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发表于 2011-4-21 18:07:53
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本帖最后由 0809000 于 2011-4-21 18:23 编辑
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2.0 - February 2009
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New Features and Improvements:
- The Aldrin Expansion Missions
- New Terran factories available to the player
- A new ship variation, the USC Baldric Miner
- Additional support for computers with more than 2GB RAM
- An elusive Yaki shipyard added to the universe
- Keris Production Complex added to the universe
- Advanced Drone Factories available to the player
- Advanced Drone Factories and Drone Production Complexes added to the universe
- New Experimental Electro-Magnetic Plasma Cannon Factory added to the universe
- Drone Production Complexes renamed to Drone Factories
- Station production information now available at shipyards
- OTAS Sirokos available at the corporation shipyard after successful employment
- Kills by player owned ships now counted during several fight missions
- Build mission rewards rebalanced
- Increased chance of the Destroy Convoy mission
- Improved station building cutscenes
Fixes:
- Fixed occasional crash when traveling through HUB gate
- Fixed ships being moved far away from the HUB
- Find Headquarters mission fixed
- Strong Arm Corporation mission offer fixed
- Homebase reset for ships in return ship missions
- Boreas laser generator reduced
- Various exploits fixed
- Mobile mining efficiency balanced
- Ship approach during boarding improved
- Several script fixes including the Universal Trader
- Corrected property menu filters and improved layout
- Fixed AI giving commands to captured or boarded ships
- Re-activated idle ships belonging to Orbital Weapon Platforms
- Several stations, including Terran stations, now rebuilt after being destroyed
- Several cockpit and turret positions improved
- Disabled erroneous rotations of towed stations
- Towed ship now follows lead ship through gates
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1.4 - December 2008
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New Features and Improvements:
- Improved carrier support in defend station mission
- Smarter Marine selection during boarding tasks
- Finished marines are now listed at military outposts
- Marine capacity for OTAS Sirokos increased
- Timing rebalanced for passenger taxi missions
- Gazz' Turret Fixing Mod included
- Improved graphical performance
Fixes:
- Invincible Kha'ak Station during plot fixed
- Stopped Mammoths from occurring during transport missions
- Syndicate Pirateship spawning fixed
- Several corporation fixes
- Occasional Terran scene 4 plot break fixed
- Return big ship to station mission fixed
- Inaccurate target arrows to complex substations
- Several gate orientations fixed
- Freight Drone exploit fixed
- HUB exploit with Trans-orbital Accelerators fixed
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1.3 - December 2008
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New Features and Improvements:
- Improved information display when buying ships
- Commands list for software has been added to Encyclopedia
- Illegal wares for races added to Encyclopedia
- "Enter Ship" (Shift+E) can make use of the ship's Transporter Device
- Guidance for a mission can be disabled permanently
- Goner plot scene 3 attacks improved
- HUB mission rebalanced
- Mission enemies rebalanced
- Patrol and defend station missions rebalanced
- Bonus credits awarded per kill in the defend station mission
- Build mission time rebalanced
- Complex Hub hull and shields increased
- Jumping ships now have a jumping action shown in their command info
- Warp tunnel effects removed for Trans-Orbital Accelerators
- Destroying lasertowers now affects reputation
- Out of sector combat improved for lasertowers and capital ships
- Freight Drones can now transfer wares to ships which are not their homebase
- Freight Drones now have 1MJ shields as built-in components
- New Freight Drone commands
- Explore command now reveals gates
- Improvements to wings
- Boarding values tweaked, ATF/Terran ships easier to board
- More experienced marines have a higher chance of surviving
- Some marines will survive if a boarding pod is destroyed
- In the Controls menu several new actions are available for hotkey mapping
- Added new script editor instructions
Fixes:
- Fixed a potential crash when building a station after a long playing time
- Fixed a potential crash when a colliding with a decoupling Kha'ak cluster
- Fixed crashes caused by errors in third-party scripts
- Several mission cleanups and optimisations
- Terran Plot, find Jumpdrive ship mission improved
- Terran Plot, Sector M148 mission fixed
- Terran Plot, scan for smugglers mission improved
- Escort mission freighters no longer abort dock and enter gate actions
- Terracorp and OTAS neutral pirates removed
- Corporation assassination mission with 'No Pilot' fixed
- Atreus Corp first mission fixed
- Blueprint missions now work on Pirate and Yaki stations
- Kha'ak plot Xenon ships now use default capture logic
- NPCs no longer repeat the player's line in ending conversations
- Fixed neutral Xenon, Kha'ak, and Pirates on gamestart
- Fixed default Friend/Foe settings for Xenon and Kha'ak
- Matter/Anti-matter mines are now illegal for several races
- Yaki Susanowa Hauler hull corrected
- Split Python hull corrected
- Advanced Eclipse hull corrected
- Terran Fenrir shield generator corrected
- The HUB no longer consumes wares when under player ownership
- Invincible astronauts cannot be collected by uninhabitable ships
- Earth Torus no longer targets the player during orbit transit
- Ship name 'Kite' added for English version
- Sell Ware for Best Price command fixed
- Deploy Satellite Network no longer builds satellites in the same sector
- Wing command, 'collect ware' fixed
- Jumps between gateless sectors fixed
- Fixed looping music at the end of the warp tunnel scene
- Wings can no longer be mapped to monitors
- HUD and sidebar disabled during station building scenes
- Fixed autojump display
- Fixed incorrect information about certain lasers in several menus
- Fixed issues with ware transfer bar in some menus
- Fixed "Enter Ship" option when docked in a space suit
- Minor fixes and improvements
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1.2.1 - October 2008
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Fixes:
- Performance problem and memory leak fixed
- Jumpdrive functionality to gateless sectors fixed
- Removed Argon Shipyard from Atreus HQ
- Buying reputation fixed for tractor beam factories
- Removed question mark videos when buying stations and ships
- Playership can no longer be a wingman
- Passenger transfer fixed
- Best buys/best selling price locators also work with advanced satellites
- Script editor: Fixed script engine instructions "find gate" and "get ammunition"
- Fixed warpgate selection in sector menu
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1.2 - October 2008
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New Features and Improvements:
- Enabled mouse control in external view mode
- A whole new mission to scan for valuable asteroids
- When a target is lost, the nearest enemy is targeted automatically
- Added SETA button in the HUD
- Improved mouse support in menus, particularly in the sector menu
- Animated sector map rotation when changing axes, smoother zooming animation
- In Comms menu player choices are available immediately
- Updated graphics in universe map and messages
- New sound effect for Trans-Orbital Accelerators
- New sounds played when missions end
- Added notification when trying to collect something with full cargobay
- Improved boarding crew functionality
- Several new ingame tips
- Added various script commands to the script editor
Fixes:
- Argon Weapon Component Factory had redundant secondary resources
- Boron Recon Drone Construction Facility had redundant secondary resources
- Split Ore mine L and Teladi Teladianium Foundry L prices corrected
- Autopilot buttons in context menus now always refer to the player ship
- Autopilot commands did not work when docked in classic steering mode
- Jumpdrive commands to other ships could affect the player ship
- Comms options for manual docking was not available for player stations
- Wrong resource station jump range in player station menu
- Marines could be transferred to a ship which cannot carry them
- Terran sectors were shown as being within jump range
- Lensflares could shine through monitors and cutscenes
- Leader ships in Kha'ak clusters were decoupled incorrectly
- Fixed Argon mission actors with gender mismatched names
- Fixed several issues with invincible astronauts
- Made key name mapping more consistent
- Missions updated to handle boarding on mission ships
- Fixed several tutorial issues
- Fixed several corporation mission text messages
- Return ship mission now aborts correctly
- Minor improvements and bugfixes
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1.0.1 - October 2008
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Initial release version |
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