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[求助] 关于武器分类问题请教!!!!!

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发表于 2011-6-25 01:05:35 | 显示全部楼层 |阅读模式
小弟最近才接触狼3 对于武器分类还有人物技能有一点疑惑求解答

狼3里面小飞机槽位有 heavy light missiles三种

但是每一个槽位的武器又分了好几种
什么 Heavy kinetic cannon啊 Rapid-fire cannon啊 Combat pulse laser啊 Particle accelerator啊 是heavy槽位上的
什么 Large-caliber machine gun啊 Autocannon啊 是light槽位上的
然后蛋疼的我就想研究下人物的炮专精技能到底对那些武器有加成,然后就被纠结了
研究了下 发现3种专精:
Laser Proficiency: The character is an expert in handling lasers. Each time he uses a laser he gets a 30% bonus to accuracy and 10% to inflicted damage.

Heavy Cannon Proficiency: The character is an expert in handling heavy cannons. Every time he uses a heavy, or plasma cannon, he gets a 30% bonus to accuracy, and 10% to inflicted damage.

Machine Gun Proficiency:  The character is an expert in handling light weapons. Each time he uses a light or a rapid-fire heavy weapon he gets a 30% bonus to accuracy and 10% to inflicted damage.

然后就蛋疼的在想 这几个专精到底对那些武器有效? 有些武器倒是还好高 比如带laser的就是对应第一个了,但是Heavy kinetic cannon Rapid-fire cannon Particle accelerator之类的又是属于那一类= =?看了下游戏的原文件也没看出个所以然来. 我把人物单独的放到飞机里面去然后把武器装上去后也没发现攻击力有直观的提高
所以想问问 这3个专精到底对应那些武器


求大大们指导
 楼主| 发表于 2011-6-26 16:25:56 | 显示全部楼层
我晕 这么久了 就木有一个大大能帮忙么= =!!
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发表于 2011-6-26 17:31:51 | 显示全部楼层
回复 liang8816 的帖子
鬼子的解释,刚好看到
laser prof: particle + laser (+ berserk laser)
heavy weap: plasma + kinetic
machine gun: gatling guns (heavy gun) + machine guns (usualy nearly all light weapons)


引自左大在这个帖子(http://bbs.deeptimes.org/forum.p ... mp;page=1#pid417798)中的回答。希望对兄台有所帮助。。
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 楼主| 发表于 2011-6-27 13:46:54 | 显示全部楼层
回复 baiseniao 的帖子

多谢~~~~
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 楼主| 发表于 2011-6-28 11:40:23 | 显示全部楼层
今天无聊查狼3的文本文档的时候发现了这个 不知道是不是和专精相关,后面还有导弹 系统 之类的分类我就贴了,不过看这里他把枪分 大 小 还有镭射3种,我猜测和3个专精对应.....

;----------
; Big Guns
;----------

#M_Name_HC1                = M-106 Bardiche
#M_Hint_HC1                = M-106 Bardiche|Heavy kinetic cannon.
#M_SDesc_HC1        = A heavy kinetic cannon.
#M_LDesc_HC1        = A classic kinetic cannon equipped with symmetric recoil absorbers and muzzle brake. This cannon is a serious modification of M-105A Masakari, the first heavy cannon developed in 2177 for new fighters. It fires subcaliber sabot-discarding tungsten or ceramic projectiles. M-105 and M-106 series proved themselves as powerful and reliable cannons. For this reason they have been in firm demand for about fifty years.

#M_Name_HC2                = M-110 Poleaxe
#M_Hint_HC2                = M-110 Poleaxe|Advanced heavy kinetic cannon.
#M_SDesc_HC2        = An advanced heavy kinetic cannon.
#M_LDesc_HC2        = This is the last mass-produced classic kinetic cannon adopted by the MSF in 2198. Its key differences from the M-106 series include binary liquid explosive, new recoil absorbers and controls as well as depleted uranium projectiles. While this weapon is considered to be removed from the MSF inventory, it's still in mass production and in firm demand on the weaponry market.

#M_Name_HC3                = M-113 Halberd
#M_Hint_HC3                = M-113 Halberd|Heavy kinetic cannon of the 3rd generation.
#M_SDesc_HC3        = A heavy kinetic cannon of the 3rd generation.
#M_LDesc_HC3        = A deep modification of Poleaxe created by USS. Its key differences from the M-110 series include recoilless design, rotary loading mechanism, improved controls and fume extraction. This provides higher projectile speed, lower dispersion and increased damage. This cannon has been adopted by MSF special forces, but it occasionally leaks to the black market.

#M_Name_HC4                = M-115 Yataghan
#M_Hint_HC4                = M-115 Yataghan|Heavy kinetic cannon.
#M_SDesc_HC4        = The newest heavy kinetic cannon.
#M_LDesc_HC4        = The development of newer laser defenses resulted in a new round of artillery innovations. Yataghan is a dual kinetic cannon with symmetrical recoil absorbers developed especially for eliminating well-protected targets, like corvettes and heavy fighters. Its key differences from the M-113 series include improved targeting system and more powerful projectiles. This cannon entered mass production only in 2224 exclusively for use only by the corporation, so one shouldn't expect it to arrive to the open market in the near future.

#M_Name_VC1                = M-200E Vulcan
#M_Hint_VC1                = M-200E Vulcan|Rapid-fire cannon.
#M_SDesc_VC1        = A heavy rapid-fire cannon.
#M_LDesc_VC1        = Gatling-style cannons were invented in the pre-space era and remained essentially the same. Their tremendous rate of fire allows even an inexperienced gunner to eliminate small targets. The Vulcan was first used by the MSF during Operation Phoenix, when two rookie teams from the Fearless carrier destroyed more than twenty rebel fighters in one sortie.

#M_Name_VC2                = M-201 Gatling
#M_Hint_VC2                = M-201 Gatling|Rapid-fire cannon of the 2nd generation.
#M_SDesc_VC2        = A rapid-fire cannon of the 2nd generation.
#M_LDesc_VC2        = A new series of rapid-fire cannons distinguished by increased rate of fire and more powerful projectiles. Many pilots prefer this reliable and well-proven cannon to newer means of destruction. According to Patrol pilots, a single burst fired from two Gatlings is enough to literally bisect any pirate fighter. However, some experts say that because the M-201 is available on the open market, anyone, not only a pirate, might become its target.

#M_Name_VC3                = M-204 Avenger
#M_Hint_VC3                = M-204 Avenger|Rapid-fire cannon of the 3rd generation.
#M_SDesc_VC3        = A rapid-fire cannon of the 3rd generation.
#M_LDesc_VC3        = The Avenger heavy kinetic cannon was created on the basis of the well-established M-201 Gatling. The new cannon, offering faster rotating barrels and liquid nitrogen cooling, took rapid-fire cannons to a new level. It became a real death bringer that could literally shred its targets. The gun's high price is its only drawback.

#M_Name_VC4                = M-205 Vindicator
#M_Hint_VC4                = M-205 Vindicator|Rapid-fire cannon.
#M_SDesc_VC4        = The newest rapid-fire cannon.
#M_LDesc_VC4        = Essentially, the Vindicator is the same Avenger with a new caseless tungsten projectile loader and electric barrel rotator. This provides the cannon with its high fire density that allows even rookie pilots to use Vindicators effectively. At the same time, one drawback is unavailability of the cannon on the open market and its exorbitant price.

#M_Name_PC1                = HCB-2 Melter
#M_Hint_PC1                = HCB-2 Melter|Plasma cannon.
#M_SDesc_PC1        = A plasma cannon.
#M_LDesc_PC1        = A heavy plasma cannon intended for heavily armored targets, like corvettes or bombers. It fires high-temperature plasma blobs that deal massive damage to any vessel. Its drawbacks include a relatively low rate of fire and projectile speed, which allow maneuverable targets to avoid hits. However, during Red Corsair's free rein, Imperial pilots preferred these very cannons, reasonably believing that one or two hits would be enough to disable any pirate fighter.

#M_Name_PC2                = XHCB-5 Inferno
#M_Hint_PC2                = XHCB-5 Inferno|Plasma cannon of the 2nd generation.
#M_SDesc_PC2        = A plasma cannon of the 2nd generation.
#M_LDesc_PC2        = This plasma cannon has always been in firm demand. While it is generally similar to other plasma cannons, it significantly surpasses them in terms of projectile power. According to the cannon manual, its specifications are several times better than any other armaments. Since the announcement, the manufacturer has fixed cannon defects that could interfere with safety measures in the rapid-fire mode.

#M_Name_PC3                = HCB-8 Armageddon
#M_Hint_PC3                = HCB-8 Armageddon|Newest plasma cannon.
#M_SDesc_PC3        = The newest plasma cannon.
#M_LDesc_PC3        = A preseries plasma cannon sample developed by InoCo. Thanks to its increased reactor power and upgraded cooling system, it significantly surpasses other plasma guns in terms of projectile power, meaning it offers longer weapon range and increased damage. Though this weapon had been intended for the corporation's elite forces only, a successful pirate attack on a corporation transport resulted in the loss of the first batch of cannons, which later made their way to the black market.

;--------
; Lasers
;--------

#M_Name_LC1                = M-79 Scorcher
#M_Hint_LC1                = M-79 Scorcher|Combat laser.
#M_SDesc_LC1        = A combat laser.
#M_LDesc_LC1        = A combat laser adopted by the MSF more than twenty years ago. It was developed to replace no less than all kinetic cannons in the MSF inventory. However, its high discharge power and accuracy unachievable by usual cannons is negated by a low rate of fire imposed by unavoidable cooling system drawbacks. As a result, combat lasers became a weapon of elite pilots capable of ending a battle with a few accurate shots, whereas less experienced pilots usually prefer cannons that are easier to handle.

#M_Name_LC2                = AML Rapier
#M_Hint_LC2                = AML Rapier|Combat laser of the 2nd generation.
#M_SDesc_LC2        = A combat laser of the 2nd generation.
#M_LDesc_LC2        = While Rapier clearly surpassed all other lasers during comparative tests in 2214, MSF leaders refused to adopt it because of its supposedly exorbitant price and low rate of fire. However, two years later they had to reconsider their attitude towards laser weaponry, when MSF forces engaged elite mercenary units armed mainly with Rapiers during a "counter-terrorist" operation in Proserpine. MSF casualties have never been disclosed.

#M_Name_LC3                = M-82 Daga
#M_Hint_LC3                = M-82 Daga|Combat laser of the 3rd generation.
#M_SDesc_LC3        = A combat laser of the 3rd generation.
#M_LDesc_LC3        = In this gun the laser beam is focused by a floating lens system that expands it without reducing density and, thus, increases damage. Dagas have only started to arrive on the market, so they are still rare. Like other lasers, the Daga is more suited for snipers.

#M_Name_LC4                = Helios
#M_Hint_LC4                = Helios|Combat laser.
#M_SDesc_LC4        = The newest combat laser.
#M_LDesc_LC4        = The Helios combat laser was created in 2220 on the basis of the well-proven Daga. This gun utilizes a radically new method of medium pumping that makes it the most powerful laser there is. But Helios has a typical drawback: its rate of fire leaves much to wish for. For this reason it's mostly used by snipers. Though the MSF tried to hush up the new gun, it immediately hit the black market, which resulted in a scandalous investigation on the highest level.

#M_Name_PLC1        = M-801 Polaris
#M_Hint_PLC1        = M-801 Polaris|Combat pulse laser.
#M_SDesc_PLC1        = A combat pulse laser.
#M_LDesc_PLC1        = In 2216, MSF's high command initiated a complete overhaul of fighter armaments. In particular, they wanted old kinetic turrets to be replaced with newer guns. The M-801 Polaris combat pulse laser from InoCo was considered a gun that met new warfare requirements. It was the first truly versatile laser that combined benefits of a high-accuracy weapon with a burst capability.

#M_Name_PLC2 = M-805 Shining
#M_Hint_PLC2 = M-805 Shining|Combat pulse laser.
#M_SDesc_PLC2 = A combat pulse laser of the 3rd generation.
#M_LDesc_PLC2 = This combat laser of the 3rd generation was created for the imperial fleet, but was never adopted because of the Empire's abraded relations with corporations. Developing the Polaris concept, this gun was formerly known as ASCL prototype. Having completed the prototype, InoCo named the laser "?805 Shining" and adopted it.

#M_Name_PLC3        = M-809 Rage
#M_Hint_PLC3        = M-809 Rage|Newest combat pulse laser.
#M_SDesc_PLC3        = The newest combat pulse laser.
#M_LDesc_PLC3        = A combat laser of the 4th generation, a mix of Shining and Precursor technologies. Despite its outward similarity with the prototype, Rage is a unique device that utilizes new methods of medium pumping and photon beam focusing. As a result, it keeps decent combat specifications, but offers a high rate of fire. InoCo produced only a small quantity of these lasers for its elite security forces.

#M_Name_RG1                = MD-1 Thunderbolt
#M_Hint_RG1                = MD-1 Thunderbolt|Particle accelerator.
#M_SDesc_RG1        = A particle accelerator.
#M_LDesc_RG1        = A promising weapon type not adopted by the MSF only due to its high price. Based on a new principle, it surpasses standard-issue "sniper" combat lasers in terms of combat efficiency. This gun has a low rate of fire, but its projectiles are more powerful than anything created before. An excellent weapon for a marksman.

#M_Name_RG2                = MD-3 Usiel
#M_Hint_RG2                = MD-3 Usiel|Particle accelerator of the 2nd generation.
#M_SDesc_RG2        = A particle accelerator of the 2nd generation.
#M_LDesc_RG2        = Usiel is the second attempt to mass produce a promising weapon, but very expensive weapon. The gun turned out to be more reliable and damaging than Thunderbolt it was based on. However, it offered slightly lower rate of fire. Still, the cost of a ready gun nearly doubled that of the prototype, so army refused to adopt it. To make up for huge investments into Usiel development, the company sold a few samples to the black market.

#M_Name_RG3                = MD-4 Asmodeus
#M_Hint_RG3                = MD-4 Asmodeus|Particle accelerator.
#M_SDesc_RG3        = The newest particle accelerator.
#M_LDesc_RG3        = The successful use of MD-3 Usiel allowed to create the new MD-4 prototype that had all the drawbacks fixed. Its reworked converter and electromagnetic phase stabilizers provide a dense particle beam of increased diameter. As a result, this gun can destroy a well-defended small ship with one shot. The gun's drawbacks include a very high price, unavailability on the open market and the need for a very experienced pilot.

#M_Name_PrecC        = Precursor Gun
#M_Hint_PrecC        = Precursor gun
#M_SDesc_PrecC        = A Precursor gun.
#M_LDesc_PrecC        = This weapon was made centuries ago, but it's still working and lethal. Technologies it utilizes are completely alien to humans, but perhaps a good technology adaptation expert could install it onto a fighter.

;------------
; Small Guns
;------------

#M_Name_CG1                = M-91 Maxim Mk 2
#M_Hint_CG1                = M-91 Maxim Mk 2|Large-caliber machine gun.
#M_SDesc_CG1        = A large-caliber machine gun.
#M_LDesc_CG1        = After the adoption of heavy cannons, all older kinetic cannons were requalified as machine guns. By 2176, the M-91 Maxim Mk 2, named after the legendary inventor of the 19th century, had been the most advanced artillery system. For over fifty years this machine gun has been produced by numerous companies in more than twenty modifications, and it's still in use. Unfortunately, its better days are long gone, and now this machine gun is considered a "weapon for the poor".

#M_Name_CG2                = M-100 Minigun
#M_Hint_CG2                = M-100 Minigun|Large-caliber machine gun of the 2nd generation.
#M_SDesc_CG2        = A large-caliber machine gun of the 2nd generation.
#M_LDesc_CG2        = As machine guns remained the bulk of bomber and special-purpose vessel armament even after adoption of heavy cannons, there were many attempts to increase their firepower. Improving rate of fire was considered the most promising approach, as it allowed to use existing ammo and increased chances to hit a fast-moving target. The M-100 was the most typical and popular rapid-fire machine gun that aptly combined high rate of fire and acceptable reliability. However, further development of such weaponry was hampered by insufficient projectile power.

#M_Name_CG3                = M-101 Rockwell
#M_Hint_CG3                = M-101 Rockwell|Large-caliber machine gun of the 3rd generation.
#M_SDesc_CG3        = A large-caliber machine gun of the 3rd generation.
#M_LDesc_CG3        = The M-101 Rockwell borrowed its caseless tungsten projectile loader from the Vindicator, which considerably increased its rate of fire. Also, gun damage is further increased by a bore fume extractor that accelerates projectiles to incredible speeds. Rockwell machine guns have filled a niche for reliable, efficient and affordable weapons.

#M_Name_CG4                = M-102 Rolf
#M_Hint_CG4                = M-102 Rolf|Large-caliber machine gun.
#M_SDesc_CG4        = The newest large-caliber machine gun.
#M_LDesc_CG4        = The M-102 Rolf is rightfully considered a masterpiece. Combining advantages of single-barrelled guns with capabilities of multi-barrelled weapons, this machine gun guarantees low projectile dispersion at high projectile damage. Furthermore, the Rolf is quite affordable and can be deadly even if handled by a rookie.

#M_Name_AC1                = M-126 Black Jack
#M_Hint_AC1                = M-126 Black Jack|Autocannon.
#M_SDesc_AC1        = An autocannon.
#M_LDesc_AC1        = Serious size limitations made it impossible for light cannons to compete with their heavy counterparts. Nevertheless, engineers continued to search for ways to radically strengthen this primary defensive equipment of bombers. During the development of this cannon, high rate of fire typical for machine guns was sacrificed to increase projectile power. Black Jack was created by corporations for their own special-purpose bombers and was never advertised much. It won fame later, when a lone unidentified bomber attacked a uranium convoy in the border zone. After successfully torpedoing the transports, it quickly eliminated all three escort fighters instead of retreating. After that incident, Black Jack entered mass production and was adopted in huge amounts by the MSF and all law enforcers.

#M_Name_AC2                = M-133 Mace
#M_Hint_AC2                = M-133 Mace|Advanced autocannon.
#M_SDesc_AC2        = An advanced autocannon.
#M_LDesc_AC2        = This autocannon had been developed especially for MSF Tie-Fly fighters, but was later modified for mounting on any vessel. Before it was adopted it was believed that fighters with no heavy cannons were an anachronism bound to fail. However, when the MSF joined the final stage of Operation Fall of the Titan, it was precisely the high rate of fire and killing power of light fighters that caused the quick defeat of the rebels. Breaking through enemy formations to gain the rear and eliminating transports and repair bases, light craft easily dealt with fighters carrying heavy weaponry.

#M_Name_AC3                = M-150 Tetsubo
#M_Hint_AC3                = M-150 Tetsubo|Autocannon of the 3rd generation.
#M_SDesc_AC3        = An autocannon of the 3rd generation.
#M_LDesc_AC3        = Tetsubo autocannon has been popular ever since its introduction seven years ago. This light cannon for the first time featured innovations like rocket-assisted projectiles and frictionless barrels. All this provided for a significant increase in the efficiency of the new cannon, but at the same time skyrocketed its price. According to 2225 reports, Tetsubo autocannon was the bestselling weapon in the Old Empire. As the famed ace Colonel Malles said, "Changing armaments now is easier than sending your ship to the junkyard after the fight".

#M_Name_AC4                = M-155 Simoto
#M_Hint_AC4                = M-155 Simoto|Autocannon of the 4th generation.
#M_SDesc_AC4        = An autocannon of the 4th generation.
#M_LDesc_AC4        = The success of M-150 Tetsubo inspired InoCo to create a more powerful autocannon with standard projectiles. The gun features a carriage with inertia cancellers, reworked barrel fume extractor and loader. Also, for the first time in this weapon class it has forced nitrogen cooling. As a result, Simoto is incredibly powerful, but very expensive, so InoCo has just produced a small quantity of these guns.

#M_Name_ASG                = Alien Gun
#M_Hint_ASG                = Alien Gun|Alien blaster.
#M_SDesc_ASG        = A rapid-fire blaster.
#M_LDesc_ASG        = The first skirmishes with Alien ships indicated that Alien guns greatly surpassed their human counterparts. No scientist has yet managed to discover a technology that combines such an incredible rate of fire with high projectile power - all in a compact body. Neverheless, trophy Alien guns can still be used on fighters. It just requires vast experience in technology adaptation.

#M_Name_BSL1        = Berserk Laser
#M_Hint_BSL1        = Berserk Laser|Minor combat laser.
#M_SDesc_BSL1        = A minor combat laser.
#M_LDesc_BSL1        = While bidding for development of a new combat laser in 2216, InoCo managed to reduce its sample in both size and weight. However, their research center was attacked by Berserks and most materials and samples were lost. The very next year it became obvious that Berserks had started using these new lasers mounted on light drones. Unfortunately, incompatibility of numerous parts requires reworking these guns for installation on regular imperial ships.

#M_Name_BSL2        = Berserk Laser Mk 2
#M_Hint_BSL2        = Berserk Laser Mk 2|Minor combat laser.
#M_SDesc_BSL2        = A minor combat laser.
#M_LDesc_BSL2        = The latest generations of Berserks created by AI utilized a more advanced modification of the laser stolen by the Mainframe. No matter how hard human experts tried, they failed to copy this weapon because of its radically new method of medium pumping. Some suspect that this gun features technologies of Precursors who greatly surpassed our knowledge of energy manipulation. However, this doesn't mean that this kind of guns cannot be used on human fighters. It just requires vast experience in technology adaptation.
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发表于 2011-6-29 16:15:03 | 显示全部楼层
baiseniao 发表于 2011-6-26 17:31
回复 liang8816 的帖子


我还一直让T妹去开Light guns的战机……
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发表于 2011-6-29 16:19:58 | 显示全部楼层
本帖最后由 west904 于 2011-7-5 00:50 编辑

外星激光轻炮属于光束?
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