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原帖:http://forum.egosoft.com/viewtopic.php?p=3715033#3715033
顺便等这个月的例行新闻
Hello
everybody,
here are a few "runners up" and one winner at the end:
I wrote: | What is with all those little ships shown in and around the stations in the screenshots? |
They are real ships. Usually they would fly in "ordered" lanes but they can break out of these lanes and navigate through the stations.
Syock wrote: | Is there any significant vertical axis being used (such as a solar power plant above or below a planet for a clear view of the sun) instead of the usual relatively flat layout were use to? |
Thanks to the new highway structures we can indeed create systems and sectors in which the player bridges large distances in relation to the next near planet or moon. These can be in any direction. So the answer is: Yes.
KloHunt3r wrote: | How much has the AI pathfinding (auto-pillock) been improved since TC? |
A lot.
Seriously it is a whole different engine and a different implementation especially in all things AI.
PTR wrote: | The plot is an important part of X:R. Are you forced into a specific role in the plot, or can you play it however you want, e.g. a pirate, hero, fighter or trader? How much is your freedom compromised by the plot? |
At the beginning of the game the plot will guide you more than in past games, but the more you play the more freedom you get and then you are soon free to play any role you like.
seldum wrote: | Will it blend? |
We have no plans to include Chuck Norris. So probably: Yes.
PTR wrote: | Will there be a difference in efficiency of a solar power plant when placing one closer or further away from the sun[, and does this place limitations on building other stations]? |
Yes, places to build a station have different resource properties. Sunlight is a good example for this. There are no strict limitations that result from this, but it changes a lot what makes sense to build.
Stars_InTheirEyes wrote: | Can we change the player ship's name? (I don't like "Pride of Albion") |
Actually it did change already. Pride of Albion was the name under which it was originally playing an important role in a war. Nowadays most people refer to it as the Albion Skunk, because there were some sanitary issues under one of the previous owners.
Fulgrymm wrote: | If X-Rebirth is financially successful for you, will you release an X-Tension analogue with the features that you didn't have the time and budget for? |
Hey, the way you ask the question makes it sound bad!
But it is an unfortunate consequence from making a space simulation game in which you want to give people perfect freedom, that there is ALWAYS a long list of more features for the future.
Cpt.Jericho wrote: | Will there be a secret UFO base? |
If I would tell you it wouldnt be secret anymore?
Graaf wrote: | Can we have more then 2 billion credits in our wallets this time? |
Yes.
and the winner question is this one:
caleb wrote: | Did the girl named Suzie finally find her parents? |
She was eventually adopted by a friendly Teladi and later married a nice mine worker. On their honeymoon they found a little known system, with the best high yield asteroids you can dream of, called Albion. The whole family moved there, and lived a happy life. Her stepfather even became an important figure in a large mining corporation there. But thats a different story.
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