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发表于 2011-8-10 17:53:35
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本帖最后由 davidhawk 于 2011-8-10 17:56 编辑
1. 1.80和1.71的科技树相同,没有新增
http://www.rayfile.com/zh-cn/fil ... -981b-0015c55db73d/
确认是大猩猩汉化的.
参考帖:
http://bbs.deeptimes.org/forum.p ... mp;page=1#pid510587
2. 1.80官方新增内容
Fixes:
1 -Alliance downgrade option reporting the incorrect player name.
2 -All known turret, ship section, weapon and weapon layout data issues.
3 -Docking assault shuttles may freeze the application for a noticeable period.
4 -Bug where enemy AI was not decloaking when revealed by deep scan.
5 -Cosmetic issue where miniship could be displayed upside-down
7 -Issue where CNC ships could not be pulled to the back line.
8 -Issues with Stealth armor.
9 -Station build queue overrunning the bottom of the station build window.
10 -Bug where combat players could be shifted slightly from intended start point
11 -Raid encounters no longer show raider's name on both sides of the load screen.
12 -Known cases where ETAs were being reported incorrectly for enemy fleets
13 -All known population manager UI and reporting issues.
14 -An issue that was preventing AI from certain ship types.
15 -Bug with max freighters for a sector not taking into account the trade stations.
16 -Long processing time for Hiver AI with large commercial empires.
17 -All known installer dependency issues that could crop up for some users (including vcredist and DirectX).
18 -A few minor memory leaks.
19 -Rare crash can occur just after a SK is destroyed in combat.
20 -Cosmetic issue where players were being reported as defeated when they still had imperial population left on their system.
Changes:
1 -Reviewed auto-resolve behaviour for each encounter type with an eye to making results more accurately match player controlled battles.
2 -Reduce duration for trade raiding combat.
3 -Players may now demand surrender of NAP and Alliance members.
4 -Flagship destruction now lowers empire morale.
5 -AI players are now insulted by being asked to surrender repeatedly.
6 -Abandoning any colony affects empire morale. (Not just the home world.)
7 -Improved AI trade sector management including freighters, raiders and escorts
8 -Improved AI weapon research and loadouts
9 -Tighter collision/manouver spheres for Liir and Tarka dreadnought shapes 10 -Primary PD weapons now picking boarding pods off of allies in combat.
11 -Reduced Progression Wars stage length.
12 -Players with non-aggression pacts nolonger share sensor data in combat.
Additions:
1 -Antiquarians scenario.
2 -Fleet manager band-boxing.
3 -New random encounter.
4 -New avatars and badges.
5 -Optional axis line rendering overlay for star map.
3. 1.80我从汉化过程中看到的新增内容
新增内容:
1 工具栏按钮: 轴线
2 随机事件: 先驱者 【貌似可以灭帝国和星系】
3 新武器: 先驱者 【应该是随机事件使用的】
4 新剧本: 收藏家
随着清晨送来的情报,目前这个外星遗迹已经渐渐浮出水面。据证实,敌人的科学家们也在进行同样的调查并尝试破坏我们的研究。在这个遗迹被发掘出一半的时候,我们就知道如果能收集到足够的资料,我们的科学家能让这个遗迹重新焕发生机。想象一下拥有这个可以全面运作的充满异国情调的外星遗迹的可能性。我们将继续挖掘这个被遗弃的外星遗迹,并将它带回母星进行研究,我们绝不会让它落入其他帝国的手中。
5 新随机地图 小型簇状、立方体、正弦曲线、高山形、螺旋状
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