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更改 Juni 给你的战机方法〔一般修改法〕9 z, \; d( X, @7 z, X4 J8 l
: h4 U. l# ]7 T; L打开 X:\游戏安装目录\Data\Ships\rtc_shiparch.ini 档案$ I4 `& W8 K; P0 v1 H$ Q9 [) e
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找到下面的地方:7 \0 l6 O4 P7 s. l2 ?" i
% F8 b8 G* l" l: `, I- ]' f' B[Ship]9 a' M. ^, b9 v q. A7 }
nickname = rtcprop_civ_fighter5 |) Y% a# Z+ H% O8 p3 n
% v. z! ]/ F% b9 o- S除了上面两行之外,把其它的部分改成你想显示的战机内容。: _3 ]9 N0 G& \
6 ?9 \* c1 I1 R+ K0 w改好后就像下面一样:$ _/ X# Q2 e9 Q# A
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[Ship]/ Z4 m% X; t# n& x' L/ u3 N
nickname = rtcprop_civ_fighter9 y+ {5 t" g. ]' M5 |& v
LODranges = 0, 40, 60, 140, 300, 1000% n2 H( k. M" p& [2 C+ H
DA_archetype = ships\liberty\li_fighter\li_fighter.cmp0 B" j# M7 I9 Y, C' ~: [
material_library = ships\liberty\li_playerships.mat- _6 [& R0 v. y1 |1 Y5 m6 F2 k
type = FIGHTER
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- P8 t1 w4 g5 o% C! v3 i7 Q& J R) A+ h9 Q# O% U- q
改变 King 驾驶的战机或是 Donau 的攻击场面战机
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打开 X:\游戏安装目录\Data\Ships\shiparch.ini 档案' l: d' |3 q- c# ]% n
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找到下面的地方:
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" l' [/ l/ Z8 E. I[Ship]
/ |+ w- m A* [' K( x; K* T0 b) Gids_name = 2370158 e( I% d4 v4 b4 d
ids_info = 66527( p# t l( c9 j- Z2 L' R) x( `
nickname = msn_playership
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除了上面四行之外,把其它的部分改成你想显示的战机内容。
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; L/ `6 r' P) f# o) X& R: e7 b, D不过上面的部分只更改了过场动画,要真的更改成实际使用的战机,还要继续看下去。
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) Y1 P# \2 O3 g打开 X:\游戏安装目录\Data\Missions\M01a\m01a.ini 档案, `4 a1 I/ ^$ A# h9 T. C# T! P% s
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找到:
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% U9 w/ I% t0 y- \nickname = mrp_accept
) ~1 o# Z- N KAct_SetShipAndLoadout = ge_fighter, msn_playerloadout
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' U2 y0 L# z+ R( n- ~ u6 J. a' N更改 'ge_fighter' 叙述换成你的战机名称。
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0 j/ h% R$ O6 W) ?0 n3 K改好后就像下面一样:
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/ s+ i/ l# y. |0 B0 l[Trigger]* |6 [1 M; I }4 E
nickname = mrp_accept
' ~. x9 g5 O7 R- x# ~7 gsystem = Li01
$ x" A/ \" _. G( e9 pCnd_MsnResponse = accept9 @/ c- L4 E" k: S1 c
Act_SetShipAndLoadout = li_fighter, msn_playerloadout7 F0 {1 z1 v2 U$ I& |' ?5 B
/ I. o' @% Y4 }4 f3 j如果你还要更改战机上的装备,那还得做下去。
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打开 X:\游戏安装目录\Data\Ships\loadouts.ini 档案
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你可以发现两部分:
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8 F' o0 F' l2 X' z/ b[Loadout]
& v9 W2 h; w/ B' U, }+ c) R; lnickname = msn_playerloadout
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+ r# G" L& \, T5 K与:8 M" q. L) u8 z2 O
8 y; D" {& p5 H& H[Loadout]- Y: l4 x+ Y0 R+ g" F" |: w
nickname = msn_playerloadout_faux
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这两个地方都要加,而且必须注意每个地方的信息都要正确,要不游戏可能会当机或跳出。% z" v6 P0 P4 q; i5 H7 d& |8 U$ Z
# e( {2 ~1 e7 f$ i' t6 o G( @千万注意:你的每个 hardpoints 都必须正确的设定好符合战机本身的 hardpoints!
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5 p8 D$ X, N1 W* U就像下面一样:7 N6 D3 R, Q8 n$ M7 o" l
3 k7 W S) `1 {) N, p" ^/ p6 K[Loadout]
}9 s+ ?' F W8 U+ bnickname = msn_playerloadout2 z! e, j0 [) C, \2 `
archetype = li_fighter% w) h$ ~, P* s. L& v4 a. g7 p" s
equip = ge_lf_engine_01' ~; Q4 f! S3 d. l# B% D
equip = shield01_mark06_lf, HpShield01
7 e; ^/ t( e, i# [0 ^4 Y! jequip = li_fighter_power01
2 B/ l( E: {5 s8 @equip = ge_s_scanner_02
6 ?4 j) N7 x, Q" V4 qequip = ge_s_tractor_01
# D7 t* ]7 U' k4 G2 C0 ?equip = ge_s_thruster_04, HpThruster01+ R D4 z' a8 y8 `% z2 u3 a
equip = fc_j_gun01_mark03, HpWeapon01- @- g7 F' h/ p# f/ [: t
equip = fc_j_gun01_mark03, HpWeapon02
4 V I. p" v0 w- a. _9 Q' dequip = fc_j_gun01_mark03, HpWeapon03- F$ b0 j1 [0 D
equip = fc_j_gun01_mark03, HpWeapon04
4 I4 C9 X/ H7 ]' H$ ?equip = cruise_disruptor01_mark01, HpTorpedo016 l$ q- h3 j. D0 t2 V: G
cargo = cruise_disruptor01_mark01_ammo, 50' {: D4 i! o5 ` d$ ], a1 w' D
equip = mine02_mark01, HpMine01; }* c9 {$ N1 m% k8 i
cargo = mine02_mark01_ammo, 50
8 l, b4 Y3 J _) t4 }# l/ m3 N. \( \equip = ge_s_cm_03, HpCM01 [; ^- I3 a) Y
cargo = ge_s_cm_03_ammo, 50' f; x) d. P [8 t0 A6 e
equip = LargeWhiteSpecial, HpHeadlight
0 @% S: k2 ]: x- }' Y S( @equip = SlowSmallOrange, HpRunningLight01
& `8 r7 i- Z, a9 Iequip = SlowSmallOrange, HpRunningLight02
' K9 c a7 _ [' M U2 I: g0 A4 @5 s# _equip = SlowSmallOrange, HpRunningLight03
' t7 H3 Y {2 J4 K4 B: m+ Q$ n- Tequip = SlowSmallOrange, HpRunningLight04; Q! Q. ?1 j, |6 B6 l8 q, b* A
equip = contrail01, HpContrail018 v5 k' v3 l' }5 b. S, G% N
equip = contrail01, HpContrail02
8 M, Y: @7 T+ z0 V% x- lequip = DockingLightRedSmall, HpDockLight01
X. e: z o& l1 R ]equip = DockingLightRedSmall, HpDockLight029 o6 A% i$ O. c+ x5 f9 L
cargo = ge_s_battery_01, 33; D/ n* P' `8 m' g0 \
cargo = ge_s_repair_01, 33 y$ L; ^6 u! P: C0 b# [# o
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同样的也要加到 msn_playerloadout_faux 叙述里。2 o8 r+ c9 U& h2 r& j
8 G, @4 X; }8 j: o( ~还有你可以看到这行叙述:
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equip = SlowSmallOrange,+ e$ X0 J. }9 B' j9 U
6 ?% }! L2 J% q+ }你可以改变这个 'Orange' 部份成:* K5 U j6 M# }& P0 \" ]$ s
6 E; ]/ J! t @/ IWhite% W0 ?9 [6 ~" ?& Y3 ]6 L# e
Blue
. b3 h+ X& S0 \; n) z) yYellow# m$ W0 N3 ]/ v" _$ a1 M+ N& }
Green( `# j' x) I% Y
/ \% q/ _+ l6 c' O I' M5 U2 V* c(总共最多五种颜色)
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不过这部分要符合你战机相对拥有的 hardpoints 才行。, Z. e' J+ g' g# C- t: N
8 p! b6 }, I$ _9 a4 T) r4 f; m; B现在进游戏看看,是不是改成你要的模样了? |
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