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[转帖] Lucikes Script Collection for X³: Terran Conflict [2011/1/23]

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发表于 2011-4-23 13:21:11 | 显示全部楼层 |阅读模式
本帖最后由 0809000 于 2011-4-23 13:49 编辑

转一下省得有人找不到攻略~~官网搜索效率真差~~
预计会部分翻译~~
原帖的下载链接涡轮很难连上~~不一定会分流~~
原帖地址:http://forum.egosoft.com/viewtopic.php?t=271491

Lucikes Script Collection for X³: Terran Conflict and Befehlsbibliothek "Libraries" are developed by Lucike. This topic is released with his permission.

Content:

Part 1: Lucikes Script Collection

Part 2: Befehlsbibliothek "Libraries"

Part 3: Links to Lucikes extensions
---------- ---------- ---------- ---------- ----------

上面的是链到原帖的~~
part 1:Lucikes 脚本整理
part 2:Befehlsbibliothek “Libraries”
part 3:脚本原帖链接

Lucikes Script Collection for X³: Terran Conflict



The Download

-> Lucikes Script Collection (Zip-Format)    115
-> Lucikes Script Collection (7-Zip-EXE-Format)    115
... both are always the most recent version of the collection.
... the exe-version automatically extracts any of the scripts. The zip-version is organized in sub archives, which can be extracted seperatly.



Required: X³: Terran Conflict Version 2.5 or newer (not compatible with X³: Reunion) !!
                  适用于X³TC2.5及以后的版本不适用于X³Re

X-Tended: The modification X-Tended uses some command slots which where already used by Lucikes script collection. Aditionally X-Tendend modified an original script which Lucike already did modify too. So he made adjustments to keep compatibility between his collection and X-Tended: X-Tended 1.1 Compliance Upgrade (English and German). To install this update, simply copy it into you X³:TC installation after you have installed X-Tended and Lucikes Script Collection.
                  简而言之为适应XTC1.1在安装(XTC及Lucikes Script Collection)完成后再打上这个补丁。
                  
                  个人感觉~~打上这个东西该不好使的~~估计还是不好使~~

Overview
(Valid for Lucikes Script Collection updated at 23rd Jan. 2011)



  • Automatic Target Acquisition (Version 3.1.01) [Automatische Zielerfassung] 也许是自动瞄准
  • Blue Print Manager (Version 3.1.00) [Blaupausenmanager] 蓝图管理器
  • Basic Salary (Version 3.1.02) [Grundgehalt]
  • CODEA Weapon System (Version 3.3.03) [Waffensystem CODEA] CODEA武器系统
  • Commercial Agent (Version 3.3.09) [Handelsvertretung] 贸易代理人
  • Commodity Logistics Software MK1 and MK2 (Version 3.3.05) [Warenlogistiksoftware] 物流管理MK1和Mk2
  • Dockware Manager (Version 3.1.07) [Dockwarenmanager] 商品管理(貌似也有人叫货架管理~~反正是管货物)
  • Economy and Supply Trader (Version 3.3.05) [Wirtschaftshändler] 工廠原料供應商
  • Global Administration (Version 3.1.00) [Globale Verwaltung]
  • Hangar Manager (Version 3.1.02) [Hangarmanager] 战机移送
  • Jump Beacon (Version 3.1.04) [Sprungboje] 空间跳跃信标
  • Lasertower: Extended Fight (Version 3.1.00) [Geschützturm: Erweiterter Kampf]
  • M7M Missile Launcher (Version 3.1.00) [M7M Abschussvorrichtung]
  • MEFOS Weapon System (Version 3.2.05) [Waffensystem MEFOS] MEFOS武器系统
  • Military Transport (Version 3.2.04) [Militärtransport] 士官招募
  • Missile Defense Mosquito (Version 3.2.01) [Raketenabwehr Moskito] 蚊子导弹防御系统
  • Personnel Transporter (Version 3.3.03) [Personaltransporter] 人员转移
  • Prospector (Version 3.2.09) [Prospektor] 采矿船
  • Ship Hotkeys (Version 3.3.00) [Schifffunktionstasten]
  • Ship Tools (Version 3.2.00) [Schiffswerkzeug]
  • Security and Rescue Service (Version 3.2.08) [Sicherheitsdienst]
  • Travel Drive (Version 3.2.00) [Reiseantrieb]




  • Befehlsbibliothek "Libraries" (Version 3.5.07) [Befehlsbibliothek] 必须预先安装的运行库


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参与人数 1好评 +1 收起 理由
2qwer + 1 體力活,支持! 喵 ~

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 楼主| 发表于 2011-4-23 13:21:12 | 显示全部楼层
本帖最后由 0809000 于 2011-4-23 13:32 编辑

Befehlsbibliothek "Libraries" is developed by Lucike. This topic is released with his permission.
---------- ---------- ---------- ---------- ----------


Befehlsbibliothek "Libraries"
(Version 3.5.09 - 20th March 2011)


Overview Befehlsbibliothek "Libraries"

The libraries are used for several extensions. Without these libraries you'll get a associated error message in your game. It's important to always install the most recent version of the libraries.

The libraries are needed for following extensions:   需要该运行库的脚本



  • CODEA Weapon System
  • Commercial Agent
  • Commodity Logistics Software MK1 and MK2
  • Economy and Supply Trader
  • Jump Beacon
  • MEFOS Weapon System
  • Military Transport
  • Personnel Transporter
  • Prospector
  • Ship Hotkeys
  • Security and Rescue Service

Preparing Befehlsbibliothek "Libraries"

The Download

-> Befehlsbibliothek "Libraries" (Version 3.5.09)   1楼下载有包含
... if this link is broken, Lucike most likely updated his library and deleted the old one. Please download from the German topic then.


Required: X³: Terran Conflict Version 2.5 or newer (not compatible with X³: Reunion) !!


Activating the Script Editor  激活脚本编辑器

Activating the script editor is not necessary for using the libraries. The libraries include a script that automatically sets the game to ***modified***.

With the script editor activated, the display of debug information can be enabled in the script editor menu. On default this option is disabled and it is recommended to be left off as it might be confusing to some gamers. To avoid this, it is possible to run other unsigned scripts without starting the script editor. This requires a change in the script's boot file, but will mark your game as ***modified*** as well.

Installation  安装
Simply extract the *.zip file to your X³ TC folder. The .zip file includes the folders “\scripts\...” and “\t\...” which also exist in your X³ TC folder. Any additional folders in the *.zip file are for maintenance and uninstalling and should also be extracted to your X³ TC folder.
.zip直接解压到对应位置

Updating to a newer version  升级和卸载

Simply extract the new version to the X³ TC directory. There are files in "\scripts" and "\t", as well as other folders. These other files are used for maintenance and uninstalling. You may overwrite older files.
简单来说就是覆盖

To remove obsolete or unused files, run "Delete old Libraries Scripts.bat", found in "\scripts.delete”. This step is not necessary, but will keep your script folders organized.
有个卸载用的Bat文件可移执行反安装

Technical Data Befehlsbibliothek "Libraries"

Language file   使用的语言文件为0813号
8013-L007.xml (ID 8013)
8013-L033.xml (ID 8013)
8013-L034.xml (ID 8013)
8013-L039.xml (ID 8013)
8013-L044.xml (ID 8013)
8013-L048.xml (ID 8013)
8013-L049.xml (ID 8013)

Commando Slots
none

Modified original scripts
!ship.cmd.follow.pl.pck
!ship.cmd.moveposition.std.pck
!ship.signal.killed.pck
plugin.autotrade.movepilotcheck.pck

Object-Task
none

Official abbreviation
none


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 楼主| 发表于 2011-4-23 13:21:13 | 显示全部楼层
本帖最后由 0809000 于 2011-4-23 13:45 编辑

Lucikes Recommendations from other developers Lucikes 推荐


Mini-Scripts by Lucike

[MINI-SCR] Equipment for the OTAS Company

Direct Download

  • This mini script adds more equipment to the OTAS Equipment Dock. So new bought ships doesn't have to go for long journeys now to get these additional equipments. Feels a little as a cheat, but it's a great time saver.
  • 让Otas装备坞拥有更多的设备


[MINI-SCR] Purgation in Commonwealth and Terran Docks

Direct Download
Befehlsbibliothek "Libraries" (required)

  • This mini script removes all the docked ships without a job and command. Since it takes a little processing power, it starts only after the start of the game and if an hour has passed.
  • 清除占着茅坑不拉屎的无命令船,游戏运行1小时后起效



[MINI-SCR] Restart of crashed patrol ship jobs

Direct Download

  • This mini script restarts crashed jobs of Commonwealth or Terran patrol ships. Since it takes a little processing power, it starts only after the start of the game and if an hour has passed.
  • 不知道是啥

[MINI-SCR] Stop the players ship

Direct Download

  • You know it too? Everytime you load a savegame where your ship is in space, it accelerates automatically. This mini script stops the players ship after loading, if it has no commands and is in space.
  • 阻止载入后舰船加速
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 楼主| 发表于 2011-4-23 13:21:14 | 显示全部楼层
本帖最后由 0809000 于 2011-4-23 13:54 编辑

Links to the support topics  o[文明用语]es extensions

[SCR] Aran Operating System Update

German Support Topic
  • Aran Operating System Update updates the operating system on ships of the type Aran and adds the ship to all navigation systems. The vessel is then selectable in the possessions list and in the sector overview.


[SCR] Automatic Target Acquisition

German Support Topic
  • The Automatic Target Acquisition supports the ship's owners in the fight against multiple targets simultaneously.
  • The Automatic Target Acquisition seeks out targets, based on the priority settings, automatically from an enemy group.


[SCR] Blue Print Manager

German Support Topic
  • With the Blue Print Manager blueprints can be managed.


[AL] Basic Salary

German Support Topic
  • The payment of the personell ("Pilot Union") got separated from the script "Military Transport". Therefore this script is a needed resource for any  o[文明用语]e's script which depends on these personell. Also, this script stops the (not yet removed) payment function of "Military Transport".


[AL] Brennans Triumph Tortuga

German Support Topic
  • The pirates at Brennan's Triumph have organized themselves. As the military presence has increased in the sectors to Brennan's Triumph, the pirates have established a new clan ... Tortuga ...


[MOD] CODEA Weapon Base

German Support Topic
  • The CODEA weapon system is a tactical software for the carrier class ships. It supports fighter groups and contributes to better competitive situations. To ensure a permanent presence, the hangars of orbital weapons platforms has been enlarged and prepared for the CODEA weapons system.
  • In order to ensure a good supply of the carrier the Argon bomber was made slightly smaller, all weapons and weapon devices have been removed and small engines have been installed. The result is a much bigger load space. Moreover, this ship is now be assigned to the Class M3.


[SCR] CODEA Weapon System

English Support Topic
German Support Topic
  • The CODEA Weapon System coordinates attack and defensive fighter squadrons, and performs a systematic attack or counterattack.
  • The CODEA Weapon System can be used on patrols.
  • The CODEA weapon system works IS (InSector) and OOS (OutOfSector).
  • The CODEA Weapon System manages the supply of the CODEA battle group


[SCR] Commercial Agent

English Support Topic
German Support Topic
  • The Commercial Agent buys the cheapest resources and sells products at the best price in his territory. He works with factories, trade stations, and equipment docks.
  • The Commercial Agent buys intermediate products for complexes not producing enough and sells overproduced intermediate products.
  • The Commercial Agent trades in all the products and resources at his homebase. Individual wares can be blocked, however.
  • The Commercial Agent sticks to the purchase and sale rules set by the player. A log of all purchases and sales can be generated.
  • The Commercial Agent will coordinate with his counterparts from his homebase and the other factories in sector.
  • The Commercial Agent keeps an eye on the financial situation of his homebase and will sell off products if the station runs low on cash.
  • The Commercial Agent will change his route if he finds a good deal, but it will prefer good customers.
  • The Commercial Agent can use the Jump Drive and will repair his ship.
  • The Commercial Agent keeps in contact with customers and other traders and can find prices and news in other sectors. The Commercial Agent is not a fighter and avoids sectors where enemies have been reported.


[SCR] Commodity Logistics Software MK1 and MK2

English Support Topic
German Support Topic
  • ...collect orders from different consumers within your enterprise and coordinate them with chosen suppliers
  • ...deliver products from several suppliers of a single resource to different consumers
  • ...instruct the pilot to follow a given route and set the corresponding commodity transfer orders for each intermediate stop. This enables the pilot to fulfil special tasks within the company or even at different stations. The route will be followed repeatedly until the pilot receives new orders
  • ...the pilot will use the Jump Drive technology, and even take care of his/your ship.
  • ...the pilot will communicate with other pilots, paying close attention to the commercial radio network and will not enter any sectors in which enemy ships have been reported


[SCR] Dockware Manager

English Support Topic
German Support Topic
  • A small extension to add wares to or remove wares from player owned trading stations, equipment docks or a headquarter.
  • The manager can set limits for the different wares for a player headquarter too. These limits get considered by Commercial Agents, Commodity Logistic-pilots and Prospectors.


[SCR] Economy and Supply Trader

English Support Topic
German Support Topic
  • The Economy and Supply Trader ensures lively trade and keeps NPC factories running in its territory.
  • The Economy and Supply Trader can trade in specified goods. He can help factories with resource problems.
  • The Economy and Supply Trader has a defined territory, which he will not leave.
  • The Economy and Supply Trader coordinates with other EST pilots serving the same station.
  • The Economy and Supply Trader can use the Jump Drive and will keep his ship repaired.
  • The Economy and Supply Trader keeps in contact with clients and other traders and can find prices and news in other sectors. The Economy and Supply Trader is not a fighter and avoids sectors where enemies have been reported.


[SCR] Global Administration

German Support Topic
  • This command displays a menu of various global management menus. It is only in the docked state selected.


[SCR] Hangar Manager

English Support Topic
German Support Topic
  • The Hangar Manager transfers fighters between a station and a carrier docked at that station.


[SCR] Jump Beacon

English Support Topic
German Support Topic
  • This device supplies encrypted coordinates for ships fitted for it, which can then be used to jump to certain positions. The beacon can supply a guidance signal to its own position. To do such a calculation a trained navigator is required. He can be recruited from the military transport.


[SCR] Lasertower: Extended Fight

German Support Topic
  • This command extends the standard fight of the Lasertower. The lasertower is aimed earlier on the incoming enemy.


[SCR] M7M Missile Launcher

German Support Topic
  • M7M Missile Launcher provides a hotkey for a barrage for missile frigates.


[SCR] MEFOS Weapon System

English Support Topic
German Support Topic
  • The MEFOS Weapon System assumes control of weapon management on capital class ships.
  • The MEFOS Weapon System adds four new turret attack commands. These commands require gunnery personnel to assume control of automatic weapon switching.
  • The MEFOS Weapon System can store up to 8 fixed combinations of turret armament and attack commands, which can be accessed with several hotkeys.


[AL] Military Transport

English Support Topic
German Support Topic
  • Military Transport supply personnel needed for other extensions.


[MOD] Minotaurus Luxury Cruiser

German Support Topic
  • Minotaurus Luxury Cruiser is a fast cruiser of the M7 class with large cargo space, but without arming. It has two docks for small ships and has to be built in the own headquarters.


[SCR] Missile Defence Mosquito

English Support Topic
German Support Topic
  • This software protects small and large ships against enemy missile attacks and fighter drones.
  • This software protects the leader or the whole convoy against missile attacks and fighter drones. There must be only one ship in the group running this command.


[SCR] Personnel Transporter

English Support Topic
German Support Topic
  • The Personnel Transporter can transport and transfer personnel of the "Pilot Union".


[SCR] Prospector

English Support Topic
German Support Topic
  • The Prospector looks for worthwhile smaller rocks, breaks them up, and collects the minerals.
  • The Prospector delivers minerals he collects to his homebase, or sells them to nearby NPC stations.
  • The Prospector can also break up mineable asteroids, if you ask him to.
  • The Prospector can use a Jumpdrive and repair his ship.
  • The Prospector keeps in contact with customers and other traders and can find prices and news in other sectors. The Prospector is not a fighter and avoids sectors where enemies have been reported.


[SCR] Ship Hotkeys

German Support Topic
  • Ship Hotkeys provides hotkeys for standard commands to make them run faster.


[SCR] Ship Tools

German Support Topic
  • Ship Tools enables the commands "Jump and fly to home base", "Jump and fly to me" and "Jump and fly to".
  • Ship Tools enables the display of the exact position or rotation in the subtitle.
  • With the Ship Tools it is possible to assign homebases to ships of the huge ship class.


[SCR] Security and Rescue Service

English Support Topic
German Support Topic
  • The Security and Rescue Service protects sectors against hostile attacks.
  • The Security and Rescue Service can fly a predetermined flight path or go on patrol in a single sector. Sighted enemies will get pursued and destroyed.
  • The Security and Rescue Service will response to emergency calls by Union pilots and try to rescue them.
  • The Security and Rescue Service evaluates reports of sighted enemys by Union pilots and goes after them.


[SCR] Travel Drive

German Support Topic
  • The Travel Drive is designed for vessels that can not run a jump drive.
  • The Travel Drive increases the speed of a ship when it flies to a destination with the autopilot.



_________________
X³:TC 3.1, *modified by projects from Lucike, -Dusty-, myself and some more*
SaDiablo Modification Development

S.O.P.H.I.E. - Stamp Out Prejudice Hatred and Intolerance Everywhere
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发表于 2011-4-23 13:47:45 | 显示全部楼层
本帖最后由 2qwer 于 2011-4-23 13:52 编辑
0809000 发表于 2011-4-23 13:21
Links to the support topics o[文明用语]es extensions

[SCR] Aran Operating System Update


出現傳說中的文明用語了的說 ~ ~ ~


Links to the support topics o[文明用语]es extensions

[SCR] Aran Operating System Update

German Support Topic


是否 "of. lucikes extensions" ?

German Support Topic

    * The payment of the personell ("Pilot Union") got separated from the script "Military Transport". Therefore this script is a needed resource for any o[文明用语]e's script which depends on these personell. Also, this script stops the (not yet removed) payment function of "Military Transport".


f. lucik


喵 ~
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 楼主| 发表于 2011-4-23 13:55:11 | 显示全部楼层
2qwer 发表于 2011-4-23 13:47
出現傳說中的文明用語了的說 ~ ~ ~

的确是~~~加了.就好了~~~
最后的那些不译了~~~
收工了~~

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慢慢來吧!大樓不是一天能建成的說 ~ ~ 喵 ~  发表于 2011-4-23 14:04
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发表于 2011-4-23 15:00:09 | 显示全部楼层
把德语链接也贴出来了哈。
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 楼主| 发表于 2011-4-23 16:10:18 | 显示全部楼层
本帖最后由 0809000 于 2011-4-23 16:10 编辑
U552 发表于 2011-4-23 15:00
把德语链接也贴出来了哈。


搬运要专注~~
CODEA的资料只有旧版本英文版和新版本德文版~~
看了半天也不知道说些啥~~~
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发表于 2011-4-24 14:47:15 | 显示全部楼层
这贴强啊,收录的好全,省的找了,多谢楼主。
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发表于 2011-7-10 16:41:21 | 显示全部楼层
看得有點頭暈..請問樓主有沒有簡單些的安裝教學??

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安装一直很简单~~没有更简单的~~  发表于 2011-7-10 16:47
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