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本帖最后由 KingLuss 于 2013-10-24 15:48 编辑
Greetings Citizens,
敬爱的公民们,
It looks like the Hornet commercial and brochure were a resounding success; the president of Anvil Aerospace should expect a bonus this quarter! In all seriousness, the community is continuing to set funding records and is allowing us to do more with Star Citizen. At $24 million, you’ve unlocked the following stretch goal:
看起来大黄蜂的宣传手册和视频相当的成功;铁砧航空的主席应该给予我们本季度的奖金!好了言归正传,星际公民项目持续不断的接受着来自全世界各地的玩家们的赞助,这将允许我们做更多的事情。2400万美元,你们可以看到下面这些解锁项目:
Public Transportation System – Need to get from one place to another but don’t have a starship? We’re building a galactic transportation system. You can travel via transport from system to system in Star Citizen and even ship items (like a ship you need moved to another hangar.) With this stretch goal, we’ll expand this system: star liners, long range transports, charter ships and flyable shuttles!
公共交通系统——没有飞船但是希望从一个地方去另一个地方?我们正在构建银河公共交通系统。你可以乘船旅游,从一个星系去往另一个星系。甚至运营这些项目。(它们就好像一艘船,只不过你需要从一个星系的机库移动到另一个星系的机库而已)为了这个系统,我们将额外开放这些项目:星际游轮,远程运输,舰船出租和可以驾驶的航天飞机!
Pictured here is a monorail car, which will be used by the player to travel from place to place on Terra! A public transportation system may not seem as sexy as a new bomber or a cruiser, but it speaks directly to the goal of making Star Citizen an immersive, world-building experience. Instead of having a simple ‘fast travel’ option like an MMORPG, Star Citizen will feature a living, breathing system to support that gameplay requirement… a system that will be impacted by the economy and player actions in all sorts of exciting ways!
上图是一辆单轨星际快车,在特拉旅游的玩家将会乘坐该快车从一个地方通往另一个地方。公共交通系统看起来可能没有新轰炸机或者巡洋舰那么“性感”,但是它的出现更加体现了星际公民希望玩家沉浸其中的那种“身临其境”般的真实体验。这样就可以代替那种简简单单的类似于MMORPG游戏中“快速移动”的选项。星际公民还会有独特的生活方式、呼吸系统等一切支持游戏设置的系统........每一种系统都会给游戏带来全方位式的改变,并且影响到玩家们的经济和行动等会方方面面,从而影响整个游戏世界!
We’re also revealing the $26 million goal, which I think will interest a lot of players. We have become increasingly fascinating with the possibilities for larger capital ships in Star Citizen and would like to dedicate some of the additional funding to expanding their functionality:
当然了我们同时也开放了2600万美元的新目标,我想大多数人对此都会感兴趣的。我们开始着迷与大飞船的各种可能性,变得对它们越来越感兴趣,我们将会把额外的资金用来扩大它们的功能:
Enhanced Capital Ship Systems – In addition to the command and control systems we’ve already outlined, we’re going to expand capital ship functions! Lead a damage control team to fight fires and repair key systems during battle, control internal bulkheads to slow boarders and man a number of consoles, like navigation and engineering, that will make commanding a capital ship feel even more immersive.
增强主力舰系统——除了我们之前已经介绍过的指挥系统和操作系统,我们还要增强主力舰的功能!领导一个伤害控制团队去救火或者在战争中修复一个关键系统,控制内部舱壁和闸门以减缓登舰人员抢夺舰船以及大量的控制台,比如导航平台和工程平台。这将使控制一艘主力舰的过程更加真实。
Thank you for your continued support. I hope you take as much pride as I do in the fact that you aren’t only bringing back PC games and taking a shot across the bow at big publishers, you’re taking Star Citizen to new frontiers. The team at Cloud Imperium can’t wait to show you what’s next!
感谢各位的大力支持。我希望你们可以为我所做出的事迹而骄傲,而不仅仅是带回一款电脑游戏亦或是出现在某个杂志封面的头条新闻。你们带领星际公民走进一个全新的领域。【乌云帝国】团队已经等不及秀给你们新的消息!
Finally, one small change to the Hornet rollout. We’ve had a number of requests from backers eager to purchase the limited edition Super Hornet who will not be able to do so until the end of the month. Federal employees in the United States who are just getting back to work after the recent government shutdown are especially affected. We are grateful for your passion and would like to help however possible. With this in mind, we are going to keep the Super Hornet available an extra week through Monday, November 4th. We hope that helps give all of our existing backers an opportunity to upgrade to the F7C-M!
最后,大黄蜂的首次展示有一个小小的变化。我们有一大批现在暂时无法购买超级大黄蜂限量包的公民们要求延长原本月底截止的大黄蜂的销售时间。一些联邦雇员才刚刚结束了政府关闭而回到工作岗位上,我们感谢你们热烈的支持,并且愿意尽可能的做一些事情来帮助你们。秉承这个想法,我们打算延长“超级大黄蜂”的销售日期到11月4日礼拜一。我们希望尽可能给所有的公民们升级到F7C-M“超级大黄蜂”的机会!(留学兔表示捶桌笑尿.........因为政府关闭发不出工资刚刚回到岗位上的联邦雇员们你们太可爱了........)
— Chris Roberts 罗伯特·克里斯 呈上 |
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