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[公告] 关于X-重生的问题与近未来的改进和优化(来自开发组)

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发表于 2013-11-16 08:11:17 | 显示全部楼层 |阅读模式
本帖最后由 FreemanGL 于 2013-11-16 09:32 编辑

来自开发组的信:


First of all let me start by saying that I am vey sorry if you personally experience problems with our new game. We are doing what we can to fix these issues as fast as possible. Below I will try to summarise some tips and inform you about our plans for updates and patches based on the feedback from threads in this forum and the egosoft community (which is unfortunately currently broken under the heavy load).



###### Bugs we are investigating ######

- Broken or missing voice recordings in language other than english

There is an update for german voices today (nov 15th) and another update end of next week. We apologize for these problems. French voices are expected to be added in mid december, russian voices should also follow in december.

- Performance problems on very high end PCs

It seems that some of you experience an unsatisfying framerate even though you have really high end machines. We want to know which systems are affected by this and need to reproduce these problems here. To do this it would help us immensely if you could send your DXDIAG reports and describe the framerates you measure (e.g with the FRAPS tool) in certain situations. Please describe the situation and give different examples (e.g landed on a station, in an empty zone, close to a station, in a highway etc.). Please send your information to [email protected] with subject #PERFORMANCE INFO#

- Stuck object on platform: We are sorry that this still happens sometimes and will fix it ASAP, but you should however always be able to simply use ENTER - 5 to get back.

- We read reports of people who can not save: Please check if the harddrive that you are saving to has space left and the right are set correctly for the savegame folder. If you think this is all correct, please send us a DXDiag file to [email protected] with subject #SAVING BUG#


- Crash right at gamestart (but not in or before start menu):

This is very likely memory related. Do not try running the game in 32 bit Windows (this is not officially supported). If you still want to experiment with 32 bit Windows, be aware that it may crash. More importantly it will definitely crash if you do not set your machine to allow more than 2GB of physical memory. There are tricks to achieve this but in general the rule is: Use a 64bit Windows! UPDATE: Patch 1.12 will give you a message at the start if the game has zero chance of running because of "out of memory" and not even start!


- Exiting the super highway (blue) millions of km away from anything

This seems to be a bug several people report. We are trying to reproduce this but it is not easy. If you have information on how to reproduce, please email [email protected]
Please let us know if you had this problem with 1.12 or above, as we hope it was already fixed.


- After loading cursor vanishes
While running around on platforms the mouse cursor is supposed to disappear. If it happens in normal flight, please check if you have more than one physical monitor and the cursor may just moved off the screen?


- Ship flying through station:

We apologize for this happening. We hoped to have reduced the chance of this happening significantly, but are investigating this.


###### Tricks & Tips ######

- Dont run game in 32bit Windows and make sure you have enough memory free

- Make sure you have latest drivers installed.

- If you have problems with the game, reset all settings in the driver to default

- If you suffer performance problems set the LOD and view distance to low values. The game should still look good but this helps a LOT. Consider turning off shadows, consider medium or low shaders if your GPU is the bottleneck.

- Trading: Some people report problems that trade ships do not work as expected. In most cases this is not a bug with the trade ship AI but the ship did not get the right order through the trade menu. As mentioned above, we definitely want to improve this menu further, but most importantly you have to make sure that when you add a trade order to a ship, you click on NEXT after selecting the order and assigning it to the ship selected at the top of the menu. Then you select the amount and confirm the order. After this you should see that an order was added to the ships order queue. One thing we want to improve is management of this queue and show it more clearly in trade ship info menus.

- There seems to be a bug with menus remaining open sometimes. If you end up with a non working menu, please see if changing the screen resolution or AA settings (ESC - settings - graphic settings) helps to make the menus work again. You can undo those changes after it works again. If this happens repeatedly please email information on how you reproduce this to [email protected]



###### Feedback about feature requests: ######

- Map and other menu improvement: We have a number of menu and map improvements planned. This includes more control over the map like the zoom that was suggested here and changing the layout of some of the text menus. We are also considering showing the "minimap" on the eventmonitor whenever there is "no signal" at the moment. These are a lot of individual improvements some of which will happen soon.

- Autopilot / SETA: We will add some autopilot support. However it is our goal with X Rebirth that you do not need to run the game semi-automatically for extended periods of time. This is also he reason why we will not support SETA / SINZA time acceleration. There should never be a need to wait 20 minutes for your trade ships once you have multiple ships. You can queue orders and do many things in parallel. Time acceleration as a trick to accelerate trading will not be in X Rebirth.

- Facial animations: We will look into improving facial animations.

- External view / Ability to turn around in cockpit: This was asked for a few times. Yes we will look into this but it will be part of a larger update and take more time than just a few weeks. It will also be combined with support for looking around in the cockpit (e.g with a joystick POV hat) and maybe also support for Oculus Rift style VR. So please be aware that this feature will take some time to add.

- Targeting hotkeys: Another feature that was requested a couple of times. Yes we will do this. Based on your feedback that is for one of the earlier updates even though such "explicit" targets only work in the mouse / keyboard mode. Not with controllers!

- Talking to people on stations: We have a plan for an early patch (early december) which will make the conversations and finding NPCs for jobs a lot easier and more accessible. This has a high priority.

- Skipping conversations: We will look into this, but I can not promise that this is always possible.

- Joystick support: We are aware that joystick support (as opposed to gamepad) at this time is not perfect. We definitely will make this a priority for one of the next updates, but please allow a little time for this.
发表于 2013-11-16 09:23:29 | 显示全部楼层
其实大家是没玩过X3的早期版本吧
我是当时在德国,刚发售不久就买了,各种顶配机器卡出翔,各种自动飞行被撞爆,各种崩溃跳出。
比起来已经比当年X3好太多了
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发表于 2013-11-16 08:16:40 | 显示全部楼层
Exiting the super highway (blue) millions of km away from anything
我现在就卡在这里,特郁闷
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发表于 2013-11-16 08:23:16 | 显示全部楼层
特别是优化。还有在驾驶舱用摇杆不知道怎么转动头视角。就是头看左右而不是移动整个飞船调视角
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发表于 2013-11-16 08:36:37 | 显示全部楼层
看样子他们着手修复各种bug了,不过嘛 天知道要用多少时间..
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发表于 2013-11-16 08:38:12 | 显示全部楼层
优化太差了,各种蛋疼。
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发表于 2013-11-16 08:39:22 | 显示全部楼层
来自开发组的信:


首先,让我开始所说我非常抱歉如果你亲身体验我们的新游戏的问题。我们正在做我们可以修复这些问题尽可能快。下面我将尝试总结的一些提示和告知您有关我们的计划更新和修补程序基于从线程在本论坛和 egosoft 社区 (这不幸的是目前打破重负荷下) 的反馈。



# # # 我们现正调查的 bug # # #

-语言不是英语的破损或丢失语音录音

有为德国的更新声音今天 (11 月 15) 和另一个更新结束的下个星期。这些问题,我们深表歉意。法国的声音,预计将添加在 12 月中旬俄罗斯的声音也应遵循在 12 月。

非常高端的 Pc 的性能问题

看来你们中的一些经验不令人满意的帧速率,即使你真的高端机。我们想要知道哪些系统受这个和需要重现这些问题在这里。为此它将帮助我们大大如果你能发送您 DXDIAG 报告并描述你在某些情况下测量 (例如用抚平工具) framerates。请说明情况并给不同的例子 (例如登陆站在空区域,站在一条公路等)。请将您的信息发送到与主题 #PERFORMANCE 信息 # [email protected]

-卡住对象在平台上的: 我们很抱歉这仍然情况有时会发生,并将修复它尽快,但你应然而始终能够简单地使用 ENTER-5 要回。

-我们阅读的人可以不保存报告: 请检查您要保存到的硬盘是否有剩下的空间和权利为之后的文件夹设置正确。如果你认为这是所有正确的请给我们 DXDiag 文件到[email protected]主题 #SAVING BUG #


-崩溃权利在 gamestart (但不是在或在开始菜单之前):

这是很有可能与内存无关。不要尝试在 32 位 Windows (这不正式支持) 中运行的游戏。如果你仍然想要试验与 32 位 Windows,请注意它可能会崩溃。更重要的是它绝对会崩溃如果不设置您的计算机以允许多个 2 GB 的物理内存。有的技巧来实现这一目标,但在一般的规则是: 使用 64 位 Windows !更新: 修补程序 1.12 会给你在开始时的消息,如果游戏有运行的机率是 0,因为"从记忆",甚至不开始 !


-退出超级公路 (蓝色) 数百万公里什么的

这似乎是一个 bug 就有一些人报告。我们想要重现这但很不容易。如果您有关于如何重现资料,请电邮[email protected]
请让我们知道你是否有此问题 1.12 或以上,因为我们希望它已经固定。


-在加载光标后消失
同时在平台上跑来跑去的鼠标光标应该消失。如果它发生在正常飞行中,请检查如果您有多个物理显示器和光标可能只被移出屏幕吗?


-通过站飞行的船舶:

发生这种情况,我们深表歉意。我们希望减少了这个重要的是,发生的机会,但现正调查今。


# # # 技巧及小贴士 # # #

-不要运行游戏在 32 位 Windows 中,请确保您有足够的内存可用

-确保您已安装最新驱动程序。

-如果您有游戏的问题,将重置驱动程序中的所有设置为默认值

-如果你遭受性能问题将 LOD 和视图的距离设置为较低值。游戏看起来应该还是很好,但这有很大帮助。考虑关闭阴影,考虑中等或低着色器,如果你的 GPU 是瓶颈。

-交易: 一些人报告问题,贸易的船舶不能像预期的那样。在大多数情况下这不是一个 bug 与贸易船 AI 但船不能通过贸易菜单按正确的顺序。如上文所述,我们肯定想要改善此菜单进一步,但最重要的是你必须确保当你添加一个贸易秩序到一艘船,你单击下一步后选择顺序并将其分配给顶部的菜单中选择该船。然后你选择的金额,并确认订单。在这之后你应该看到添加到船舶顺序队列的顺序。我们想要改善的一件事是此队列的管理和显示它更清楚地在贸易船舶信息菜单。

-似乎有与剩余的有时打开菜单的 bug。如果你最终与非工作菜单,请参阅如果更改屏幕分辨率或 AA 设置 (esc 键-设置-图形设置),以帮助使再工作的菜单。它再次工程后,您可以撤消这些更改。如果发生这种情况一再请您如何重现这到[email protected]上的电子邮件信息



# # # 有关功能请求反馈: # # #

-地图和其他菜单改进: 我们有大量的菜单和映射改进计划。这包括对地图上就象有人在这里建议的缩放和更改布局的某些文本菜单更多控制。我们也在考虑在 eventmonitor 上显示"迷你地图",只要在时刻有"无信号"。这些都是很多个别改善其中一些很快就会发生。

-自动驾驶仪 / 濑田: 我们将添加一些自动驾驶仪的支持。然而它是我们与您不需要长时间的半自动运行游戏的 X 转生的目标。这也是为什么我们不会支持濑田他原因 / SINZA 时间加速。永远不应需要等待 20 分钟为您贸易船,一旦你有了多个船。可以排队的订单,做很多事情在并行。作为把戏,加快交易时间加速不会在 X 重生。

-面部动画: 我们会研究改善面部动画。

-外部视图 / 转身在驾驶舱中的能力: 这问对了几次。是的我们会考虑此但会是一个更大更新的一部分,并采取更多只是几个星期的时间。它还将结合对驾驶舱 (例如与操纵杆 pov) 和也许还支持的口子裂谷样式 VR 东张西望的支持。所以请务必注意此功能需要一些时间来添加。

-针对热键: 另一个功能,是请了几次。是的我们会这样做。基于您的反馈意见,即使这种"明确"的目标仅工作在鼠标 / 键盘模式是为以前的更新之一。不与控制器 !

-说话上站的人: 我们有一个计划早期的修补程序 (12 月初),将使谈话和 Npc 寻找就业机会,更容易、 更易于访问。这有一个高度优先事项。

-跳过对话: 我们会调查,但我不能承诺这是始终可能。

-支持操纵杆: 我们都知道这次 (而不是游戏板) 支持操纵杆并不完美。我们肯定会作出这一个优先事项的下一个更新,但请允许这一点时间。
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发表于 2013-11-16 08:41:46 | 显示全部楼层
wss5213 发表于 2013-11-16 08:39
来自开发组的信:

虽然是机翻,但大部分也能看懂,支持下!
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发表于 2013-11-16 08:50:09 | 显示全部楼层
看来还是得先等等了
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发表于 2013-11-16 08:50:55 | 显示全部楼层
碰到好几个上述BUG = =
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发表于 2013-11-16 08:53:10 | 显示全部楼层


意思是。。。时间加速别想要了。。自动导航最多给你个半自动的玩意。。。。你妹的。。。
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