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发表于 2008-5-18 18:18:47
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EVEmu 0.6.253 released 
点上面那行,是作者发的贴 
 
Here is the changelog: Code: 
 
*** 03/05/2008 ***  
- Eliminate invBlueprints table by pulling data from other existing tables. (Bloody.Rabbit)  
- Implemented bubble manager to handle in-space items which are not visible system wide.  
- Partial support for boarding an empty ship in space.  
- Properly undock to the station's dock location (firefoxpdm)  
- Properly use ships position in space from the DB.  
- Store ship position in space when logging out.  
- Improved support for fitting charges with weapons.  
- Improved NPC AI to make them consistently follow, orbit and attack.  
- Hybrid and Laser modules consistently fire on NPCs now.  
- Implemented damage code including basic messages.  
- Implemented NPC death logic.  
- Implement code to support asteroids in space.  
- Add new command to spawn an asteroid: /roid (typeID) (radius)  
- Implemented graphics for mining lasers (they do not yet actually mine though)  
- Load up space junk (roids, items, etc) from DB ay system boot.  
- Implement runtime memory error exception handler to help prevent one bad action from crashing the whole server.  
 
*** 02/15/2008 ***  
- Load tutorial information from DB (Bloody.Rabbit)  
 
*** 02/03/2008 ***  
- Celestial Statistics support (firefoxpdm)  
 
*** 11/24/2007 ***  
- Reworked bind ID storage code (firefoxpdm)  
- More coporation cleanup (firefoxpdm)  
- Fix issue with the wallet (firefoxpdm)  
- Fixed "show info" tab for DoGetStation (firefoxpdm)  
- Fixed station backgrounds (firefoxpdm)  
- Implemented people and places lookup (firefoxpdm)  
- Fix for owner notes (GuristaSyndicate)  
 
 
 
To load the database, use: Code: 
 
SET FOREIGN_KEY_CHECKS = 0;  
source load_static.sql  
source load_empty_users.sql  
source prime_db.sql  
SET FOREIGN_KEY_CHECKS = 1; |   
 
 
 
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