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[转帖] X3: Time Of The Truth V1.1

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发表于 2011-5-19 09:39:48 | 显示全部楼层 |阅读模式
这个没啥可说的~~~需要的人实在不多~~
这个下载地址要好不少~~http://www.moddb.com/mods/x3-tim ... me-of-the-truth-v11
最先面的那个是俄文的~~

X3: Time Of The Truth V1.1



"DES-Studio" is glad to introduce their creation - X3: Time Of The Truth. A global modification with lots of new features, including the main plot for Julian Brennan. Find out where the truth is or just devastate the X-universe, playing as a xenon - it's up to you!






Available in two languages:
-English (please turn on the subtitles playing the main plot, voiced in russian)
-Russian

DOWNLOAD X3: TIME OF THE TRUTH 1.1


APPENDING:

RACES:
- two new races – The Ancient and The Fallen were added;
- several Yaki clans with their own Headquarters (Homes) and manufacture specialization were added;
- new biological organism – Space Mutant-Flies – a very dangerous type was added.

PLOTS, MISSIONS, QUESTS were added:

- the main plot - "Х3: Time of the Truth";
- the mini-plot "CPU: Far reconnaissance";
- the amusing competition - "Three sectors races";
- the new plot - "CPU: Evolution";
- the new plot - "Plutarch vs. NMMC";
- the new plot - "The Yaki Enhancement";
- the new plot - " The Yaki Enhancement: Extension ";
- the new plot - "Pirates’ Vengeance";
- "Complex-building quests";
- the amount of the resources needed for the Hub-mission was reduced.



NEW RATINGS AMONG:

Pirates, the Yaki, the Ancients, the Xenons, the Khaaks;

MAP:

- over 80 new sectors;
- some original sectors were optimized;
- the original NPC’s migration routes were changed, and some new ones were added;
- some gates’ location was changed;
- the Solar System’s planets were remodeled;
- new sector soundtracks were added, and the original ones were changed;
- some sectors’ sizes were increased;
- the Oldrin sector was optimized;
- some xenon sectors were optimized;
- terran sectors were optimized;
- terran sectors’ backgrounds were changed;
- new sectors’ names were voiced;

NEW SHIPS added:

- New class of ships – light patrol М2L, such as:
- Imir (ATF)
- Apollo(Argon);
- Aurelia(Boron);
- Ronin(Terrans);
- Phobos(Paranid);
- Loki(Pirate);
- Puma(Split);
- Gyrfalcon (Teladi);
- Tengu(Yaki);

Terrans:
- Baldric Haulier(TS), Baldric Superfreighter (TS), Shuriken(TM), Fez(TL), Sunlight(M6S);
ATF:
- Vengeance (M7);
Khaaks:
- Frigate(M7), ТМ(TM), Battleship(M0); Enhanced Fighter(М3+);
Xenons:
- D(M0), X(M0), I(TL), QX(M7), F(TM), LA(M3), H(TS), LH(M3); J Vanguard; J Sentinel; K Vanguard; K Sentinel;
Argon:
- Storm(OTAS М0), Eclipse Prototype II(M3);
Boron:
- Moray(М0);
Goners:
- Home of pilgrims (TL), Aran (М0);
Paranid:
- Olympus(М0);
Split:
- Lion(М0);
Teladi:
- Teratorn(М0);
Yaki:
- Shuri(М0), Miako(TS);
Pirates:
- Clenos(MM6);
- Clipper (boarding М6)
Ancients:
- Hyperborea(M0), Haron(M6), Archangel(M3), Supplier(TS);
Fallen:
- Lucifer(M2), Abaddon(M1), Belial(M7), Beelzebub (M6), Azazel(M3), Astaroth(M4), Asmodeus(M5);

Ships’ fixes and improvements:
- the docking of TS’es with TL’s was fixed;
- boron M8 was renewed;
- the marine-bay of TM’s and M6’s was increased;
- all the original ships were rebalanced;
- xenon К was changed;
- xenon J was changed;
- xenon PX was changed;
- xenon Q was changed;
- xenon QX was changed;
- xenon P was changed;
- xenon LA and LH were changed;
- yaki Akurey was changed;
- yaki Vashi was changed;
- Valhalla was changed;
- xenon K and J “Vanguard” and “Sentinel” types were added;
- the Xperimental Shuttle was improved;
- the on-board computer can voice the new xenon ships’ names;
- most original ships’ weaponry choice was changed;
- TS-ships can now dock with TL’s;
- boron and khaak ships’ hull self-regeneration was implemented;
- all heavy M6, ТP and many other ships can now use boarding pods;
- the OTAS Sirokko was changed and became a rigorous boarding frigate;
- the goner Home of pilgrims and Osias were placed into the sector of Nomad’s Way;
- the goner Aran was included in the game: the goner plot’s start and missions should be taken
from this ship now;
- TS-ships were rebalanced;
- ships of M8 class were changed: they act as assault ships from now on;
- the new pirate boarding corvette of "Clipper", being able to contain 30 marines, was added;

WEAPONRY:

New types of weapons and missiles were added, the existing weaponry’s parameters were changed:
- the Ancients’ weaponry of three types of МК1, МК2 and МК3;
- fly cannons of two types of 1 and 2;
- new M0-ships’ weaponry, which is much more powerful than the other guns: Quantummagnetic cannon, Gravity resonator and Kyon Emitter KE-4;
- boarding pods’ cargo class was changed to L;
- boarding pods’ capacity was increased up to 10 persons;
- Incendiary Bomb Launcher’s effect was changed;

GAME STARTS:

Six new game starts were added:
- State’s enemy – very hard, the addon’s main plot enabled, activation terms: 4 flight hours, the reputation among the argons, borons and paranids should be no less, than +3;
- Space veteran - hard;
- Yaki Rebel – rather hard;
- New-built Xenon - hard;
- Tough Xenon - hard;
- Xenon-invader - hard;
Many of the original game starts’ conditions were changed.

SCRIPTS AND NEW MODULES:

- "Reinforcement";
- "Player’s ships boarding";
- "Surprises" script
- the new "Mineral Scanner МК2" was added, which is able to make a one-click scan of all the
asteroids located within 20км near a player’s ship;
- "Xenon invasions" script package;
- "Asteroid attack"(can be enabled in the “Artificial life” menu);
- "Sectors’ capturing by a player";
- "Multirace invasions into the xenon sectors";
- an option of jump to point was added, being available if you have a jumpdrive and the new “Jump-to-point” module;
Scripts integrated:
-Turrets: selective attack;
-Turrets: attack my aim(command fixed);
-Patrol sector;
-Lostcommands: missing commands’ return;
-"AL Hide debris";

STATIONS AND FACTORIES:

XL-stations were added: food, ore, silicon, crystal and chip fabs:

Ancients:
- Red Crystal yielding station;
- Yellow Crystal yielding station;
- Green Crystal yielding station;
- Blue Crystal yielding station;
- Missile production complex;
- Medium shields production complex;
- Heavy shields production complex;
- Ancients’ weapons production complex;

Argon:
- Cahoona Bakery XL;
- Cattle Ranch XL;
- Wheat Farm XL;
- Chip Plant XL;
- Crystal Fab XL;
- Ore mine XL;
- Silicon mine XL;
- Terracorp nividium mine;
- Plasma Beam Cannon forge;
- Boarding pod forge;
- 10 GJ shields forge;


Boron:
- Plankton Farm XL;
- Bio Gas Factory XL;
- BoFu Chemical Lab XL;
- Stott Mixery XL;
- Chip Plant XL;
- Crystal Fab XL;
- Ore mine XL;
- Silicon mine XL;

Paranid:
- Soyfarm XL;
- Soyery XL;
- Snail Ranch XL;
- Chip Plant XL;
- Crystal Fab XL;
- Ore mine XL;
- Silicon mine XL;
- Tri-Beam Cannon forge;

Split:
- Space Chelt Aquarium XL;
- Massom Mill XL;
- Rastar Refinery XL;
- Scruffin Farm XL;
- Chip Plant XL;
- Crystal Fab XL;
- Ore mine XL;
- Silicon mine XL;
- Phased Array Laser Cannon forge;

Teladi:
- Flower Farm XL;
- Sun Oil Refinery XL;
- Teladianium Foundry XL;
- Chip Plant XL;
- Crystal Fab XL;
- Ore mine XL;
- Silicon mine XL;
- “Disruptor” Missile forge;

Terrans:
- Beta Electro-Magnetic Plasma Cannon forge
- Fusion Beam Cannon forge;
- “Hammerhead” Missile forge;
- Protein paste blending facility;
- Carbo Cake Factory;
- 1 MJ shield factory;
- 5 MJ shield factory;
- 25 MJ shield factory;
- 200 MJ shield factory;
- 1 GJ shield factory;
- 2 GJ shield factory;

Yaki:
- Complex Construction Kit;
- Wheat Farm L;
- Space Fuel Distillery L;
- Solar Power Plant L;
- Solar Power Plant XL;
- Ore mine L;
- Silicon mine L;
- Crystal Fab L;
- Quantum Tube Fab;
- Chip Plant;
- Computer Plant;
- Light shields production complex;
- Medium shields production complex;
- Heavy shields production complex;
- Light weapons plant;
- Medium weapons plant;
- Heavy weapons plant;
- Incendiary Bomb Launcher forge;
- “Disruptor” Missile forge;
- Five complexes manufacturing different types of missiles;
- Repair lasers forge;

- all the weapon and missile forges (except terrain and xenon) were added with nividium - a secondary resource, which fastens the production process;
- some Teladi equipment docks were added with ammunition for Gauss Cannon and Energy Bolt Chaingun;
- the capacity of equipment docks and trading stations was increased;
- a player’s HQ and the Hub were improved;
- the xenon Industrial Shipyard was remodeled;
- all the main races’ shipyards were added with new forges and plants;
- the terrain shipyards were added with the missing ships and plants (Protein paste blending facilities и Carbo Cake Factories);
- the new OTAS shipyard containing a large choice of ships and plants was added;
- the Yaki shipyards were added with missing ships and new factories;
- all the races’ and OTAS’es (in the Star of Hope sector) shipyards of new design were added with weapon platforms;
- a new xenon Utilization shipyard was added;
- xenon standard shipyards were added with new ships and stations;
- a new ancients’ shipyard was added;
- an equipment dock of the ancients was added;
- the new OTAS Headquarters, containing an extended choice of goods and devices, was added;
- several xenon equipment docks were added and filled with different goods and equipment. The “Industrial complex Kernel” is a special one, acting as a basis of xenon industrial complexes;
- the Yaki equipment dock was added and filled with different goods and equipment, including those that are illegal among a lot of races;
- "big shipyards" were added with docking places for М0-ships.

ECONOMICS:

The several races’ economics was changed and rebalanced:

- new xenon economics;
- new Yaki economics;
- new Ancients’ economics;

An extended choice of goods at some stations;
An extended choice of ships and stations at the Yaki Shipyard.

MUSIC:

Over 40 tracks were composed just for the add-on.

CORRECTIONS AND IMPROVEMENTS:

- the mod was adjusted to 3.1 game's version;
- some performance increasing changes were made;
- most of errors and bugs, discovered in the previous addon’s versions were fixed;
- all the weapon and missile forges (except terrain and xenon) were added with nividium - a secondary resource, which fastens the production process;
- the equipping of combat NPC, including pirates, khaaks and xenons was improved (100%, except for morale);
- the equipping of freigters was improved (100% - except for lasers, morale, combat experience);
- the complexity of combat and race ratings’ improvement was increased;
- some mod-bugs, that had appeared during some original missions’ execution were fixed;
- now the ratings are indicated in the buy/sale windows at the xenon and Yaki stations;
- khaak big-ships are allowed to be boarded now;
- saving the game during boarding process is not allowed anymore and this is voiced by the on-board computer;
- the races’ ratings are now indicated in the encyclopedia;
- docking computer’s range in the sector of Earth was increased;
- the number of the galaxy’s NPC was balanced, weapon effects were improved;
- all the ships’ and missiles technical capabilities were rebalanced;
- new load-screens were added;
- pirates’ number and aggression was increased;
- pirates’ and Yaki patrols were added and enhanced;
- the number and aggression of Xenons and Khaaks was increased;
- boarding process was complicated;
- patrols were improved;
- player’s profit was reduced;
- different original missions’ rewards were reduced;
- the resources’ amount required for the HUB mission was reduced;
- the colored indication of the Xenon, Khaak, Yaki, Pirates, Ancients ratings was added to player’s statistics;
- the main races ratings’ colored numerical indication was added;
- the time of the marines’ training is indicated now;
- the races’ ratings are now indicated in the encyclopedia;
- an opportunity of space fogs removal added. To activate this option, you should click “Choose mod” in the game’s start menu, then choose "No_fogs" and press "ОК";
- the opportunity of taking combat missions on the “The new-built” and the “Xenon-invader” game starts from the races was added;
- sectors’ names were colored;
- a player’s game achievements rewarding system was added;
- SETA’s automatic shutdown while menu-navigating via keyboard was disabled;
- the Neptune sector’s gates, which appear after the Oldrin plot or “CPU: Far reconnaissance” plot were fixed;
- all the plot-stations were fixed: after any plot’s finishing, its quest stations become “mortal”;
- oldrin traders were fixed;
- after a ship’s boarding, its cargo-bay’s upgrade remains unchanged;
- a game difficulty levels were added. They affect the speed of the reputation’s; combat and trade ranks’ growth; quantity of different tasks and mini-missions; and it also affects quantity of combat patrol ships in the races’ core sectors;
- the maximum amount of credits, that a player can have at the account, was increased up to one Quadrillion of credits - 1 000 000 000 000 000;
- SETA's maximum limit is 20х from now on;
- when a new game starts, hull/sheids are indicated in percents on default from now on;
- the built-in equipment of M0-class ships now incudes Life support system, "Jump to point" module, scanner C-6, indicating objects within 60 km radius;
- the translation into polish language was added;
- "USC Customs Department license" was added;
- even if there are more than 12 cannons in a turret, you'd be able to change them via weapons menu;
- X3 Reunion's medals, indicating the ranrks' increase, were returned;
- xenon ships' boarding defence factor was slightly reduced;
--------------------------------------------------------------------------------------------------------------------------------------

Installation:

- install X3 Terran Conflict (with no outside scripts and mods) and patch it up to version 3.1;
- initiate SetupTOTTV1.1.exe;
- indicate (if necessary) a path to the folder with the game of 3.1 version installed.
Be sure to start a new game!

DOWNLOAD X3: TIME OF THE TRUTH 1.1


Developer's forum: http://www.des-studio.su/forum/viewforum.php?forum_id=19


1.0 to 1.1 change list
- the mod was adjusted to 3.1 game's version;   适应3.1版
- previously found errors were fixed;                   改BUG
- sector names were colored;                               彩色星区名
- some performance increasing changes were made;                                     提高运行效率???
- the ships of M8 class were changed: they act as assault ships from now on;    改了M8~~
- the new pirate boarding corvette of "Clipper", being able to contain 30 marines, was added; 新的海盗M7装30个人
- a player game achievements rewarding system was added;      成就系统?
- SETA automatic shutdown while menu-navigating via keyboard was disabled;    改Seta~~
- the Neptune sector gates, which appear after the Oldrin plot or the “CPU: Far reconnaissance” plot were fixed;   修个星门~~
- all the plot-stations were fixed: after any plot’s finishing, its quest stations become “mortal”;    任务空间站可以被毁~~任务完成后~
- oldrin traders were fixed; - after a ship capturing, its cargo-bay upgrade remains unchanged;         奥尔德林的贸易商不是只有春花嘛~~修改~~
- a game difficulty levels were added. They affect the speed of the reputation;                                     添加游戏难度~对游戏内任务有影响~
  combat and trade ranks growth; quantity of different tasks and mini-missions;
  and it also affects quantity

发表于 2011-5-19 10:39:16 | 显示全部楼层
115分流 :http://u.115.com/file/aq8p36y7#
TimeOfTheTruth1.1.exe
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 楼主| 发表于 2011-5-19 10:44:05 | 显示全部楼层
southwolf 发表于 2011-5-19 10:39
115分流 :http://u.115.com/file/aq8p36y7#
TimeOfTheTruth1.1.exe

分流这么快~~~
这货玩的人是在少~~
分流就是浪费流量~~
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发表于 2011-5-19 10:44:38 | 显示全部楼层
反正网速快……
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发表于 2011-7-15 23:07:31 | 显示全部楼层
0809000 发表于 2011-5-19 10:44
分流这么快~~~
这货玩的人是在少~~
分流就是浪费流量~~

YOOOOOOO 二小姐求交往~
话说这MOD不错。突然想起几年前上大学的时候过了专八的,玩英文的没问题的。
都快把自己会英语这个事实给忘了。能下到的游戏版本都是中文。哎。
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 楼主| 发表于 2011-7-15 23:20:03 | 显示全部楼层
suigintou54 发表于 2011-7-15 23:07
YOOOOOOO 二小姐求交往~
话说这MOD不错。突然想起几年前上大学的时候过了专八的,玩英文的没问题的。
都 ...

突然想起路过看见某童鞋看视频有人弹幕评论画质差还带字幕~~UP主表示“你以为生肉那么好弄啊”~~
我自己想了想~~为啥我下的资源全是外挂字幕呢~~
BDRIP真是好资源~~

TOTT嘛~~专8~~好啊~~咱CET4都过不了~~
等你见到俄式英语时就给力了~~
TOTT过两天我会写点东西~~

求交往

~~哎~~
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发表于 2011-7-15 23:29:17 | 显示全部楼层
0809000 发表于 2011-7-15 23:20
突然想起路过看见某童鞋看视频有人弹幕评论画质差还带字幕~~UP主表示“你以为生肉那么好弄啊”~~
我自己 ...

这区人少,咱们接着版聊。会找资源是种本领,不是所有人都找得到的。我是在3DM看到的专区,下的游戏,才过来这里的。一般动漫的东西,GALGAME,各种糟糕物都是难不倒我DI。

俄式英语真心不怕。大学寝室里大家经常彪各种口音英语对喷,一个宿舍都是英语系的,没办法。顺便一提,我擅长的是日式英语和印度英语。

TOTT是真心不错呢。我对于MOD啊脚本啊,一直是弱项。完全搞不明白,只是会做MAD而已。

二小姐不是08妹嘛。性别没问题就OK了。大叔我继续求交往。
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 楼主| 发表于 2011-7-15 23:38:29 | 显示全部楼层
suigintou54 发表于 2011-7-15 23:29
这区人少,咱们接着版聊。会找资源是种本领,不是所有人都找得到的。我是在3DM看到的专区,下的游戏,才 ...

正好相反只要没有不和谐的部分~~就是蓝光原盘也搞得到~~一旦是HX物就看校BT站的版主有没有爱了~~
3DM啊~~那里没啥人啊~~路过那里很有难度~~
英语系啊~~如果以后要拉人汉化~~算你一个了~~

咱专业软件工程~~脚本MOD~~总会点的~~

最后的我不吐槽了~~
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发表于 2011-7-15 23:50:19 | 显示全部楼层
0809000 发表于 2011-7-15 23:38
正好相反只要没有不和谐的部分~~就是蓝光原盘也搞得到~~一旦是HX物就看校BT站的版主有没有爱了~~
3DM啊~~ ...

其实找东西,只要找对地方基本就有了。至于为什么是3DM啊。3DM做了星际之狼的汉化。很多人说游戏一般不如玩X3,于是我就滚到这里了。
要是真找我翻倒是没问题。不过呢,提取之类的我可做不了。我只需要txt文档就好了。
而且工作会比较忙,时间上不敢保证呢。最近歇年假,不用上班,所以比较闲。

稍微透露下性别又不会死。就算你真答应我,也是网上聊天而已。又不会对你的有什么本质影响。大叔我好寂寞呢。
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发表于 2011-7-15 23:54:47 | 显示全部楼层
0809000 发表于 2011-7-15 23:38
正好相反只要没有不和谐的部分~~就是蓝光原盘也搞得到~~一旦是HX物就看校BT站的版主有没有爱了~~
3DM啊~~ ...

TOTT成功安装完成。全变成英文了呢!哦液!学了那么多年终于又用上了!
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