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[其他] 动态小行星带的例子

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发表于 2008-5-7 17:50:09 | 显示全部楼层 |阅读模式
这个小行星带在Nebula中,所以没有[Band]2 f# w0 Z; _6 i/ T4 P

& Z7 U. B* p5 u$ T7 n, @# @4 m) e小行星带为ST04雷区Nomad小行星带
  1. [Field]7 X! i! \/ H/ s- j) C2 [5 D$ X
  2. cube_size = 400. Y5 @4 H# R9 R! v% f, Z2 ~- z& v& ~" k
  3. fill_dist = 1400
    : j" a5 t: f2 a
  4. diffuse_color = 220, 200, 220
    3 X# o$ c" r- V; c
  5. ambient_color = 40, 40, 50
    ' W+ C# u" r; w  I+ t: W1 A2 W9 Z
  6. ambient_increase = 70, 70, 70& j- A, d, T# T
  7. empty_cube_frequency = 1.000000 //disable cube by foxwxl, this is best way to disable cube without any warning
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  1. [Exclusion Zones]) b' z+ A* t4 z4 p: ~3 B. k7 l0 n
  2. exclusion = Zone_ST04_main_exclusion
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  3. exclude_billboards = 1
    & ~. E5 ^6 i1 \. o. m7 o
  4. exclude_dynamic_asteroids = 1, e5 B( }" n4 {% Y2 y$ [. ?" I
  5. exclusion = Zone_ST04_mine_01_exclusion4 ^4 J2 u" }! y2 g! o6 p
  6. exclude_billboards = 1
    " g$ E, q5 b' D
  7. exclude_dynamic_asteroids = 17 B: D" H) }/ y1 ^/ K
  8. exclusion = Zone_ST04_mine_02_exclusion  U! j9 N' I* e0 L, M# }6 v' [
  9. exclude_billboards = 1; [4 U6 T4 s& a6 V! N
  10. exclude_dynamic_asteroids = 1
    % u- N- @) ]  g  |* A9 Y: l0 Q
  11. exclusion = Zone_ST04_mine_03_exclusion2 O# b  c. u0 q  }) {2 v; f4 Q
  12. exclude_billboards = 1( W5 L2 N8 p' o
  13. exclude_dynamic_asteroids = 1
    3 G! S. x; r7 z! [8 Y/ E: q
  14. exclusion = Zone_ST04_mine_04_exclusion
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  15. exclude_billboards = 1( {5 j" s# }8 M; ~) O
  16. exclude_dynamic_asteroids = 1
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  1. [properties]
    ( k9 c& y: P* Y
  2. flag = nomad_objects' M% M5 t3 _0 _) W9 P
  3. flag = Object_density_med
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  1. [Cube]  //forget this, but do NOT delete.
      d6 Y6 J' t4 }+ x& ^
  2. xaxis_rotation = 0, 0, 0, 0; q6 V- p1 v" Q, B4 Z5 ?" n
  3. yaxis_rotation = 0, 0, 0, 0
    % [, D+ c( Q3 C/ N6 Y$ S
  4. zaxis_rotation = 0, 0, 0, 0
    * k. ]- `- f' D  a( V6 G! W
  5. asteroid = nomad01_asteroid90, 0.600000, 0.200000, -0.200000, 1, 2, 5
    7 c: D* b: U# M$ s" q6 q7 z
  6. asteroid = nomad01_asteroid60, 0.200000, 0.800000, 0.300000, -5, -5, 3
    7 {; q3 I4 r7 X- d
  7. asteroid = nomad01_asteroid200, 0.400000, -0.700000, -0.200000, 2, 5, -4
    1 |5 o3 m# I; }" n: @; p
  8. asteroid = nomad01_asteroid30, -0.300000, -0.300000, 0.800000, 7, -5, -8
    6 i8 V% Q) s7 c8 v! @( w
  9. asteroid = nomad01_asteroid90, -0.200000, -0.100000, -0.600000, 0, 5, 5+ c+ Q! O2 p, y- n( c
  10. asteroid = nomad01_asteroid10, -0.600000, -0.800000, 0.700000, 1, 2, 5
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  1. [DynamicAsteroids]
    ( y6 b3 z% L) {; M. u4 G
  2. asteroid = DE_DAsteroid_nomad01_asteroid200 //your new asteroid in asteroidarch.ini
    3 C( n) `+ C. H7 X: R  |# C; B) U
  3. count = 30 //number of asteroids displayer per wacth radius.
    - i+ q" @; r. I% `0 ~9 r/ z
  4. placement_radius = 1150.000000. D; C9 {9 C  p* h- u
  5. placement_offset = 90.0000002 F  U' ^! }: B1 c! Y
  6. max_velocity = 0.100000
    3 F3 B3 \5 Q8 C7 b; i
  7. max_angular_velocity = 0.100000
    ( m1 [* c$ R( x7 L8 r& y* k" t
  8. color_shift = 1, 1, 1
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发表于 2008-5-7 19:28:20 | 显示全部楼层
支持~
: R% V3 V3 F3 J0 w6 |" H  u~~~~~~
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