找回密码
 注册
X系列官方授权正版
搜索
查看: 1574|回复: 5

[讨论] SOTS2 8号补丁出炉

[复制链接]
发表于 2011-11-12 05:20:14 | 显示全部楼层 |阅读模式
复制于steam,个人对3狗补丁速度感到灰常佩服一边补丁一边还添加新内容,速度还飞快我所知的游戏公司里如此敬业的独此一家,个人steam版打了7号补丁完全木有跳出坚持到483回合,不知道上了8号补丁能坚持到哪里


12:31Sword of the Stars II: Lords of Winter Update Released
Product Update - Valve
Known Issues
- Drones cannot be designed.

Fixes
- Many additions to the Defense Manager, which has now been renamed to Battle Manager.
- Fixed a crash with weapons doing half a population damage.
- Fixed a crash with the locust updating its turn.
- Fixed crash in Starmap that could occur when changing between maps in game setup quickly.
- Fixed a crash during saving if using unique extended characters as part of your profile name.
- Fixed a crash associated with the admiral trait True Grit.
- Interaction with COL weapons temporarily disabled while fixing crash in Design Screen.
- Added stance control for ships in formation in combat.
- Re-implemented trade layer.
- Bankruptcy system now in effect.
- Biome-colonizers now active.
- Increased sensor ranges.
- Improved Leviathan class death sequences.

- Fixed a bug where station upkeep was not being deducted from savings.
- Fixed a bug where prototype costs were not being applied to savings.
- Fixed some issues with misnamed event images.
- Fixed an issue where dragging and dropping fleets could in some cases duplicate them.
- The game will now only keep the most recent set of log files. Old copies will be automatically deleted.
- Improvements and a handful of fixes made to the meteor shower random encounter.
- Fixed an issue that allowed trade points to be reused in a trade round.
- Made some optimizations to the gathering of planet/system data for the budget.
- Made some optimizations to the gathering of data for players with combat assets.
- Fixed an issue where weapons and modules could display with incorrect materials.
- Swapped battlerider reserve and wing/squad slots to make use clearer.
- Added tooltips to rider squad/wing/reserve buttons.
- Added trade view overlay elements to star map drawing, first pass.
- Combat entrance transition now active.
- Added improved visual cues when dropping into and out of accelerated time in combat.
- Fixed a variety of issues with battle rider behavior in combat.
- Fixed incorrect asteroid monitor locations in combat.
- Fixed broken images in the encyclopedia.
- Tweaked stats of engine sections.
- Removed items in the Starmap Lobby will no longer remain selected.
- Fixed an issue where double the number of riders were being loaded into combat.
- Fixed an issue where riders would detonate instead of returning to tender.
- Fixed an issue where mounted riders could prevent ships from rotating.
- Tweaks to many ship sections, stations, weapons and related art.

Additions
- New politics section added to encyclopedia.
- Added new star maps: Wave (3) and Big Disc (8)
- Added player details to the server browser.
- Added trade view filter to the star map.
发表于 2011-11-12 05:26:05 | 显示全部楼层
lz速度真快,才出了不到1小时
回复

使用道具 举报

发表于 2011-11-12 08:07:48 | 显示全部楼层
lz的转载速度也令阁下佩服的如那春江水
回复

使用道具 举报

发表于 2011-11-12 08:27:05 | 显示全部楼层
战斗AI 终于被加入了? 真是大好消息啊
回复

使用道具 举报

发表于 2011-11-12 08:30:19 | 显示全部楼层
战斗AI,S组的各位大婶,破解吧!
回复

使用道具 举报

发表于 2011-11-12 10:31:31 | 显示全部楼层
战斗AI加入是个好事啊,另外,什么时候可以屏蔽掉AI的舰队啊,现在老是可以看到AI的舰队乱飞,打起来一点意思都没有。
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

关闭

站长推荐上一条 /1 下一条

Archiver|手机版|小黑屋|DeepTimes.NET 太空游戏站