- UID
- 15446
- UCC
-
- 声望
-
- 好评
-
- 贡献
-
- 最后登录
- 1970-1-1
|
楼主 |
发表于 2009-2-5 10:45:30
|
显示全部楼层
本帖最后由 花棂 于 2009-3-3 18:38 编辑
Starflight 2:Trade Routes of the Cloud Nebula
(暂译《太空飞行员2:云翳商路》)
Following the events of the first Starflight, the galaxy is at relative peace. The balance of power is disrupted when the Spemin, usually a minor nuisance, suddenly gain technological superiority and begin a campaign of expansionism. Through investigation, Interstel determines that the Spemin technology is not their own and that they have obtained it from somewhere on the other side of a flux (wormhole). Interstel commissions a force to visit this area, called the Cloud Nebula, and find a way to nullify the Spemin technology.
Starflight 2 is a space exploration game that contains much of the interface from the first starflight game. This includes crew management, ship improvement, resource collection, planet landings, alien diplomacy and exploration of a new galaxy. Much of the gameplay takes place via a standard interface that allows access to ship stations. Landing on a planet however will shift to an overhead view and the player manually controls his rover while searching for objects of interest.
New to Starflight 2 is trading, alien races will now buy and sell unique items at different prices, it is no longer necessary to return to the Interstel starport to sell resources. As mentioned, the galaxy itself and the alien races that inhabit it are also new. New technologies exist for the player such as Blasto Pods (torpedoes); a devastating weapon, and Jump Pods; which will transport anywhere on the starmap.
继《太空飞行员》的首部作品之后,整个星系都进入了相对的和平。不过。随着斯皮敏人(Spemin)——通常来说,大家都只是把他们看做一点小麻烦而已——突然间得到了比其他种族更为先进的科技并开始对外扩张,从前的权力平衡被打破了。经过调查,因特星公司发现斯皮敏人的科技并不是他们自己研究出来的,这些科技均来源于某个“空间通流”(flux)(也就是虫洞)的另一边。因特星于是将一支军队派往这一叫做广翳星云(Cloud Nebula)的地方,试着去寻找一种能够让斯皮敏人的科技失效的方法。
《太空飞行员2》是一款太空探索游戏,其界面很大程度上来自于《太空飞行员》的首作。游戏内容包括船员管理、飞船改造、资源采集、登陆行星、与外星种族之间的外交以及对新星系的探索。其中的许多内容可经由允许在船坞内访问的标准界面完成。在行星表面着陆后,视角将会切换至由上至下的模式,玩家可以手动驾驶他的漫游车对感兴趣的目标进行探索。
贸易是《太空飞行员2》的全新游戏元素,现在外星种族将以不同价位收购或者出售各种独特的商品,要出售资源的话也不必回到因特星的太空港中去了。玩家可以体验到各种新的科技比如爆爆茧囊(Blasto Pods),这是一种破坏力极强的鱼雷,还有跳跃茧囊(Jump Pods),它可以把你传送到星图上的任何地方。
Starglider
(暂译《星间滑翔》)
The Planet Novenia has been attacked by the Egrons, who snuck in by disguising their craft as the protected Starglider species, which Novenia's automated defenses were programmed not to shoot.
Your task is to fight them off using only an obsolete Airborne Ground Attack Vehicle. This was designed as the ultimate combat machine, with sophisticated hardware up to Draziw Yarg's high standards. It has a fully-rechargeable shield, plasma drive unit, an inbuilt scanner and 10,000-sector map, a top speed of 2550 Urads and two homing missiles.
The game is viewed from within AGAV's cockpit, with control over speed, weapon targeting and firing. There are several control options to decide exactly how the craft works, with fixed or floating sighting, and the option of automatic centering, allowing you to balance the game between easy sighting and advanced shooting ranges.
Repair depots must be visited frequently, as they can refill the weapon bays as well as repairing the ship. Crucially, the Egron Stargliders need 3 missiles to shoot down, so at least 1 visit to a depot is required to complete this job, at which point you move up to the next, harder, level.
诺菀行星(Planet Novenia)现在正在遭受埃格隆人(Egrons)的攻击,这些家伙把他们的飞船伪装成诺菀的自动防卫系统不会攻击的受保护的“翔星者”(Starglider)种族,从而得以偷偷地摸了进来。
你的任务是在只有一辆破旧的“空降-地面两用攻击载具”(Airborne Ground Attack Vehicle)(AGAV)可用的情况下设法把他们击退。这种载具被设计为一种终极战斗机器,其错综复杂的硬件系统完全可以达到达拉基•雅各(Draziw Yarg)的高标准。它拥有一个可完全再充能的护盾、一个等离子引擎单元、一台内嵌式扫描器以及一副包含有1 0000个星区的地图、可达2550由拉豆(Urad)的最大速度,当然也少不了两发自导引式的导弹。
游戏的视角是AGAV的舱内视角,玩家可在此对速度、武器的瞄准和开火进行操控。游戏设有一些控制选项,可通过这些选项准确调整飞船的工作模式,包括固定瞄准与浮动瞄准(fixed or floating sighting)、自动对心以及在降低瞄准难度与提高射程之间进行取舍。
你必须常去维修站转转,因为他们可以帮你重新把武器舱填满,或是给你的飞船进行维修。关键的一点是,埃格隆翔星者需要挨3发导弹才会被打倒,所以要完成这项工作,你必须至少进1次维修站,这时你就会提升至下一个更难的游戏等级。
Starglider 2
(暂译《星间滑翔2》)
More space combat and strategy in this sequel, which challenges you to collect the elements to form a bomb to destroy a resistance force, before delivering them through heavy fighting. Each planet has its own characteristics, with differing inhabitants and features.
As well as flying through space, you must dart through tunnels under the planets, which restricted your movement range but are where most of the weapons are. As you go along you'll have to obtain objects from people, and trade them so as to be able to complete your main objectives.
The biggest advance from the original Starglider was seen as the polygon graphics, which are filled on 16-bit systems, and contain considerable detail.
这一续作中包含更多的太空格斗与策略元素,集齐许许多多的元件,带着它们经历激烈的战斗,把它们装配成一枚炸弹,然后用它彻底摧毁反抗军的军队,所有的这一切都将带给你极大的挑战。每一颗行星都拥有自己的特色,居住着不同的居民,外观看起来也很不一样。
在飞越宇宙空间的同时,你必须快速穿过行星下的隧道,在其中你的移动虽然会受到限制,但是这里却是大多数武器可以被找到的地点。随着游戏的进行,你将逐步经历到从其他人那里获取物品,并用它们进行交易等事件,否则你就无法完成你的主线任务目标。
本作与前作相比最大的改进是本作的多边形图像,这些多边形都是在16位的系统上填充的,因此包含了相当水平的细节表现。
Starlancer
《星际枪骑兵》
It's 2160, and the Eastern Alliance has launched a surprise attack on the Western Coalition's fleet and decimated it. The call has gone out for volunteers to become Alliance fighter pilots, and you have signed up with the 45th Volunteer Squadron.
Designed by Chris and Erin Roberts, the creative force behind the Wing Commander/Privateer megaseries, this space fighting simulation features the genre's standard mission types: escort, fighter sweep, interception, attacking space stations, fighting in asteroid fields, etc.
12 pilotable fighters (you can choose which you fly as well as missile loadout, but not all are available in the early missions), 9 enemy fighter types.
现在是2160年,东方联合(Eastern Coalition)对西方联盟(Western Alliance)的舰队发动了一次奇袭,并将西联的势力消灭殆尽。联盟号召大家志愿参军,去做一名战斗机飞行员,而你,则报名成为了第四十五志愿军中队(45th Volunteer Squadron)。
本作由创造了《银河飞将》以及《银河私掠者》等等大作(megaseries)的克里斯(Chris)和爱尔兰•罗伯茨(Erin Roberts)设计,这一太空格斗模拟游戏具有这一类游戏的标准任务类型:护航、剿灭地方战机、拦截、攻击空间站、在小行星群中作战等等等等。
游戏含有12种不同战机可供驾驶(你可以从中选择你要驾驶的式样,就像是选择要挂载的导弹一样,但是并不是每一种都可以在早期的任务中就能体验到),而敌方战机的种类则有9种。 |
|