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- 1970-1-1
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发表于 2010-1-25 21:57:32
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显示全部楼层
getcash <charname>
shows current account balance of <charname>
setcash <charname> <amount>
sets current account balance of <charname> to <amount>
setcashsec <charname> <oldmoney> <amount>
sets current account balance of <charname> to <amount>, only works when his old account balance is <oldmoney>
addcash <charname> <amount>
adds <amount> to the current account balance of <charname>
addcashsec <charname> <oldmoney> <amount>
adds <amount> to the current account balance of <charname>, only works when his old account balance is <oldmoney>
- BEAM/KILL -
beam <charname> <basename>
force <charname> to land on <basename> (player must be in space)
<basename> must be either the shortname(like Li01_01_Base for manhatten) or a shortcut defined in the FLHook.ini
kill <charname>
kills <charname>
- CARGO -
cargo commands only work when the targeted player is ingame
enumcargo <charname>
lists <charname>'s cargo, first reply will be the remaining hold size
addcargo <charname> <good> <count> <mission>
adds <count> numbers of <good>(shortname like co_gun01_mark02,commodity_silver,etc OR hash) to <charname>'s cargo
if <mission> is set to 1, the cargo is declared as mission cargo
note: see issues
removecargo <charname> <id> <count>
removes <count> numbers of <id>(this must be the value from enumcargo's "id=" reply) from <charname>
[以上为FLHook端及有相应权限的GM的命令]
/help出来的是供全部玩家用的 |
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