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[公告] 1.19更新预告(8号升级包)

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发表于 2013-12-6 17:14:17 | 显示全部楼层 |阅读模式
原帖:http://forum.egosoft.com/viewtopic.php?t=352790

Update December 5th:

While 1.18 has been released to the public earlier this week (you can see the details about it here), we are currently preparing the public test of 1.19. Our aim is to have this in public test during the weekend or early next week and then hopefully release 1.19 later next week.

I explained in my first posting in this thread, that our second priority (after stability) is performance improvements. 1.19 will have a couple of bug fixes that can potentially bring very significant performance improvements.

One of these fixes is not a general performance improvement that will make the game run faster for everybody, but if you were affected by this bug, it can increase performance by several hundred percent.

I did set up a pretty extreme high end PC to test performance problems with specific systems and could reproduce a slowdown in the start zone of the open gamestart from 44+fps down to 10fps and less, just by saving and loading a few times in the right order.

Other things that will be in 1.19 include more crash fixes, new bug fixes related to trading and ship equipping / upgrading and dealing with drones, some bugfixes for generic missions as well as some AI improvements for player owned ships.

We also rebalanced the platforms and docks in several ways. This will affect the skills of NPCs you talk to as well as the content of crates on platforms.
Another balancing change affects repairing ships and stations.

A few functions that we did not provide in the public version so far, but which are useful for video capturing, like turning off the cockpit and UI, will now be available for mapping but will not be mapped in the default profile (yet), because they come with some problems. So please do not mistake the ability to turn off the cockpit or UI as a proper way to play the game (this is reserved for a later feature update). It is meant to help you capture videos with the also newly added video capturing mode.

Last but not least there were also (again) a few improvements to input mappings. Some of our most recent work on this front however, like the ability to set an explicit target with the keyboard (old X3 t / e keys) still need a bit more time for more internal testing.

-Bernd
发表于 2013-12-6 17:28:29 | 显示全部楼层
看不懂,求翻译
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发表于 2013-12-6 17:34:06 | 显示全部楼层
机翻的    更新12月5日:

虽然1.18已经发布到本周初(你可以在这里看到关于它的详细信息)公众,我们现在正在筹备的1.19的公开测试。 我们的目标是在本周末或下周初有这样的公开测试,然后希望释放1.19后下周。

我在这个线程我第一次发帖解释,我们的第二优先(稳定后)的性能改进。 1.19将有几个bug修复,可以潜在地带来非常显著的性能改善。

其中一个修复的不是一般的性能改进,这将使游戏的运行速度为大家,但如果你是受此漏洞,它可以由几个百分百提高性能。

我也设置了一个相当极端的高端PC机来测试特定的系统性能问题和可再生放缓从44 +的开放gamestart的起始区域的FPS下降到10fps的少,只是通过保存和加载几次在正确的顺序。

这将是在1.19其他的东西,包括更多的崩溃修复,相关贸易及船舶装备/升级和处理无人机新bug修复,一些错误修正通用的任务以及一些改进的AI为玩家所拥有的船舶。

我们还重新调整在几个方面的平台和码头。 这将影响到的NPC你说话的技能,以及板条箱的平台上的内容。
另一种平衡的变化会影响船舶修理和车站。

有一些函数,我们没有在公版提供这么远,但是这对于视频捕捉,如关闭驾驶舱和UI,现在可用于映射,但不会在默认配置文件映射(还)有用,因为他们拿出了一些问题。 所以,请不要误以为关闭驾驶舱或UI作为一种合适的方式玩游戏(这是保留给以后的功能更新)的能力。 它的目的是帮助您捕捉视频的还新增加了视频拍摄模式。

最后但并非最不重要的也有(再次)一些改进输入映射。 我们的一些在这方面,最近的工作不过像设定一个明确的目标与键盘(旧版X3 T / E键)的能力还需要更多的时间进行更多的内部测​​试。

- 贝恩德
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发表于 2013-12-6 17:53:03 | 显示全部楼层
又有优化了》?
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