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[分享] KSP最开始的故事

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发表于 2013-9-1 20:11:59 | 显示全部楼层 |阅读模式
http://www.somnambulant-gamer.co ... ksp-with-squad.html
Somnambulant Gamer: How did Kerbal Space Program come to be?
Bob: Squad was originally founded as a marketing agency by Ezequiel Ayarza, who soon after added Adrian Goya. Squad specialized in the development of interactive marketing technologies. They wanted to create a very employee-friendly workplace and created a program to “Make Dreams Come True” for employees. They would listen to business ideas from the team and help create a business plan. Kerbal Space Program was a game concept Felipe Falanghe, who is the lead developer on the project, had since he was a child. He worked with Ezequiel and Adrian to create a plan for the game and they agreed to fund and support development. It’s been a success for everyone involved.
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