- UID
- 30249
- UCC
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- 1970-1-1
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发表于 2013-7-29 12:41:39
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0 Fast In the Curves +10% Turn speed - Class is efficient in turns.
1 Nimble Lil Minx +10% Turn speed, +20% Turn thrust - Class is unexpectedly nimble.
2 Bit Of A Hog -10% Turn speed, -10% Turn thrust - This design never quite lives up to its engine specs.
3 Muscle Machine +10% Speed, -20% Turn Speed, +20% forward thrust - This design has resulted in more forward speed and thrust at the cost of some maneuverability.
4 Hard Luck Ship 2X chance of critical hits - This class of ships just seems to be cursed. If it can go wrong in combat, it will go wrong.
5 Aces and Eights +15% ROF, +20% Signature - This class fights hard but draws a lot of attention to itself.
6 Ol Ironsides +2 rows of armor across all sections - Synergy between structure and armor plating makes this design surprisingly tough.
7 Ghost Of The Hood -2 Rows of armor across all sections, +10% top speed - Flawed armor plating reduces the protection on this design but results in a faster top speed than planned.
8 Ol Yellow Streak -10% ROF, -20% Signature - This ship lends itself better to stealth than combat.
9 Lewis And Clark +10% Scanner range. Double Survey Efficiency - This design lends itself to scanner and survey work through lucky synergies in sensors and computers.
10 Four Eyes -10% Scanner range and strength - The sensor suite on this design never quite lives up to expectation.
11 Spirit Of The Yorktown +50% chance to repair critical hits - The modularity of this design aids greatly in the ability of the crew to effect repairs under combat conditions.
12 Sniper +25% range with all ballistic weapons - The stability of this weapon platform results in the ability to shoot beyond standard weapon ranges.
13 Dead Eye +10% Accuracy with all weapons - Synergies between weapons and scanners give this ship design an edge in accuracy.
14 Death Trap +1 crew death from any structure hit, +1 death to both sides during boarding party combat - Whether in reality or just rumor, this design seems to accrue a larger number of combat death and injuries that it should.
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