Note: Translations for texts that are new in 2.50 are not yet included in this build..
• New Feature: New side-bar based main menu.
• New Feature: External camera view.
• New Feature: Free look in cockpit.
• New Feature: New shipyards for small and medium sized ships.
• Added Drone Hunt generic mission.
• Added Protection Detail generic mission.
• Added Diplomatic Aid mission chain.
• Added respawning of specialists with increasing hire fees.
• Added incoming remotely ordered wares to item trader menu.
• Added auto-refuel setting.
• Added small ship traders.
• Added primary shields to large ships which did not already have them.
• Added "civil war" behaviour between Pluatrch and Heart of Albion in Albion.
• Added ability to replace destroyed CVs so that station construction can can continue.
• Added ability to assign ships to other ships of same size or to any large ship.
• Added event monitor display to drone control mode.
• Added target elements for player-owned small ships.
• Added crash report option with privacy settings.
• Improved event monitor with "picture-in-picture" mode.
• Improved hacking gameplay.
• Improved engine animation and effects.
• Improved ship AI behaviour in numerous situations.
• Improved generation of mission enemies.
• Improved "Assign new superior" command.
• Improved ability menu to show when a drone is unavailable.
• Improved mission target indicator to point always to the closest mission target.
• Improved trade offers menu (shopping list is included in ship cargo).
• Improved docking behaviour of drones.
• Improved build tree menu user experience.
• Improved several mission briefings.
• Improved Open Comm Link menu in legacy main menu.
• Improved rendering of distant objects to reduce flickering slightly.
• Improved remote controlled player drones flying back to the player ship.
• Improved Mission Bar so it no longer obstructs menus.
• Fixed player ship cover faction not being reset from Xenon after plot.
• Fixed several plot and other mission issues.
• Fixed player ship slowing down when a menu is opened in a highway.
• Fixed left mouse clicks not closing ability/interact menus in some cases.
• Fixed double clicks on current target not always opening interact menu.
• Fixed stuck scroll-bar when returning to a previous menu.
• Fixed various other issues with UI and targeting behaviour.
• Fixed dialog or legacy main menu sometimes not showing buttons as selected.
• Fixed pressing ESC/DEL on loading screen returning to startmenu after loading is done.
• Fixed targets being lost with mouse-controls in certain cases (e.g. when mission targets update).
• Fixed upgrade resources being counted twice for building.
• Fixed upgrade level rounding issues resulting in incorrect upgrade counts.
• Fixed an issue with station expansions not completing out-of-sector.
• Fixed multiple ship dealers per platform.
• Fixed escort ships disappearing after loading a savegame.
• Fixed a pathing issue for ships flying to stations.
• Fixed an issue with gas collectors not collecting.
• Fixed production module animations being stuck after having been out-of-sector.
• Fixed several problems with drone docking.
• Fixed problems with transport drones not picking up containers.
• Fixed drones failing to get a new commander if theirs is destroyed.
• Fixed ability to comm from a remote control drone using the "C" shortcut.
• Fixed stuck shift keys when alt-tabbing or changing window focus.
• Fixed inconsistent upgrade counts between encyclopedia and ship dealer.
• Fixed player ship selectable in Assign to Commander conversation.
• Fixed drones not being able to return to their home base.
• Fixed managers pestering the player for money.
• Fixed stuck trade offers and refunded money to all participants.
• Fixed excessively bright lights on certain objects.
• Fixed problem involving disappearing wares.
• Fixed input actions and states mapped to axis on joystick 3-8 not working.
• Fixed several mining bugs (resource gathering, movement, searching...).
• Fixed cases of player drones getting lost when you enter a highway.
• Fixed police not detecting illegal cargo in player inventory in many cases.
• Fixed station building not proceeding correctly when not in the player zone.
• Fixed refuel budget menu assuming that the trader has no money.
• Fixed unidentified station modules having a name in the map.
• Fixed minor button selection bugs in menus.
• Fixed automatically changing selection in map menu.
• Fixed initial button selection in menus not being highlighted.
• Fixed mode options being available in the player ship's back room.
• Fixed shields not protecting surface elements on several ships in Omicron Lyrae.
• Fixed mining drones not picking up asteroids in some cases.
• Fixed rare cases of hotkey buttons not working.
• Fixed occasional freeze when opening the options menu.
• Fixed ships getting stuck waiting for drones.
• Fixed some ships not shooting at large objects.
• Fixed certain invisible ship/station components being selectable as target.
• Fixed several of the most common causes of crashes.
• Various optimisations resulting in performance improvements.
• Beta 7 Improved crash reports.
• Beta 7 Fixed some trade ships ignoring trade opportunities for extended periods of time.
• Beta 7 Fixed storage calculations for intermediate products that caused storage requirements to be vastly overestimated.
• Beta 7 Fixed various mission issues.
• Beta 7 Fixed target cycling not working in highways.
• Beta 7 Fixed targets being lost in some cases.
• Beta 7 Fixed exploit allowing repeated instantly-profitable trades on shipyards.
• Beta 7 Fixed temporary loss of faction discounts when temporarily losing reputation.
• Beta 7 Fixed the boost effect not stopping in some situations.
• Beta 7 Fixed remote transport drones ending up in the player squad.
• Beta 7 Fixed keyboard navigation selecting options from time to time.
• Beta 7 Fixed icons being displayed for off-screen NPCs (problem introduced in 2.50).
• Beta 7 Fixed target elements missing or showing incorrect states (problem introduced in 2.50).
• Beta 7 Fixed missing sound effect when target element changes state (problem introduced in 2.50).
• Beta 7 Fixed targets still being lost on target element changes (improves fix in 2.50).
• Beta 7 Fixed main menu font issue in Chinese and Korean.
• Beta 7 Further performance improvements.
• Beta 7 Several more fixes for the most common causes of crashes.