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[原创] 【翻译】5月25日 r21407b 补丁内容

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发表于 2012-5-25 17:34:26 | 显示全部楼层 |阅读模式
r21407b
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Critical fixes:
核心修正
+ Fixed a design screen selection crash.
修正了舰船设计界面的一个跳出问题
+ Fixed a rare encounter pre-combat crash.
修正了一个随机事件战斗前跳出
+ Fixed a rare combat related crash.
修正了一个少见的战斗相关跳出
+ Turn times are greatly reduced.
大大减少了回合处理时间

Other fixes:
其他修正
+ Fixed duplicate war declaration news events.
修正了宣战公告重复的问题
+ Addressed some ambiguous wording in war declaration news events.
修正了宣战公告里的一些用词问题
+ Ship repaired speech events are less frequent.
舰船维修语音提示的频率降低
+ Players can no longer construct remote stations without Deep Space Construction.
玩家需要Deep Space Construction(深空建设)科技才能在未殖民星系修建太空站
+ Phase Dislocation no longer affects Prester Zuul battle riders.
Phase Dislocation(不清楚是什么)不再影响Prester(不清楚是什么)狼族舰载艇
+ Trade stations are no longer available until FTL Economics is researched.
贸易空间站需要研究FTL Economics(超光速经济)科技才能建造
+ Government shifts no longer occur until station building is complete.
空间站导致的政体变换在空间站竣工时才生效
+ AI will no longer attempt to colonize systems with enemy colonies unless is exempt from this limitation.
AI不会在存在其他势力殖民地的星系殖民,除非有相关的外交协议
+ Fleets will now relocate if their base is eliminated.
当舰队的基地被摧毁时,舰队会自动转移
+ Naval capacity now takes pending changes into account.
舰队支持能力现在考虑即将生效的变化
+ New home systems are now automatically flagged as surveyed when assigned to a player.
当分配给玩家新的家园星系时自动设为已探索
+ Fixed a mining station bonus miscalculation.
修正了一个采矿空间站的加成错误
+ Enemy reserve fleets are no longer visible.
敌人的后备舰队不再可见
+ Fixed an issue where the game was treating Propaganda ships as Police Cutters.
修正了一个游戏错误地将宣传舰当做警察艇的问题
+ Fixed unending rebellions.
修正了永不结束的叛乱问题
+ Fixed unending trade treaties.
修正了永不结束的贸易协议问题
+ Fixed the sensor view bug that caused overlapping spheres to eliminate each other.
修正了一个重叠的传感器范围互相抵消的问题
+ Load times are reduced.
减少了读取时间
+ Reduced UI transition times from some screens.
减少了用户界面之间切换的时间
+ Fixed an issue that was preventing full repair of a ship.
修正了一个舰船不能完全修好的问题
+ Protectorates no longer expire.
保护国不再过期
+ Admirals now age at the correct rate.
指挥官现在以正确的速度增长年龄
+ Suul'ka now enter combat again.
凛冬王者现在可以加入战斗
+ Weapon panels are now cleared when re-entering screens and dialogs.
当重新进入屏幕和对话时,武器面板清空
+ Fixed some design-naming issues.
修正了一个写设计命名问题
+ It is no longer possible to break the transition to the station placement screen.
空间站布置界面的过渡状态不再会被打断
+ UI now refreshes after retrofitting or repairing ships.
改造或维修舰船后用户界面会刷新
+ Retrofitting will no longer produce two sets of drones for a ship.
改造舰船不再制造出两倍的无人机
+ AI no longer retires ships constantly.
AI不再不停的报废舰船
+ AI now redesigns for missing ships, such as gates and bores.
AI现在会重新设计缺失的舰船,比如虫族传送门或狼族节点撕裂船
+ The research ring around the tech cube on the star map no longer disappears at certain camera angles.
星系界面上方的科研图表的圆环不再在某些角度消失
+ Mission screens now lock focus on the target system.
任务界面现在锁定在目标星系

Other changes and additions:
其他改动和增加
+ There is now a two-turn moratorium on AI actions when it takes over for a dropped player.
多人游戏中,电脑代管人类玩家时,头两个回合不进行活动
+ Clicking a module or weapon icon in the design screen will now close the associated selector if it is open.
舰船设计界面中,鼠标点击一个模块或武器的图标会关闭相关的选择
+ Economic and research efficiency maximums have been increased to 200%.
创建游戏时可以选择的经济和科研加成提高到最高200%
+ Enemy fleet lines are now visible when their destinations are visible.
当敌舰队和目标都可见时,可以看到敌舰队的航行线
+ Up and down arrow keys now function in place of the mouse wheel for zooming.
上下箭头可以缩放画面
+ Sensor range bonuses are now applied to stations.
空间站现在享受传感器距离加成
+ Large asteroids are now selectable.
大的小行星现在可以点选
+ Added tech requirements for gate stations.
传送门空间站现在有前置科技
+ Station construction screens now have a Commit button that will automatically place the new station.
空间站建造界面现在有一个Commit按键,可以总动布设新的空间站
+ Individual ship selection in combat will now yield additional information about critical issues.
战斗中点选单个舰船可以看到额外的信息
+ Ships losing crew in combat are highlighted to bring attention to the damage.
战斗中损失船员的舰船现在被标注出来,以引起重视
+ The star map tech cube tooltip now displays technology info and ETA.
星系地图上方的科研图标现在显示正在研究的科技信息以及预期完成时间。





这几个大好啊:

+ Turn times are greatly reduced.
大大减少了回合处理时间
+ Load times are reduced.
减少了读取时间
+ Reduced UI transition times from some screens.
减少了用户界面之间切换的时间
发表于 2012-5-25 18:16:09 | 显示全部楼层
+ Suul'ka now enter combat again.
凛冬王者现在可以加入战斗
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发表于 2012-5-25 20:00:36 | 显示全部楼层
求破解啊,求汉化啊,跪求啊,连续2个补丁没有放出下载和破解了啊,眼馋啊。
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发表于 2012-5-25 21:04:39 | 显示全部楼层
错了,是求破解求下载,不是求汉化。汉化还要等等
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发表于 2012-5-25 21:23:14 | 显示全部楼层
这回的补丁,好大..............
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发表于 2012-5-26 01:37:58 | 显示全部楼层
好象差不多可以玩了啊,说好的汉化呢。。。
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发表于 2012-5-26 09:51:35 | 显示全部楼层
汉化要等官方all clear之后才可能放出的工具来制作

另外根据Mecron说法,all clear似乎会在一个月之内的样子
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发表于 2012-5-26 11:53:33 | 显示全部楼层
老档必跳...
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