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- 1970-1-1
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发表于 2013-6-24 22:43:54
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发一下最新的fix list
Build Notes 49034 through 49186:
49186版升级日志
Fixed approximately 10 different potential server crashes since day one of Alpha
修复了近十种可能的服务器崩溃现象。
Improved pathing near structures
改良了建筑物附近的寻路
Wreckage should no longer leave behind invisible pathing obstructions
残骸不会再留下无法通行的透明墙
Moving in and out of water much improved. Currently non-amphibious units can move through water, but it’s a step in the right direction.
进出水的效果大幅度改良,虽然现在非两栖单位也能在水面上移动,但这毕竟是在向正确的方向前进
MATCHMAKING! After you’ve played a solo game or two, please use this as the fastest way to get some games going with new people!
匹配游戏!当你玩了几局单人游戏之后,这将是能最快的让你和其他玩家联机游戏的方法。
Client has been given its proper name and has an icon!
客户端的名称和图标修复了
Bombers should no longer land and spread out during an attack, or hover over targets
轰炸机不会再在攻击中降落或散开或是在目标上空盘旋了。
Build icon placement changed
调整建造图标排列
New unit icons for the build menu – more consistent style
建筑列表采用新的单位图标。风格更一致。
In-game chat now works! Lobby chat now works better!
游戏中对话上线了!大厅对话更好用了!
Radar blips now look like blips
雷达效果更真实了
Settings work: if you’re having performance problems, turn down or off shadows and virtual texturing first.
设定方面:如果你的游戏卡翔了,试试降低或关闭阴影和虚拟贴图
Graphics options pre-sets should work as expected now
预先做好的图像设定现在能用了。
Feedback when player is waiting for other players to join
当玩家等待匹配时的反馈意见
Chat working in lobby now
大厅聊天可用了
Improved available game filters
改良了游戏搜索过滤器
Access to European servers
开放欧服
Fix for features on ATI
ATI的修复(ATI显卡?不是被农企收购很久了吗?)
UI should always reappear after resize in the front end and lobby
UI会在窗口尺寸变化后自动刷新
Updated unit build icons
新的单位建造图标
Strat icon updates for AA bot, T2 mex, T2 radar
开始为防空机器人、T2mex、T2雷达更换新的图标
Assisting and dodging improvements
辅助和规避的改良
Unit details popup UI added to game
添加了单位信息的弹出窗口
You can no longer select enemy units and control them
你不能再选中并指挥敌人的单位了 (- -)这样的BUG实在是。。。
A host of balance changes already, though this is still very preliminary as we get a feel for how people are playing:
已经做了很多的平衡性调整了,但是这依然只是非常初步的调整。正如我们从玩家反馈中得知的那样:
Mortar shells shouldn’t disappear before they have a chance of hitting their target
迫击炮弹不应该在仍然有可能命中目标的时候消失。
Different firing style for Advanced Assault Bots
先进突击机器人的不同射击模式
Adjusted firing style, damage and splash for T2 artillery bot, the “Stomper”
调整了T2炮兵机器人的射击模式、伤害和建设范围
T2 Energy Plant cost increased
T2发电机成本增加
More T2 metal, cheaper storage
更多的T2矿,更便宜的仓库
Missile turret range reduced, destroyers and frigates range increased
导弹塔射程减少,驱逐舰和护卫舰射程增加
Slower turn rate on boats, increased build cost
舰船的转向速度减慢,提高造价
Increased T1 energy production
增加T1能量产出
Destroyer damage increased
驱逐舰威力提升
Additional Artillery Balance
额外的炮兵平衡
Commanders will no longer insta heal
指挥官不会再快速回血了
Reduced turret health across the board
减少了所有炮塔血量 (你就不能老老实实的说all turret么)
Reduced air unit HP and anti-air weapon damage
减少了空中单位的血量和防空炮的威力
Reduced turn rate of all laser turret
降低了所有激光炮塔的转速 |
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