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[讨论] Product Update 1.0.22993.1

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发表于 2012-9-3 17:05:53 | 显示全部楼层 |阅读模式
Sword of the Stars II: Lords of Winter Update Released
Product Update         - Valve 2012年9月1日
1.0.22993.1
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Critical fixes:
+ Fixed an audio problem that was leading to framerate loss over time.
+ Fixed known intermittent combat crashes.


Other fixes:
+ Fixed battle riders getting lost in limbo during combat.
+ Fixed some issues relating to start positions in combat.
+ Addressed some accelerated combat issues.
+ Fixed muzzle sounds not playing.
+ Fixed some cases where inappropriate ship designs were unintentionally rolling for attributes.
+ Addressed the poroblem of players getting the same salvage project multiple times.
+ Fixed some government related consequences and actions.
+ Strategic AI now properly assigns battle riders to carriers.
+ Fixed an issue with the ionic thruster technology effect.
+ Fixed target avoidance while in the pursuit stance.
+ Trade view no longer hides icons under the star.
+ Fixed an issue that was preventing AI players from building stations in some cases, and allowing them to build too many in others.
+ Strategic AI now properly coordinates and escalates attacks.
+ Strategic AI now executes appropriate requests and demand diplomatic actions.
+ Fixed an issue where planets were firing missiles when they shouldn't.
+ Emitter COL now fully functional.


Other changes and additions:
+ Tuned point defense targeting in combat.
+ Tuned combat AI target prioritization.
+ Combat AI is now aware of ships without weapons.
+ Added small-scale fusion technology effects.
+ Hiver players now start with deployed gate ships instead of gate stations.
+ Psi potential is now hidden until a psi technology is researched.
+ The battle rider manager is now hidden until battle rider technology is researched.
+ Fixed detonating torpedoes not doing appropriate damage.
+ Adjustments to various weapons systems.
发表于 2012-9-3 17:41:29 | 显示全部楼层
AI的调整很多,终于关注到这了,说明底层结构完成的差不多了,热切等降价啊,要不让STEAM庆祝下国庆中秋什么的
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发表于 2012-9-4 00:39:55 | 显示全部楼层
+ Fixed an audio problem that was leading to framerate loss over time.

这是最关键的,大家说的玩一阵子变卡就是因为这个原因
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