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发表于 2010-1-4 15:23:46 | 显示全部楼层 |阅读模式
自己开的服务器密码都是什么...
我想刷点新战机什么的看看样子~~
不是以前e1里面自己开的服务器可以打密码么~~
比如瞬移 刷关系 还有钱 那个
发表于 2010-1-4 15:47:13 | 显示全部楼层
那是物品对应代码
请用FLS查然后FLHook输入指令
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 楼主| 发表于 2010-1-4 16:51:37 | 显示全部楼层
我就说指令是什么我真晕~来个明白人~白来新人
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发表于 2010-1-4 17:01:38 | 显示全部楼层
新人?
很好

getcash <charname>
  shows current account balance of <charname>
setcash <charname> <amount>
  sets current account balance of <charname> to <amount>
setcashsec <charname> <oldmoney> <amount>
  sets current account balance of <charname> to <amount>, only works when his old account balance is <oldmoney>
addcash <charname> <amount>
  adds <amount> to the current account balance of <charname>
addcashsec <charname> <oldmoney> <amount>
  adds <amount> to the current account balance of <charname>, only works when his old account balance is <oldmoney>

- BEAM/KILL -
beam <charname> <basename>
  force <charname> to land on <basename> (player must be in space)
  <basename> must be either the shortname(like Li01_01_Base for manhatten) or a shortcut defined in the FLHook.ini
kill <charname>
  kills <charname>


- CARGO -
cargo commands only work when the targeted player is ingame
enumcargo <charname>
  lists <charname>'s cargo, first reply will be the remaining hold size
addcargo <charname> <good> <count> <mission>
  adds <count> numbers of <good>(shortname like co_gun01_mark02,commodity_silver,etc OR hash) to <charname>'s cargo
  if <mission> is set to 1, the cargo is declared as mission cargo
  note: see issues
removecargo <charname> <id> <count>
  removes <count> numbers of <id>(this must be the value from enumcargo's "id=" reply) from <charname>

真不明白你这个所谓的“老人”对“新人”是什么界定
凭什么我就是新人了?所谓的“老鸟”也不至于目空一切藐视所有人吧?
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