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发表于 2009-10-11 03:01:02
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PostPosted: Wed, 17. Dec 08, 15:38 Post subject: [MOD] SSBM V2.1d & Cmod3-SSBM-beta1
Sector & Background Mod V2.1d
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CMOD3-SSBM-BETA1
This is the Background and Sector size mod which is compatible with X3-TC2.1,
Upon installing this mod you will have bigger sector sizes along with a combination of 'Realspace', 'X3-Gotcha' & 'Standard' backgrounds, Improved sun effects.
In SSBM all sectors have been completely changed, so it will be an exploration experience for you. You will find that the sector sizes have been increased by 50% +, some sectors are really quite big. Gate positions have also been altered and sectors are now more three dimensional.
Several new sectors have been added including:
1). Pirate Core Sector, with shipyard and eq-dock
2). ATF Core Sector. shipyard and numerous stations
3). Second Xenon Core Sector. with a shipyard (if you can find & get to it)
Quite a few stations have been added to help the economy cope with the size increase, along with and increase in free traders.
Added Phased Array laser, Plasma Beam Cannon, Tri-Beam Cannon & Fusion Beam Cannon Forges and added the weapons into some of the Eq-docks.
If you have chosen the version with the T/ships addition, you will notice that capships are a little faster along with hull armor and shield changes, also all cap ships have had the extra turrets guns added into the upper and lower batteries! So for example a Colossus has 4 gun mounts in upper/lower turrets and a Titan has 8.
Capital ships have greater freight capacity and can carry ST sized cargo.
Freighters have had a speed increase to adjust for the sector size increase along with shield and cargo increases, and fighters have had a speed and manouverability increase of about 15% and also shield & hull increase.
The jobs file has been altered, it is loosely based on Ulfius' Cmod3 'Extreme', all civilians have been removed, due to larger sector sizes I have increased the number of traders to compensate for ware production shortages in V1.0.
Militaries have had numbers increased slightly. Enemy ships will patrol in large numbers and enemy sectors will be strongly defended.... YOU HAVE BEEN WARNED!!
Special thanks go to the following for their direct/Indirect help with the creation of this mod, without which, there would be little or no mod.
Vitez, X2-Eliah, Noriko Minako, X3-Gotcha, Realspace, LV, Idea, Apricotslice, Valkenswaard, SS-T, Zoed Vega and many others.
This download is in Spk format which will create a profile in the installer.
Upon opening the installer, Click 'Install New Package', Locate this mod and select,
You will then be asked if you wish to 'enable a profile for this package', Click 'yes' then exit from the installer.
Start the game, in the Exe menu go to 'select mod package' and select this mod.
V2.1a Download Links:
Non T-ship version SPK.
Sector & Background Mod. 2.1.spk
T-ship version SPK.
Sector & Background Mod. 2.1-(t-ship).spk
Changelog:
13/04/09. 2.0. Initial release.
14/04/09. 2.0(a). Fixed issue with Argon & Split eq dock stocking incorrect items, & fixed similar issue with all military bases.
15/04/09. 2.0(b). Fixed issue with incorrect sun in sector. Re-classed mod as BETA until all bugs are ironed out. Embarassed
21/04/09. 2.0(c). Fixed issue of factory owners in new ATF sectors.
Fixed split police licence in Pirate Anarchy Port & checked through others for similar issues.
Corrected typos in t-file Embarassed ... worked through jobs file to solve issues with over population of pirates, hopefully that situation has improved, also added a few more traders.
24/04/09. 2.0(Final). Retweaked jobs file to balance pirate faction.
Added some goodies around along with a couple of abandoned ships.
Slight tweak to t-backgrounds file.
Added some debris to several sectors.
01/05/09. 2.0(Final). Found that i had accidentally deleted Heavy Centaur Prototype from t-ships file which would affect somwe plot missions. Re-added to t-ship file.
19/08/09. 2.1 compatible version of non T-ship. Some sector sizes reduced, jobs file tweaked to reduce millitaries, new fabs (from 2.1 update) added to various shipyards.
21/08/09. 2.1a A few issues with station ownership fixed.
08/09/09. 2,1d. Fixed missing supply command software, fixed Xenon station in 022, completely reworked t-ship file. Added TBC, PAL, FBC & PBC forges, reduced size of all huge sectors and most others, still bigger than original.
16/09/09. fixed speed of xenon 'm'[color]
I hope that you will enjoy this mod, if you have any comments or suggestions for future improvements, please post here.
[color=darkblue]I recommened using Cmod3 with SSBM |
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