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[讨论] 1.6 beta 3 更新了,大家谨慎更新新版本

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发表于 2019-1-24 08:24:08 | 显示全部楼层 |阅读模式
本帖最后由 ←\掩饰\→ 于 2019-1-24 08:56 编辑

各族的船厂位置也变了 。。。。HOP的船厂直接没了 。。。M级万金油护卫型不存在了

发现问题了,估计是某个MOD和1.6beta3冲突导致船厂出现问题了。。。= =。。。。把mod全关了就正常了。。。1.6正式版本谨慎升级免得mod更新不及时
 楼主| 发表于 2019-1-24 08:27:19 | 显示全部楼层
本帖最后由 ←\掩饰\→ 于 2019-1-24 08:51 编辑

发现问题了,估计是某个MOD和1.6beta3冲突导致船厂出现问题了。。。= =。。。。把mod全关了就正常了。。。1.6正式版本谨慎升级免得mod更新不及时
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 楼主| 发表于 2019-1-24 08:32:21 | 显示全部楼层
本帖最后由 ←\掩饰\→ 于 2019-1-24 09:45 编辑

冲突mod排除:
1.作弊mod没问题。
2.AG mod没问题。
3.ashipmod没问题。
4.自动贸易mod没问题。
5.船员升级mod没问题。
有冲突mod:
1.战争mod有问题。

1.6版本更新内容(包含最新beta3更新内容)
Version 1.60 Beta 3 (329735)
• Added music tracks from previous games.
• Added map filter option to disable allied order queue visualisation.
• [Beta 2] Added option to edit or remove assignment in order queue.
• [Beta 2] Added tooltips explaining why Request Dock At option is greyed-out.
• Improved overall game performance.
• Improved AI attacking of stations.
• Improved reward calculation for Rescue Ship mission.
• Improved reward calculation and area range for Repair mission.
• Improved reward calculation and fleet variation in Fleet Delivery mission.
• Improved location check for claiming plot in Station Building mission.
• [Beta 2] Improved likelihood of NPCs providing information when asking for the way to a station.
• [Beta 2] Improved AutoMiner behaviour to avoid mining in enemy-held territory depending on crew skill.
• Removed ability to map right mouse button to avoid conflicts with context menu function.
• Fixed player-owned stations not transferring money to the player after having earned a surplus.
• Fixed player-owned ships mis-identifying some ships as being abandoned.
• Fixed ships sometimes undocking and docking again when given an order that doesn't require a ship to change docks.
• Fixed NPC-owned capital class mining ships not being able to mine due to lack of collector drones.
• Fixed mining ships sometimes not going to their designated positions before starting to mine.
• Fixed delay after player issuing AutoMiner order.
• Fixed capital ships with forward-mounted weapons sometimes orienting broadside to big targets.
• Fixed capital ships not acquiring some station modules when attacking them.
• Fixed fighters manoeuvering against and firing upon the center of stations rather than acquiring station modules.
• Fixed player-owned squadron subordinates pursuing targets to the ends of the universe.
• Fixed combat ships assigned to a station not staying in the vicinity of the station.
• Fixed captured visitor ships sometimes not accepting orders.
• Fixed UI allowing player to order player-owned ships to "Dock to Trade" at player-owned stations that have no trade offers.
• Fixed ships wanting to undock from a venture platform worrying that they might leave the player stranded at the station.
• Fixed player-owned free traders preferring build-related trades.
• Fixed free traders tending to prefer trades involving buying low amounts or high prices.
• Fixed player-owned station-based traders ignoring sell offers at the station below a certain threshold.
• Fixed rare case that would prevent AutoMine and AutoTrade orders from functioning.
• Fixed lasertower orders being assignable to things that weren't lasertowers.
• Fixed lasertowers erroneously attempting to move while in highways.
• Fixed computer pilots of drones and lasertowers sometimes bailing.
• Fixed player-owned ships formerly owned by pirates retaining their cover ownership.
• Fixed docked ships on claimed ships retaining old ownership and crew on board.
• Fixed theoretical ability to improve relations with Xenon and Kha'ak.
• Fixed not being able to select items to deliver to Black Marketeer when playing multiple delivery missions simultaneously.
• Fixed receiving pilot comm chatter while not in a cockpit.
• Fixed Security Office not being available on all stations.
• Fixed Boarding mission where ship was already captured earlier.
• Fixed mission character disappearing during Delivery mission.
• Fixed duplicate greeting of Black Marketeer during Delivery mission.
• Fixed cases of missing dialog choices for Black Marketeers.
• Fixed Tutorial and Help menu in ultra-wide resolutions.
• Fixed large number of queued orders breaking the order queue menu.
• Fixed map shortcuts not working after using minimize.
• Fixed wrong production resources shown in LSO and encyclopedia.
• Fixed hidden information (shown as "???") on player stations in certain cases.
• Fixed loadout statistics showing changes in engine performance when applying a paint mod.
• Fixed venture reward menu sometimes not displaying reward information.
• Fixed custom player logo not being displayed on target monitor.
• Fixed comms monitor not showing up on incoming reports from pilots.
• Fixed excessive L and XL travel engine prices.
• Fixed certain M-sized turret slots on some L-sized ships not allowing mining turrets to be fitted.
• Fixed mirrored logos on some ships.
• Fixed NPC position in bar.
• Fixed various NPC animation issues.
• [Beta 2] Fixed player ship standing still when opening the map after undocking from a station.
• [Beta 2] Fixed HQ mission destroying wrong ship on certain occasions.
• [Beta 2] Fixed problems docking certain M-sized ships (especially Drill) without docking software.
• [Beta 2] Fixed ships protecting stations with the Protect Station order chasing targets out of the designated area.
• [Beta 2] Fixed new NPC stations potentially having their build storages owned by incorrect factions.
• [Beta 2] Fixed squadron subordinates sometimes not keeping up with their commanders.
• [Beta 2] Fixed broken formations after loading a savegame (problem introduced in 1.51 Beta 1).
• [Beta 2] Fixed dock showing stop sign while ship docked after loading savegame.
• [Beta 2] Fixed occasional loss of control input while in flight.
• [Beta 2] Fixed incorrect graphics settings displayed after changing Graphics Quality.
• [Beta 2] Fixed Account Management and Logical Station Overview menus not setting manager budget when setting station account.
• [Beta 2] Fixed menu crash in supply node of Logical Station Overview.
• [Beta 2] Fixed menu crash when opening Info menu for certain stations.
• [Beta 2] Fixed menu freeze in Account Management menu.
• [Beta 2] Fixed map freeze if a commander was docked at one of their subordinates.
• [Beta 2] Fixed UI showing possibility to edit default behaviours of subordinates.
• [Beta 2] Fixed strange items being added to inventory after venture completes.
• [Beta 2] Fixed unclaimed venture rewards getting lost on subsequent save/load cycle.
• [Beta 3] Fixed planned station builds being lost after saving and loading.
• [Beta 3] Fixed setting formations through the UI not working for docked ships (problem introduced in 1.51 Beta 1).
• Fixed some memory leaks.
• Fixed causes of several freezes and performance issues in specific circumstances.
• [Beta 3] Fixed several other causes of crashes.
鸡饭版(手动轻改):
•添加了历代游戏的音乐曲目。

•添加了地图过滤选项以禁用同盟订单队列可视化。

•[测试版2]添加了编辑或删除订单队列中项目的选项。

•[测试版2]添加了工具提示,解释为什么请求停靠选项变灰。

•提高了整体游戏性能。

•改进了空间站的AI攻击。

•改进了救援船任务的奖励计算。

•改进了维修任务的奖励计算和面积范围。

•改进了舰队交付任务中的奖励计算和舰队变化。

•改进了空间站任务中要求地块的位置检查。

•[测试版2]提高了询问NPC到空间站的道路时提供信息的可能性。(能问路了)

•[测试版2]改进了空间站下属采矿的行为,以避免在敌方控制的领土内采矿,这取决于船员的技能。

•删除了映射鼠标右键以避免与上下文菜单功能冲突的功能。

•修复玩家拥有的站点,赚取盈余后不向玩家转账。

•修复玩家拥有的船只错误识别某些船只被弃置。

•修复船舶有时在接到不需要船舶更换码头的命令时,会再次卸货和停靠。

•修复的NPC拥有的L级采矿船由于缺乏采矿无人机而无法采矿。

•修复采矿船在开始采矿前有时不会到达指定位置。

•修复在玩家发出舰船订单后生产会延迟。

•修复带前置主炮的主力级船只有时会将舷侧指向目标。

•修复主力船只攻击时只攻击某些站点模块。

•修复战斗机只对空间站中心射击,而不是攻击空间站模块。

•修复玩家拥有的中队下属追击目标到宇宙的尽头。

•修复防卫空间站的战斗单位超出防卫范围攻击的问题。

•修复捕获的访客船有时不接受订单。

•修复用户界面,允许玩家在没有交易报价的玩家拥有的站点订购玩家拥有的船只“停靠交易”。

•修复船只希望从风险平台上脱离,担心他们可能会让玩家滞留在车站。

•修复玩家拥有的自由贸易商倾向于建立相关交易。

•修复自由交易者倾向于购买低金额或高价格的交易。

•修复玩家拥有的基于站点的交易员忽略了低于某个阈值的站点的卖出报价。

•修复了防止自动和自动贸易订单运行的罕见情况。

•修复LaserTower订单可分配给非LaserTowers的物品。

•修复在高速公路上错误尝试移动的激光炮台。

•修复的无人机和激光发射器的计算机飞行员,有时也会跳伞。

•修复玩家拥有的船只,以前由海盗拥有,保留其掩护所有权。

•修复在索赔船舶上停靠船舶,保留旧所有权和船上船员。

•修复的理论能力,以改善与氙气和哈拉克的关系。

•修复了在同时执行多个交付任务时无法选择要交付给黑市商的项目。

•修复接收飞行员通信时,不在驾驶舱。

•修复有的空间站找不到安保室的问题。

•修复在登船任务中,船已在早些时候被捕获。

•修复任务特征在交付任务期间消失。

•修复了黑市商在送货过程中的重复问候。

•修复了黑市商缺少对话选项的情况。

•修复超宽分辨率的教程和帮助菜单。

•修复了大量中断订单队列菜单的排队订单。

•修复了使用最小化后地图快捷方式不起作用的问题。

•修复了LSO和百科全书中显示的错误生产资源。

•修复隐藏信息(显示为“?“?”在某些情况下,在玩家工作站上。

•修复的装船统计数据,显示应用油漆模型时发动机性能的变化。

•修复风险奖励菜单有时不显示奖励信息。

•修复了目标监视器上未显示的自定义播放器徽标。

•修复通信监视器未显示飞行员的输入报告。

•修正了L和XL旅行引擎价格过高的问题。

•修复在一些L型船上某些M型炮塔槽,不允许安装采矿炮塔。

•修复在某些船舶上镜像徽标。

•修复npc位置(bar鱼缸好基友)。

•修复了各种NPC动画问题。

•[测试版2]修复玩家船在从一个站点脱离后打开地图时静止不动。

•[测试版2]修复的总部任务,在某些情况下摧毁错误的飞船。

•[测试版2]修复了在没有对接软件的情况下对接某些M型船(尤其是钻机)的问题。

•[测试版2]修复船只保护站,保护站命令将目标驱逐出指定区域。

•[测试版2]修复了新的NPC站点,这些站点的建库可能属于不正确的派系。

•[测试版2]修复中队下属有时不跟上他们的指挥官。

•[测试版2]在加载一个游戏后修复了损坏的阵型(1.51测试版1中引入的问题)。

•[测试版2]修复船坞显示停止标志,而船停靠后,加载保存游戏。

•[测试版2]修正了飞行中偶尔失去控制输入的情况。

•[测试版2]修复了更改图形质量后显示的错误图形设置。

•[测试版2]修复账户管理和逻辑站点概述菜单在设置站点账户时不设置管理者预算。

•[测试版2]在逻辑站概述的供应节点中修复了菜单崩溃。

•[测试版2]在为某些站点打开信息菜单时,修复了菜单崩溃。

•[测试版2]账户管理菜单中的固定菜单冻结。

•[测试版2]修复了如果指挥官被停靠在其下属之一的地图冻结。

•[测试版2]修复用户界面,显示编辑下属默认行为的可能性。

•[测试版2]修复了风险投资完成后添加到库存中的奇怪项目。

•[测试版2]修复的无人认领的风险回报在随后的保存/加载周期中丢失。

•[测试版3]修复计划车站建筑在保存和装载后丢失。

•[测试版3]通过用户界面固定设置的编队不适用于停靠的船舶(1.51测试版1中引入的问题)。

•修复了一些内存泄漏。

•修复了特定情况下几个卡死和掉帧问题的原因。

•[测试版3]修复了一些其他崩溃原因。
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发表于 2019-1-24 08:46:46 | 显示全部楼层
现在还只1.6beta3

过年玩2.0的小目标看来要调整了呀
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 楼主| 发表于 2019-1-24 08:56:52 | 显示全部楼层
hxsgame 发表于 2019-1-24 08:46
现在还只1.6beta3

过年玩2.0的小目标看来要调整了呀

难说,说不定1.6完了直接更新2.0呢?
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 楼主| 发表于 2019-1-24 14:38:46 | 显示全部楼层
回复的更新内容被吞了。。。
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