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- UCC
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- 1970-1-1
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发表于 2014-11-7 21:27:13
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• New Feature: Subsystem target cycling.
• New Feature: Dangerous regions that can damage your ship.
• New Feature: Crafting of special items (menu present but feature not yet fully enabled).
• Added new kind of floating crate that must be opened by destroying locks.
• Added new trade and targeting software upgrades for the player ship.
• Added option to enable automatic refuel when ships call player if they are out of fuel.
• Added Patrol Zone order to continuously secure a zone.
• Added encyclopedia page showing station build costs.
• Added automatic zoom between map levels.
• Added new in-game statistics.
• Improved smalltalk gameplay.
• Improved AI turret avoidance.
• Improved AI fuel station selection to reduce queues at the pumps.
• Improved AI attack behaviour on fleets of capital ships.
• Improved positioning of highway advertising signs to avoid traffic.
• Improved price calculation and discount system to make trading viable for a wider range of wares (new base prices to come).
• Improved balancing of police licence prices, bounty rewards and mission rewards.
• Fixed occasional highway-related sound cut-out.
• Fixed builder ship positioning.
• Fixed further cases of production getting stuck when storage for some products is full.
• Fixed attack/defend configuration of Defence Officer not working in some cases.
• Fixed Refuel command being displayed twice in the pilot info.
• Fixed wares being listed as available for resource gathering on ships not capable of mining them.
• Fixed ships with trade orders stuck in following player ship (stuck trades will be completed after current task).
• Fixed capital ships not shooting at some stations.
• Fixed remote controlled missiles not moving if player stops controlling them.
• Fixed ships not finishing planned trade trips in certain situations.
• Fixed ships behaving as though moving while actually standing still.
• Fixed at least one cause of unexpected warping of player ship to a new location.
• Fixed cockpit camera movement not working when loading a savegame.
• Fixed missing voice feedback for some orders.
• Fixed incorrect NPC voice feedback when there are no explicit orders.
• Fixed object positions on map when viewing a different sector.
• Fixed random initial mouse position when mouse cursor activated on platform.
• Fixed target cycling sometimes skipping a target or selecting the wrong one.
• Fixed rare case of current target being lost when cycling targets.
• Fixed repaired surface elements not being targetable.
• Fixed capital ships not showing target elements directly after having been constructed, refueled, or repaired.
• Fixed several other rare problems with target elements.
• Fixed various problems with "re-pinging" of mission targets.
• Fixed various problems with crosshair information display.
• Fixed ability menu not updating if new drone is installed while menu is open.
• Fixed several other minor menu behaviour issues.
• Fixed various causes of the most common causes of crashes, and improved crash reporting.
• Optimisations resulting in performance improvements, especially in busy areas. |
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