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本帖最后由 柳三公子 于 2012-11-27 12:32 编辑
注意,这个changelog跟发布没有任何关系。这只是代表特性锁定,意味着不会有除此之外的新功能加入0.18了。对发布日期不要有任何形式的猜想和假设。
The 0.18 Changelog
Hi,
Here's our official "What's new" for 0.18:
* Docking
Connecting vessels together is now possible! Build space stations, surface bases, or assemble huge spacecraft in orbit.
* Flight Planning
Getting to other planets and moons just got a lot simpler. Place maneuvers along your orbit to create a flight plan, and then just follow the guidance cues. No need to figure out angles or hold a protractor to the screen!
* Improved Map UI
New map icons show close approaches, intersections with other orbits, and a lot more, so you can focus on getting where you want to go, instead of worrying about how to get there.
* New Vessel Types and Vessel Renaming
Building a station? You can now rename and set your vessel as one of several new types, so it'll show on the map with the appropriate icon and name.
* Automatic Fairings
Rockets now look like proper rockets! Several parts now have automatic fairings that pop up whenever something is stacked below them, and then jettison away during flight.
* Much Improved Models and Textures
Many of the old parts have been completely redone, with carefully constructed meshes and hand painted textures, to give KSP a new look.
* A slew of new part types
Solar Panels, Docking ports, Batteries, Trusses, Ion Engines, Lights, Side-Mounted Parachutes, Crew Cabins, new Science Parts, and a heap more!
* Unmanned Probes
New unmanned pods for building probes and unmanned missions, plus a huge amount of new probe parts.
* Action Groups
A new way to control your ships! Instead of having everything done through staging, you can assign parts to groups that are controlled with a keypress. Set up Abort systems, or rig up complex contraptions. Or just let the game handle it automatically.
* New Input Modes
No need to have two hands on the keyboard and a third one on the mouse anymore. New input modes make for much more ergonomic controls, and it's all remappable!
* Two new celestial bodies
New places to explore, with interesting and varied terrain.
* New Resources System
Watching fuel drain has never been so much fun! New resources allow for completely new possibilities. Energy, Fuel, Oxidizer and other resources now flow through your ship. Manage them as you fly, and pump them across parts.
* Electricity
More power to the Kerbals! Many new functional electrical parts added, like Solar Panels, Batteries, and even a Nuclear Reactor!
* Lights
Landing on the nightside just got a lot less deadly, with new landing and floodlight parts.
* Functional Air Intakes
Turbines now properly require air to run, and Intakes can provide it for them, as long as there is an atmosphere around you.
* Music
KSP now has its own soundtrack, featuring many cool tracks, from smooth jazzy tunes to build ships by, to wondrous spacy themes as you explore the solar system.
* Much improved planets
Kerbin looks a lot better now, with hand-built terrain features. Moho and Eve also got major overhauls, and many others have also been improved.
* Performance Tweaks
New terrain optimizations and a system to prevent lag by slowing the simulation make for a significant improvement in performance.
内容基本上就是我下面写的东西了。
一楼先给个新图片
能猜出来是啥不?嘿嘿,航天飞机用的对接器。
突然想起来,没有把4楼留下来给mod开发人员方面的更新,要不要强拆4楼呢 |
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