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- 1970-1-1
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发表于 2011-7-8 21:46:42
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开头出来没有母舰……
你是不是把这条删了?
MothershipFlight:AddShip(mothership);
另外开头这几条不能缺的:
mothership = CreateCarcass("Mothership_arba",Vector3(0, 0, 0), Vector3(0,0,1));
MothershipPilot=CreatePilot("BasePilot");
AddPilotToPlayer(MothershipPilot);
mothership:AssignPilot(MothershipPilot);
MothershipFlight=PlayerGroup:CreateFlight(PLAYER_MOTHERSHIP);
MothershipFlight:AddShip(mothership);
接着下面才能添加。
另外,UEL我没做……但是雄狮MK2的小战机的,你直接复制过去把:
</Interceptor>
<Interceptor name="Lion_X">
<short_name>#M_Name_Mothership_LionMk2</short_name>
<hint>#M_Hint_Mothership_LionMk2</hint>
<short_desc>#M_SDesc_Mothership_LionMk2</short_desc>
<long_desc>#M_LDesc_Mothership_LionMk2</long_desc>
<mesh_name>Lion_Cruiser_MK2</mesh_name>
<flat_image>Lion_Cruiser_MK2</flat_image>
<hit_points>14000</hit_points>
<mass>150000</mass>
<disable_trade/>
<cost>1500000</cost>
<technology/>
<EPR>40</EPR>
<explosion_script>Big Ship</explosion_script>
<work_sound/>
<silence/>
<max_energy>20000</max_energy>
<energy_restore>200</energy_restore>
<max_speed>7</max_speed>
<maneurability>20</maneurability>
<steering_power>25500</steering_power>
<sensor_resolution>0.38</sensor_resolution>
<sensor_length>280</sensor_length>
<threat>20</threat>
<mapping_name>Lion_Cruiser_MK2_A</mapping_name>
<HolderProperties>
<big_guns>0</big_guns>
<small_guns>0</small_guns>
<rockets>0</rockets>
<systems>4</systems>
<turrets>4</turrets>
<gk_guns>2</gk_guns>
<gk_turrets>0</gk_turrets>
</HolderProperties>
<engine_sound>Engine-Bigship.wav</engine_sound>
<engine_start_sound/>
<destroyed_mesh_name>Lion_Cruiser_MK1_MK2_destroyed</destroyed_mesh_name>
<level>5</level>
</Interceptor>
添加到InitTeamScript文件里时名字用“Lion_X” |
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