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最近玩X3的人多起来了,很多人问如何贸易等等
这里是一个很详细的帖子。
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introduction: Written by Relief
AIM: Relief 2004
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Many people have asked over and over on the forum “Need cash, how do I make money?!?!?!?!” and believe me I was one of them. It’s frustrating starting out; heck if you’re new you have no idea what to do, none the less get money.
So here you go a short tutorial on starting out for a noob with no cash.
Also it has some other topics that a “new to intermediate” would want to lean about.
First I am assuming you’re starting on normal mode.
Secondly, in part one I am going to make use of a free cookie (that means ship) in the game, if you don’t like that then move on to “Part one and a half.” The rest of the guide is “free” of free things.
这个是目录
Part one: Getting a damned freighter (Hauler)
Part one and a half: I don’t want to go find a free ship; I want to do it legit!
Part Two: Starting you trading life, or just killing things
Part Three: I have a little CR’s, oh lets say around 600,000 what now? Automated trading? 这部分是sector trade的说明
Part Four: Universal Trading 宇宙贸易的说明
Part Five: Taking care of my ship
Part Six: Transferring Freight
Part Seven: Satellites? 卫星
Part Eight: Navigation of other ships, Automated?
Part Nine: Combat and other things! Missiles??
Part Ten: Owning your first station
Part Eleven: Factories and complexes: Where to place the damned things!
Part Twelve: Questions and answers, the guide broken down to quick Q and A
Controls (riped right from original game defaults)
Credits and my crazy ramblings
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Part one: Getting a damned freighter (Hauler)
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Starting the game you will notice the opener and a few bells and whistles (shinny!). Now you may choose to follow the first part of the story line, or you may not, that part is entirely up to you. Once you are ready to start on your way in this section of the guide then make sure you are in Argon Prime (the starting system).
If you so choose to play the first mission then learn the basics while you’re at it, maneuvering, shooting, and play a bit, when you’re ready proceeded.
Now to make any form of money in the game you need to have a hauler, or station, which ever, you just need one! So head on out to Menelaus’ Frontier; follow these directions starting Argon prime:
1. Go to north gate in Argon prime.
2. Go to the east gate in Heron’s Nebula.
3. Go to the east gate in The Hole.
4. Go to the north gate in Atreus’ Clouds.
5. Go to the north gate in Roll’s Fate.
6. You should now be in Merelaus’ Frontier.
In this system you will find a Toucan Hauler. Bellow you will find explanations of everything step by step, so lets be on our way!
1. Bring up your sector display by pressing the “.” key and check your map, you should see in the lower right hand corner three numbers all in meters. These numbers are your position on an x, y, and z field.
2. You are going to want to fly your ship to these x, y, and z coordinates:
43, -7, 35
(Highlight the above box to see the coordinates)
3. When you get close you should be near a huge asteroid, make sure not to hit it (remember your speed controls are z, and x: z = slow down x = speed up) fly around it till you find a rather still transporter.
4. Now here comes the tricky part, fly within 20 m of the ship, and stop (press backspace to come to a sudden stop if need be).
5. Now here is a rather odd part of the game, to capture a ship you have to get out of yours. Why? Don’t know. So press “shift+e” and confirm “the eject”. Now move your camera to view the new ship and left click (and release) then press the “i” key.
6. A menu with option should appear, click the claim button.
7. Now don’t bother getting in that ship, move your camera to your ship and right click and move your mouse to the enter button (or after you select the ship you can press “shift+e” to enter again). Now back in your ship slowly back away from the freighter. Then right click and tell it to dock at a near by station.
Questions over this section?
Wait what do you mean just make it dock? No it’s okay, the ship can be automated! Just click on the ship, then right click to see a bunch of buttons by your pointer, go to command console and choose navigation, the choose dock at, then choose a system, then choose a station.
You have reached the end of part one, congrats!
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Part one and a half: I don’t want to go find a free ship; I want to do it legit!
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Understandable, as some people have pointed out the fist way I have pointed out is not for everyone. So well here are some alternatives. (Props to octessence for the information/ideas here)
Well, this can be a bit slower but can also raise your rank/standing with other races. So feel free to use these ideas instead.
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1. Who needs a buster? Sell it and let’s trade!
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First things first, Read this whole section before attempting, don’t cry to me if you didn’t read the whole thing!
This idea brought to you directly by octessence. Since I don’t follow this route myself (I rather capture ships), I don’t have a lot to say on it. So if octessence reads this and wants to add information just say the word man and I’ll most likely put it in.
Yep that’s right, go to the shipyard and sell your buster.
But wait, you ask how? How in the world do I sell the ship I am in, well you get out of it. Yes that’s right; just get out, who needs to be in that thing to begin with.
How do I get out, well press “shift+e” and you will be asked to confirm, go right ahead.
Now your out, back away from your ship first (look at the ship and press “z”)
Now you want to right click your ship and go to the command screen (there should be a little computer icon button that you click to get there) go to navigation and tell it to do at the station you want.
Remember your power suit can only go 12kms so you wanted to eject close to the station because now you have to fly on over and manually dock.
How do I manually dock? Easy, just click the station and press “c” you should come up with a com’s menu, ask to dock. You should get green lights and a big green circle thing, Well fly to that big green thing and you should dock just fine.
When your buster is in dock go to the trading section and select the buster (it should be at the top in green) and press the left arrow key then press enter, congrats you just sold your buster.
What now? Well depending on what station your at depends on what you can by. Fist off don’t do this at a station you cannot buy things at, since well you will be started at the station with no ship but lots of credits. So… well just don’t do that.
Now where can you buy ships, well only shipyards, the place you sell ships. But you might not have enough notoriety to buy things to start with so here is your dilemma. You could start trading with your buster (I suggest energy cells). Or go kill things to get points towards you so you can buy the ship you want.
What to buy? Well you want t ship between 150,000 to 250,000. The one I suggest is in argon prime called “Mercury” it has good starting speed and great cargo space for a first cargo ship. Octessence suggested you get a “Vulture” so if you want that then go find a ship yard that has one.
Now once you have your ship your going to have to transfer yourself to that ship. How? Easy, click on pilot then go to your property, and click on your new ship, then find the “transfer to” button in the menu. Now you have your ship and can start trading.
How to trade? Well check “3. Trading myself, a self maker type guy.” in “Part Two: Starting you trading life, or just killing things” of this guide.
After a little time you should be able to have enough credits to move on and buy your buster back. You should also be able to follow the rest of the guide now too if you wish it. (don’t be afraid, there is also a great amount of information you might want to know)
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2. Lets kill things and not worry about that hauler!
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Yeah good idea here, that’s what I kind of do. Capturing ships and things of that nature (combat) is explained in “Part Two: Starting you trading life, or just killing things” section “1. Freak trading, I want money now and want trading to be done for me automatically.”
Go there and you should find all you need to start capturing, also you can follow the ideas in section “2. Trading a pirate’s way.” right below the one just suggested. Just you don’t have a hauler to pick up left over cargo, but if you’re good you can capture one of the haulers you’re attacking!!
Each of these ways allows you to instead capture ships and sell them, or keep them. Its up to you, so do as you like.
Before going onto the rest of the guide I suggest you have about 1 million through doing it this way. (Should be easy at a ship being sold for 100,000-250,000 a pop)
Once you have that one million you can buy a hauler, I suggest getting a mercury class ship in argon prime. So once you have accomplished these things you can move on to bigger things, Automated Trading!!
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Part Two: Starting you trading life, or just killing things
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Now here is where the real fun starts, and here is where I am going to explain a few more fundamentals of the game. Since there are lots of ways to make money I am going to make a few paths here you can take, it’s your choice on which fits your character the best.
:: Sections ::
1. Freak trading, I want money now and want trading to be done for me automatically.
2. Trading a pirate’s way.
3. Trading myself, a self maker type guy.
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1. Freak trading, I want money now and want trading to be done for me automatically.
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Yeah this one fits me too. Let’s have at it.
The fastest way to make money early on is capturing. Yes I said it, capturing (here after referred to as capping). It seems post patch 1.3 people don’t capp as much, but that seems to be because they are holding onto the old ways of capping. It was easy back in 1.2 patch, just hit them a few times and bam they eject, or so it seemed. Well now its actually realistic. So here is how I myself capp, and mind you I seem to get at least 1 or 2 capp’s a run.
First lets go over good capping sectors, listed as so:
Farnam’s Legent
Split Fire
Bala Gi’s Joy
Ore Belt (for some reason that sector gets pirates more than others for me)
Danna’s Chance
Nopileos Memorial
Hatikvah’s Faith
Aladna Hill
Atreus Clouds
The Hole
Or any sector you see pirate ships in, there are many more just I think these areas are good for a beginner.
For maps and such download this file made by Pccenter original posting found through this sticky
Okay so you made your way to one of these sectors and have found a few ships flying around and you being gun ho think “Balls to the walls in I go!!!!!!!” Wrong! Good way to get your self killed silly. I like to take a strategic view to capping, and since your new to this, listen to me a little.
Head toward the ships, remember all you have is a buster and two guns, you’re most likely outclassed, so here is what you really want to go up against.
1-3 busters
1 buster 2 harries
1 buster 2 falcons
3 falcons
or any variation of that, or more if you think you can handle it, it all depends on how good of a pilot you are.
Now, most pirates don’t shoot first, they have things to do, people to see.
So what’s the best option here? Fly up to the group, tail them until your within 100-300 m of the fastest ship (it should be going the speed of the slowest ship). Slow down a bit to match its speed then make sure you have your mark, don’t get shaky or you’ll mess up your mark. Now unload on him until his shields are at 0 and his hull is half damaged. At this point most pilots come on and ask you to stop shooting and bail. Yay he bailed. If not you mine as well finish him off, do it a little slower, poke him with your blaster, hell ram him, just poke him to death, if your lucky he will bail at a lower hull rating.
Why do they bail? And why did I just take out the fastest ship?
Okay people bail when shields are gone and you destroy their main weapons array. So that’s really what needs to be done, sometimes they bail before that, but its really rare.
Why did you just take out the fastest ship? Well it’s a tactic thing, last thing you need right now is trying to learn how to doge a ships fire when they are coming at you at 300 kms, it’s just easier with them gone.
Remember the slower the enemy the better off you are. So set your sights on the next fastest ship and repeat
What if the ship is faster than you though? Well here we will talk about strafing. When I play I use a mouse and keypad, so that’s what’s going to be covered here.
First off, check yourself and evaluate your surroundings, if in a meteor filled sector, make sure you don’t ram yourself into on of em silly. Next use the “w, a, s, d” keys always when battling. If they fire at you they project your spot, so switch them up every few seconds and the projection changes and they cannot hit you very well. Next off if you’re tailing someone and find that you cannot move out of enemy fire, turn a 180 and attempt to move out of the fire area (it can be easier when your watching the projected fire).
Using the “w, a, s, d” tactic while flying about in battle is a good way to keep yourself out of harms way, and remember the more distance from you and they enemy equals greater chance of them missing.
Now the only thing left is to take on the leftovers, keep the same tactics and learn to pilot, find what works best for you, but remember you have to force them to be “scared” you want to OWN them, make them your sweet lover if you have to.
Now lets say you just capped a ship, the pilot ejected and you see that ship just floating around in space (side note, you can kill the pilot if you really want to). Remember getting the freighter, well it’s the same song and dance here. Since I already explained claiming a ship I’m going to assume your familiar with it, so claim it and get back in your own ship.
Now since I am going to assume you only know of one shipyard (in argon prime) send him there. If you have to follow the ship there (right click it and click on the follow icon) and turn on seta (press j).
Now with your ship at the shipyard you can either repair or sell, depending on the ship they will sell at varying prices, its also dependant on the shape the ship is in, the more hull left the better the money. Since you’re just starting out you mine as well sell your ship, go ahead click on the ship and press the left arrow key and press enter, its sold and you have the monies!! Now run before they figure out you’re just a cheap bastard selling crappy ships!
And well just repeat the process.
Side note, destroyed ships leave things from cargo. You can pick them up! Glorious day!
How do you pick them up? Well simple, but well, just make sure of a few things.
A. you have cargo space left, nothing more frustrating as attempting to pick something up and ramming into in and destroying it and damaging you ship (and possibly destroying some of your cargo).
B. Your shields are down! Press “o” to do this, its no fun to destroy the item you want by ramming into it with the shields.
C. Don’t worry about speed, if you have the cargo space you can pick it up at any speed you want, you don’t have to go slow.
D. Just run into the damned thing, that’s how you do it, run right through it and you will pick it up.
Now what do I do with all this new cargo? Sell it my friend, or keep it, its up to you, but if you want to sell it, go to a equipment dock. Select the item you wish to sell form the menu, press left key to move the slider to sell the amount you want to, and press enter, valla you sold the item.
Note: This only works with ship equipment, not commodities such and energy cells, boron gas, etc. those have to be sold at a station that uses it as a Resource.
Keep doing the and when you have around 600,000 CR’s return to where you had your freighter docked and move to the automated trading section of this guide.
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2. Trading a pirate’s way.
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Okay, I suggest you read through the “1. Freak trading, I want money now and want trading to be done for me automatically.” because I use a lot of the information covered in that section and don’t want to spend the entire tutorial repeating myself.
Why a pirate? Because it rocks! And who cares about being legit! Pirates are bad ass, they kill anyone who gets in there way, eat beef jerky, and a lot of other kick butt things (yeah that was a take back to Maddox, props dude)!
Well now you have your freighter and a buster, now to claim what’s yours! Others peoples stuff, that’s what’s yours!
Okay listen here, before you go out being all excited pick your place wisely. Don’t go attacking people in a guarded sector, that’s just silly. To get a quick ref as to whom is around you check your system map (key “.”).
As to which sector is the best for this it depends, guards do rounds, ships change sectors, etc. So well be a bit patient, check out sectors, and pick a race to attack. If your going to piss people off you mine as well make it limited to begin with.
Since I am limited in my experience here I am going to make sure people know I am not a veteran pirate, and you’re somewhat free to play around with many ideas when it comes to this.
Now let’s say you found a sector free of guards, or believe you can get away with your ruthless unwarranted attacks. Here is what you need:
1. That freighter I had you get, park it in a safe place from you (check the Q and A for a quick tutorial on how to move ships around)
2. Pick a race like I said, and aim at a freighter.
3. Follow the rules of engagement from the capping section of this guide (section right above this)
4. Remember even if they don’t drop ship its okay, when they blow up they should have cargo left over, just remember don’t fire so much that you kill the cargo along with it, take it slow silly.
5. Some ships have fighter drones, be weary, if they come out in hoards, TAKE EM OUT!
6. Have fun!
Well now you killed yourself some freighter and see that awesome cargo, what now? Well click on the cargo and check its info, see what’s in it, if you want it. If you want what’s in it then simply have your freighter come pick it up, it has more cargo space than you and will only pick up as much as it can, so well… pick it up.
Oh yeah but the catch is you need to be in a ship to be able to pick the item up, so you need to transfer to your freighter. Either do this while docked at a station or do it manually in space. Either way get into the other ship and pick up the cargo.
Now that you have something you can sell (whatever it might be) find a station that buys that form of product and go pay them a visit, and well sell the item, its fun, you get the monies for it. (if you want a list of products and places to sell here is a link to an awesome xls sheet link)
Remember your rank in a race goes down the more you attack them, they will learn to hate you. Heck they might even learn to spite your even being near them, so tread lightly if you care about that sort of thing, but good pirates just don’t care and just want to tear shiz up.
Also, good ref for pirates, here is a list of pirate sectors:
Farnham’s legend
Bala Gi’s Joy
Olmanckes Tlats Treaty
Split Fire
Brennan’s Triumph
Danna’s Chance
Nopileos Memorial
Hatikyah’s Faith
LooManckst rat’s Legacy
Mi Tons Revenge
Moo Kye’s Revenge
Maelstrom
Here is a list of known sectors to me with pirate bases in them:
(Note it’s incomplete)
Farnham’s legend
Priest’s Pity (known docking able)
Company Pride (known docking able)
LooManckStrat’s Legacy
Also, if you wish to attempt to dock with one of the dock able stations, you cannot have a police license (can be bought at trading stations), that’s a no no for pirates.
Once you have had a few good runs with this and have amassed up to 600,000 CR’s then move on to the automated trading section of this guide.
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3. Trading myself, a self maker type guy.
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In my opinion this is slow and you might want to kill yourself, but hey, each to there own.
The slow way in my opinion, but builds trading rank faster, so meh, do what you like, if this is fun to you, more power to ya. Just don’t expect this to be fast.
First get this guide sheet by strataholic
Now print it off, make it easy on yourself.
I am going to explain this through energy cells, and some basic things about commands and navigation.
What are energy cells? Well they are simply the most used resource in the game, they are cheap and we all love them.
First things first, you should run your freighter that I had you get from the start to the ore belt where you can dock the freighter at a power station.
Now look at the price (if you have not transferred to the freighter the press r then go to your ship at the power station and go to the trade with station command), a good price to buy at is 12-14 cr. So wait until you see the price that is low. If you have to hang out in your buster and put seta on and chill.
When you find a good buying price buy until you have no more CR’s or no more space left to cram **** in.
Now run yourself off to a station such as the one in Argon Prime and check stations for a good selling price (look at your xls sheet you should have printed off for race stations and resource needs)
And simply sell, having fun yet? Well this is the principle of selling using your freighter as a remote ship.
Play with products and buying and selling until you reach about 600,000 CR’s and move onto the automated trader section.
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Part Three: I have a little CR’s, oh lets say around 600,000 what now? Automated trading?
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Yes, now for the easy part. Fly that little freighter(Hauler) ship to Home of Light and dock at the TerraCorp Headquarters.
You can remotely buy or just transport over to the other ship and buy all of the trading software.
Before you move on make sure you bought all of the listed:
Navigation Command Software MK1
Trade Command Software MK1
Trade Command Software MK2
Trade Command Software MK3
Fight Command Software MK1
Fight Command Software MK2
Special Command Software MK1
Now you have software in a ship so you can trade and little CR’s left, oh well. Here is what you do, set the freighter(hauler) to Sector Trade.
What is sector trading? Well it’s a way to make your ship automatically trade for you using your money. So don’t freak when CR’s go away, its supposed to, they come back.
How do I make them sector trade? Here are the direct instructions on how to:
1. Press r.
2. Select the ship you want to start sector trading on.
3. Press c, or head to the command consoule button and click on it.
4. click the trade button
5. Select the “Start Sector Trader” from the menu
6. Select a sector to trade in
Where do I want to trade? Well you have some options here; you want your trader to trade in a safe place so she can gain rank (yes they gain rank).
Here is a list of places I suggest:
Home of Light
Argon Prime
Kingdom End
Rolk’s Drift
Queen’s Space
Red Light
Those are nice starting areas, just make sure that the sector is clear of baddies(enemies) before you leave the trader there
What you’re going to leave the trader alone? Well yes, you go do something else now, it will make you money.
What do I do now that he is trading? Well you have a few options, you can go do whatever you want, capp a bit, do some bbs missions, or just scout sectors.
He is not making money fast, I want the millions now! Okay okay, I get it, I went through that too. Here is the best solution to that problem: When you have something else to do or are going to sleep make sure you are in a safe sector and fly far away from the sector, and I mean far. Let’s say find one of the gates and fly about 100 k from it.
Why do that? Well you’re going to turn seta on, and if the police scan you while in seta, seta is turned off, kind of kills the point of going away while seta is on. And yes that’s right, leave the game on while on seta, when you wake up and come back you will have the monies!
OMG my trade is on standby mode! Ummm what’s that mean? Well you will see this every so often, it’s when the trader has nothing to buy at the time, in a little he will check again, if you find after long periods of time her cannot find a damned thing to sell then move him to a different sector.
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Part Four: Universal Trading
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So you keep looking at that button for universal trading (also called UT)?
Yeah well a lot of people don’t know how to use it, or what it is for. So well chill I’ll tell ya.
Be warned, it’s a dangerous button if you don’t know what to do. Save your game before playing with it if you don’t know if your going to like it.
Okay UTing in a quick definition is trading everywhere, if you have mapped it your ship might trade there.
What do I need to UT? Here is a list:
Level 8 or higher trader
Trade Software Mark 1
Trade Software Mark 3
Fight Software Mark 1
Fight Software Mark 2
25 MJ Shield
:: above is the bar min for UTing ::
Also this will help in you plight to make money:
Jumpdrive
Trade software mark 2
Navigation software
Give the damned thing a weapon
Trading system extension
Best buy/sell locator
Automated drones (they defend the ship, yay)
:: above is what I think you should have with the ship ::
What happens now, well you set the ship to UT and off it goes, buying and selling, its that simple. A good idea is to give it around 300 energy cells and a jumpdrive so it can get to places fast, but be warned, it does no always auto refill itself with energy cells, you might that to manually tell it to get them and set it back to UTing once it has what it needs.
What problems does this make, well lets say your ship runs off to a sector full of baddies(enemies). Well there is a good chance that your going to lose that ship.
Why does my UTing ship go to bad places, well because god hates you. Heh, no really I don’t know, I think it’s a design flaw to not alow the user the ability to set no go sectors.
Can I fix it so my UT will not go to bad sectors? Yes, here is a script that helps, its not really cheating since you have to set satalights to good sectors and spend CR’s to get a good trade route, the script seems to be fair and evened out. Check it out here.
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Part Five: Taking care of my ship
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Okay so you want to take care of your ship and you just don’t know what to get or what does what, well read all of this and you will be better prepared for the X3 world.
::Repairs::
Only can be done at shipyards.
Where are shipyards? All over, but you should have one to start in Argon Prime, so if you need repairs and don’t know of any other go there.
:: Equipment, shields, oh and those things call weapons ::
These things are found at:
Equipment stations
Weapon stations
Shield stations
Trading stations don't have these things, so don’t bother checking with them.
:: Upgrades ::
Can only be done at Equipment Stations
Why upgrade, and what should I upgrade?
Well I always upgrade my speed first, fast equals better. That is always a must.
Next up remember to upgrade your rudder control, it will make a great difference in your control over the ship and it’s always nice to have great control for strafing.
Cargo space upgrade? Yes welll you don’t have too, unless you really need more space, and in that case, well, upgrade.
Simple? Fun? Yes its all of that, you now know the basics.
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Part Six: Transferring Freight
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Dear lordy is this one of the most sought after question. Or at least it seems like that to me. And yes I had this same question too, so don’t feel bad.
There are many ways to transfer Freight, I will attempt to cover them all here.
1. Fist major way to accomplish this is to dock your ships at the same station.
2. Access your personal property menu (r) and select the ship to trade with, scroll down till you see the option “Transfer Freight”
3. A menu should come up similar to the barter menu, now just click on the item to move and transfer it over (left or right arrow, depending on which way you want the cargo to go) then press enter
4. Finish and disembark
1. Second way is to get within transporter distance, the ship you are in must have a transporter!
2. Now click on the ship and press “I” and select the option “Transfer Freight”
3. Now transfer and be done.
1. Third and most painful way is to eject the items from cargo and pick it up with your other ship.
2. Also, don’t bother doing this one, its retarded.
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Part Seven: Satellites?
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Okay, another popular topic, and quite frankly I never used them until I checked them out and began to love them.
There are three satellites I know of:
Satellite
Advanced Satellite
Navigation Relay Satellite
What does each do?
:: Satellite ::
Keeps track of an area in its view, allows you to see whatever it sees even if you not in that sector.
:: Advanced Satellite ::
Keeps track of a larger area in its view. If I were you I would place these to keep track of movements in sectors over the regular Satellite. Also you can enable trading with shipyards with these placed in a system, its nice to have one near each shipyard so if you have money and you are not there you can buy from that shipyard and remote the ship around.
:: Navigation Relay Satellite ::
Well I have yet to use these but this is what I know about them. They keep track of everything in a sector, so if you want check info on a ship or station it allows you to.
:: How do I use a satellite ::
Just go buy one, you can get some Adv Satellites in Argon Prime.
Once you have a few just go to the sector and place in sector you want to use them and just eject ONE of them from your cargo bay. Valla it’s on its own and floating around.
HELP!! I put sats everywhere and now they take up my ship menu so all I see is sats and not my ships, this is a pain, I hate sats!!!
Chill, its okay, if you’re in your property menu(r) go to the options page and scroll down until you see “Show Satellites” and turn it off (no).
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Part Eight: Navigation of other ships, Automated?
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So you have no idea how to navigate ships, well okay ill do a short explanation on things here.
I am going to assume you have the right software for these functions, so if you don’t have a button you need some software, a good guess is if its fight related you need fight software, and so on. So use some common sense here.
: Make a ship go somewhere :
1. Press r, click the ship you want and go to the command console(c)
2. Go to the navigation button and click
3. Now look at all you selections and choose what you want.
If you want to dock at a station choose “Dock at” then choose the system and the station and your ship will be off. Or you could just fly to a sector, or have a ship follow you, its that easy folks.
: Make a ship Trade through my control :
Well tell the ship to dock where you want it to, then when you go to your property menu(r) and select that ship you should see a new button, “Trade with station” there you can tell the ship to buy things and move on, have fun with that.
: I want my ship to protect me, or another ship :
1. press r
2. Click on the ship that’s going to do the protecting
3. Click on the Combat button
4. You can set it to protect yourself and another ship
5. To protect another ship use the “Protect…” button and select ship
Most other functions should be self explanatory, do some exploring, and remember you must have the right software to have the right commands.
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Part Nine: Combat and other things! Missiles??
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To start out lets talk a little about missiles and then I will overview some small things about combat.
So you have been fighting a little and have noticed missiles that you can pick up and rightly have. So what now, well missiles can be good for more than just selling for tons of credits.
Yes that’s right they can do damage too, but that depends on what your using. Fist not all missiles lock on a seek out a target like you think they should, some just don’t have guidance locks.
The most common missiles is a “Mosquito missile” and yes it has a guidance lock… but who cares, it does almost no damage. Yeah that’s right they seem to be worthless. The only way I have used them effectively is when I have 20 of them and launched them all at once. So if you want to see tons of missiles flying everywhere then go ahead, its kind of cool.
Are those small ones good for anything? Well I take back what I said, yes they can be, lets say your trying to capture a ship, well throw a few low yield missiles at it too, it seems to help scare the pilot.
But what about the rest of the ones out there without guidance locks? Well using them is like using your regular weapons, aim and shoot… just well be a good shot, heh.
Here is a short list of the missiles in the game and ones I suggest to use with your starting buster.
Mosquito Missile (small yield, guidance, buster compatible)
Aurora Missile (medium yield, buster compatible)
Baluga Missile
Blizzard Missile
Cyclone Missile
Disruptor Missile
Firefly Missile
Firestorm Topedo
Hornet Missile
Hurricane Missile (medium yield, buster compatible)
Silkwork Missile (medium yield, buster compatible)
Tempest Missile
Thunderbolt Missile
Tornado Missile
Typhoon Missile
Wasp Missile (buster compatible)
Now I bet you’re sitting there with a missile in your missile banks (loaded and unloaded manually or press the “m” key) and you get into a dog fight and OMG how do I fire the damned thing, heh easy. Just press the “L” key. A little practice and you will be fine at it. A good place to practice might be in a small asteroid field if you don’t mind wasting a few.
I know that is not a complete list but that’s what I am familiar with. For more information about missiles look here.
Do you like to use missiles? Do they help? Yes they do, and yes I like them. I don’t really buy them though, I only use ones I pick up. They can help in heated dog fights and when your back is against the wall. Always good to have a secondary weapon. (I use them when going up against novas in close range)
Now onto the next part, some small combat reminders.
Help I have missiles after me what do I do? Well you have a few options, outrun the thing, if your ship is fast enough. Or you can pull a fast 180 and attempt to shoot the thing out of space (you should lock onto the missile before attempting this)
Do back turrets help with missiles? Yes they do, very much so, if you want it just for missiles I would put a low yield weapon in the turret and use it only for destroying missiles.
Help I turned off my weapons guidance lock and what it back!! Yeah I did that too, just press “k” to bring it back.
I want to scroll through my enemies without scrolling through all the other objects in the view, what do I press. Press the “home” or the “end” key. They go through the enemies in your radar range. (good to remember for combat)
Combat, when do I know I am good? What should I do to help myself out here? Well I would say when you know your getting good is when you can take on a nova and three escorts without taking hull damage.
Taking on Nova’s in my buster, or any ship that has a rear turret? Yep can be done with little pain, I know that rear turret can deal out the pain if you get close so the point of this game is stay at least 1 – 1.5 km away from the nova at all times, he is slow and cannot dodge your fire that well, it may take some time but stick at it and you should be fine.
Setting weapon groups? Yep can be done, you have an array of 1-4 and you need to remember its only buttons 1-4 that control it (top numbers, not the key pad). How do you set them? Well simple, look over at the weapons in the lower left corner, move your mouse to them and notice if you get close to the little hash marks the enlarge when you move over them, there are four hash marks total. Click on one of them sets it for one of the weapons array, so lets say you have two weapons and you want to set up two arrays, one with both weapons and one with one weapon, well your first array should have both so there you go, you have the first one, next just go to one of the weapons and move to the next nearest hash mark and click it, its now set. Now to access the new weapons array press “2”. You should notice that you now only have one operative weapon! From here you should be able to setup groups of your own, it’s simple and fun.
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Part Ten: Owning your first station
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So you think it would be nice to own your own station? But how do you go about this? Where do you buy then and how do you transport them.
Well lets start out with a few of the basics.
1. You most likely don’t have a ship that can buy a station (not even close enough cargo space in almost all ships out there).
2. You need to watch for a good place to place a station.
What is a good place to put a station? Well one way to tell is by watching the needed products of other stations. If there is a constant shortage of a product then it might be a good idea to produce that good, whatever it might be.
Also think of what type of trader you want to be, personally I like weapons and defense trading.
3. You need to know the costs and undertakings for certain stations.
For example, I am going to use the placement of a light shield complex in Argon Prime for this guide. Fist off the station cost 2,038,612 credits, that alone is a lot of credits. Now let’s say you want it to be automated. So you at least need three transporters(haulers) assigned to the station getting the three major resources energy cells, meatsteak cahoonas, and ore. Also take into account one of those transporters(haulers) needs to be able to carry XL containers since ore is of that size (always pay attention to the size of resources and the ships you have to make sure you can accommodate your own needs)
So assuming you bought three argon mercuries (they can transport XL and have 3-4000 cargo space if you guy the ones in argon prime) buying the L class of the ship is about 400,000 and after you outfitted the with all upgrades and software you are looking at about 1,000,000 a ship. So your actual final cost of just the station and ships is around 5 million credits. But including the amount of credits you are going to give the station for its own use its going to be more like 5.5 million credits gone just to start the damned thing running.
But let’s say you decide to go ahead and do that, what are the steps you need to take?
1. Contact the Argon Mammoth.
2. Ask for comms with the caption.
3. Choose option “I want you to transport something” he will then tell you a price for transporting and will ask you to accept.
4. Once you have accepted contact the ship again, talk to the caption and ask him to “Please move to shipyard…” then select the system (argon prime) then the ship yard station. You can watch as the ship docks.
5. Once the ship docks start trade with the ship yard station and buy the station you and place it in the docked ship.
6. Have the ship undock and move to the sector you want the station in, I am going to place the light shield station in argon prime.
7. once your in the sector you want the station in comm. The caption and tell him you want to unload the cargo (don’t worry you get to select where)
8. when the map appears you can place the station anywhere on it. But be sure not to double click when place it around, when you double click he places it.
9. when ready double click the spot you want it at and the station will be built.
Now lets transfer Credits to the station.
1. while in space press r
2. click on the station and press enter
3. click on the command button “Adjust Station parameters”
4. look for the credits section and transfer over 300-500,000 credits
Now that your station is built lets assign some ships to it. I am going to assume you have three freighters(haulers) ready to be used.
1. go to the ships command menu and scroll down to “Set home base..” and set it to your new station.
2. once assigned to a station tell it to “Buy ware for best price…” and select one of the station’s resources.
3. do this with the other ships until you have all of the resources being bought.
4. if you want you can tell another ship to sell ware for best price.
Once this is done you can leave the station to itself.
Also, if you are not assigning a ship to sell at best price you are relying on other ships/traders to buy your shields, so make sure you don’t set your price to high (you can change the price of your product form the station menu)
Now the station is going to make money for you, but when you want money you can setup auto transfers from the station menu, or just manually transfer money the same way you put money into the station, just give it some time to re-coup all of the credits it took to start it up.
Also if you find you cannot contract the ship to transport stations for you its most likly because he is busy with another client, just wait untill he is done and contact him again (might take some time).
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Part eleven: Factories and complexes: Where to place the damned things!
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Okay, so I am not going to hand you every good place to put stations, but since you are stating out here, I’ll give you a hand. First here are some solo factories that would be good to place around for a steady income.
:: Solar Power Plant (any size) ::
Argon Prime
Presidents End
Ringo Moon
:: L Flower Farm ::
Emperor's Wisdom
:: Crystal Fabs ::
Ore Belt
:: L Soyery ::
Spring of Belief
:: Space Fuel Distellery ::
Nopolios Memorial
President’s End
:: Space Weed ::
Nopolios Memorial
:: Rimes Factory ::
Argon Prime
:: Small Shield Fact ::
Argon Prime
What about ore and silicon?
Okay, here is the deal, you can place those stations on any rock what so ever and make a profit. Seriously. So what sector is good to use for this, well just follow this check list and you should be on your way to profit.
1. Are there stations within two jumps that need ore/silicon? That would be optimal distance to sell.
2. Are there pirates or enemies in close rang? If so, don’t build in that sector, you want to set your selling ship to just a few sectors away.
3. Can I supply energy cells? Make sure there is a solar power plant within two or three sector jump since that’s the only resource needed to run the station. That or you could build a Solar Power plant in that sector.
4. Most important, DON’T use M size stations for ore/silicon, they just don’t have good output, use L size only.
:: Tips about planting stations ::
Well here we go, your looking to plant a station, lets look at ore belt for a good example, they have TONS of Solar Power Plants. So what do they need? Crystals, so some crystal fabs would be a good idea.
All you need to do to make sure your product will sell is there is a strong demand for it. That’s it guys, look at the sector and plan what it needs.
Planting complexes? Or just extending my factory to a complex?
Okay here is some ideas on this. Fist off ill give you one of my most successful complex ideas. But keep in mind complexes can be expensive and a pain in the ass to build.
:: Drone Complex :: (this is kinda of an advanced complex)
What you need?
Massom Mill L - 1 - Split
Solar Power Plant L - 1 - any race
Solar Power Plant M – 1 – any race
Crytal Fab M - 4 - any race
Cahoona Bakery L – 3 – Argon
Cattle Ranch L – 3 – Argon
Silicon Mine L – 1 – Plant on an asteroid with a 40 silicon yield – any race
Scruffin Farm L – 1 – Split
Okay the hardest thing here is finding a silicon mine with a 40 yield, your going to have to find yourself one that you like (make sure the sector is clear of baddies and nearby sectors are safe) Next make sure there are trading stations near your silicon mine to ensure there are buyers near.
This complex cost about 46 Million.
Makes 1 Million an hour
25 million in a day
Now there are three good reasons to build this complex:
1. It ensures your UT/ST’s have free drones to travel with.
2. It can make tons of money fast.
3. You can make a drone army, it’s freaking AWSOME!!!
:: War Head Complex :: (a bit more simple)
What you need?
Ore Mine L – 1 – Yield 5 ore asteroid – any race
Weapon Component Factory – 1 – Boron
Rimes Factory M – 1 – Argon
Wheat Farm M – 1 – Argon
Now I don’t connect a Solar plant because I want to keep this one simple, here is an example of a complex that takes care of most resources but still needs one input.
Once more you’re bound to placement or an ore mine, but that’s not to bad, they should be close to argon space.
:: What are some good things to do with partial complexes? ::
Take this for example.
You have some left over silicon mines that you want to use, and want to make crystals, well, attach a crystal fab to it, then a cahoona backery size L and a cattle Ranch size L, that takes care of everything but energy cells and you can have that shipped in, thus taking care of most needed resources.
You can add a few factories to others to rid yourself of the high price products, thus maximizing your profits.
Use this Excel file to calculate good complexes: link
Well that’s it for now folks, hope this helps a bit.
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Part Twelve: Questions and answers a few small things
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Here is a Q and A for a quick reference.
------------ Claiming related ------------
1. Do I have to be out of a ship to claim another ship?
Yes
2. How do I get out of my ship?
“Shift+E”
3. How do I get to the claim button when claiming a ship?
Press “i" after you have selected the ship.
4. How do I get it so a ship can be claimed?
Check Part Two Section 1 of this guide
------------ Buying Things ------------
1. Why can I not buy certain things?
Your rank/reputation is not high enough
2. How do I raise my rank/reputation
Through trading, killing pirates, helping people (BBS), Trading
3. How do I know what the stats of a ship are?
When buying one click on it and press “i"
4. Where do i buy ships?
At a shipyard, there is one in argon prime if you didnt know
5. I want to buy a ship i dont have the rep/rank for.
To bad so sad.
------------ Repair and other things ------------
1. Where do I repair my ship?
At a ship yard, there is one in argon prime, and other places
3. What’s BBS?
It’s the bulletin board when docked at stations
4. What does the BBS do?
It has news and other good things like solo missions
5. Did you really write all of this?
Yes, kill me please!
------------ Floating boxes with things in them ------------
1. They came out of a ship I blew up, what do I do with them?
Leave them or grab them
2. How do I pick them up?
Open your cargo and fly threw them
3. Open my cargo?
Yes, open your cargo, press “o”
4. It wont go in my ship and now I have damaged my ship, ill hunt you down and kill you!
The cargo might be too big for your ship (XL does not go in S cargos) or you
don’t have cargo space left silly.
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Controls (riped right from original game defaults)
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Flight Controls:
Pitch up: Down
Pitch down: Up
Yaw left: Left
Yar right: Right
Roll left: q
Roll right: e
Accelerate: x
Decelerate: z
Boost extension: Tab
Brake to Stop: Backspace
Toggle autopilot: u
Dock with target: D
Switch gravidar modes: M
Eject from ship: E
Strafe left: a
Strafe right: d
Strafe up: w
Strafe down: s
Weapons:
Fire weapons: Left Mouse Button :or: Ctrl
Laser targeting mode: k
Select missile: m
Launch missile: l
Select weapon group 1: 1
Select weapon group 2: 2
Select weapon group 3: 3
Select weapon group 4: 4
Weapons menu: g
Targeting:
Track Target: t
Target nearest enemy: T
Target next object: Page up :or: Mouse wheel up
Target previous object: Page Down :or: Mouse wheel down
Target next owned object: Insert
Target previous owned object: Delete
Target next enemy: Home
Target previous enemy: End
Information:
Identify selected object: i
View details of selected item: u
Current ship menu: y
Player menu: p
Sector map: .
Galaxy map: ,
Show selection on galaxy map: g
Owned property: r
Message log: I
Commands and Management:
Command console [current ship]: C
Command console [selected ship]: e
Rename object: m
Wingmen attack target: Shift+6
Wingmen protect me: Shift+7
Drones attack target: Shift+8
Drones protect me: Shift +9
Ships and Stations:
Comms: c
Station details: u
Trade with station: d
Read BBS entries: b
Barter goods: t
Landed ships: l
Change ship: x
Freight:
Freight bay: f
Open/close bay doors: o
Freight exchange: [none] <-- they never assigned one
Upgrades:
SETA time accelerator: j
Jumpdrive: J
Docking computer: [none] <-- they never assigned one
Video enhancement goggles: Alt
Best selling price locator: 5
Best buys locator: 6
Ecliptic projector: g
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Credits and my crazy ramblings
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March, 14 2006
OKay, so i updated some stuff, and shiz. It seems that people love the guide, or at least like it, so if you dont like it then jump off a cliff... heh. Oh wait what version is this now..... I have nooooo idea, lets say 1.2, or oh who cares really.
early 2006
Okay, so I think I am done for now, this Is just version 1.1 so yeah, have fun kids.
I did this all in one night, I hope it does not show too much, I think it might help people out and gives a kind of all round guide and answers a lot of beginning questions.
If you have any input, advice, or correction PM me please.
:Credits:
Me
Cake
Water
My computer
The guys tutorials I referenced in this guide
Pccenter
strataholic
AsterXiphos
The guys with the sujestions and such
octessence
liquidthunder
The guys script i sujested for UT's (love that guy)
Zzyn
Oh craps, there are more people to thank here and i so dont rememeber them all, if you think you should be in the credits and your not here, PM me.
So there it is, have fun kids! |
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