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发表于 2013-3-25 13:34:27
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本帖最后由 zjh1992 于 2013-3-25 13:45 编辑
虔诚 发表于 2013-3-23 20:59
舰载类研究设备,需要:
1. 物资类进口舱,解决研究的经费来源
2. 物资类出口舱,解决战舰取得研究后的技术 ...
我自己写了个
System:SubResearch
Name:#SS_SHIPRESEARCH_NAME
Description: #SS_SHIPRESEARCH_DESC
Appearance:ColonyModule
Explosion: subsys_powerexplode lasting 1.25
Tags: Research
Tied To: Science 1
Available: Techs.Science.Level > 0
Level: Techs.Science.Level
Size: Scale
HPLevel: Techs.Materials.Level-1 As Level
Durability: GAME_SUBSYS_MULT * 50 * Size * pow(HEALTH_CURVE,HPLevel)
Mass: 120 * Size * max((1 - (0.01 * (floor((Techs.Metallurgy.Level / 3) + (Techs.ShipConstruction.Level / 3) + (Techs.Chemistry.Level / 3))))), 0.6)
Costs: Metals[200 * Size * pow(SUBS_COST_CRV, Level)], Electronics[200 * Size * pow(SUBS_COST_CRV, Level)], Labr[5 * Size],AdvParts[200 * Size * pow(SUBS_COST_CRV, Level)]
Complexity: 0.7
vResRate: Size * pow(RES_GAIN_CURVE, Level)
Provides: Research with
Amount[vResRate]
Requires:
To Run: Control[2 * Size]
Consumes:
To Run: Air[5 * Size * 0.99]
Hints: Research[vResRate], HP[Durability]
测试可行,现在只消耗生命维持(因为科学家要呼吸嘛。。)CONSUME里面可以加消耗资源的选项 |
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