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 - 1970-1-1
 
 
 
 
 
 
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发表于 2012-5-15 15:10:02
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feeling 发表于 2012-5-15 14:57   
有啥新变化?  
Change List  
 
v1.7.0.14 Beta - May 5th, 2012  
 
CRASH FIXES  
 
- fixed a crash that could occur when exiting the game  
 
DESIGNS AND RETROFITTING  
 
- added new AI design settings in Empire Policy screen.  
-- Can now fine-tune how designs are generated with settings like how many shields, engines, weapons are used, etc.  
-- Thus each race now has a particular set of focuses for their ship and base designs.  
-- Also have multiple new tech focus settings (now 6, instead of 2) which are used to guide which research projects the AI selects  
- reviewed base AI design templates for all ships and bases so that AI designs are more challenging to play against  
- ensured that new designs properly obsolete old designs of the same type (e.g. Carrier, Resupply Ship)  
- auto-retrofitting no longer downgrades spaceport sizes when population is below threshold at a colony (but will still upgrade spaceport sizes when retrofitting)  
- toggling the auto-retrofit settings in the Designs screen now also propagates these changes to all individual ships/bases of that design. This ensures that ships are not auto-retrofitted when their role is set to not auto-retrofit  
 
OTHER  
 
- fixed empire territory bug when invade enemy colony (was not updating territory display properly)  
- fixed bug where mining ships were not completing a mining mission when the planet that they were mining was colonized (they were stuck)  |   
 
 
 
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