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[原创] Sins of a Solar Empire:超大超BT地图-合并地图!!

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发表于 2008-2-14 14:40:15 | 显示全部楼层 |阅读模式
玩这游戏的时候,我发现可以把已有地图(非随机地图)进行合并,
这样我们甚至能将游戏中已有的全部地图合在一起构成超大超BT的地图!!!!
下面示范:合并大地图Areolian Sector和Twin Empires(最大的两张非随机大地图)!!
首先,复制一份Sins of a Solar Empire\Galaxy\下的Areolian Sector.galaxy,改个名,随便叫BT.galaxy
打开Twin Empires.galaxy,找到star
designName "Star0"
...一直复制到spawnProbability 1.000000(interStarConnectionCount 0之前),

打开BT.galaxy,找到starCount 6,把6改为7,按Enter,再按Ctrl+V(把刚才复制的内容粘贴进去保存,进游戏看,地图增大了!!!
修改后BT.galaxy部分内容:
TXT
versionNumber 0
isBrowsable TRUE
browsePictureName "ScenarioPicture-AreolianSector"
browseDescription "IDS_CUSTOMGALAXY_DESCRIPTION_AREOLIANSECTOR"
isFirstCapitalShipIsFlagship TRUE
planetArtifactDensity .15
planetBonusDensity .40
homePlanetUpgradeLevel:Population 3
homePlanetUpgradeLevel:CivilianModules 1
homePlanetUpgradeLevel:TacticalModules 0
homePlanetUpgradeLevel:Home 1
homePlanetUpgradeLevel:ArtifactLevel 10
homePlanetUpgradeLevel:Infrastructure 2
recommendedGameTypeCount 2
recommendedGameType "TwoTeamsOfFour"
recommendedGameType "TwoTeamsOfFive"
metersPerGalaxyUnit 29400.000000
pixelsPerGalaxyUnit 1.640001
useRandomGenerator FALSE
galaxyWidth 435.000000
galaxyHeight 434.000000
nextStarNameUniqueId 6
nextPlanetNameUniqueId 67
starCount 7
star
designName "Star0"
inGameName ""
..........




player
designName "Player1"
inGameName "Player1"
overrideRaceName ""
teamIndex -1
startingCredits 3000
startingMetal 800
startingCrystal 250
isNormalPlayer TRUE
isRaidingPlayer FALSE
isInsurgentPlayer FALSE
themeGroup "PlayerTech"
themeIndex 0
pictureGroup "PlayerTech"
pictureIndex 0
player
designName "Player2"
inGameName "Player2"
overrideRaceName ""
teamIndex -1
startingCredits 3000
startingMetal 800
startingCrystal 250
isNormalPlayer TRUE
isRaidingPlayer FALSE
isInsurgentPlayer FALSE
themeGroup "PlayerTech"
themeIndex 0
pictureGroup "PlayerTech"
pictureIndex 0
player
designName "Player3"
inGameName "Player3"
overrideRaceName ""
teamIndex -1
startingCredits 3000
startingMetal 800
startingCrystal 250
isNormalPlayer TRUE
isRaidingPlayer FALSE
isInsurgentPlayer FALSE
themeGroup "PlayerTech"
themeIndex 0
pictureGroup "PlayerTech"
pictureIndex 0
player
designName "Player4"
inGameName "Player4"
overrideRaceName ""
teamIndex -1
startingCredits 3000
startingMetal 800
startingCrystal 250
isNormalPlayer TRUE
isRaidingPlayer FALSE
isInsurgentPlayer FALSE
themeGroup "PlayerTech"
themeIndex 0
pictureGroup "PlayerTech"
pictureIndex 0
player
designName "Player5"
inGameName "Player5"
overrideRaceName ""
teamIndex -1
startingCredits 3000
startingMetal 800
startingCrystal 250
isNormalPlayer TRUE
isRaidingPlayer FALSE
isInsurgentPlayer FALSE
themeGroup "PlayerTech"
themeIndex 0
pictureGroup "PlayerTech"
pictureIndex 0
player
designName "Player6"
inGameName "Player6"
overrideRaceName ""
teamIndex -1
startingCredits 3000
startingMetal 800
startingCrystal 250
isNormalPlayer TRUE
isRaidingPlayer FALSE
isInsurgentPlayer FALSE
themeGroup "PlayerTech"
themeIndex 0
pictureGroup "PlayerTech"
pictureIndex 0
player
designName "Player7"
inGameName "Player7"
overrideRaceName ""
teamIndex -1
startingCredits 3000
startingMetal 800
startingCrystal 250
isNormalPlayer TRUE
isRaidingPlayer FALSE
isInsurgentPlayer FALSE
themeGroup "PlayerTech"
themeIndex 0
pictureGroup "PlayerTech"
pictureIndex 0
player
designName "Player8"
inGameName "Player8"
overrideRaceName ""
teamIndex -1
startingCredits 3000
startingMetal 800
startingCrystal 250
isNormalPlayer TRUE
isRaidingPlayer FALSE
isInsurgentPlayer FALSE
themeGroup "PlayerTech"
themeIndex 0
pictureGroup "PlayerTech"
pictureIndex 0
player
designName "Player9"
inGameName "Player9"
overrideRaceName ""
teamIndex -1
startingCredits 3000
startingMetal 800
startingCrystal 250
isNormalPlayer TRUE
isRaidingPlayer FALSE
isInsurgentPlayer FALSE
themeGroup "PlayerTech"
themeIndex 0
pictureGroup "PlayerTech"
pictureIndex 0   
templates 0

发表于 2008-2-14 15:07:11 | 显示全部楼层
谁玩一下, 谈谈感受
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发表于 2008-2-14 15:39:08 | 显示全部楼层
LZ搞几张截图呢,看看有多大?
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