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楼主 |
发表于 2013-6-4 02:18:00
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好吧 我跟开始设置的盟友借了100万准备看看继续下去会发生什么 于是乎大概10回合之后,,弹错了。。。。
W (2013/06/04 02:14:54) [iris] memory: Material 'ring' still has active references (2).
W (2013/06/04 02:14:54) [asset] Asset file not found: 'props\ui\miniship_XXXX.scene'
W (2013/06/04 02:14:54) [asset] Asset file not found: 'props\ui\miniship_XXXX.scene'
W (2013/06/04 02:14:54) [asset] Asset file not found: 'props\ui\miniship_slavers.scene'
W (2013/06/04 02:14:54) [asset] Asset file not found: 'props\ui\miniship_XXXX.scene'
W (2013/06/04 02:14:54) [eng] StarMap: Tried to add something that wasn't a StarMapObject (11552,PlanetView).
T (2013/06/04 02:14:54) [eng] New planet requested.
W (2013/06/04 02:14:55) [steam] Received user stats stored.
T (2013/06/04 02:14:55) [eng] I drawed a planet!
W (2013/06/04 02:14:55) [game] System.Collections.Generic.KeyNotFoundException: ???????????
? System.Collections.Generic.Dictionary`2.get_Item(TKey key)
? Kerberos.Sots.GameStates.ProvinceEditStarMapStateMode.OnGameObjectClicked(IGameObject obj)
? Kerberos.Sots.GameStates.StarMapState.ProcessGameEvent_ObjectClicked(String[] eventParams)
? Kerberos.Sots.GameStates.StarMapState.UIHandleCoreEventBehaviour(String eventName, String[] eventParams)
? Kerberos.Sots.GameStates.StarMapState.UICommChannel_GameEvent(String eventName, String[] eventParams)
? Kerberos.Sots.Engine.UIEventGameEvent.Invoke(String eventName, String[] eventParams)
? Kerberos.Sots.Engine.UICommChannel.ProcessGameEventMessage(String[] subStrings)
? Kerberos.Sots.Engine.UICommChannel.ProcessEngineMessage(String engMsg)
? Kerberos.Sots.Engine.UICommChannel.Update()
? Kerberos.Sots.App.Update()
W (2013/06/04 02:14:55) [game] Writing local game database for debugging...
T (2013/06/04 02:14:55) [data] Saving game database to 'C:\Users\Xun\AppData\Local\Sword of the Stars II\log\log-20130604011406_localgame.db'...
T (2013/06/04 02:14:55) [data] OK.
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