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[推荐] [必備] Space Force 太空戰將 1.1版 補丁 [下載]

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发表于 2007-7-26 09:41:41 | 显示全部楼层 |阅读模式
推薦各位安裝........
這個補丁修改及新增了不少遊戲所欠缺的東西... 而且好像還會提供官方的Game Editor給modder  :victory:

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Space Force - Rogue Universe v1.1 US Patch
Size: 4.06MB
Download here :  http://www.gamershell.com/download_20365.shtml  // 下載
---------------------------------------------------------------------------------------------


SpaceForce - Rogue Universe Patch 1.1

FIXES

- fixed bug where resolution couldn't be changed
- fixed joystick bug where truster is truned on by default for all joysticks
- fixed bug where the game freezes (all ships stay on one place)
- fixed bug where player's shield suddendly becomes undefined
- fixed bug with infinite motion blur
- fixed problem with missing piece of time and cloak device in  Andromeda and Pyxis map
- fixed bug where an NPC always attacked the player if he was under attack by the player's wingman,
  now he always attacks his attacker

- fixed menu bug where right mouse button executed wrong actions
- fixed bug where return from hiden systems caused wrong data to be loaded for normal system maps
  (wrong system name, prices, ships etc)  
- fixed bug with inconsistency with upgrade prices (5-6 level) and now upgrade cost for every level can
  be edited from GlobalData.cfg
- fixed PageUp and PageUp key bug (where always mapped to single hit)
- BioFlux gun is now lowered in position not to obscure the view with particles
- fixed bug where building fighters didn't come out when we were busted in building hack
- fixed bug and exploit where turrets fired on player even if something is on fire line (building, other turret, ship,...)
- player can not anymore bribe building and station defence fighters
- fixed crash bug with com channel when target has been deselected and then executed action
- fixed exploit where shield has been restored while we are in inventory
- fixed exploit with sniper mode and fast fire rate after unequipping sniper tool
- fixed bug where various sound effects started to play while loading screen was active
- increased wingman tolerance on our fire
- wingman fire is not anymore reported as our fire
- sniper laser doesn't deflect any more from other objects
- the game will not crash any more if music engine fails to initialize because of unsupported codec or any
  other similar problem
- fixed bug with the crash when selecting a profile that contains a dot (".") in the profile name
- fixed bug with using truster on Logitech Extreme 3D PRO joystick
- fixed crash bug when creating new profile after playing the game some time with another profile (game still running)


FEATURES

- added support for 1440x900 resolution        // 支援更高解柝度了
- added support for 1280x800 resolution
- added support for 8x Antialiasing mode (nvidia 8xxx series card)
- durability cost changed to 1500 c
                         // 可見大家都嫌貴
- pirate first class is now more balanced (first mission also)
- EMP now takes 20 units of the shield
- illegal cargo for the current system we are in is now colored in red in inventory
- crafting screen is now available in inventory (only for crafting info)
- crafting screen is now available in repository (only for crafting info)
- easy mode is now much easier                // 這才對嘛  ;P
- when the player hits other objects the bounce power is now lower
- accepted quest location is now visible on the mini map screen
- durability now depends on ship damage unlike so far where it depended on gameplay time
- sniping mode has now 2x lower fire rate but does same damage
- now there is a bigger chance that other NPC will attack our wingman
- with cloaking device on less is the chance of getting caught while hacking
- rebalanced experience rewards (buying upgrades gives now much less xp, mining now gives xp)
- NPC fire angle is reduced
- NPC can now go up to 30th rank, just like the player
- buildings are now also charted on the mini map and player minimap marker is much bigger
- now quest can be dismissed (new button) but with no refund
- now in mega speed mode player can see projected icons (stations, gates, cargo) as well
- a yes/no option for the 'Store Profile' option has been added
- quests now don't respawn in stations if you undock and dock, they only respawn when you enter a system
- solved or faield quests can now randomly be reactivated (can be enabled from config.cfg RespawnQuests: 1,
  disabled by default) and respawn chance can be also set from GlobalData.cfg (fChanceToRespawnQuest: 1.0)
- teleport animation can now be disabled from config.cfg  (EnableTeleportAnimation: 1)
- Joystick roll (twist) can be enabled/disabled from Config.cfg (UseJoystickRoll: 0)
- Joystick dead zone value can be now set from Config.cfg (JoystickDeadZone: 1000.0)
- status of our wingmen's shield and armor is now displayed on the wingmen list on the HUD



MODDING

- time to recharge mega jump is reduced from 360 sec to 300 sec and this var can be
  now changed in GlobalData.cfg (fMegaJumpTime: 300.0)
- radio chat can now be disabled from cofig.cfg (EnableRadioComm: 1)
- experience messages can now be disabled from config.cfg  (EnableExperienceMessage: 1)
- user can now set radio chat frequency from config.cfg (RadioMessageChance: 100)
- the amount of damage the planet atmosphere does to a player can be modified from .planet file
- .model files can now be located in any data subfolder, unlike so far (they could only be in the data root)
- now in config,cfg user can enable switching weapons in the middle of the battle (EnableInventoryInBattle: 0)
  disabled by default

- Joystick truster can be enabled/disabled from Config.cfg (UseJoystickTruster: 1)
- amount of shield for EMP and durability cost can be changed from GlobalData.cfg (fEMPShieldAmount: 20.0)
- amount of shield for EMP and durability cost can be changed from GlobalData.cfg (fDurabilityCost: 1500.0)

- in config.cfg there is a new variable (InstantQuestText: 0) which can instantly show quest text in quest log
  if set to 1
- now it's possible to set own engine texture in Shipstats sfd file
  (e.g. SolidEngineTexture: Data\HardEngineDraglon.dds   SoftEngineTexture: Data\SoftEngineDraglon.dds)

  if texture is not set the civilisation default one will be used
- added possibility to change NPC and wingman fire tolerance from GlobalData.cfg (fNPCTolerance: 80.0 fWingmanTolerance: 140.0)
- now it is possible to add an effect (particle emitter) on a ship in Shipstats sfd file          // 可以自製爆破特效了
- effects can be added on a map from Game Editor
...                       // 期待SF2的Game Editor

---------------------------------------------------------------------------------------------
Space Force - Rogue Universe v1.1 US Patch
Size: 4.06MB
Download here :  http://www.gamershell.com/download_20365.shtml     // 下載
---------------------------------------------------------------------------------------------


相关帖子:

[必备] Space Force 太空战将 1.2版 补丁  
http://bbs.deeptimes.org/forum.php?mod=viewthread&tid=13512&extra=page%3D1

[ 本帖最后由 白衣 于 2008-4-3 11:37 编辑 ]
发表于 2007-7-26 21:57:38 | 显示全部楼层
fixed bug where an NPC always attacked the player if he was under attack by the player's wingman,  now he always attacks his attacker

;P 这次可以彻底地让队友上去干架~自己躲一旁看戏了

durability cost changed to 1500 c    还是很贵:@
  
- EMP now takes 20 units of the shield~:L 那是多了还是小了
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 楼主| 发表于 2007-7-26 23:19:59 | 显示全部楼层
durability cost 可以省下來的,做法詳以下帖子  ;P
http://bbs.deeptimes.org/forum.p ... &extra=page%3D1
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发表于 2007-7-28 12:43:09 | 显示全部楼层
fixed bug where building fighters didn't come out when we were busted in building hack
:'( 害偶被打惨了~~
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发表于 2007-8-22 12:08:22 | 显示全部楼层
天,这下载速度不是一般的慢...
还谢谢lz了
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发表于 2007-8-31 18:49:01 | 显示全部楼层

!!

终于支持1440X900了!!:lol
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 楼主| 发表于 2007-9-1 08:33:51 | 显示全部楼层
LS的可視情況調整解析度,像我屏幕是1280x800,但我仍調降至1024x768
這樣顯卡負擔輕些,遊戲跑起來也順暢些,你參考參考  :)
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发表于 2007-9-2 04:23:17 | 显示全部楼层
那俺就调到1280X800吧,主要是能支持宽屏了,玩起来不会视角变形.
如果换成1024X768就是看不爽....
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发表于 2007-12-5 17:44:13 | 显示全部楼层
作为第一款被国内游戏公司引进的单机空间战斗游戏,感觉怪怪的
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 楼主| 发表于 2007-12-5 18:29:23 | 显示全部楼层
LS的这话怎么说?
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