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[分享] 【Space Empires V】相关下载!1.74补丁、BM1.14b !

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 楼主| 发表于 2007-10-23 18:06:03 | 显示全部楼层
........不会吧。。。。我玩了好久了 还没出错过。。。。:L
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发表于 2007-10-24 09:34:06 | 显示全部楼层
等到补丁到了2.XX我再试试吧。
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 楼主| 发表于 2007-10-29 09:57:18 | 显示全部楼层
BallanceMod 1.11 出鸟。。。。。。。。。。。。。。。
兼容1.10存档

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Version 1.11 released on 28-October-2007:
    1.  Fixed   - Error in Miltia amounts
    2.  Fixed   - Error in restrictions for "Only One Per" components
    3.  Fixed   - The Units-Fighter minister was not being used
    4.  Fixed   - Medium and Large Freighters were not advancing their hull sizes properly
    5.  Changed - Returned maximum trade amounts to default values
    6.  Changed - Trade will increased at a rate of 0.5% per turn
    7.  Fixed   - Error in tech area requirements for Mine Layer component
    8.  Fixed   - Sometimes ship weapons with low damage would not damage a planet
    9.  Changed - Increased the combat movement bonus for Afterburners
    10. Changed - Removed fighters and troops from target types for Small Rocket Pods and Small Anti-Matter Torpedoes
    11. Fixed   - Some Stellar Ability Types were not being applied
    12. Changed - Boarding attacker strength adjusted to 4:1 versus normal crew members
    13. Changed - Reduced effect of research points on score
    14. Changed - Tweaked population happiness effects and levels for anger states
    15. Fixed   - The Defensive minister style was not working correctly
    16. Fixed   - Sometimes the AI would design Small Drones without weapons
    17. Changed - A weaker AI will seek peace
    18. Added   - The AI will consider other player's relations with their allies/enemies for anger
    19. Changed - The AI won't try and build so many units when they are poor in resources
    20. Fixed   - Error that increased the Refining Colony value threshold when low on radioactives
    21. Changed - Increased AI's overall demand for ships
    22. Fixed   - Error prevented AI from making changes to their treaties with other players
    23. Fixed   - The AI was sometimes breaking treaties when one didn't exist
    24. Changed - The minister for population transports is now functioning much better
    25. Changed - Improved the AI's distribution of remote unit defenses
    26. Fixed   - The AI was not colonizing when the game starting at maximum tech
    27. Fixed   - The AI was surrending more often then they should
    28. Updated - AI Scripts
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发表于 2007-10-29 11:35:54 | 显示全部楼层
偶不死心,有安上,玩……
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发表于 2007-10-29 16:53:46 | 显示全部楼层
太空帝国上手好难啊!
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发表于 2007-10-29 18:53:46 | 显示全部楼层
总没有X3难吧,呵呵
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 楼主| 发表于 2007-10-29 19:46:59 | 显示全部楼层
我现在设置开局是 单位数量500,船只5000,这样可以打船战。免得电脑造大量无用的单位浪费时间。。。。:lol
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发表于 2007-10-31 16:52:14 | 显示全部楼层
1.58版的汉化好像10月21日出了。
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 楼主| 发表于 2007-10-31 23:28:25 | 显示全部楼层
不装汉化,每次用都没好结果。。。。。:(
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发表于 2007-11-2 00:53:31 | 显示全部楼层
貌似不错,可是我不会玩
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