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【渣撸汉化组】两千一百万美元:主席罗伯特的信

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发表于 2013-10-8 22:26:03 | 显示全部楼层 |阅读模式
本帖最后由 KingLuss 于 2013-10-9 16:02 编辑

Greetings Citizens,
敬爱的公民们,


I’m proud to announce that the Star Citizen community has brought us to $21 million in crowd funding just shy of our first anniversary! Your support is now allowing the project to expand on ideas in ways we didn’t originally think possible. Every additional pledge makes Star Citizen a better experience. At the $21 million, you unlock the full salvage mechanic, which allows us to produce the assets needed to make salvaging an in-depth game mechanic akin to exploration or piracy!
我十分荣幸的宣布《星际公民》的募捐已经突破了2100万美元的大关,当然了,请允许我害羞一下,我们的一周年纪念就要来了~捂脸(=゚ω゚=)。有你们的支持,游戏已经进入了一个我们从未设想过的阶段。突破2100万美元,我们将解锁全部打捞机械和技术,这使得游戏中的资源生产可以深入利用,勘探和海盗的游戏玩法将更加深入!

Salvage Mechanic: Salvage isn’t an aside: it’s a career, with its own mechanic, story tie-ins and universe-shaping endgames. Search the galaxy for a host of valuable and interesting secrets using both the flight and FPS components. Discover the secrets of the ancient Hadesians, locate valuable components and cargo… or go down in history the first to make contact an entirely new alien race!
救助打捞员:打捞并不是一个附职。这是一份职业,拥有自己的打捞机器,故事主线并且对宇宙结局有深远的影响。在银河系里飞行并搜索有价值的东西和有趣的秘密,飞行的同时还有FPS模块。探索古代海德思安人的秘密,搜寻重要的部件和货物。或者去接触全新的种族:会被记入史册而名留青史的[]~( ̄▽ ̄)~*

In addition, we are unlocking a new $23 million goal: the addition of a Xi’an Scout as a playable asset in the game. We’ve recently begun putting together concept art of Xi’an worlds, which got us thinking about the game’s Xi’an ships: how can we make them play differently than the standard human ships? We have a few ideas and with this stretch goal we can put them into the game! In addition to alien designs and interfaces, the Xi’an craft will feature a totally different maneuvering system.
此外,我们也解锁了2300万美元的新目标:额外增加一个希安侦察机作为游戏资产,可以使用哦!并且我们也开始整合关于希安的艺术品,比如让我们思考希安的星舰:我们如何才能让他们的星舰看起来与人类的有很大差别?对此我们有一些想法,这次突破使得我们可以把这些想法放入游戏。除了外星人的设计与交流,希安工艺将会是完全不同的操作系统。(比如操作界面、操作模式等)

Xi’an ship design will be focused on a vertical aesthetic and maneuvering jets that can combine to thrust in multiple directions. Gimbaled, larger-than-normal thrusters sit on the four points of a star in the centerline, allowing each thruster unobstructed hemispherical coverage. The Xi’an scout can rotate on all axes and direct four thrusters to the rear or front! Because of this configuration the Xi’an ship has superb linear maneuvering abilities on all axes. This extra maneuverability comes at a cost however. Xi’an ships favor maneuverability over heavy armament or defensive protection.
希安人的星舰设计将着重于垂直的船只操作体验和多方向推动移动。一个比正常的大一些的万向喷射引擎会以中心线为轴心,拥有一个主驾驶舱与坐落四个方向的推进器,船体是以推进器喷射为优先设计的半球形覆盖体系。希安侦察机能够在所有轴向上旋转并且依靠4个推进器前进或后退。因为这种设计使得希安人的星舰拥有着向任意轴心随意移动的出色的线性操作能力。然而这额外的操作性是有代价的。希安人的星舰仅仅是在机动性上具有高度优势,而并非火力和防御。

Instead of picking up an alien ship that simply looks different, it will feel different!
这不是一个简简单单的外星人飞船,而是要让你感觉完全不一样了。

Here’s the description:
下边来总结一下:

Xi’an Scout Unlocked! The Khartu is the light attack craft of the Xi’An military. Contrary to Human ship design, the Khartu doesn’t have a traditional main thruster, instead featuring an array of maneuvering thrusters on articulated rigs. This design allows for incredible agility, making them the bane of UEE pilots, who bestowed the nickname ‘Quark’ because when all of the thrusters are firing, the ship looks like a spark flying through space. The Xi’an Aopoa corporation also manufactures an export model, the Khartu-al, for sale to human civilians as a dedicated scout/explorer. The export model features the same Xi’an maneuvering rig, but control surfaces modified for human use and a more limited armament. (Designer: Aopoa)
2300万目标:希安侦察兵解锁!卡徒是希安军方的一种轻型攻击机。相比人类的舰船设计,卡徒并没有传统的主推进器,而是数组推进器并联在一起形成推进模组。这种设计允许卡徒做出一些难以置信的高灵活性动作,这使得他们成为了帝国飞行员的克星。他们被赋予了“夸克”的称号,这是因为当所有的推进器在同一时刻施放推力,卡徒看起来就像一个飞行的火花。希安的奥博阿公司还把卡徒做成模型出口销售。也就是所谓的自动化智能卡徒机,卖给帝国公民作为侦察机/探索机而使用。出口用的卡徒机在机动方面与原型一样,但是模块接口被改良成人类的样式并且限制了武器的安装接口,以避免出口用卡徒机被当成战斗机使用。(设计者:奥博阿)

Players can travel to a Xi’an commerce world to pick up the export version of the Khartu… or they can track down the military version in less-than-legal ways! Either way, we think that adding truly alien Xi’an ships at launch will create an even more immersive universe.
玩家们可以去希安的商业领土领取自己的卡徒机,或者在低安地区抢夺他们军方的军用卡徒机!无论如何,我们认为增加真正的希安舰船到游戏中可以增加玩家身临这个宇宙的真实感。

As always, thank you all for your tremendous support. Please continue to spread the word about Star Citizen. You’re making this all possible! I hope you will join me on Thursday for our anniversary livestream, where you’ll see some of the latest and greatest work we’ve done to date and get a sneak preview of what’s coming soon.
一如既往的,感谢大家的大力支持。请继续帮我们宣传并传播星际公民这款游戏。是你们让这一切成为可能!我希望你们可以加入我们周四的周年纪念日。在那里你将看到一些我们完成的出色的工艺品和作品,并且将会放映一部从未公开宣布的预演视频来告诉大家将会到来的一切。

- Chris Roberts 克里斯·罗伯特

P.S:感谢bbgun大神的建议,一些翻译细节做了一些修改,更贴合原意了~

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发表于 2013-10-9 07:43:24 | 显示全部楼层
本帖最后由 bbgun 于 2013-10-9 07:48 编辑

The Xi’an scout can rotate on all axes and direct four thrusters to the rear or front!

Xi’an侦察机能够在所有轴向上旋转并且依靠4个推进器前进或后退。

Xi’an ships favor maneuverability over heavy armament or defensive protection

这句的意思是,Xi’an的船喜好机动性更甚于重武器和防御。
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 楼主| 发表于 2013-10-9 16:03:20 | 显示全部楼层
bbgun 发表于 2013-10-9 07:43
The Xi’an scout can rotate on all axes and direct four thrusters to the rear or front!

Xi’an侦察 ...

已经修改,请阅
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发表于 2013-10-12 21:44:11 | 显示全部楼层
感觉游戏募得的钱越来越多,摊子也越铺越大,真正游戏出来时恐怕不会尽如人意。

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请说出符合逻辑的理由来。  发表于 2013-10-13 10:49
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