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[分享] 2月8日补丁R19345B

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发表于 2012-2-8 16:04:08 | 显示全部楼层 |阅读模式
Sword of the Stars II: Lords of Winter Update Released
Product Update - Valve
r19345b
------

Critical Fixes:
+ Fixed a crash that could occur when clicking to launch a bio-missile
frequently.
+ Fixed all known issues preventing combat with deployed Hiver gates.
+ Fixed a crash that would occur if duplicate province names were selected.
+ Fixed a crash caused by the trade stimulus phase of the turn update.
+ Fixed a crash related to erroneous reactionary movements versus
undiscovered star systems.
+ Fixed a multiplayer desync in combat that could lead to players not
being able to move ships and a potential crashes after combat ended.
+ Fixed a turn update crash related to checking certain victory conditions.
+ Fleets are no longer held up indefinitely at systems with enemies.
This addresses issues where missions could not be cancelled.
+ Fixed reported divide by zero crashes.

Other Fixes:
+ Fixed an issue where players could select the same psionic power
twice for a design.
+ Added missing Morrigi bio-missile collision shape.
+ Fixed accuracy/aiming issues with fixed mounts on drones and ships.
+ Tarka Hunters are now constrained to Tarka Hunter Carriers and said
carriers can no longer take other battle rider types.
+ Dead ships no longer show up in sensors.
+ Fixed the issue where ships were auto-targeting uninhabited planets in combat.
+ Fixed an issue where assault shuttles were not returning from a
planet if it was defeated.
+ Fixed an issue where techs that should add to the production cost of
ships were reducing the production cost instead.
+ Fixed issues with duplicated psionic icons in the selector.
+ Fixed issue with modules not loading in the design screen.
+ Fixed the issue where AI players would issue missions to unknown star systems.
+ Fixed an issue where certain ship armor data could go missing.
+ Fixed an issue where the battle rider manager was not showing riders
already assigned to ships.
+ Gate traffic cost is no longer applied for fleets already at their
destinations.
+ Fixed an issue where the starmap display was not updated after
committing an upgrade mission.
+ Fixed some known turret arc issues.
+ Fixed an issue where PD missiles were not taking out other missiles.
+ Added a fail-safe to certain effects that might not otherwise
expire, creating a memory leak in combat.

Other Changes:
+ Tweaks to drones.
+ Hooked up Psionic recharge bar.
发表于 2012-2-8 16:41:22 | 显示全部楼层
很好很好,现在开始修正一些细节问题了,看起来这个补丁工程过了一大半了。
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发表于 2012-2-8 21:10:49 | 显示全部楼层
感觉现在速度快了很多了,可惜人类还是没背景音乐。
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发表于 2012-2-9 11:40:10 | 显示全部楼层
真的吗?????
好吧,我决定更新游戏, 晚上试试看!
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发表于 2012-2-9 15:51:47 来自手机 | 显示全部楼层
davidhawk 发表于 2012-2-9 11:40
真的吗?????
好吧,我决定更新游戏, 晚上试试看!

复活了?还是回光返照?
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发表于 2012-2-9 19:29:16 | 显示全部楼层
TLX099 发表于 2012-2-9 15:51
复活了?还是回光返照?

还不能下班, 命苦啊!!!
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发表于 2012-2-9 20:34:33 来自手机 | 显示全部楼层
davidhawk 发表于 2012-2-9 19:29
还不能下班, 命苦啊!!!

我也开始上班了,命苦啊!!!
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发表于 2012-2-9 23:37:16 | 显示全部楼层
快要开学去上班了,命苦啊!!
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发表于 2012-2-10 19:06:17 | 显示全部楼层
How ????????????????????????????????????????????????
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发表于 2012-2-11 16:33:10 | 显示全部楼层
下载呢
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