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[求助] 求帮下载KSP Interstellarv0.5.1

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发表于 2013-9-27 10:39:38 | 显示全部楼层 |阅读模式
就是我以前推荐过的那个mod:推荐一个mod-曲速引擎/空间太阳能/反应堆包
现在出新版本了,改了一些模型,有些组件变漂亮了的样子。但是作者把mod放在bitbucket上,我很奇怪的能上这个网站但是没法下载。求帮下载
mod发布地址:http://forum.kerbalspaceprogram.com/threads/43839-0-21-KSP-Interstellar-%28Warp-Drive-Solar-Thermal-Power-Research%29-Version-0-5-1-%28Beta%29
mod下载地址:https://bitbucket.org/FractalUK/kspinstellar/downloads/KSPInterstellar-v0.5.1.zip
bitbucket的下载页面:https://bitbucket.org/FractalUK/kspinstellar/downloads

后面附上一些更新的图





更新日志:
Version 0.5.1
-Fixed energy consumption continuing while ExoticMatter full bug
-Fixed energy generation stopping when Megajoules full + Plasma engine thrust bug

Version 0.5
-Added DT Vista Engine Inertial Fusion engine (Credit to ZZZ for the amazing modelling work on this engine)
-Added science lab IVA (Credit to ZZZ)
-Added power management system
-Added science transmission/reception options to computer core
-Added option to harvest Deuterium from Jool's atmosphere
-Added on/off options to Microwave Receiver
-Warp drive no longer selectable as root part
-Fixed science lab antimatter production
-Fixed resource management system unpredictability on docking/undocking
-Fixed science lab loading bug
-Fixed plasma engine incorrectly detecting number of active engines bug

Version 0.4.2
-Science Lab Loading Bug Fixed
-Plasma Engine upgrade cost not being deducted bug fixed.

Version 0.4.1
-Added Antimatter Factory resource persistence
-Added science transmission/receipt
-Fixed Computer Core Upgrade
-Fixed Plasma Engine Upgrade
-Fixed incorrect resource deprived display
-Fixed unlimited warp drive deactivation to gain speed bug
-Fixed warp drive still consuming resources after fully charged bug

Version 0.4
-Rebranded to KSP Interstellar
-Beta phase begins
-Warp Drive, Antimatter Collector, Science lab Models added
-Warp Animation and Sound
-New parts (2 more warp drives, computer core)
-Space solar parts now animate according to their function (Receivers deploy when they are receiving some power, Transmitters deploy when activated)
-New resource handler - should result in much better performance all round, especially at high timewarp speeds
-Resource prioritisation prevents you have to turn off generators to power engines
-Plasma thruster now scales its thrust depending upon how many plasma thrusters are attached and active
-Plasma thruster default propellant is now LiquidFuel, can also use Argon or Xenon (LiquidFuel is best for Isp, Xenon best for thrust, Argon in the middle)
-Upgrades added for warp drive, antimatter reactors and thermal turbojet
-Thermal turbojet can now use stock Air Intakes for propellant as well as my Atmospheric Intakes
-Warp Drives now use ExoticMatter, generated by power, rather than by acting as a huge battery for Megajoules
-Fixed Warp Vector persistence bug, should again be safe to activate the warp drive, leave the game and then deactivate the warp drive when you next return.
-Prevented Thermal Rockets functioning with no ThermalPower source
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