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- 1970-1-1
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发表于 2012-12-13 20:05:38
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pioneer-alpha28-win32.7z (180.4 MB, md5sum: f9d5f77dbc7140524c6bdfe44ab9d42b)
下載:http://pan.baidu.com/share/link?shareid=138100&uk=1881927347
來源:http://pioneerspacesim.net/download
介紹:
Pioneer
A game of lonely space adventure
Download Pioneer
We occasionally make alpha releases of Pioneer to showcase recent developments and to get feedback and ideas. We'd love for you to take Pioneer for a spin, but you should be aware that this game is not finished, has very few missions and other gameplay aspects and will crash and exhibit other weirdness.
The latest release is Alpha 28, released 9 November 2012.
Binary builds
Windows
pioneer-alpha28-win32.7z (180.4 MB, md5sum: f9d5f77dbc7140524c6bdfe44ab9d42b)
Mac OS X
pioneer-alpha28-osx.dmg (182.4 MB, md5sum: c1eb186bb60e897ec0918e836343b491)
Linux
32-bit: pioneer-alpha28-linux32.tar.bz2 (184.2 MB, md5sum: 29578f061255548c0811a810aabcae77)
64-bit: pioneer-alpha28-linux64.tar.bz2 (184.6 MB, md5sum: ac896805343e061dd5395204ff59d4f7)
You will need appropriate libraries installed on your system to run this executable. On Ubuntu/Debian systems the following command should get everything you need:
sudo apt-get install libsdl-image1.2 libfreetype6 libsigc++-2.0-0c2a libglew1.5 zlib1g libvorbisfile3 libasound2
Source
The source for Alpha 28 is available from github. See the compiling guide to find out how to get it up and running.
Changelog
Alpha 28
New features
First stages of the new UI system (#1586, #1625, #1623, #1622, #1642, #1634, #1639, #1651, #1615)
Cockpit views have been removed (#1606)
Minor changes and tweaks
Improve placement of cameras in Imperial Courier/Trader (#1599)
Laser bolts are now faster (#1607)
Thruster fuel (propellant) mass is now taken into account in the ship info view and shipyard screens, and in hyperspace calculations (#1574)
Cargo jettison now handled by Lua script (#1443)
Basic support for rendering Cyrillic characters (#1647, #1031)
Fixes
Fix choice of non-/rotating initial frame in Space.SpawnShipNear (#1584, #1581)
Hide thrusters in camera (not cockpit) views (#1578, #1577)
Hammerhead's cockpit camera is now correct when the head is extended (#1594)
Fix placement of docking bay text in 'nice_spacestation' orbital (#1154, #1605)
Fix input (e.g., laser fire key) leaking from one game to the next (#1613)
Don't generate an alert for ships parked in orbit near a station (#1636, #545)
Allow non-ASCII characters in savefile names (#1632, #1627, #1482)
Ensure frames for stars with no orbiting bodies are sufficiently large for the autopilot to compute orbits (#1645, #1626)
Fix Achernar9 mass & radius (#1640, #1626)
Ignore UTF-8 Byte Order Mark in text files edited with some Windows editors (#1661)
Script and model changes
Separation and orientation is now specified for dual laser mountings (#1518)
Removed Engine.userdir (deprecated since alpha 26) (#1602)
Added StarSystem.faction attribute and Faction object to get information about a system's faction (#1568)
Removed Ship.Jettison, added Ship.SpawnCargo (#1443)
Ship.flavour attribute and Ship.SetFlavour method to fully customise the ship model's appearance. Ship.SetPrimaryColour and Ship.SetSecondaryColour are now deprecated (#1637, #526)
New attribute Ship.shipId can be passed to ShipType.GetShipType. Ship.shipType is now deprecated (#1589)
Internal changes
Code clean-up in the handling of world view cameras (#1601)
All file access operations now go through FileSystem (#1632)
喵~ |
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