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[原创] 发现一个好玩的东西 wiki-design节译

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发表于 2012-7-19 17:59:14 | 显示全部楼层 |阅读模式
解开了两个疑惑:1,设计的外号是怎么来的 我的设计第一次获得外号是在防御星际幽灵之后  得了个Ghost Of The Hood  让我以为和消灭掉特定的敌人有关呢。
                            2,virtual engineering的作用
经过这一段时间的深入了解后 越发觉得SOTS2已经可以登上太空策略游戏的王座了    三狗,真有你的!
http://sots2.rorschach.net/Design
Prototypes

Prototypes are a new gameplay addition that is applied to capital ships (CR, DN and LV's) only. [13] In other words, neither weapon systems nor subsystems nor battleriders need to be prototyped.
The prototype phase is abstracted in the increased production time for the first ship of the class you build. Once built you can build as many as you like at normal speed and production cost. [14]
Design Attributes
Your new ship may prove to perform a little under its on-paper spec – or have surprising versatility because of the combination of systems you use in your design. Flaws or advantages in a prototype are revealed by combat [15] or after researching Virtual Engineering. Not every ship has class advantages/disadvantages, which are quite rare. [16]
Ship class advantage/disadvantage will be clearly denoted by a nickname applied to that class and tool tip hooked to that nickname that clearly states the game mechanic implications of that quality. [17] So for example: Romulan Class Cruiser ("Aces and Eights"). Refitting weapons will not change the advantage/disadvantage of the class. "Right now nicknames are human based in order to give players a sense right off the bat of what the ship is like...during testing we may experiment with alien phrases for the same thing but to be honest that may add a layer of confusion that would make a new thing even more difficult. We shall see.


原型舰
    原型舰是一项只适用于旗舰(CR,DN和LV )的新设置,换句话说武器系统/子系统,battlerider都不需要原型舰生产(武器平台还是需要的)。
    原型舰阶段特点就是某一设计的第一艘舰船的建造时间会很长。一旦原型舰完成以后,建造的速度就会归于正常。
    新的舰船的性能可能会比设计的要低,也可能因为设计中各个系统的组合而有惊喜的提升。缺陷和长处会在战斗中体现,或者在研究Virtual Engineering之后。这些东西很稀有,并不是所有的设计都会有的。
     设计的优点与缺点会以绰号来表现,鼠标指向绰号会显示具体的信息。改进武器并不会改变设计的绰号。后面的不译了。
......................................................................................
wiki说的有问题  绰号并不是和船体等级绑定的,而是和某一设计绑定的。
后面还有一个绰号及其效果的表格 为了不影响大家的游戏乐趣  就不贴了  
到时再把Retrofitting的内容添加进来
发表于 2012-7-19 18:08:12 | 显示全部楼层
没看懂

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碰到了就知道了  发表于 2012-7-19 18:10
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 楼主| 发表于 2012-7-19 18:10:26 | 显示全部楼层
zhec 发表于 2012-7-19 18:08
没看懂

            
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发表于 2012-7-19 18:15:41 | 显示全部楼层
本帖最后由 davidhawk 于 2012-7-19 18:17 编辑

Aces and Eights
+15% ROF, +20% Signature - This class fights hard but draws a lot of attention to itself.
+15%射速,+20%信號
這類戰機很強悍,但是戰鬥中也更容易被敵艦盯上
Bit Of A Hog
-10% Turn speed, -10% Turn thrust - This design never quite lives up to its engine specs.
-10%回轉速度,-10%回轉推力
這種設計永遠做不到它引擎的設計指標
Dead Eye
+10% Accuracy with all weapons - Synergies between weapons and scanners give this ship design an edge in accuracy.
所有武器+10%准确率
武器和扫描仪的协同设计给这艘船精度上的优势
Death Trap
+1 crew death from any structure hit, +1 death to both sides during boarding party combat - Whether in reality or just rumor, this design seems to accrue a larger number of combat death and injuries that it should.
任何结构冲击的死亡船員數+1,登船戰中死亡率+1
无论是现实或傳聞,这种设计似乎會造成大量的战斗死亡和伤害
Fast In the Curves
+10% Turn speed - Class is efficient in turns.
+10%回轉速度
這種設計在回轉過程中很有效率
Four Eyes
-10% Scanner range and strength - The sensor suite on this design never quite lives up to expectation.
-10%扫描距離和强度
传感器套件在这个设计中从来不负期望
Ghost Of The Hood
-2 Rows of armor across all sections, +10% top speed - Flawed armor plating reduces the protection on this design but results in a faster top speed than planned.
所有部分-2排裝甲,+10%最高速度
減少裝甲的設計用以提升更快的速度
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发表于 2012-7-19 18:16:24 | 显示全部楼层
隨便翻譯幾個................

這麼說優秀的設計可以讓飛船更強悍, 且沒有其他科技需求和成本需求....
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 楼主| 发表于 2012-7-19 18:21:40 | 显示全部楼层
davidhawk 发表于 2012-7-19 18:15

never quite lives up to expectation 译的不太妥当吧  意思应该是达不到期望的状态  
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发表于 2012-7-19 18:23:13 | 显示全部楼层
SourSoul 发表于 2012-7-19 18:21
never quite lives up to expectation 译的不太妥当吧  意思应该是达不到期望的状态   ...

恩, 我翻譯為反話了,
我也理解為反話了....
哎......該死的英文............
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 楼主| 发表于 2012-7-19 18:24:36 | 显示全部楼层
davidhawk 发表于 2012-7-19 18:16
隨便翻譯幾個................

這麼說優秀的設計可以讓飛船更強悍, 且沒有其他科技需求和成本需求.... ...

话说那个signature是个什么属性  看样子像是辐射信号强度    估计是和stealth对应的一个东西

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你可以理解成被弹面积。Signature和武器误差的比值决定命中率  发表于 2012-12-19 12:56
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发表于 2012-7-19 18:24:56 | 显示全部楼层
这么说以后设计舰船,不同搭配会在属性上有所增减了么?
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发表于 2012-7-19 18:25:45 | 显示全部楼层
怎么设计才有称号呢

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随机的吧  发表于 2012-7-19 18:26
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