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楼主 |
发表于 2007-11-20 19:46:48
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What does this mod do?
The aim of this mod is not to dramatically change X3 but to add new, missing and fix features from the original X3 game. This mod should not affect the original game-play too much, keeping the whole X3 galaxy very similar to the original. In many ways you could call this mod a ‘bonus’ mod for X3. The mod should work with existing ‘normal’ games however to enjoy the mod fully, an restarted game is best.
Features of this mod
New M6+ Range
The new M6+ range brings life back to the M6 class of ships. When Egosoft created the M7, the M6 range lost most of the usefulness it had. The M6+ range features increased weaponry, shielding and at least one docking slot for any fighter. The M6+ range behaves much the same as the M6 range, found in X2. All M6+ ships can only be brought at one shipyard.
New Ships (thanks to PJM)
There are many new ships to be found including the Naja, Perseus Proto, Nova-X, Khaak Cruiser, Xenon R and more. The new ships range from M3’s to M7’s. Thanks to ‘PJM’ for most of the new ship models.
Tender Ships (thanks to PJM)
All races offer a tender class ship called the ‘Resource Transporter’. The tender class ships are designed to load and unload capital ships. Now loading up your capital ship is much easier and quicker. Thanks to ‘PJM’ for the tender class ships.
Many returning X2 Ships
Many of the older X2 ships are roaming around in space and can be bought at shipyards. All X2 ships have been adjusted to fit into X3, allowing them to be useful ships. You can find many X2 ships ranging from M3’s to M6’s.
General game speed ups
There have been many game speed ups to make X3 run much faster. This includes a reduced amount of civilian ships, weapons changes and some other minor things. PPC’s weapons do not make as much spam but do roughly do the same damage. The effect of this is that when two capital ships are fighting each other, X3 will not slow down as much, making X3 more playable and fun.
The Auto Hull Repair System
The auto hull repair system works on any ship which can carry XL cargo space. It will slowly repair a ship’s hull to a 100% when the shields are 100%. You can carry many units, however only one per ship will work.
Removed spam stories from BBS
All the useless stories from the BBS have been removed. When you now check the BBS, you won’t have to wade though 10 stories.
Random Claimable ships
The random claimable ship generator will create random ships which you can claim anywhere in the X3 universe. These ships have random hull percentages and sometimes come fully equipped. The generator can pick from a list of over 50 ships including M7’s, M6’s, M3’s and more.
Salvage Claim Software (thanks to Cycrow)
The Salvage Claim Software allows you to claim any ship from 2km. Unlike the Egosoft version (System over-ride software) the salvage claim software is not illegal and can claim any abandoned ship. Only pirate bases sell this upgrade.
New missions and quests on the BBS
The BBS now has some new missions from simple to complex tasks. Here is a list of the new missions and quests:
- Jump-Drive (a jump-drive for sale),
- Auto-Hull Repair System (an Auto-Hull repair system for sale),
- A Rumoured ship (Take a risk and you might find a good ship at one of three cords),
- Too much stuff (Bulk basic selling),
- Unique Sale (Some stuff you cant buy anywhere else i.e. Khaak weapons),
- Pick a box (random prize from goods to cash),
- Salvage Claim software (for sale),
- Incoming Khaak/Xenon ship (like the Xenon invasion mission but only one ship),
- Buy a rock for Aviance (1 to 2 million),
- Split M7 unlock,
- 3 purchasable sectors,
- M2 mission – Xenon Station destruction,
More life to the universe
The universe has got much less boring with so much more happening. There are more fights from pirates, Khaak and Xenon. You can turn off most of these attacks if you want a quieter universe.
Changes to weapons
Many weapons have been modified to either, speed up the game or to improve them. All PPC’s weapons work the same but will not slow your pc down as much, flak cannons are more flak like and also there are real beam weapons. The real beam weapons use the ‘Beta Beam Emitter’ slot whilst the original X3 ‘Beta Beam Emitter’ uses the ‘Alpha Beam Emitter’ slot. All Terran weapons have been changed into beam weapons.
New shields
Some new shield sizes are available including the 500MJ, 800MJ and the Military shield class. The military class shield recharge at double the rate of normal shields. The military shields are available in 5MJ, 10MJ and 75MJ sizes. Some ships can mix military shields with normal shields.
Graphical changes
There have been many graphical changes to X3, there are:
- Many new planets,
- Boron ships and stations are now in a nice soft blue.
- Each PSG weapon has a unique texture,
o This makes them look better and also varies alpha, beta and gamma versions,
- The fog effect has been lowered, as in some sectors it was too much.
- Missiles have different coloured smoke trails,
- PAC no longer lights the whole ship up,
- Added to M1/2/3/4/5/6 explosion,
- New M7 explosion,
- All Xenon ships have a red engine glow,
- All pirate ships have a purple engine glow,
- All Khaak ships have unique engine exhaust,
- All M6/M6+ ships have a race coloured, shorten particles trails,
- Removed mini-asteroids (massive speed increase in some sectors),
- Restored suns and adjusted sector sun colours (more X2 like – only in restarted games),
- Easier to read BBS,
- Each weapon has a unique colour now,
o Beta IRE now red’ish colour
o Alpha PAC darkened slightly,
o Alpha HEPT now yellow, |
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