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[补丁] Update 23222b

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发表于 2012-9-18 14:13:32 | 显示全部楼层 |阅读模式
Version: r23222b
Release Date: September 17th, 2012
Press Release: Kerberos News Post

Critical fixes
Fix crash with mirage psionic.
Fixed a crash related to multiplayer combat.
Fixed a crash when encountering slavers.
Fixed a crash when exiting the multiplayer lobby.
Fixed a crash when host entering combat with an AI player.
Other fixes
Fixed display bug showing incorrect empire as being defeated in lobby.
Fixed bug where gate stations could be built without the necessary tech.
Fixed Hivers using up gate points while committing missions to their home systems.
Fix ships going into overdrive when not set to overthrust speed.
Turret damage will now be saved corrently between combats.
Fixed multiple missing / incorrect strings.
Turns to complete research now show correct suffix and are no longer displayed for research techs.
Fixed riders not syncing to carriers properly in multiplayer games.
AI now repair fleets at systems.
Update combat AI to include an "Assault Planet" group.
Fix stations around planet not having proper sensor data.
Plutocracy will now decrease production time instead of increasing it.
You are now able to cancel out of the Zuul's no bore ship confirmation dialog.
System info requests from AI players will now work correctly.
AI will no longer select command ships for a combat role.
AI will now reject world demands if they have any fleets present at that world.
Independant colonies created from the results of colony stimulus will now properly offer a trade treaty upon creation.
Player status in multiplayer games will now update correctly.
发表于 2012-9-18 15:24:39 | 显示全部楼层
本帖最后由 笑笑笑笑笑 于 2012-9-18 15:27 编辑

AI will no longer select command ships for a combat role.  看样子,斩首行动没有效果了


AI will now reject world demands if they have any fleets present at that world.  也不会傻呼呼的给我星系了
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发表于 2012-9-18 17:33:23 | 显示全部楼层
Critical fixes
Fix crash with mirage psionic. 修复海市蜃楼超能力造成的游戏崩溃
Fixed a crash related to multiplayer combat.  修复多人战斗造成的游戏崩溃
Fixed a crash when encountering slavers. 修复遭遇奴隶贩子造成的崩溃
Fixed a crash when exiting the multiplayer lobby. 修复退出多人游戏大厅造成的崩溃
Fixed a crash when host entering combat with an AI player. 修复主机和AI玩家进入战斗时造成的崩溃

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 楼主| 发表于 2012-9-18 17:40:56 | 显示全部楼层
Update combat AI to include an "Assault Planet" group何解?难道电脑攻城队吗,强拆星球?关键没升级前电脑就用assault shuttle carrier给我干过这事了,刚殖民的星球一碰就玩完啊。
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发表于 2012-9-18 18:09:03 | 显示全部楼层
Fixed bug where gate stations could be built without the necessary tech.
我说昨天用虫族的时候怎么一开始就能造GATE了
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 楼主| 发表于 2012-9-18 18:18:17 | 显示全部楼层
ormus 发表于 2012-9-18 18:09
Fixed bug where gate stations could be built without the necessary tech.
我说昨天用虫族的时候怎么一 ...

今天就不行了
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 楼主| 发表于 2012-9-19 08:05:25 | 显示全部楼层
Undocumented change
Fixed the station module / alien habitat bug. Stations that exhibited this bug before the update will still have the bug, but new stations will work correctly.
Wiki上昨天加了这一条,不知真假,有兄弟验证吗?
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 楼主| 发表于 2012-9-19 12:26:37 | 显示全部楼层
我靠这版补丁问题多多,三狗论坛的技术支持版炸锅了,静等hotfix patch.
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发表于 2012-9-19 22:58:49 | 显示全部楼层
Independant colonies created from the results of colony stimulus will now properly offer a trade treaty upon creation.
独立殖民地是不是可以真的提供好处了?以前压根没看到政治学里关于独立殖民地可以提供额外的贸易收入的效果
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发表于 2012-9-20 05:23:12 | 显示全部楼层
diabloliji 发表于 2012-9-19 12:26
我靠这版补丁问题多多,三狗论坛的技术支持版炸锅了,静等hotfix patch. ...

幸亏看到你这句话,没开steam,等hotfix了再开
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