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[求助] 搞了台笔记本玩SOTS2,一运行就黑屏报错,这是为神马捏~

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发表于 2013-2-18 15:00:32 | 显示全部楼层 |阅读模式
自带的win7家庭版,STEAM上的正版游戏,一运行就黑屏报错,求助无门那~
各位路过的大神帮忙看看
directx,visual c++ ,.net framworks4,都按好了
初步怀疑可能是自带的集显和独显切换的问题
出错的log信息在此


T (2013/02/18 14:42:04) [app]   -planetgen
T (2013/02/18 14:42:04) [app]   +rdecal
T (2013/02/18 14:42:04) [app]   -console
T (2013/02/18 14:42:04) [app]   -rmipbias5
T (2013/02/18 14:42:04) [test] All unit tests begin.
T (2013/02/18 14:42:04) [test] All unit tests end. Time (secs): CPU 0.000000 Wall 0.000000.
T (2013/02/18 14:42:04) [app] Application window initialized.
T (2013/02/18 14:42:04) [d3d10] Context initialized (DriverType=0).
T (2013/02/18 14:42:06) [app] Mount points will be configured for deployment.
W (2013/02/18 14:42:06) [app] MOUNT FAILED: [base_ru] D:\SteamLibrary\steamapps\common\Sword of the Stars II\assets\base_ru
W (2013/02/18 14:42:06) [app] MOUNT FAILED: [base_de] D:\SteamLibrary\steamapps\common\Sword of the Stars II\assets\base_de
T (2013/02/18 14:42:06) [app] Mounted path: [base] D:\SteamLibrary\steamapps\common\Sword of the Stars II\assets\base
T (2013/02/18 14:42:06) [app] Mounted path: [eof] D:\SteamLibrary\steamapps\common\Sword of the Stars II\assets\eof
T (2013/02/18 14:42:06) [app] Mounted path: [dlc_human] D:\SteamLibrary\steamapps\common\Sword of the Stars II\assets\dlc_human
T (2013/02/18 14:42:06) [app] Mounted path: [dlc_hiver] D:\SteamLibrary\steamapps\common\Sword of the Stars II\assets\dlc_hiver
T (2013/02/18 14:42:06) [app] Mounted path: [dlc_tarkas] D:\SteamLibrary\steamapps\common\Sword of the Stars II\assets\dlc_tarkas
T (2013/02/18 14:42:06) [app] Mounted path: [dlc_liir_zuul] D:\SteamLibrary\steamapps\common\Sword of the Stars II\assets\dlc_liir_zuul
T (2013/02/18 14:42:06) [app] Mounted path: [dlc_morrigi] D:\SteamLibrary\steamapps\common\Sword of the Stars II\assets\dlc_morrigi
T (2013/02/18 14:42:06) [app] Mounted path: [dlc_zuul] D:\SteamLibrary\steamapps\common\Sword of the Stars II\assets\dlc_zuul
T (2013/02/18 14:42:06) [phys] Engine Initialize start: D:\SteamLibrary\steamapps\common\Sword of the Stars II\assets\base.
T (2013/02/18 14:42:06) [phys] Engine initialized.
W (2013/02/18 14:42:06) [gui] Ignoring redefiniton of sprite 'SupplyIcon'.
W (2013/02/18 14:42:06) [gui] Ignoring redefiniton of sprite 'PowerIcon'.
W (2013/02/18 14:42:06) [gui] Ignoring redefiniton of sprite 'CrewIcon'.
W (2013/02/18 14:42:06) [gui] Ignoring redefiniton of sprite 'RightBannerCap'.
W (2013/02/18 14:42:06) [gui] Ignoring redefiniton of sprite 'ButtonLC'.
W (2013/02/18 14:42:06) [gui] Ignoring redefiniton of sprite 'ButtonFill'.
W (2013/02/18 14:42:06) [gui] Ignoring redefiniton of sprite 'ButtonRC'.
W (2013/02/18 14:42:06) [gui] Ignoring redefiniton of sprite 'AvatarFrameTRC'.
W (2013/02/18 14:42:06) [gui] Ignoring redefiniton of sprite 'ButtonLC'.
W (2013/02/18 14:42:06) [gui] Ignoring redefiniton of sprite 'ButtonFill'.
W (2013/02/18 14:42:06) [gui] Ignoring redefiniton of sprite 'ButtonRC'.
W (2013/02/18 14:42:06) [gui] Ignoring redefiniton of sprite 'Budget_ring'.
W (2013/02/18 14:42:06) [gui] Ignoring redefiniton of sprite 'Budget_glow'.
W (2013/02/18 14:42:06) [gui] Ignoring redefiniton of sprite 'Budget_ref'.
W (2013/02/18 14:42:06) [gui] Ignoring redefiniton of sprite 'Hiver_Badge_11'.
W (2013/02/18 14:42:06) [gui] Ignoring redefiniton of sprite 'liir_badge_11'.
W (2013/02/18 14:42:06) [gui] Ignoring redefiniton of sprite 'adaptive_tracking'.
W (2013/02/18 14:42:06) [gui] Ignoring redefiniton of sprite 'GreenLazer'.
W (2013/02/18 14:42:06) [gui] Ignoring redefiniton of sprite 'advanced_leviathan_construction'.
W (2013/02/18 14:42:06) [gui] Ignoring redefiniton of sprite 'col_crybaby'.
W (2013/02/18 14:42:06) [gui] Ignoring redefiniton of sprite 'col_flock'.
W (2013/02/18 14:42:06) [gui] Ignoring redefiniton of sprite 'col_tarpit'.
W (2013/02/18 14:42:06) [gui] Template 'dialogIntelSuccess_SingleFleetDetails' is not a valid template definition.
W (2013/02/18 14:42:06) [gui] Template 'dialogIntelSuccess_SystemInfo' is not a valid template definition.
W (2013/02/18 14:42:06) [gui] Template 'dialogIntelSuccess_DefenceLayout' is not a valid template definition.
W (2013/02/18 14:42:06) [gui] Template 'dialogIntelSuccess_CurrentResearch' is not a valid template definition.
W (2013/02/18 14:42:06) [gui] Template 'dialogIntelSuccess_AllFleetLocations' is not a valid template definition.
W (2013/02/18 14:42:06) [gui] Template 'dialogIntelSuccess_LastDesignsBuilt' is not a valid template definition.
W (2013/02/18 14:42:06) [gui] Template 'dialogIntelSuccess_NewestColonyPosition' is not a valid template definition.
W (2013/02/18 14:42:06) [gui] Template 'dialogIntelSuccess_CurrentAdmirals' is not a valid template definition.
W (2013/02/18 14:42:06) [gui] Template 'dialogIntelSuccess_HighestTradeSystem' is not a valid template definition.
W (2013/02/18 14:42:06) [gui] Template 'dialogIntelSuccess_PsionicPower' is not a valid template definition.
W (2013/02/18 14:42:06) [gui] Template 'dialogIntelSuccess_NavalStationDetails' is not a valid template definition.
W (2013/02/18 14:42:06) [gui] Template 'dialogIntelSuccess_PlayerTreaties' is not a valid template definition.
W (2013/02/18 14:42:06) [gui] Template 'dialogIntelSuccess_LastMissions' is not a valid template definition.
W (2013/02/18 14:42:06) [gui] Template 'dialogIntelSuccess_LastAlliancePms' is not a valid template definition.
W (2013/02/18 14:42:06) app\mars_app_storage.cpp(55): Assertion failed: Failed to get special folder path.
T (2013/02/18 14:42:06) [state] Preparing SplashState for transition from nothing.
W (2013/02/18 14:42:08) [log] An error occurred. Refer to the log and associated minidump files for more information:

C:\Users\RockBoy\AppData\Local\Sword of the Stars II\log\log-20130218144204.txt
C:\Users\RockBoy\AppData\Local\Sword of the Stars II\log\log-20130218144204.txt.dmp
发表于 2013-2-18 15:18:17 | 显示全部楼层
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发表于 2013-2-18 16:08:29 | 显示全部楼层
集显和独显模式不是可以设置的么?
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发表于 2013-2-18 16:20:52 | 显示全部楼层

有個與你相似的個檔:

http://steamcommunity.com/app/42 ... 828925849425302249/


他的最後解決方法是:

重新下載過星際之劍,
另有人建議更新顯驅。



ps. drebbs (提問者)
ps2. The_Mess (回覆者)
     


The_Mess [擁有 Sword of the Stars II: Enhanced Edition] 2013年1月5日 @ 4:23pm
"NVIDIA GeForce 8800 GT"

Crap, there's your problem. Nvidia f*cked up with the first generation of that series, so while they're fine for DX9 games, there's the odd issue with DX10 games.

In my case, I did a lot of the support work for Krater and we found it was a crap-shot on getting the game to run, particularly on the 320/640mb versions.
First things first, your drivers are old, try updating them, then in the nvidia control panel force anti-lasing to "off" for all apps.

Um also, where's the post you made in tech support?

And blessed is google: http://www.kerberos-productions. ... d7a9b5d62f3053ed4ca
Try that, methinks though a video crad upgrade is in order. If broke, just grad a second hand mid range card and you'll be fine,
though AMD 6850 1gig's be rather cheap. Otherwise grab an nvidia 660GT, and when you get around to upgrading the rest of the rig,
thanks to consoles, that card will still work very nicely and you can just chuck it into your new machine :3
#11


drebbs [擁有 Sword of the Stars II: Enhanced Edition] 2013年1月6日 @ 4:58am
your amazing thanks! last i looked on kerberos it was waiting admin aproval before being posted as i guess i was a new member.
im currently re-downloading the game again thinking it might help, will let you know it it fights or flys tomorrow




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 楼主| 发表于 2013-2-19 09:28:33 | 显示全部楼层
感谢楼上各位热心人士。
独显是GT 650M,驱动是公版最新的,刚重装了个WIN7旗舰版,游戏还没来得及装,希望不再遇到问题。
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发表于 2013-3-31 21:31:01 | 显示全部楼层
惠普机的显驱还是11年的…………
以后用联想机了。
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发表于 2013-4-2 14:09:45 | 显示全部楼层
同样的问题...然后我360加信任 就好了...
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发表于 2013-4-24 17:55:51 | 显示全部楼层
多半是显卡问题吧。
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