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- 1970-1-1
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发表于 2007-5-17 22:33:30
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下面是我所知道的参数,并且加了注释.不是很全,但仍然希望有些用处
[Ship]
;/----------飞船的信息显示设置--------------/;
ids_name = 237021 //飞船名称
ids_info = 66542 //在信息卡中的信息(位于飞船描述的下方位置),如"装甲: 12600","货仓空间: 70"之类的字符
ids_info1 = 66543 //飞船描述
ids_info2 = 66608 //飞船信息的项目名称,如"装甲:","货仓:"一类的字符
ids_info3 = 66544 //飞船信息的项目数值,如"12600","70"之类的字符
ship_class = 3 //飞船的级别,应该是分类
;/----------飞船的内部属性设置--------------/;
nickname = co_elite2 //飞船的唯一名称
LODranges = 0, 75, 150, 2000 / /模型整体显示质量
msg_id_prefix = gcs_refer_shiparch_hfighter //msg id
mission_property = can_use_berths //停靠设置,还有一个已知可用属性是can_use_large_moors
type = FIGHTER //飞船类别
DA_archetype = Ships\pirate\pi_vheavy_fighter\pi_vheavy_fighter.cmp //需要调用的模型
material_library = ships\kusari\ku_playerships.mat //需要调用的贴图
material_library = fx\envmapbasic.mat //另一个贴图,属于通用贴图
envmap_material = envmapbasic
cockpit = cockpits\kusari\pi_elite2.ini //调用炮塔视角设置文件
fuse = intermed_damage_smallship01, 0.000000, 3150 //fuse,如受伤的时候出现的飞船燃烧画面
fuse = intermed_damage_smallship02, 0.000000, 1575
fuse = intermed_damage_smallship03, 0.000000, 1050
max_bank_angle = 30
camera_offset = 11, 33
camera_angular_acceleration = 0.060000
camera_horizontal_turn_angle = 20
camera_vertical_turn_up_angle = 10
camera_vertical_turn_down_angle = 20
camera_turn_look_ahead_slerp_amount = 1.000000
nanobot_limit = 71 //修理机器人和护盾电池数
shield_battery_limit = 71
hit_pts = 12600 //飞船结构值
pilot_mesh = generic_pilot //调用的是该文件顶部的generic_pilot,飞船驾驶员模型
mass = 150.000000 //块数
linear_drag = 1.000000
hold_size = 70 //货仓尺寸
explosion_arch = explosion_co_elite //爆炸时的样子,调用FX
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
;/----------飞船的灵活度属性设置--------------/;
steering_torque = 43000.000000, 43000.000000, 143000.000000
angular_drag = 41000.000000, 41000.000000, 141000.000000
rotation_inertia = 8400.000000, 8400.000000, 8400.000000
nudge_force = 30000.000000
strafe_force = 20000
strafe_power_usage = 2
;/----------飞船挂点和其他设置--------------/;
bay_door_anim = Sc_pi_vheavy_fighter
bay_doors_open_snd = cargo_doors_open
bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
shield_link = co_elite2_shield01, HpMount, HpShield01 //激活护盾安装点,格式为: 护盾类型, 装点01, 装点02, 装点03, etc
hp_type = hp_gun_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 //武器装点设置,格式为 武器类别(等级), 装点01, 装点02, etc
hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_elite_shield_special_10, HpShield01 //护盾类别设置, 护盾等级, 护盾装点
hp_type = hp_elite_shield_special_9, HpShield01
hp_type = hp_elite_shield_special_8, HpShield01
hp_type = hp_elite_shield_special_7, HpShield01
hp_type = hp_elite_shield_special_6, HpShield01
hp_type = hp_elite_shield_special_5, HpShield01
hp_type = hp_elite_shield_special_4, HpShield01
hp_type = hp_elite_shield_special_3, HpShield01
hp_type = hp_elite_shield_special_2, HpShield01
hp_type = hp_elite_shield_special_1, HpShield01
hp_type = hp_thruster, HpThruster01 //推进器装点设置, 推进器,装点
hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_turret_special_10, HpTurret01 //炮塔装点设置, 炮塔等级, 装点
hp_type = hp_turret_special_9, HpTurret01
hp_type = hp_turret_special_8, HpTurret01
hp_type = hp_turret_special_7, HpTurret01
hp_type = hp_turret_special_6, HpTurret01
hp_type = hp_turret_special_5, HpTurret01
hp_type = hp_turret_special_4, HpTurret01
hp_type = hp_turret_special_3, HpTurret01
hp_type = hp_turret_special_2, HpTurret01
hp_type = hp_turret_special_1, HpTurret01
hp_type = hp_torpedo_special_1, HpTorpedo01 //鱼雷或巡航破坏装点设置, 等级, 装点
hp_type = hp_torpedo_special_2, HpTorpedo01
HP_tractor_source = HpTractor_Source //牵引光发射源
num_exhaust_nozzles = 3
[ 本帖最后由 VengXCne 于 2007-5-17 22:34 编辑 ] |
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