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[原创] 干货,2017年x系列更新和x4的消息

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发表于 2016-12-16 00:06:02 | 显示全部楼层 |阅读模式
本帖最后由 hxusa 于 2016-12-16 00:13 编辑

EGOSOFT announces X Rebirth VR Edition

Open letter from Bernd Lehahn

Hi guys,

It's again time for me to wish you all a Happy Christmas and all the best for the new year. It is however also the time of the year when we normally start talking about a new game or expansion.

Last year it was Home of Light, and before that it was The Teladi Outpost. Both of these X Rebirth expansions received a lot of positive feedback and helped us to show X Rebirth 4.0 in a much better light.

This year, there are several really exciting new developments that I can share with you:
We have Update 4.10 of X Rebirth almost ready, as well as Updates for X3AP and X3TC.
There will be a VR game based on X Rebirth: the X Rebirth: VR Edition.
X4 is in development!

X Rebirth 4.10 and other updates:

Everybody who would like to help test the updates can get access to the following beta versions today:
X Rebirth 4.10
X3: Albion Prelude 3.2
X3: Terran Conflict 3.3

All three of these updates improve the games, and include a number of fixes and performance improvements that have come to our attention over the past months. These updates will, of course, be made available to everybody, via all the usual platforms, once the testing has ended.


X Rebirth VR Edition:

X Rebirth VR Edition will be a new standalone game based on X Rebirth Home of Light, completely redesigned and optimised for a Virtual Reality experience.

X Rebirth VR Edition will be released via early access in the first half of 2017, and will be available as a new standalone game. If you own X Rebirth already, you will be able to get the VR edition at a discounted price.

To bring X Rebirth into the VR world, we had to change the game and the universe quite a bit:
Special universe and economy: While based on X Rebirth and Home of Light,While based on X Rebirth and Home of Light, the universe and economy of X Rebirth VR Edition are specially designed for a Virtual reality experience. This is also the reason why the games are not savegame compatible.
New graphics engine: X Rebirth VR Edition will be the first title by Egosoft to utilise our new in-house development, based on the innovative new Vulkan graphics technology.
New content: X Rebirth VR Edition extends the gameplay and universe with new missions to deliver a unique virtual reality experience.
Special UI: The user interface of XR VR Edition was specially designed to work entirely as an immersive first person VR cockpit experience.
Pace and Balancing: All aspects of the game had to be rebalanced to create the best experience for the VR environment.

Final words:

X Rebirth VR Edition is a super-exciting development for us. Playing this with a VR Headset feels like finally playing space games the way they were meant to be played all along.

There is, however, also another project that we are working on and which is equally exciting to us: X4. It is still too early to talk about many details of this, and it doesn't even have a full name yet, but we are making good progress and I wanted to share a few words with you about what we have been doing in the last couple of years.

When we worked on X Rebirth we needed to make a lot of simplifications. We removed some features in order to be able to concentrate on others. But when X Rebirth was released, many fans expected it to be an "X4"; a game with most of the key features of the X3 games and then some. Since then, we have worked hard to make X Rebirth a better game, incorporating player feedback, continuing to develop the engine it is based on, and releasing many updates and expansions. However we also realise that there are still many unfulfilled wishes, some of which would require extensive changes that couldn't be implemented in the existing game. Many of these are things we would also like to see in a space game and these, along with the foundations laid by all the work and feedback that went into X Rebirth, have been the basis for the big project that we have been working on for the last few years: a real X4.

While I cannot say much about its features yet, what I can tell you about it so far is that it will allow you to fly many different ships, it will give you an all-new interface to manage large fleets, and it will give you full freedom when building stations from individual modules.

Please be patient with this and we promise to show some really cool things later in 2017!

Now, everybody, have wonderful holiday and a great new year!

Bernd Lehahn, Egosoft

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 楼主| 发表于 2016-12-16 00:16:37 | 显示全部楼层
本帖最后由 hxusa 于 2016-12-16 00:28 编辑

大概总结下:
1.估计年初会更新
X Rebirth 4.10
X3: Albion Prelude 3.2
X3: Terran Conflict 3.3
主要是修复bug和优化细节,变化估计不会很大

2.X Rebirth VR Edition
重生的VR版本,vr版本是基于xr的独立游戏(重做了一些内容),需要重新买,买过xr的有一定折扣

3.x4正在开发中,会有换船,更好的舰队管理,更自由和有特色的建站系统等等
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 楼主| 发表于 2016-12-16 01:01:44 | 显示全部楼层
xr4.1更新内容
Version 4.10 Beta 3 (221895)

• Added support for TrackIR and FreeTrack.
• Improved font readability in certain cases.
• Improved crosshair visual quality.
• Improved slider bar behaviour for large range values.
• Improved positioning of minigame display to try to avoid obstructing other elements.
• Improved output errors caused by mods which generate certain UI problems.
• Improved output from errors caused by Steam configuration issues when trying to start game.
• Improved AI fight/flee behaviour.
• Improved squadron engagement logic.
• Improved combat movement for capital ships with forward-mounted weapons.
• Fixed several issues with Chinese localisation.
• Fixed scroll-bar overlapping frame background in menu in some languages.
• Fixed sliders in some menus starting somewhere in the middle rather than at the left.
• Fixed notoriety bar not displaying correct LED-states in certain cases.
• Fixed several crosshair behaviour and appearance issues.
• Fixed several other minor UI visual glitches.
• Fixed NPC command not updating correctly in menu.
• Fixed sound position of long range scan echoes.
• Fixed Xenon capital ships being boardable.
• Fixed mining laser getting weapon mods that affect cooling.
• Fixed Withdraw From Battle not holding fire.
• Fixed squadron escorts not moving to attack in some cases.
• Fixed trades getting disrupted by ships fleeing.
• Fixed escape pods not moving after being ejected.
• Fixed capital ships sometimes getting stuck trading, especially with other ships.
• Fixed ships and stations not becoming hostile when their trade drones are destroyed.
• Fixed rounding issues causing engineers to sometimes not make progress when repairing hull.
• Fixed several issues with ship pathing.
• Fixed rare cases of untargetable icons being displayed or comm-actions being listed incorrectly in the interact menu.
• Fixed relation mismatch between the Argon Secret Service Licence and the mission rewarding it.
• Fixed Argon Secret Service Licence not being able to be regained when achieving the required Argon relation.
• Fixed engagement distance tolerances for capital ships moving in combat.
• Fixed problems with targeting objects in various cases.
• Fixed endless loop when loading a savegame in certain cases.
• Fixed several small memory leaks.
• Fixed several causes of crashes.
• Numerous small performance improvements.

Known Issues

The following issues in this version are known and may be fixed in a forthcoming update.

• Using Alt-Tab during fullscreen video playback will cause video/sound to get out of sync (workaround: press Esc to skip video).\
• Pressing "-" in the startmenu blocks input.
• Camera gets stuck inside the ship geometry when pressing F2 the first time.

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 楼主| 发表于 2016-12-16 01:12:54 | 显示全部楼层
本帖最后由 hxusa 于 2016-12-16 01:20 编辑

正版的小伙伴在steam里可以更新4.1的beta版本了,开启密码是IBackedUpMySaves




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发表于 2016-12-16 08:20:48 | 显示全部楼层
我靠!!神特么昨天还在想Egosoft是不是已经完了……今天就拿出了这么大的消息……
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发表于 2016-12-16 10:12:43 | 显示全部楼层
XR的更新聊胜于无,看来重点还是放在了X4上,这才像话嘛,X4才是正统续作
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发表于 2016-12-16 10:20:32 | 显示全部楼层
X4估计还得等上两年

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我预估得5年左右,但不知道E社什么时间节点开始开发的,所以还不好说要等几年  发表于 2016-12-16 13:56
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发表于 2016-12-16 10:24:15 | 显示全部楼层
这是个好消息啊,好好做X4~
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发表于 2016-12-16 10:25:19 | 显示全部楼层
暂时还是先放一放,,
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发表于 2016-12-16 10:25:28 | 显示全部楼层
暂时还是先放一放,,
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