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- 1970-1-1
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更改 Juni 给你的战机方法〔一般修改法〕+ y! N& U: b5 I3 s( I1 J X
3 _' V! F6 q% c打开 X:\游戏安装目录\Data\Ships\rtc_shiparch.ini 档案5 @4 i3 H1 r& e1 w2 Q/ [$ z
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找到下面的地方:: g. s# E* w" R9 u% f/ C, T
3 H* A0 ?2 M z. b% r[Ship]
, ~( K1 S) Q4 I' X7 G# Unickname = rtcprop_civ_fighter3 L& ~1 C% x( Z# _
; h8 U- f( @* }6 g除了上面两行之外,把其它的部分改成你想显示的战机内容。' f6 @0 l4 X n. [( H
! x/ k4 Z5 A( h( ~7 ^5 R, }改好后就像下面一样:; i8 u# S; N! }
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[Ship]
) p4 i- T/ z7 {* t# l4 snickname = rtcprop_civ_fighter
, ]' o/ ?1 Z/ |5 @. wLODranges = 0, 40, 60, 140, 300, 1000$ L' t' O# [8 H7 c8 M2 ^
DA_archetype = ships\liberty\li_fighter\li_fighter.cmp# J1 M; s, @0 F+ `0 k
material_library = ships\liberty\li_playerships.mat8 u9 m+ v: M3 X. O
type = FIGHTER
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改变 King 驾驶的战机或是 Donau 的攻击场面战机% q) x. X7 N w/ z+ b0 I
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打开 X:\游戏安装目录\Data\Ships\shiparch.ini 档案6 P: x2 q* }/ e$ h: c
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找到下面的地方:! i& s" T' X$ [) _
, K, m" Y# ?; T7 }, E+ ]9 ~1 S; r[Ship]/ y# q5 c, {* t; H% R
ids_name = 237015
/ T/ l# z- P3 J9 s5 \ids_info = 66527: V$ F9 v. {- q O
nickname = msn_playership
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除了上面四行之外,把其它的部分改成你想显示的战机内容。
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不过上面的部分只更改了过场动画,要真的更改成实际使用的战机,还要继续看下去。- _; O: y. @% m- D( i" y
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打开 X:\游戏安装目录\Data\Missions\M01a\m01a.ini 档案
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找到:* Q9 [# c% b: B4 S
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nickname = mrp_accept
) E4 ~% s/ E! a* QAct_SetShipAndLoadout = ge_fighter, msn_playerloadout# g# N& y+ F' i& p1 i- w7 }/ |# G; `
; i j: N9 }" B3 m6 P" |) w. T更改 'ge_fighter' 叙述换成你的战机名称。% {1 i; C0 s- C, v+ q3 n! ~* P
) H7 Z, t$ S+ T! d% C) A8 _改好后就像下面一样:
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[Trigger]( N7 I4 R a9 @& _/ x( J
nickname = mrp_accept
; Z6 [ U9 R: x; ?8 wsystem = Li01
, T, K5 U' G+ x4 {0 P0 ICnd_MsnResponse = accept) v! w7 B6 v! P- e' P- Z1 w9 Z
Act_SetShipAndLoadout = li_fighter, msn_playerloadout! O. Z. M% y2 ~6 e
* w* Y7 u$ l& Z T9 {如果你还要更改战机上的装备,那还得做下去。
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打开 X:\游戏安装目录\Data\Ships\loadouts.ini 档案
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- A7 {: p& J u8 k5 \ a5 A你可以发现两部分:
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[Loadout]
3 ?3 E* Z: k& [7 u, J( O+ dnickname = msn_playerloadout
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与:, q, ], h: j5 b3 k! D' E" _0 j: l
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[Loadout]
# N+ S" s5 ~6 k, X& a/ `nickname = msn_playerloadout_faux0 q( |3 q7 W" N* \7 L# X
) b6 X8 |9 v* h; _这两个地方都要加,而且必须注意每个地方的信息都要正确,要不游戏可能会当机或跳出。
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% H' a$ c8 q! ]& w% ]# C; V千万注意:你的每个 hardpoints 都必须正确的设定好符合战机本身的 hardpoints!
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就像下面一样:
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% t( d) u/ Y3 v- Y; t[Loadout]
! \0 G; M8 j$ m, x0 \; ~( jnickname = msn_playerloadout6 \6 j% f; s/ I" Z# Y }6 Z
archetype = li_fighter) Y2 y+ }6 G7 @5 j
equip = ge_lf_engine_01
6 i- D* w$ l, ?. }) N( N- yequip = shield01_mark06_lf, HpShield01, [0 o. M5 N0 @4 P" i9 {
equip = li_fighter_power01; |. z* d3 k. X
equip = ge_s_scanner_02" Y2 w2 p, E) c' D+ v) X* M
equip = ge_s_tractor_01" U& X) [" `$ N, [- M
equip = ge_s_thruster_04, HpThruster01
" s; y+ g2 X; u$ I8 Iequip = fc_j_gun01_mark03, HpWeapon01
) @0 _- f8 C7 D% C4 \equip = fc_j_gun01_mark03, HpWeapon02
0 k- L( \0 ?# w- i/ ~: P# ?5 _equip = fc_j_gun01_mark03, HpWeapon03
) ` q3 h4 |9 ]4 k- c- oequip = fc_j_gun01_mark03, HpWeapon041 W4 m/ f1 D+ b% F& v: O5 Q
equip = cruise_disruptor01_mark01, HpTorpedo01: @# I' ?; N9 ^
cargo = cruise_disruptor01_mark01_ammo, 50. V8 U* o$ I0 `
equip = mine02_mark01, HpMine01, W5 O: |, j. t6 D5 o! r
cargo = mine02_mark01_ammo, 50
- P. { B' W# h/ B3 }" b) Aequip = ge_s_cm_03, HpCM01! |% W1 P7 e5 K9 k& t& c
cargo = ge_s_cm_03_ammo, 50
, L* ^" z; m5 [. ^- @( Sequip = LargeWhiteSpecial, HpHeadlight4 a& x0 w: P# Y1 ?3 B3 R
equip = SlowSmallOrange, HpRunningLight01
- n+ F o. ~; j3 I7 Z! Qequip = SlowSmallOrange, HpRunningLight02
, W/ w! V# U( cequip = SlowSmallOrange, HpRunningLight036 v. v% w9 V9 Z7 W9 F+ t7 X5 \
equip = SlowSmallOrange, HpRunningLight04
* O) Q) u& R7 P( `' eequip = contrail01, HpContrail01
" u& e# O3 `6 K: qequip = contrail01, HpContrail02
% h+ }" c3 m aequip = DockingLightRedSmall, HpDockLight01
, T7 l* W" G4 @, H- B! bequip = DockingLightRedSmall, HpDockLight02: Q: H: i8 ]$ e4 S1 o" S
cargo = ge_s_battery_01, 33* U4 g1 ^9 ~6 O. B0 C
cargo = ge_s_repair_01, 33
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9 `6 A9 L* O: D0 d$ b同样的也要加到 msn_playerloadout_faux 叙述里。- ]3 g( A3 C# [& {9 s
5 [& M0 \. ]9 T3 z1 Y+ [, i4 I还有你可以看到这行叙述:
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equip = SlowSmallOrange,
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你可以改变这个 'Orange' 部份成:% p* w* \8 X5 D+ o% Q. N
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White
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8 ]) I5 D2 `+ Y5 D: `% W5 o0 rYellow6 M& ]6 X: }* Y. f6 k& G$ I9 Y3 b
Green
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(总共最多五种颜色) D) m# e. ^. S# M, |9 }3 G9 G
: D+ u: n1 g0 ~* P- l4 a5 x不过这部分要符合你战机相对拥有的 hardpoints 才行。
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3 j5 q6 w/ n5 K5 h* \现在进游戏看看,是不是改成你要的模样了? |
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