basic types of Stations for the majority of Factions: Civilian Stations, Diplomatic Stations, Naval Stations, and Science Stations. Hivers have an additional Station type, the Gate Station, and the Suul'ka Horde Faction, which has no use for "Diplomatic Stations", builds Tribute Stations instead.
在新纪元中,空间站是帝国机体中非常重要的组成部分。大多数种族都拥有4种基本空间站类型:民用空间站、外交空间站、舰队空间站和科研空间站。此外希沃族还拥有星门空间站,而苏尔卡部族则没有外交空间站,取而代之的是贡品空间站

All stations begin their lives with the smallest possible investment of resources, and then evolve over time based on the player's choice to upgrade them. Each phase of development increases the service capacity of the station, but also the expenses associated with its upkeep.
所有空间站的初建都从消耗少量资源开始,然后由玩家选择合适的时机升级它们。每一阶段的升级都能增强空间站的服务功能,但同时也会增加维护费用。

Stations can be customized by the addition of Modules which have various functions. In order to upgrade a station to the next phase of development, the player will have to add Modules which meet the minimum requirements for the upgrade.
玩家可以将各种功能子模块添加到空间站上。同时,某些功能子模块也是升级空间站所必须安装的。

Erinys
Kerberos Goddess of Lore
  

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 楼主| 发表于 2011-9-8 23:33:04 | 显示全部楼层
本帖最后由 qzzzz 于 2011-10-1 23:33 编辑

SCIENCE STATIONS
by Erinys » Mon Jun 27, 2011 2:15 am
科研空间站
by Erinys ------     Lead Writer
                          Background Materials
                          Alien Design

Science Stations can be an important aspect of gameplay in Sword of the Stars 2. Even a small basic Science Station will give the player early warning on all events in the “Menace” Category, and will give a small bonus to the speed of Research and Development.
在星际之剑2的游戏过程中,科研空间站的建设是非常重要的。最基本的科研空间站就能对太空中的各种“威胁”提前预警,并对科技研发有少量提速。


In addition, the player will have the option of adding Laboratory Modules to any basic Science Station. The Technology Tree of Sword of the Stars 2 is divided into many trunks; each of these trunks represents a Discipline of scientific study. It will be possible to build and staff up Lab Modules in any of these Disciplines. Such Labs may be attached to any Science Station in your empire.
此外,玩家还可以为其增加“科研实验室”子模块。星际之剑2的科技树分为许多独立的分支,每个分支代表某种特定类型的科学研究。玩家可以为某个科研方向增加附属“科研实验室”,当然这些“科研实验室”必须附加在科研空间站上。

Once a Lab Module for a certain Discipline is built, it offers various benefits.
建立“科研实验室”可以带来以下优势:

1) A small increase in the speed of research in this area when a funded project is underway.
少量提速对应科技的研发速度,前提是科研资金充足供应。

2) A decrease in the rate of decay for Reservoirs of accumulated research toward a certain technology, even when funded research is not underway.
当科研资金停止供应时(转向其他科技研究时),减缓已累积的科技点数的衰退。

________________________________________________________________________________________________________________________

Stages of Development for Science Stations
科研空间站等级类型

Science Stations come in five basic sizes or phases of development. At each Upgrade level, the station will be able to accomplish more scientific research and will hold more data. The player should plan the upgrade of Science Stations carefully, particularly in the placement of Lab Modules. By concentrating the Lab Modules of a certain discipline in one Station, the player may eventually be able to build a Science Center which specializes in only one type of research.
科研空间站共有5个等级。每一次升级都将提升空间站的研发及数据处理能力。玩家需要仔细计划升级拥有的科研空间站,尤其是“科研实验室”的分配。将某类科技的实验室集中在一个空间站上,将使该空间站致力于一类科技的研发。

1. A Field Station is a very basic facility, usually built to study a specific anomaly or to accomplish basic research. The base sensors of such a station generally have a short range, and it can support up to additional six Modules of various types, including Labs, Habitation, Sensor arrays, and Docks.
独立研究站,最基础的科研空间站。用来研究某种天体异常现象或完成简单科研。拥有较小范围基础探测器,可以支持6个附加子模块,包括:科研实验室、居住单元、探测器接收器和太空港。

2. A Star Lab is a slightly more impressive science station, and usually represents a commitment to longer term study. A nearby planetary or stellar anomaly may attract scientists to the station, and it is also attractive as a research facility when built around promising frontier worlds. The base sensors of a Star Lab are greater than those of an undeveloped Field Station, and it can support up to eight additional Modules.
星际实验室,是独立研究站的升级版本,往往用于较长期的科学研究项目。靠近行星、天体异象或靠近有前景的边境星球可以吸引科学家前往空间站。拥有更强大的探测器,可以再支持8个附加子模块。

3. A Research Base is the workhorse of modern science, a general science and research facility which serves as the mainstay of many provincial educational systems. It can support up to twelve additional Modules, including Labs, Habitats, Sensors, Docks, Warehouses to store materials and supplies, and Alien Habitats which allow scientists of other Races to visit and collaborate on scientific research projects.
星际科研基地,是先进科技的研发中心,是各星省教育系统的支柱。可再支持12个附加子模块,包括:科研实验室、居住单元、探测器接收器、太空港、用于存放材料和补给的仓库、异星人居住单元(供外星科学家参与合作科研项目)

4. The Polytechnic Institute is a large and prestigious research facility which makes significant contributions toward learning and innovation within the empire. Its base Sensors have greater range than those of Star Labs and Research Bases, and it can support up to additional fourteen Modules, including Habitats, Docks, Warehouses, Alien Habitats, Labs and Sensors.
星际综合研究学院,是一个大型化,享有崇高声誉,致力于帝国研究创新的综合性学院。拥有更大范围的探测器,可再支持14个附加子模块,包括:科研实验室、居住单元、探测器接收器、太空港、仓库和异星人居住单元。

5. The final stage of development in this line is the Science Center. This is a highly prestigious facility dedicated to a single discipline, a collection of the finest minds in your empire on any given subject of research. Only one Science Center in any given Tech Tree can exist at one time, although minor Lab modules for the discipline may exist elsewhere.
星际高科技研发中心,是最高级的科研空间站。在某一类科研领域拥有最高的声誉,收集帝国中最好的学术学说。一个科技领域只能拥有一座。

The base Sensors of a Science Center are the finest money can buy, and have greater range than smaller stations. A Science Center supports 9 additional Module sockets, but cannot be Upgraded further. All Tech Trees in the game can produce a Science Center.
星际高科技研发中心的探测器是可建造的最高级探测器,拥有远远大于小空间站的探测距离。可再支持9个附加子模块,不能再继续升级。任何科技树分支都能建造1座。

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 楼主| 发表于 2011-9-9 00:15:14 | 显示全部楼层
本帖最后由 qzzzz 于 2011-10-1 23:38 编辑

CIVILIAN STATIONS
by Erinys » Mon Jun 27, 2011 10:48 pm
民用空间站

A Civilian Station is a transport hub which is designed to foster trade and industry, and provide economic and social benefits to both your Imperial and Civilian populations. Even a small bare-bones facility will allow raw materials, finished goods and labor to be directed as needed within a certain region of space, without any need for additional oversight. At least one Station of this basic type is required before a world can be designated a CAPITOL world and serve as the anchor point for declaring a certain region of space to be a PROVINCE of your empire.
民用空间站是一个运输中心,设计用于促进贸易、工业、经济和人口(帝国人口和平民人口)的增长。即使一个最小型的也可以供一个特定星域中的物资、产品、劳工自由流动。同时,一个星球想要被指定为帝国某新星省的首府星及核心领地的话也必须至少拥有一个基础民用空间站。

More advanced Civilian Stations can have additional Trade Modules attached to the basic hub. These Modules will allow traders from other species and factions to dock at your Station and trade in this region of space. Each additional Module added to a given Station will increase revenue for the Station as a whole, and increase the Tax Base and Morale of the host system. Civilian Stations with all possible hubs filled will have additional bonuses to Income and Morale when they are built in systems that contain CORE or CAPITOL worlds.
通过附加贸易子模块可以得到更高级的民用空间站。这些模块允许其他种族和派系的贸易商停靠你的空间站并与这片星域交易。通过增加贸易模块可以增加该民用空间站的收入,并且增加该恒星系的基础税收和士气。一个加满模块的民用空间站如果被建造在首府星还能进一步提供收入和士气附加奖励。

The station nearest the declared borders of another race or faction’s imperial territory will always attract the maximum Trade revenue from that Race or Faction.
一个靠近边境的民用空间站将会从外贸交易中获得大量利润。
___________________________________________________________________________________________________________________________

Like other Stations, there are five evolutionary phases of the Civilian Station.
同其他空间站一样,民用空间站也有5个等级。

1. A Way Station is a very basic trade station, usually found on the edges of empire where interstellar commerce is just getting a foothold in the region. It consists of a Dock and a Habitation module. The base sensors of a Way Station are relatively weak and it can support up to 6 added Modules, including Habitats, Docks and Warehouses.
星际驿站,基础贸易空间站,通常设立在帝国边境,为帝国获取一个星际间贸易的立足点。包含一个太空港和一个居住单元。其所拥有的探测器能力较弱,可支持6个附加子模块,包括:居住单元、太空港和仓库。

2. A Trading Post can support up to 4 trade routes, and can serve as a platform to aid planet development in the region with the use of Terraforming Modules. Its base Sensors have greater range than a Way Station, and it can support 9 added Modules, including Habitats, Docks, Warehouses, and Terraforming.
星际交易站,可支持最大4条贸易路线,并且可以通过安装环境改造模块来帮助区域内行星的开发。拥有更强的探测器,可再支持9个附加子模块,包括:居住单元、太空港、仓库和环境改造模块。

3. A Merchanter Station is a fully developed trade center which supports and fosters a very large volume of Trade--some of it quite exotic. Alien trade envoys can come to unload and market their cargo as well as people of your own Faction and Race, and the docks can build, repair and service a significant number of freighters.
星际商业站,是一个完全开发的商业中心,支持和促进大额贸易,包含异族贸易。外星贸易商可以像本族人一样买卖货物。太空港可以建造、修理和支持大量商船。

Base sensors have a higher range than those of smaller Stations, and a Merchanter Station can support 12 added Modules, including Alien Habitats.
探测器拥有更大的探测范围,可再支持12个附加子模块,包括外星人居住单元。

4. When a Civilian Station reaches the Nexus stage, large populations have begun seriously to call deep space "home". The base Sensors have greater range than those of smaller Stations, and a Nexus can support up to 14 added Modules, including Large Habitats, Large Alien Habitats, Docks, Warehouses, and Sensors.
星际商贸中心,开始被人们称为太空中的家。拥有更强的探测器,可再支持14个子模块,包括大型居住单元、大型外星人居住单元、太空港、仓库和探测器。

5. A Star City is the largest Civilian Station presently known. Once such a Station is built, it houses a significant portion of a system's civilian population and accounts for a large percentage of its economic power. The Sensors of such a base have a long range, in order to help administer and regulate the constant traffic of freighters and supply vessels. It can support 15 added modules, but it cannot be Upgraded any further.
星城,是目前已知的最大型的民用空间站。一旦被建立,将成为一个恒星系统内人口及经济方面举足轻重的一部分。为了管理和支持大量货船和补给船,拥有长距离探测器。可再支持15个附加子模块。不能再升级。

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 楼主| 发表于 2011-9-9 01:07:14 | 显示全部楼层
本帖最后由 qzzzz 于 2011-10-1 23:39 编辑

DIPLOMATIC STATIONS
by Erinys » Thu Jun 30, 2011 2:00 am
外交空间站

Diplomatic stations become available to the player when Political Science Technology reaches the level of Xeno-Colloquy. They begin with a standardized Station hub and can be fitted with Diplomatic Modules. A Diplomatic Module is a specialized habitat built for the comfort, convenience and safety of alien diplomats. Attaching a Diplomatic Module designed to provide a comfortable haven for any given species will allow the player to open up diplomatic relations with a Faction of that species, and to negotiate treaties, alliances, and trade in real time/chat windows.
当政治学科技树中的异族交流科技研发完成后,玩家可以开始建造外交空间站。初建的外交空间站只有一个标准内核,可以附加外交子模块。外交子模块被设计为供异族外交官提供舒适、方便和安全的居住单元。为某种族建造一个外交模块将使玩家获得与该种族建立外交联系、协商外交协议、建立联盟、交易和聊天的能力。

Players without a Diplomatic Station or an appropriate Diplomatic Module can still participate in diplomatic relations with other Factions. However, these relations will only occur when they are initiated and hosted by the other Faction, and they will always end when the other Faction chooses to close the negotiations.
没有外交空间站或相应外交模块的玩家仍然可以与其他种族的建立外交联系。但是,这种外交联系只能由其他种族发起和主导,并且随时会被中断。
_________________________________________________________________________________________________________________________

Like any other station type, there are five phases of development for a Diplomatic Station.
与其他类型空间站一样,外交空间站也有5个不同等级组成。

1. A Customs Station is the most basic kind of Diplomatic base, a remote office which allows individuals to apply for the minimum diplomatic basics of diplomatic courtesy (a visitor's visa, etc.). It sustains a small Habitation Module and a Dock.
通关站,最基础的外交空间站,一种设立在偏僻领域的办公室,处理最基础的外交事务(个人签证办理)。包含一个小型居住单元和一个太空港。

A Customs Station has minimal Sensors and can support up to 4 added Modules, including Habitats, Alien Habitats, Docks, and Customs Modules.
拥有一个小型探测器,可支持4个附加子模块,包括:居住单元、外星人居住单元、太空港和海关。

2. A Consulate is a formalized Diplomatic base which can host ambassadors from one or more Races and Factions. It also provides basic Signals Intelligence. Consulate Stations can support up to 6 added Modules of all the same types as a Customs Station.
领事站,是一种正式的外交机构,可以容纳一个或多个异族大使。提供基础信号情报分析能力。可支持6个附加子模块。

3. An Embassy offers a greater variety of Diplomatic facilities, and allows all Races who are provided with Habitats to conduct formal diplomatic business. Embassies support up to 8 added Modules.
大使站,提供更灵活的外交平台。允许所有已获得外星人居住单元的种族协商正式的外交协议。支持8个附加子模块。

4. A Council Station offers the full complement of Diplomatic Modules, and has become a place where all Races can meet in space to negotiate and settle diplomatic affairs. A great deal of traffic can pass through such a station, but the focus is more on postal service and tourism rather than commercial goods.
议事中心,拥有完善的外交模块,可供所有种族协商、签订外交协议。可支持大流量的星际输送,但主要是邮政和观光,而非物流。

A Council Station can support up to 12 added Modules, including Habitats, Alien Habitats, Docks, Large Habitats, Large Alien Habitats, and Sensors Modules.
可支持12个附加子模块,包括:居住单元、外星人居住单元、太空港、大型居住单元、大型外星人居住单元和探测器。

5. The Star Chamber is the ultimate Diplomatic Station. Such a base is equipped with a full complement of Diplomatic Modules and has impressive Signals Intelligence capability.
星际议院,是终极外交空间站。提供大量的外交模块,提供令人惊叹的信号情报处理能力。

A Star Chamber can support 10 additional Modules, but cannot be Upgraded further.
可支持10个附加子模块。不可再升级。

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 楼主| 发表于 2011-9-9 01:07:39 | 显示全部楼层
本帖最后由 qzzzz 于 2011-9-9 11:40 编辑

NAVAL STATIONS
by Erinys » Thu Jun 30, 2011 2:16 am
舰队空间站

Naval Stations can be an important part of gameplay in Sword of the Stars 2. As a station grows in size, it can support and supply a greater number of ships. The information panel for any Naval Station will show what Modules have been added, what Modules it can support, how many Cruiser Equivalents (CEs) it can support, and what Modules are required to Upgrade to the next level.
舰队空间站是星际之剑2中非常重要的组成部分。随舰队空间站的升级,将可支持更多数量的舰船。舰队空间站的信息面板可以显示当前已添加的附加子模块列表、可添加的附加子模块列表、舰队支持力和升级所需的额外附加子模块列表。

___________________________________________________________________________________________________________________________

Like any Station, Naval Stations have five possible phases of development.
同其他类型空间站一样,舰队空间站拥有5个不同等级。

1. An Outpost is a very bare bone Naval Base. It consists of little more than a small Dock, a Crew Module and a Supply Warehouse. The CE's it can support are low, and it has low-range Base Sensors.
前哨站,一种最基本的舰船基地。是小型太空港的升级版本,拥有一个船员中心和补给仓库。拥有少量舰队支持力和一个短距离探测器。

An Outpost can support up to 7 additional modules, including Warehouses, Docks, Sensors, Command and Repair Modules.
可增加7个附加子模块,包括:仓库、太空港、探测器、指挥中心和修理中心。

2. A Forward Base is designed to act as a forward Sensor and Repair base with the ability to support a limited reconnaissance fleet. It will support more CE's worth of ships, and has double the Base Sensor range of an Outpost.
前进基地,被设计作为一种前线预警和维修基地,可支持有限的侦搜舰队。相较前哨站,可支持多一些的舰船,拥有2倍的探测距离。

A Forward Base can support up to 16 added Modules, including Warehouses, Sensors, Docks, Command, Repair and Combat Modules.
可支持16个附加子模块,包括:仓库、探测器、太空港、指挥中心、修理中心和防御平台。

3. A Naval Base is a fully-fledged military facility that can support moderate-sized Fleet operations. It has a better Support capacity of CE's and greater Sensor range than a smaller Base.
舰队基地,是一个真正的军事基地,可支持中等程度的舰队行动。相较前两种基地,可支持跟多舰船,拥有更远的探测距离。

Naval Bases can support up to 25 additional Modules.
可支持25个附加子模块。

4. A Star Base is the penultimate stage of naval base construction. These facilities are designed to support large fleet operations as well as forming the core of any organized system defense. With a greater Support capacity and powerful Base Sensors, such a Station has a sharp eye and a long reach.
星际基地,是舰队空间站的高级版本。被设计用于支持大规模的舰队行动,像是核心星域里的防御战役。巨大数量的舰船支持力和强大的探测器,使星际基地拥有很大的控制领域。

Star Bases can support up to 25 added Modules.
可支持25个附加子模块。

5. The final stage of naval base development is the Sector Base. Such a Station is designed to serve the military needs of an entire province and to support multiple large Fleets in the field. It has the largest possible CE's of SUpport capability, and powerful Base Sensors.
星域基地,舰队空间站的最终版本。设计用于整个星域的舰队支持。拥有最大的舰船支持力和最强大的基地探测器。

Sector Bases can support up to 25 added Modules, but cannot be Upgraded further.
可支持25个附加子模块。不可再升级。

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 楼主| 发表于 2011-9-9 01:08:00 | 显示全部楼层
本帖最后由 qzzzz 于 2011-9-9 12:34 编辑

GATE STATIONS
by Erinys » Thu Jun 30, 2011 2:39 am
星门空间站

Hiver Gate Stations are permanent and durable installations capable of not only maintaining a very large Gate, but also of serving as a base for Gate Technology Research. Because Gate Stations are extremely important to commerce, transport and defense of the Imperium, they also maintain a rudimentary defensive capability.
希沃族的星门空间站是一个永久性的巨大的星门,也是一个星门科技的研发中心。由于其对帝国的贸易、运输和防御的极端重要,所以也具备相当防御能力。
_________________________________________________________________________________________________________________________

Like all Stations, Gate Stations have five possible phases of development.
同其他类型空间站,星门空间站也有5个等级。

1. A Gateway Station forms a permanent Gate point and integrates the Cruiser which carried the Gate into position into its infrastructure. Its Base Sensors are somewhat weak, but it can support up to 8 additional Modules, including Habitats, Docks, Bastions, Defense batteries, Amplifiers, and Sensors.
捷径,一个永久性的大门节点,可与范围内星门巡洋舰组成一个星门网络。拥有稍弱的探测能力,可支持8个附加子模块,包括:居住单元、太空港、堡垒、防御平台、放大器和探测器。

2. A Caster Station is capable of casting a Hiver fleet into deep space, and requires the Casting Technology in order to be Built. Its Base Sensors are more powerful than those of a Gate Station, and it can support up to 12 added Modules in all categories listed above.
投手,拥有向深空投掷一支希沃族舰队的能力。需要完成投掷科技研发后才能建造。拥有更强的探测器,可支持12个附加子模块。

3. A Far Caster Station can teleport Hiver fleets into deep space and requires Far Casting Technology in order to be built. Its Sensors extend to the limit of its casting ability and it can support 14 added Modules in all categories listed above.
射手,拥有像深空瞬间传送一直希沃族舰队的能力,需要完成远距离投掷科技后才能建造。拥有与投掷距离相同的探测距离,可支持14个附加子模块。

4. A Lens Station is a powerful center of Gate Technology. Wrapped in Amplifiers, structural Bastions, and Defense batteries, these Bases are home to many Warriors as well as Gate Priests. The Sensors of a Lens Station have significant range and it can support 18 additional Modules in all categories previously listed.
透镜,是强大的一个星门科技中心。被放大器、堡垒和防御平台包围。是许多战士像是星门祭司的家。拥有更大范围的探测器,可支持18个附加子模块。

5. The Mirror of Creation is the largest size Hiver Gate station that can be built. This unique Station is the High Temple of Power and Hiver Research into the mysteries of the Gate. Its massive focused Gate system forms the core of the most powerful transportation system in the known Galaxy. It doubles as the Science Center of Gate Research.
创生,是可建造的最大的希沃族星门。它是独一无二的,是希沃族力量的最高神殿,也用于探索星门中的终极秘密。它被用来在整个已知宇宙范围内组织传送系统。它将加倍星门科技的研发。

The Mirror has powerful Sensors and can support up to 20 additional Modules in all previously named categories. It cannot be Upgraded.
拥有强大的探测器,可支持20个附加子模块。不可再升级。

Erinys
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 楼主| 发表于 2011-9-9 01:08:23 | 显示全部楼层
本帖最后由 qzzzz 于 2011-9-9 13:36 编辑

TRIBUTE STATIONS
by Erinys » Sat Jul 09, 2011 9:52 pm
贡品空间站

The Zuul Horde has no use for a conventional Diplomatic Station, as their culture does not support traditional economic and social interactions with inferior species. The Horde has undergone rapid social and political change over the past century, however, and many high-ranking officials have recognized that there is more than one way to acquire slaves, resources and knowledge.
祖鲁部族没有常见的外交空间站,因为他们的文化中不存在与其他种族进行贸易和外交协商的部分。在过去的一个世纪中,部族发生了急速的社会、政治变化,越来越多的高级指挥官认识到,并非只有一种方式获得奴隶、资源和科技。

Tribute Stations are designed to give heretics and slave races the opportunity to make themselves useful and earn favor in the eyes of the Horde.
贡品空间站被设计为提供其他异族和奴隶种族一个有机会获取部族慈悲的地方。

1. The smallest Tribute Station is called a Raider Enclave. This is a place where independent raiders can come to unload a cargo of slaves or resources which have been collected in non-Zuul controlled territory. The Horde chooses to foster this activity by supplying raiders with fuel, ship repairs, supplies, and a hunter's license which reduce the number of territorial disputes and discourage over-hunting.
掠夺者哨站,是最小型的贡品空间站。为那些独立掠夺者提供一个在非部族领地劫掠后卸载奴隶的基地。部族通过提供燃料、维修和狩猎许可(减少领地争议和过度狩猎)来促进这类掠夺行动。

A Raider Enclave can be nothing more than a Habitat Module and a Dock, but it can also support up to four added Modules, including Habitats, Slave Pens, Gulags, and Docks.
掠夺者哨站由基本的居住单元和太空港组成。可支持4个附加子模块,包括居住单元、奴隶圈栏,改造所和太空港。

2. A Slave Block is a larger station, typically built to reap the benefits of an area where prey is less scarce. Slave trade is more brisk here, and often offers slaves of more than one species. A Slave Block can support up to six added Modules of all the same types as the Raider Enclave.
奴隶湾,是一个大型空间站,用于在一个轻度捕猎区内获得收益。奴隶贸易将会得到发展,并提供多种族奴隶交易。可支持6个附加子模块。

3. A Tribute Station serves multiple functions and allows for more sophisticated interaction with inferior races. Although slaves, resources and information are traded in great abundance, inferior species are also permitted to send emissaries and offer tribute which will put a stop to Horde raiding, and even avert war--at least temporarily. By delivering their scientific knowledge, resources and citizens willingly, slave races can avoid having these things taken by more violent means.
纳贡之地,具有多重功能,允许在次级种族中进行复杂的互动。包括奴隶、资源和情报被大量交易。次级种族被允许派遣使者输送贡品来缓解部族劫掠行动,甚至暂时停止敌对行动。通过自愿交付科技知识、资源和人力,奴隶种族可以避免被暴力掠夺。

Although many traditional Zuul disapprove of tribute and grumble that the weak should not be allowed to negotiate the terms of their submission, it is impossible to argue against the flow of abundant resources and labor into Horde territory. Tribute Stations can support up to 8 added Modules.
尽管许多传统的祖鲁族人并不认同贡品制度,并且抱怨那些垃圾种族不应获得协商投降条件的权利,但是大量流入部族领地的资源和劳工仍有可能说服他们默许贡品制度。纳贡之地可以支持8个附加子模块。

4. A House of Pain serves all of the major functions of smaller Tribute Stations, but also attracts the upper echelons of the empire's Inquisitors and Imperators who collect Signals Intelligence information and buy and sell the highest quality slaves. Foreign emissaries who wish to negotiate on a larger scale with the Horde also come to such places, and the trade in slaves, secrets and resources is brisk.
痛苦之地,提供所有低级别贡品空间站的功能,并且可供来自帝国审判官甚至帝国皇帝的高级别人员收集情报信息,买卖高级奴隶。想与帝国安排紧要协商的外族外交官也将来到此地,伴随大量奴隶、机密和资源的交易。

A House of Pain can support up to 12 added Modules, including Habitats, Slave Pens, Gulags, Docks, Large Habitats, Large Slave Pens, and Sensors Modules.
可支持12个附加子模块,包括:居住单元、奴隶圈栏,改造所、太空港、大型居住单元、大型奴隶圈栏和探测器。

5. The Altar is the ultimate Tribute Station, and represents the culmination of the Horde's ambition. Altars are critical to the Horde player's interaction with the Suul'ka.
牺牲之地,是顶级贡品空间站,是部族野望的顶点。是部族与苏尔卡交往的关键之地。

Once a station has been Upgraded to this level, it can support 10 additional Modules. It cannot be Upgraded further.
可支持10个附加子模块。不可再升级。

Erinys
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Joined: Mon Aug 08, 2005 5:58 am
Location: Vancouver, BC
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发表于 2011-9-9 17:24:41 | 显示全部楼层
贡品空间站... 这个翻译感觉怪怪的........

其实就是狼族的舰队空间站嘛....感觉
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 楼主| 发表于 2011-9-9 17:50:27 | 显示全部楼层
davidhawk 发表于 2011-9-9 17:24
贡品空间站... 这个翻译感觉怪怪的........

其实就是狼族的舰队空间站嘛....感觉 ...

想不出合适的翻译:dizzy: ,名词翻译实在不好弄啊
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发表于 2011-9-9 18:57:17 | 显示全部楼层
翻译帝威武 翻译帝荡漾
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