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[补丁] 《星际殖民(StarDrive)》v1.08升级档+破解补丁

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发表于 2013-5-8 11:10:44 | 显示全部楼层 |阅读模式
2013年5月7日更新:
目前官方论坛没有太新的新闻。作者作为主力上周有事去了。这周才回来工作。
主要就是游戏更新了1.08版本
http://bbs.3dmgame.com/thread-3832938-1-1.html
此贴已经介绍
官方原帖为:
http://www.stardrivegame.com/forum/viewtopic.php?f=1&t=4766
自己也渣翻了一下
Fixed a potential crash related to a multi-threading race condition
修复一个潜在的会造成游戏崩溃的多线程竞争条件
Changed the way StarDrive looks for your config file; attempting to fix errors where SD says "Can't find file Windows/System32/Config.xml". Somehow SD can forget its local path so I am forcing it to remember. Hopefully.
改变星际殖民游戏寻找配置文件的方式;尝试修复星际殖民游戏显示“Can't find file Windows/System32/Config.xml”的错误。不知道怎么回事星系殖民游戏有时会丢失自己的本地安装路径,所以现在我强制使程序记住路径。希望如此。
Fixed an issue where Tech names on the Diplomacy screen weren't getting pulled from the localization file
修复一个关于科技名称在外交界面不从本地文件读取的错误
Fixed a crash related to fleet buttons and a race condition if a fleet is destroyed
修复一个与舰队按钮和舰队被摧毁时的竞争条件相关的崩溃问题
Fixed a UI issue where selecting a massive fleet and scrolling down in the list, then drag selecting a new group of ships would have the new group's icons scrolled out of view
修复当选择一个数量巨大的舰队并滚动列表,然后选择一组新的船只(另个一舰队)可能会出现另一组船只(另一个舰队)图标滚动出列表视图界面的问题。
Fixed a bug where the increased cost of ships and buildings was forgotten after loading a save with Pacing > 100%
修复提升通过设置Pace>100%提升造船和建筑物成本后,重新打开存档后效果失效的错误
Reduced Maintenance on Biospheres to .1 from .5
把Biospheres(人造生态圈)的维护成本从0.5降低为0.1
Reduced population bonus from Biospheres to .1 from .5
把Biospheres(人造生态圈)的人口奖励从0.5降低为0.1
Point Defense Weapons can now target missiles fired from planets
点防御武器现在可以防御行星上发射的导弹了
Fixed an issue where projectiles could sometimes miss when they should be hits.
修复抛射类武器有时没有命中率的问题
Added missile salvo support for modders
为Mod制作者增加导弹类武器齐射的支持
Fixed a race condition crash - the "Queue Empty" crash
修复一个竞争条件崩溃问题-“空队列”崩溃
Fixed a race condition - "Index out of Range" related to the drag-select box
修复一个竞争条件问题-与拖拽选择框相关的“范围溢出”
Fixed potential index out of range crash in the render code
修复潜在的程序渲染代码范围溢出崩溃
Changed the way StarDrive reads and stores its Config information to try and solve XML reading errors on the config file
改变了星际殖民的对配置信息的读取方式,尝试解决读取XML配置文件的错误
Changed a number of fonts to support German characters. The text appears more crisp now as well
改变了游戏中大量的字体格式,为了更好的支持德语特性。游戏的文本目前显示效果更好。


另外增加作者在原帖2L的话:
Couple things I am intending to do this week:
我打算在这周更新更多的东西:
Add a rule option that troops cost .5 population to make
增加新的选项关于建造陆战队时是否支出0.5的人口
Add an AI behavior to look out for player Exterminatus squads. If the AI sees the player bombing the shit out of one of their planets, they will rush planet shield tech.
增加新的AI行为:AI会留心玩家的拆迁小队。假如AI发现玩家对他们的殖民地狂轰乱炸,他们就会冲行星护盾科技!
AI should prioritize attacking ships that are bombing any of their planets. Focus fire.
AI会优先攻击那些总是会轰炸他们星球的船只。会集中火力的攻击!
Investigate repair drones or beams firing and pausing / unpausing rapidly
研究修复无人机或者激光和游戏切换暂停开始更迅速的问题


还有就是SD的团队增加了一位新人。作者貌似很兴(yu)奋(yue)。
http://www.stardrivegame.com/forum/viewtopic.php?f=1&t=5522
Hello everyone. I am back at the helm and set to work on locking down remaining crash issues. I think that the race conditions are more and more apparent in the late game as the CPU struggles to keep up.
大家好!我回来全权处理游戏遗留的崩溃问题了。我认为这些竞争问题在游戏后期随着CPU的运行越来越明显。
We are also bringing on a new programmer this week, Sam. Sam is really good and is going to help us push the ball forward on a number of SD fronts. I'll introduce him later this week.
我们这周也获得了一个新的程序猿,Sam!Sam非常棒♂,他会帮助我们将星际殖民推向一个新的高度。我将会在这周晚些时候介♂绍♂他!


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发表于 2013-5-8 11:50:42 | 显示全部楼层
哦哦哦~感谢版大~XX01 MOD可以升级了
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发表于 2013-5-8 19:18:12 | 显示全部楼层
不知道汉化的BUG什么时候修复
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发表于 2013-5-11 11:34:53 | 显示全部楼层
1.08我的星球图标丢了,进去后再原先星球的地方是空白,什么也没有
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发表于 2014-3-10 12:56:07 | 显示全部楼层
不错,看来可以重新再玩了
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